mirror of
https://github.com/doitsujin/dxvk.git
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54ed8f0bb0
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> Co-authored-by: Robin Kertels <robin.kertels@gmail.com> Co-authored-by: pchome <pchome@users.noreply.github.com> Co-authored-by: Christopher Egert <cme3000@gmail.com> Co-authored-by: Derek Lesho <dereklesho52@Gmail.com> Co-authored-by: Luis Cáceres <lacaceres97@gmail.com> Co-authored-by: Nelson Chen <crazysim@gmail.com> Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Co-authored-by: Riesi <riesi@opentrash.com> Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
221 lines
5.1 KiB
C++
221 lines
5.1 KiB
C++
#include <cstring>
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#include <d3d9.h>
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#include "../test_utils.h"
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using namespace dxvk;
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struct Extent2D {
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uint32_t w, h;
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};
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DWORD g_UsagePermuatations[] = {
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0,
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D3DUSAGE_DYNAMIC,
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D3DUSAGE_WRITEONLY,
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D3DUSAGE_WRITEONLY | D3DUSAGE_DYNAMIC,
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};
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DWORD g_MapFlagPermutations[] = {
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0,
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D3DLOCK_DISCARD,
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D3DLOCK_DONOTWAIT,
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D3DLOCK_NOOVERWRITE
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};
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class BufferApp {
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public:
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BufferApp(HINSTANCE instance, HWND window)
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: m_window(window) {
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HRESULT status = Direct3DCreate9Ex(D3D_SDK_VERSION, &m_d3d);
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if (FAILED(status))
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throw DxvkError("Failed to create D3D9 interface");
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D3DPRESENT_PARAMETERS params;
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getPresentParams(params);
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status = m_d3d->CreateDeviceEx(
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL,
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m_window,
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D3DCREATE_HARDWARE_VERTEXPROCESSING,
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¶ms,
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nullptr,
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&m_device);
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if (FAILED(status))
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throw DxvkError("Failed to create D3D9 device");
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uint8_t* data = new uint8_t[512];
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std::memset(data, 0xFC, 512);
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for (uint32_t i = 0; i < ARRAYSIZE(g_UsagePermuatations); i++) {
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for (uint32_t j = 0; j < ARRAYSIZE(g_MapFlagPermutations); j++) {
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testBuffer(data, g_UsagePermuatations[i], g_MapFlagPermutations[j]);
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}
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}
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delete[] data;
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}
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void testBuffer(uint8_t* data, DWORD usage, DWORD mapFlags) {
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Com<IDirect3DVertexBuffer9> buffer;
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HRESULT status = m_device->CreateVertexBuffer(512, usage, 0, D3DPOOL_DEFAULT, &buffer, nullptr);
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if (FAILED(status))
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throw DxvkError("Failed to create buffer");
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void* bufferMem = nullptr;
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status = buffer->Lock(0, 0, &bufferMem, mapFlags);
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if (FAILED(status) || bufferMem == nullptr)
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throw DxvkError("Failed to lock buffer");
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std::memcpy(bufferMem, data, 512);
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status = buffer->Unlock();
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if (FAILED(status))
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throw DxvkError("Failed to unlock buffer");
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}
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void run() {
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this->adjustBackBuffer();
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m_device->BeginScene();
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m_device->Clear(
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0,
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nullptr,
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D3DCLEAR_TARGET,
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D3DCOLOR_RGBA(255, 50, 139, 0),
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0.0f,
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0);
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m_device->EndScene();
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m_device->PresentEx(
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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0);
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}
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void adjustBackBuffer() {
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RECT windowRect = { 0, 0, 1024, 600 };
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GetClientRect(m_window, &windowRect);
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Extent2D newSize = {
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static_cast<uint32_t>(windowRect.right - windowRect.left),
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static_cast<uint32_t>(windowRect.bottom - windowRect.top),
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};
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if (m_windowSize.w != newSize.w
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|| m_windowSize.h != newSize.h) {
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m_windowSize = newSize;
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D3DPRESENT_PARAMETERS params;
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getPresentParams(params);
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HRESULT status = m_device->ResetEx(¶ms, nullptr);
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if (FAILED(status))
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throw DxvkError("Device reset failed");
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}
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}
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void getPresentParams(D3DPRESENT_PARAMETERS& params) {
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params.AutoDepthStencilFormat = D3DFMT_UNKNOWN;
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params.BackBufferCount = 1;
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params.BackBufferFormat = D3DFMT_X8R8G8B8;
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params.BackBufferWidth = m_windowSize.w;
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params.BackBufferHeight = m_windowSize.h;
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params.EnableAutoDepthStencil = FALSE;
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params.Flags = 0;
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params.FullScreen_RefreshRateInHz = 0;
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params.hDeviceWindow = m_window;
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params.MultiSampleQuality = 0;
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params.MultiSampleType = D3DMULTISAMPLE_NONE;
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params.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
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params.SwapEffect = D3DSWAPEFFECT_DISCARD;
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params.Windowed = TRUE;
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}
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private:
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HWND m_window;
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Extent2D m_windowSize = { 1024, 600 };
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Com<IDirect3D9Ex> m_d3d;
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Com<IDirect3DDevice9Ex> m_device;
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};
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LRESULT CALLBACK WindowProc(HWND hWnd,
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UINT message,
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WPARAM wParam,
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LPARAM lParam);
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int WINAPI WinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPSTR lpCmdLine,
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int nCmdShow) {
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HWND hWnd;
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WNDCLASSEXW wc;
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ZeroMemory(&wc, sizeof(WNDCLASSEX));
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = WindowProc;
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wc.hInstance = hInstance;
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wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
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wc.lpszClassName = L"WindowClass1";
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RegisterClassExW(&wc);
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hWnd = CreateWindowExW(0,
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L"WindowClass1",
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L"Our First Windowed Program",
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WS_OVERLAPPEDWINDOW,
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300, 300,
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640, 480,
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nullptr,
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nullptr,
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hInstance,
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nullptr);
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ShowWindow(hWnd, nCmdShow);
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MSG msg;
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try {
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BufferApp app(hInstance, hWnd);
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while (true) {
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if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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if (msg.message == WM_QUIT)
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return msg.wParam;
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} else {
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app.run();
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}
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}
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} catch (const dxvk::DxvkError& e) {
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std::cerr << e.message() << std::endl;
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return msg.wParam;
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}
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}
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LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message) {
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case WM_CLOSE:
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PostQuitMessage(0);
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return 0;
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}
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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