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dxvk/src/dxso/dxso_header.h
Joshie 54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00

31 lines
392 B
C++

#pragma once
#include "dxso_common.h"
#include "dxso_reader.h"
namespace dxvk {
/**
* \brief DXSO header
*
* Stores meta information about the shader such
* as the version and the type.
*/
class DxsoHeader {
public:
DxsoHeader(DxsoReader& reader);
const DxsoProgramInfo& info() const {
return m_info;
}
private:
DxsoProgramInfo m_info;
};
}