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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-12 22:08:59 +01:00
dxvk/src/dxgi/dxgi_interfaces.h
Philip Rebohle 0ba00b3f59
[dxvk] Add extended device feature structure
This allows the client API to query and enable extended
features in the future, should it become necessary, much
like the extende feature queries.
2018-07-31 16:58:25 +02:00

304 lines
9.5 KiB
C++

#pragma once
#include "../dxvk/dxvk_include.h"
#include "dxgi_format.h"
#include "dxgi_include.h"
namespace dxvk {
class DxgiAdapter;
class DxvkAdapter;
class DxvkBuffer;
class DxvkDevice;
class DxvkImage;
}
struct IDXGIVkInteropDevice;
/**
* \brief Private DXGI device interface
*
* The implementation of \c IDXGIDevice stores a
* \ref DxvkDevice which can be retrieved using
* this interface.
*/
MIDL_INTERFACE("7a622cf6-627a-46b2-b52f-360ef3da831c")
IDXGIVkDevice : public IDXGIDevice2 {
static const GUID guid;
virtual ~IDXGIVkDevice() { }
virtual dxvk::Rc<dxvk::DxvkDevice> STDMETHODCALLTYPE GetDXVKDevice() = 0;
};
/**
* \brief Private DXGI adapter interface
*
* The implementation of \c IDXGIAdapter holds a
* \ref DxvkAdapter which can be retrieved using
* this interface.
*/
MIDL_INTERFACE("907bf281-ea3c-43b4-a8e4-9f231107b4ff")
IDXGIVkAdapter : public IDXGIAdapter2 {
static const GUID guid;
virtual dxvk::Rc<dxvk::DxvkAdapter> STDMETHODCALLTYPE GetDXVKAdapter() = 0;
/**
* \brief Creates a DXGI device object
*
* \param [in] pAdapter The adapter
* \param [in] pFeatures Device features to enable
* \param [out] ppDevice The DXGI device object
* \returns \c S_OK on success, or an error code
*/
virtual HRESULT STDMETHODCALLTYPE CreateDevice(
IDXGIObject* pContainer,
const dxvk::DxvkDeviceFeatures* pFeatures,
IDXGIVkDevice** ppDevice) = 0;
/**
* \brief Maps a DXGI format to a compatible Vulkan format
*
* For color formats, the returned Vulkan format has the
* same memory layout as the DXGI format so that it can
* be mapped and copied to buffers. For depth-stencil
* formats, this is not guaranteed.
* \param [in] format The DXGI format
* \param [in] mode Format lookup mode
* \returns Vulkan format mapping
*/
virtual dxvk::DXGI_VK_FORMAT_INFO STDMETHODCALLTYPE LookupFormat(
DXGI_FORMAT Format,
dxvk::DXGI_VK_FORMAT_MODE Mode) = 0;
/**
* \brief Queries the compatibility family of a given format
*
* \param [in] Format The DXGI format
* \param [in] Mode Format lookup mode
* \returns Format family
*/
virtual dxvk::DXGI_VK_FORMAT_FAMILY STDMETHODCALLTYPE LookupFormatFamily(
DXGI_FORMAT Format,
dxvk::DXGI_VK_FORMAT_MODE Mode) = 0;
};
/**
* \brief Swap chain back buffer interface
*
* Allows the swap chain and presenter to query
* the underlying image while it is embedded in
* a texture object specified by the client API.
*/
MIDL_INTERFACE("5679becd-8547-4d93-96a1-e61a1ce7ef37")
IDXGIVkBackBuffer : public IUnknown {
static const GUID guid;
virtual dxvk::Rc<dxvk::DxvkImage> GetDXVKImage() = 0;
};
/**
* \brief Private presentation device interface
*
* Allows a swap chain to communicate with the device
* in order to flush pending commands or create the
* back buffer interface.
*/
MIDL_INTERFACE("79352328-16f2-4f81-9746-9c2e2ccd43cf")
IDXGIVkPresenter : public IUnknown {
static const GUID guid;
/**
* \brief Creates a swap chain back buffer
*
* \param [in] pSwapChainDesc Swap chain description
* \param [out] ppBackBuffer The swap chain back buffer
* \returns \c S_OK on success
*/
virtual HRESULT STDMETHODCALLTYPE CreateSwapChainBackBuffer(
const DXGI_SWAP_CHAIN_DESC1* pSwapChainDesc,
IDXGIVkBackBuffer** ppBackBuffer) = 0;
/**
* \brief Flushes the immediate context
*
* Used by the swap chain's \c Present method to
* ensure that all rendering commands get dispatched
* before presenting the swap chain's back buffer.
* \returns \c S_OK on success
*/
virtual HRESULT STDMETHODCALLTYPE FlushRenderingCommands() = 0;
/**
* \brief Underlying DXVK device
*
* \param [in] riid Device type
* \param [in] ppDevice device
* \returns DXVK device handle
*/
virtual HRESULT STDMETHODCALLTYPE GetDevice(
REFGUID riid,
void** ppDevice) = 0;
};
/**
* \brief DXGI surface interface for Vulkan interop
*
* Provides access to the backing resource of a
* DXGI surface, which is typically a D3D texture.
*/
MIDL_INTERFACE("5546cf8c-77e7-4341-b05d-8d4d5000e77d")
IDXGIVkInteropSurface : public IUnknown {
static const GUID guid;
/**
* \brief Retrieves device interop interfaceSlots
*
* Queries the device that owns the surface for
* the \ref IDXGIVkInteropDevice interface.
* \param [out] ppDevice The device interface
* \returns \c S_OK on success
*/
virtual HRESULT STDMETHODCALLTYPE GetDevice(
IDXGIVkInteropDevice** ppDevice) = 0;
/**
* \brief Retrieves Vulkan image info
*
* Retrieves both the image handle as well as the image's
* properties. Any of the given pointers may be \c nullptr.
*
* If \c pInfo is not \c nullptr, the following rules apply:
* - \c pInfo->sType \e must be \c VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
* - \c pInfo->pNext \e must be \c nullptr or point to a supported
* extension-specific structure (currently none)
* - \c pInfo->queueFamilyIndexCount must be the length of the
* \c pInfo->pQueueFamilyIndices array, in \c uint32_t units.
* - \c pInfo->pQueueFamilyIndices must point to a pre-allocated
* array of \c uint32_t of size \c pInfo->pQueueFamilyIndices.
*
* \note As of now, the sharing mode will always be
* \c VK_SHARING_MODE_EXCLUSIVE and no queue
* family indices will be written to the array.
*
* After the call, the structure pointed to by \c pInfo can
* be used to create an image with identical properties.
*
* If \c pLayout is not \c nullptr, it will receive the
* layout that the image will be in after flushing any
* outstanding commands on the device.
* \param [out] pHandle The image handle
* \param [out] pLayout Image layout
* \param [out] pInfo Image properties
* \returns \c S_OK on success, or \c E_INVALIDARG
*/
virtual HRESULT STDMETHODCALLTYPE GetVulkanImageInfo(
VkImage* pHandle,
VkImageLayout* pLayout,
VkImageCreateInfo* pInfo) = 0;
};
/**
* \brief DXGI device interface for Vulkan interop
*
* Provides access to the device and instance handles
* as well as the queue that is used for rendering.
*/
MIDL_INTERFACE("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323")
IDXGIVkInteropDevice : public IUnknown {
static const GUID guid;
/**
* \brief Queries Vulkan handles used by DXVK
*
* \param [out] pInstance The Vulkan instance
* \param [out] pPhysDev The physical device
* \param [out] pDevide The device handle
*/
virtual void STDMETHODCALLTYPE GetVulkanHandles(
VkInstance* pInstance,
VkPhysicalDevice* pPhysDev,
VkDevice* pDevice) = 0;
/**
* \brief Queries the rendering queue used by DXVK
*
* \param [out] pQueue The Vulkan queue handle
* \param [out] pQueueFamilyIndex Queue family index
*/
virtual void STDMETHODCALLTYPE GetSubmissionQueue(
VkQueue* pQueue,
uint32_t* pQueueFamilyIndex) = 0;
/**
* \brief Transitions a surface to a given layout
*
* Executes an explicit image layout transition on the
* D3D device. Note that the image subresources \e must
* be transitioned back to its original layout before
* using it again from D3D11.
* \param [in] pSurface The image to transform
* \param [in] pSubresources Subresources to transform
* \param [in] OldLayout Current image layout
* \param [in] NewLayout Desired image layout
*/
virtual void STDMETHODCALLTYPE TransitionSurfaceLayout(
IDXGIVkInteropSurface* pSurface,
const VkImageSubresourceRange* pSubresources,
VkImageLayout OldLayout,
VkImageLayout NewLayout) = 0;
/**
* \brief Flushes outstanding D3D rendering commands
*
* Must be called before submitting Vulkan commands
* to the rendering queue if those commands use the
* backing resource of a D3D11 object.
*/
virtual void STDMETHODCALLTYPE FlushRenderingCommands() = 0;
/**
* \brief Locks submission queue
*
* Should be called immediately before submitting
* Vulkan commands to the rendering queue in order
* to prevent DXVK from using the queue.
*
* While the submission queue is locked, no D3D11
* methods must be called from the locking thread,
* or otherwise a deadlock might occur.
*/
virtual void STDMETHODCALLTYPE LockSubmissionQueue() = 0;
/**
* \brief Releases submission queue
*
* Should be called immediately after submitting
* Vulkan commands to the rendering queue in order
* to allow DXVK to submit new commands.
*/
virtual void STDMETHODCALLTYPE ReleaseSubmissionQueue() = 0;
};
#ifdef _MSC_VER
struct __declspec(uuid("907bf281-ea3c-43b4-a8e4-9f231107b4ff")) IDXGIVkAdapter;
struct __declspec(uuid("7a622cf6-627a-46b2-b52f-360ef3da831c")) IDXGIVkDevice;
struct __declspec(uuid("5679becd-8547-4d93-96a1-e61a1ce7ef37")) IDXGIVkBackBuffer;
struct __declspec(uuid("79352328-16f2-4f81-9746-9c2e2ccd43cf")) IDXGIVkPresenter;
struct __declspec(uuid("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323")) IDXGIVkInteropDevice;
struct __declspec(uuid("5546cf8c-77e7-4341-b05d-8d4d5000e77d")) IDXGIVkInteropSurface;
#else
DXVK_DEFINE_GUID(IDXGIVkAdapter);
DXVK_DEFINE_GUID(IDXGIVkDevice);
DXVK_DEFINE_GUID(IDXGIVkBackBuffer);
DXVK_DEFINE_GUID(IDXGIVkPresenter);
DXVK_DEFINE_GUID(IDXGIVkInteropDevice);
DXVK_DEFINE_GUID(IDXGIVkInteropSurface);
#endif