mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 18:23:52 +01:00
102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
#include "d3d11_fence.h"
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#include "d3d11_device.h"
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namespace dxvk {
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D3D11Fence::D3D11Fence(
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D3D11Device* pDevice,
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UINT64 InitialValue,
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D3D11_FENCE_FLAG Flags,
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HANDLE hFence)
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: D3D11DeviceChild<ID3D11Fence>(pDevice) {
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DxvkFenceCreateInfo fenceInfo;
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fenceInfo.initialValue = InitialValue;
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m_flags = Flags;
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if (Flags & D3D11_FENCE_FLAG_SHARED) {
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fenceInfo.sharedType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT;
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if (hFence == nullptr)
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hFence = INVALID_HANDLE_VALUE;
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fenceInfo.sharedHandle = hFence;
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}
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if (Flags & ~D3D11_FENCE_FLAG_SHARED)
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Logger::err(str::format("Fence flags 0x", std::hex, Flags, " not supported"));
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m_fence = pDevice->GetDXVKDevice()->createFence(fenceInfo);
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}
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D3D11Fence::~D3D11Fence() {
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}
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HRESULT STDMETHODCALLTYPE D3D11Fence::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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if (ppvObject == nullptr)
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return E_POINTER;
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*ppvObject = nullptr;
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if (riid == __uuidof(IUnknown)
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|| riid == __uuidof(ID3D11DeviceChild)
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|| riid == __uuidof(ID3D11Fence)) {
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*ppvObject = ref(this);
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return S_OK;
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}
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Logger::warn("D3D11Fence: Unknown interface query");
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Logger::warn(str::format(riid));
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return E_NOINTERFACE;
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}
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HRESULT STDMETHODCALLTYPE D3D11Fence::CreateSharedHandle(
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const SECURITY_ATTRIBUTES* pAttributes,
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DWORD dwAccess,
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LPCWSTR lpName,
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HANDLE* pHandle) {
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if (!(m_flags & D3D11_FENCE_FLAG_SHARED))
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return E_INVALIDARG;
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if (pAttributes)
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Logger::warn(str::format("CreateSharedHandle: attributes ", pAttributes, " not handled"));
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if (dwAccess)
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Logger::warn(str::format("CreateSharedHandle: access ", dwAccess, " not handled"));
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if (lpName)
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Logger::warn(str::format("CreateSharedHandle: name ", dxvk::str::fromws(lpName), " not handled"));
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HANDLE sharedHandle = m_fence->sharedHandle();
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if (sharedHandle == INVALID_HANDLE_VALUE)
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return E_INVALIDARG;
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*pHandle = sharedHandle;
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE D3D11Fence::SetEventOnCompletion(
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UINT64 Value,
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HANDLE hEvent) {
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// TODO in case of rewinds, the stored value may be higher.
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// For shared fences, calling vkWaitSemaphores here could alleviate the issue.
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m_fence->enqueueWait(Value, [hEvent] {
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SetEvent(hEvent);
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});
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return S_OK;
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}
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UINT64 STDMETHODCALLTYPE D3D11Fence::GetCompletedValue() {
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// TODO in the case of rewinds, the stored value may be higher.
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// For shared fences, calling vkGetSemaphoreCounterValue here could alleviate the issue.
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return m_fence->getValue();
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}
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}
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