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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-04 16:24:29 +01:00
dxvk/src
Philip Rebohle 8543f96413
[dxvk] Don't create flat 2D views for cube maps
Fixes a rendering issue in Heroes of the Storm, where the game
binds a cube map array to a resource slot which expects a 2D
view.

Refs #777.
2019-02-09 01:01:43 +01:00
..
d3d10 [d3d10] Check if d3d11 pointers are null 2019-01-02 19:13:42 +01:00
d3d11 [d3d11] Add option to disable write-after-write barriers 2019-02-07 19:39:05 +01:00
dxbc [dxbc] OpSDiv by 4 -> OpShiftRightLogical by 2 2019-02-07 19:32:07 +01:00
dxgi [d3d11] Reintroduce support for dxgi.maxFrameLatency 2019-01-14 18:29:25 +01:00
dxvk [dxvk] Don't create flat 2D views for cube maps 2019-02-09 01:01:43 +01:00
spirv [spirv] Add OpArrayLength instruction 2018-12-14 23:45:34 +01:00
util [util] Enable relaxed barriers for Resident Evil 2 2019-02-08 01:38:03 +01:00
vulkan [vulkan] Implement new Vulkan presenter / swap chain 2018-11-28 12:44:11 +01:00
meson.build [dxvk] Move Vulkan loader to separate directory 2018-11-02 14:23:45 +01:00