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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-02 01:24:11 +01:00
dxvk/src
Philip Rebohle 9520c9b1b8
[dxbc] Apply Modulo 31 to bit counts and offsets (shr/shl/bfe/bfi)
Assassin's Creed Syndicate relies on correct behaviour.
2018-09-03 01:01:44 +02:00
..
d3d10 [d3d10] Fix d3d11 dependecy for winelib build 2018-08-28 12:52:45 +02:00
d3d11 [d3d11] Synchronize CS thread after flush when waiting for resource 2018-09-01 21:25:39 +02:00
dxbc [dxbc] Apply Modulo 31 to bit counts and offsets (shr/shl/bfe/bfi) 2018-09-03 01:01:44 +02:00
dxgi [dxgi] Don't use FIFO present mode if IMMEDIATE is not available 2018-08-26 23:39:53 +02:00
dxvk [dxvk] Remap spec constant ranges 2018-09-01 20:41:25 +02:00
spirv [spirv] Support OpVectorExtractDynamic instruction 2018-09-01 17:59:50 +02:00
util Revert "[util] Limit device memory size to 4095 MB for Life is Feudal MMO" 2018-08-31 22:54:16 +02:00
meson.build [d3d10] Add build files and implement D3D10CreateDevice functions 2018-08-13 17:22:00 +02:00