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dxvk/src/dxgi/dxgi_interfaces.h
2017-12-20 14:54:24 +01:00

153 lines
4.0 KiB
C++

#pragma once
#include "../dxvk/dxvk_include.h"
#include "dxgi_include.h"
namespace dxvk {
class DxgiAdapter;
class DxvkAdapter;
class DxvkBuffer;
class DxvkDevice;
class DxvkImage;
/**
* \brief Format info
*
* Stores a Vulkan image format for a given
* DXGI format and some additional information
* on how resources with the particular format
* are supposed to be used.
*/
struct DxgiFormatInfo {
VkFormat format;
VkImageAspectFlags aspect;
VkComponentMapping swizzle;
};
/**
* \brief Format lookup mode
*
* When looking up an image format, additional information
* might be needed on how the image is going to be used.
* This is used to properly map typeless formats and color
* formats to depth formats if they are used on depth images.
*/
enum class DxgiFormatMode : uint32_t {
Any = 0,
Color = 1,
Depth = 2,
};
}
/**
* \brief Private DXGI adapter interface
*
* The implementation of \c IDXGIAdapter holds a
* \ref DxvkAdapter which can be retrieved using
* this interface.
*/
MIDL_INTERFACE("907bf281-ea3c-43b4-a8e4-9f231107b4ff")
IDXGIAdapterPrivate : public IDXGIAdapter1 {
static const GUID guid;
virtual dxvk::Rc<dxvk::DxvkAdapter> STDMETHODCALLTYPE GetDXVKAdapter() = 0;
/**
* \brief Maps a DXGI format to a compatible Vulkan format
*
* For color formats, the returned Vulkan format has the
* same memory layout as the DXGI format so that it can
* be mapped and copied to buffers. For depth-stencil
* formats, this is not guaranteed.
* \param [in] format The DXGI format
* \param [in] mode Format lookup mode
* \returns Vulkan format pair
*/
virtual dxvk::DxgiFormatInfo STDMETHODCALLTYPE LookupFormat(
DXGI_FORMAT format,
dxvk::DxgiFormatMode mode) = 0;
};
/**
* \brief Private DXGI device interface
*
* The implementation of \c IDXGIDevice stores a
* \ref DxvkDevice which can be retrieved using
* this interface.
*/
MIDL_INTERFACE("7a622cf6-627a-46b2-b52f-360ef3da831c")
IDXGIDevicePrivate : public IDXGIDevice1 {
static const GUID guid;
virtual void STDMETHODCALLTYPE SetDeviceLayer(
IUnknown* layer) = 0;
virtual dxvk::Rc<dxvk::DxvkDevice> STDMETHODCALLTYPE GetDXVKDevice() = 0;
};
/**
* \brief Swap chain back buffer interface
*
* Allows the swap chain and presenter to query
* the underlying image while it is embedded in
* a texture object specified by the client API.
*/
MIDL_INTERFACE("5679becd-8547-4d93-96a1-e61a1ce7ef37")
IDXGIPresentBackBuffer : public IUnknown {
static const GUID guid;
virtual dxvk::Rc<dxvk::DxvkImage> GetDXVKImage() = 0;
};
/**
* \brief Private presentation device interface
*
* Allows a swap chain to communicate with the device
* in order to flush pending commands or create the
* back buffer interface.
*/
MIDL_INTERFACE("79352328-16f2-4f81-9746-9c2e2ccd43cf")
IDXGIPresentDevicePrivate : public IUnknown {
static const GUID guid;
/**
* \brief Creates a swap chain back buffer
*
* \returns \c S_OK on success
*/
virtual HRESULT STDMETHODCALLTYPE CreateSwapChainBackBuffer(
const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
IDXGIPresentBackBuffer** ppBackBuffer) = 0;
/**
* \brief Flushes the immediate context
*
* Used by the swap chain's \c Present method to
* ensure that all rendering commands get dispatched
* before presenting the swap chain's back buffer.
* \returns \c S_OK on success
*/
virtual HRESULT STDMETHODCALLTYPE FlushRenderingCommands() = 0;
/**
* \brief Underlying DXVK device
*
* \param [in] riid Device type
* \param [in] ppDevice device
* \returns DXVK device handle
*/
virtual HRESULT STDMETHODCALLTYPE GetDevice(
REFGUID riid,
void** ppDevice) = 0;
};
DXVK_DEFINE_GUID(IDXGIAdapterPrivate);
DXVK_DEFINE_GUID(IDXGIDevicePrivate);
DXVK_DEFINE_GUID(IDXGIPresentBackBuffer);
DXVK_DEFINE_GUID(IDXGIPresentDevicePrivate);