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19 lines
981 B
C++
19 lines
981 B
C++
#include <unordered_map>
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#include "d3d11_options.h"
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namespace dxvk {
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D3D11Options::D3D11Options(const Config& config) {
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this->allowMapFlagNoWait = config.getOption<bool>("d3d11.allowMapFlagNoWait", false);
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this->dcMapSpeedHack = config.getOption<bool>("d3d11.dcMapSpeedHack", true);
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this->fakeStreamOutSupport = config.getOption<bool>("d3d11.fakeStreamOutSupport", false);
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this->maxTessFactor = config.getOption<int32_t>("d3d11.maxTessFactor", 0);
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this->samplerAnisotropy = config.getOption<int32_t>("d3d11.samplerAnisotropy", -1);
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this->deferSurfaceCreation = config.getOption<bool>("dxgi.deferSurfaceCreation", false);
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this->numBackBuffers = config.getOption<int32_t>("dxgi.numBackBuffers", 0);
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this->syncInterval = config.getOption<int32_t>("dxgi.syncInterval", -1);
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this->syncMode = D3D11SwapChainSyncMode(config.getOption<int32_t>("dxgi.syncMode", 0));
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}
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} |