mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-24 13:54:17 +01:00
* [dxvk] fixes for MSVC * nullptr -> int is illegal conversion for MSVC. nullptr was replaced with VK_NULL_HANDLE * MSVC does not support source code strings longer than 65535 chars. String was replaced with array of chars. * [utils] fixes for MSVC * __mingw_uuidof() does not exists in MSVC * apply GCC pragma only for GCC * added missing header * [dxbc] fixes for MSVC *added missing header * [dxgi] fixes for MSVC * user __declspec(uuid()) instead of _mingw_uuidof() * do not use DLLEXPORT macro for MSVC * [d3d11] fixes for MSVC * replace WINBOOL with BOOL * do not declare D3D11 structs for MSVC * do not use DLLEXPORT macro for MSVC * [meson] fix build scripts for MSVC * change cpp version from c++1z to c++latest for MSVC * set -DOMINMAX definition for MSVC * disable test and wine_utils for MSVC * use .def files instead of __declspec(dllexport) for MSVC (bypass 'C2375: redefinition; different linkage' error) * fix .def files for MinGW * add --enable-stdcall-fixup linker flag for MinGW
40 lines
1.0 KiB
Meson
40 lines
1.0 KiB
Meson
d3d11_src = [
|
|
'd3d11_blend.cpp',
|
|
'd3d11_buffer.cpp',
|
|
'd3d11_class_linkage.cpp',
|
|
'd3d11_cmdlist.cpp',
|
|
'd3d11_context.cpp',
|
|
'd3d11_context_def.cpp',
|
|
'd3d11_context_imm.cpp',
|
|
'd3d11_depth_stencil.cpp',
|
|
'd3d11_device.cpp',
|
|
'd3d11_enums.cpp',
|
|
'd3d11_input_layout.cpp',
|
|
'd3d11_main.cpp',
|
|
'd3d11_present.cpp',
|
|
'd3d11_query.cpp',
|
|
'd3d11_rasterizer.cpp',
|
|
'd3d11_sampler.cpp',
|
|
'd3d11_shader.cpp',
|
|
'd3d11_state.cpp',
|
|
'd3d11_texture.cpp',
|
|
'd3d11_util.cpp',
|
|
'd3d11_view_dsv.cpp',
|
|
'd3d11_view_rtv.cpp',
|
|
'd3d11_view_srv.cpp',
|
|
'd3d11_view_uav.cpp',
|
|
]
|
|
|
|
d3d11_dll = shared_library('d3d11', d3d11_src,
|
|
name_prefix : '',
|
|
link_with : [ util_lib ],
|
|
dependencies : [ dxvk_dep, dxgi_dep, dxbc_dep ],
|
|
include_directories : dxvk_include_path,
|
|
install : true,
|
|
vs_module_defs : 'd3d11.def',
|
|
override_options : ['cpp_std='+dxvk_cpp_std])
|
|
|
|
d3d11_dep = declare_dependency(
|
|
link_with : [ d3d11_dll ],
|
|
include_directories : [ dxvk_include_path, include_directories('.') ])
|