1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-20 19:54:19 +01:00
Philip Rebohle a704e6d27e
[d3d11] Fix UAV binding in OMSetRenderTargets{,AndUnorderedAccessViews}
Unlike for compute shaders, we're supposed to replace all UAV bindings
when binding render targets. We also should spill the render pass when
disabling UAV rendering to avoid read-after-write hazards.

Fixes a potential synchronization bug encountered in Devil May Cry 5.
2019-06-27 15:54:42 +02:00
..
2019-05-15 21:42:42 +02:00