mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 09:23:53 +01:00
77 lines
1.3 KiB
C++
77 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include "d3d9_include.h"
|
|
|
|
namespace dxvk {
|
|
|
|
/**
|
|
* \brief Device lock
|
|
*
|
|
* Lightweight RAII wrapper that implements
|
|
* a subset of the functionality provided by
|
|
* \c std::unique_lock, with the goal of being
|
|
* cheaper to construct and destroy.
|
|
*/
|
|
class D3D9DeviceLock {
|
|
|
|
public:
|
|
|
|
D3D9DeviceLock()
|
|
: m_mutex(nullptr) { }
|
|
|
|
D3D9DeviceLock(sync::RecursiveSpinlock& mutex)
|
|
: m_mutex(&mutex) {
|
|
mutex.lock();
|
|
}
|
|
|
|
D3D9DeviceLock(D3D9DeviceLock&& other)
|
|
: m_mutex(other.m_mutex) {
|
|
other.m_mutex = nullptr;
|
|
}
|
|
|
|
D3D9DeviceLock& operator = (D3D9DeviceLock&& other) {
|
|
if (m_mutex)
|
|
m_mutex->unlock();
|
|
|
|
m_mutex = other.m_mutex;
|
|
other.m_mutex = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
~D3D9DeviceLock() {
|
|
if (m_mutex != nullptr)
|
|
m_mutex->unlock();
|
|
}
|
|
|
|
private:
|
|
|
|
sync::RecursiveSpinlock* m_mutex;
|
|
|
|
};
|
|
|
|
|
|
/**
|
|
* \brief D3D9 context lock
|
|
*/
|
|
class D3D9Multithread {
|
|
|
|
public:
|
|
|
|
D3D9Multithread(
|
|
BOOL Protected);
|
|
|
|
D3D9DeviceLock AcquireLock() {
|
|
return m_protected
|
|
? D3D9DeviceLock(m_mutex)
|
|
: D3D9DeviceLock();
|
|
}
|
|
|
|
private:
|
|
|
|
BOOL m_protected;
|
|
|
|
sync::RecursiveSpinlock m_mutex;
|
|
|
|
};
|
|
|
|
} |