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38 lines
852 B
C++
38 lines
852 B
C++
#include "d3d11_state_object.h"
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namespace dxvk {
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D3D11DeviceContextState::D3D11DeviceContextState(
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D3D11Device* pDevice)
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: D3D11DeviceChild<ID3DDeviceContextState>(pDevice) {
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}
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D3D11DeviceContextState::~D3D11DeviceContextState() {
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}
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HRESULT STDMETHODCALLTYPE D3D11DeviceContextState::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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if (ppvObject == nullptr)
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return E_POINTER;
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*ppvObject = nullptr;
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if (riid == __uuidof(IUnknown)
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|| riid == __uuidof(ID3D11DeviceChild)
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|| riid == __uuidof(ID3DDeviceContextState)) {
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*ppvObject = ref(this);
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return S_OK;
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}
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Logger::warn("D3D11DeviceContextState::QueryInterface: Unknown interface query");
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Logger::warn(str::format(riid));
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return E_NOINTERFACE;
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}
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}
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