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https://github.com/doitsujin/dxvk.git
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04d558cf2e
Allow for more buffering to happen in order to not enable the limiter too eagerly.
64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
#pragma once
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#include <array>
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#include "thread.h"
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#include "util_time.h"
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namespace dxvk {
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/**
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* \brief Frame rate limiter
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*
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* Provides functionality to stall an application
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* thread in order to maintain a given frame rate.
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*/
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class FpsLimiter {
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public:
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/**
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* \brief Creates frame rate limiter
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*/
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FpsLimiter();
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~FpsLimiter();
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/**
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* \brief Sets target frame rate
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* \param [in] frameRate Target frame rate
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*/
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void setTargetFrameRate(double frameRate, uint32_t maxLatency);
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/**
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* \brief Stalls calling thread as necessary
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*
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* Blocks the calling thread if the limiter is enabled
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* and the time since the last call to \ref delay is
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* shorter than the target interval.
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*/
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void delay();
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private:
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using TimePoint = dxvk::high_resolution_clock::time_point;
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using TimerDuration = std::chrono::nanoseconds;
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dxvk::mutex m_mutex;
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TimerDuration m_targetInterval = TimerDuration::zero();
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TimePoint m_nextFrame = TimePoint();
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uint32_t m_maxLatency = 0;
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bool m_envOverride = false;
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uint32_t m_heuristicFrameCount = 0;
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TimePoint m_heuristicFrameTime = TimePoint();
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bool m_heuristicEnable = false;
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bool testRefreshHeuristic(TimerDuration interval, TimePoint now, uint32_t maxLatency);
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};
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}
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