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dxvk/src/util/log/log.h
Philip Rebohle 9fbddf57df
[dxvk] Emit dynamic state after binding a graphics pipeline
Fixes issues with stencil references becoming undefined under
certain circumstances. This issue was encountered in Heroes
of the Storm.
2018-01-29 20:01:49 +01:00

57 lines
1.0 KiB
C++

#pragma once
#include <fstream>
#include <iostream>
#include <mutex>
#include <string>
namespace dxvk {
enum class LogLevel : uint32_t {
Trace = 0,
Debug = 1,
Info = 2,
Warn = 3,
Error = 4,
None = 5,
};
/**
* \brief Logger
*
* Logger for one DLL. Creates a text file and
* writes all log messages to that file.
*/
class Logger {
public:
Logger(const std::string& file_name);
~Logger();
static void trace(const std::string& message);
static void debug(const std::string& message);
static void info (const std::string& message);
static void warn (const std::string& message);
static void err (const std::string& message);
private:
static Logger s_instance;
const LogLevel m_minLevel;
std::mutex m_mutex;
std::ofstream m_fileStream;
void log(LogLevel level, const std::string& message);
static LogLevel getMinLogLevel();
static std::string getFileName(
const std::string& base);
};
}