1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-09 22:46:08 +01:00
dxvk/src/d3d9/d3d9_hud.h
Joshie 54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00

31 lines
504 B
C++

#pragma once
#include "d3d9_device.h"
#include "../dxvk/hud/dxvk_hud_item.h"
namespace dxvk::hud {
/**
* \brief HUD item to display DXVK version
*/
class HudSamplerCount : public HudItem {
public:
HudSamplerCount(D3D9DeviceEx* device);
void update(dxvk::high_resolution_clock::time_point time);
HudPos render(
HudRenderer& renderer,
HudPos position);
private:
D3D9DeviceEx* m_device;
std::string m_samplerCount;
};
}