mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-21 22:54:16 +01:00
This reverts commit 4ce64bd8865bbb25baa25d622437c9258126c4d2. Fixes a regression in Sniper: Ghost Warrior 2 and Dishonored 2.
6232 lines
216 KiB
C++
6232 lines
216 KiB
C++
#include "dxbc_compiler.h"
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namespace dxvk {
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constexpr uint32_t PerVertex_Position = 0;
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constexpr uint32_t PerVertex_CullDist = 1;
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constexpr uint32_t PerVertex_ClipDist = 2;
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constexpr uint32_t PushConstant_InstanceId = 0;
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DxbcCompiler::DxbcCompiler(
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const DxbcOptions& options,
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const DxbcProgramVersion& version,
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const Rc<DxbcIsgn>& isgn,
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const Rc<DxbcIsgn>& osgn,
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const DxbcAnalysisInfo& analysis)
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: m_options (options),
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m_version (version),
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m_isgn (isgn),
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m_osgn (osgn),
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m_analysis(&analysis) {
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// Declare an entry point ID. We'll need it during the
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// initialization phase where the execution mode is set.
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m_entryPointId = m_module.allocateId();
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// Set the memory model. This is the same for all shaders.
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m_module.setMemoryModel(
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spv::AddressingModelLogical,
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spv::MemoryModelGLSL450);
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// Make sure our interface registers are clear
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for (uint32_t i = 0; i < DxbcMaxInterfaceRegs; i++) {
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m_ps.oTypes.at(i).ctype = DxbcScalarType::Float32;
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m_ps.oTypes.at(i).ccount = 0;
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m_vRegs.at(i) = 0;
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m_oRegs.at(i) = 0;
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}
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this->emitInit();
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}
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DxbcCompiler::~DxbcCompiler() {
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}
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void DxbcCompiler::processInstruction(const DxbcShaderInstruction& ins) {
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switch (ins.opClass) {
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case DxbcInstClass::Declaration:
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return this->emitDcl(ins);
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case DxbcInstClass::CustomData:
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return this->emitCustomData(ins);
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case DxbcInstClass::Atomic:
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return this->emitAtomic(ins);
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case DxbcInstClass::AtomicCounter:
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return this->emitAtomicCounter(ins);
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case DxbcInstClass::Barrier:
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return this->emitBarrier(ins);
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case DxbcInstClass::BitExtract:
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return this->emitBitExtract(ins);
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case DxbcInstClass::BitInsert:
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return this->emitBitInsert(ins);
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case DxbcInstClass::BufferQuery:
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return this->emitBufferQuery(ins);
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case DxbcInstClass::BufferLoad:
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return this->emitBufferLoad(ins);
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case DxbcInstClass::BufferStore:
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return this->emitBufferStore(ins);
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case DxbcInstClass::ConvertFloat16:
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return this->emitConvertFloat16(ins);
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case DxbcInstClass::ControlFlow:
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return this->emitControlFlow(ins);
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case DxbcInstClass::GeometryEmit:
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return this->emitGeometryEmit(ins);
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case DxbcInstClass::HullShaderPhase:
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return this->emitHullShaderPhase(ins);
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case DxbcInstClass::HullShaderInstCnt:
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return this->emitHullShaderInstCnt(ins);
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case DxbcInstClass::Interpolate:
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return this->emitInterpolate(ins);
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case DxbcInstClass::TextureQuery:
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return this->emitTextureQuery(ins);
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case DxbcInstClass::TextureQueryLod:
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return this->emitTextureQueryLod(ins);
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case DxbcInstClass::TextureQueryMs:
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return this->emitTextureQueryMs(ins);
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case DxbcInstClass::TextureQueryMsPos:
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return this->emitTextureQueryMsPos(ins);
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case DxbcInstClass::TextureFetch:
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return this->emitTextureFetch(ins);
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case DxbcInstClass::TextureGather:
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return this->emitTextureGather(ins);
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case DxbcInstClass::TextureSample:
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return this->emitTextureSample(ins);
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case DxbcInstClass::TypedUavLoad:
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return this->emitTypedUavLoad(ins);
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case DxbcInstClass::TypedUavStore:
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return this->emitTypedUavStore(ins);
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case DxbcInstClass::VectorAlu:
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return this->emitVectorAlu(ins);
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case DxbcInstClass::VectorCmov:
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return this->emitVectorCmov(ins);
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case DxbcInstClass::VectorCmp:
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return this->emitVectorCmp(ins);
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case DxbcInstClass::VectorDeriv:
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return this->emitVectorDeriv(ins);
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case DxbcInstClass::VectorDot:
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return this->emitVectorDot(ins);
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case DxbcInstClass::VectorIdiv:
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return this->emitVectorIdiv(ins);
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case DxbcInstClass::VectorImul:
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return this->emitVectorImul(ins);
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case DxbcInstClass::VectorShift:
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return this->emitVectorShift(ins);
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case DxbcInstClass::VectorSinCos:
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return this->emitVectorSinCos(ins);
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default:
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Logger::warn(
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str::format("DxbcCompiler: Unhandled opcode class: ",
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ins.op));
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}
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}
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Rc<DxvkShader> DxbcCompiler::finalize() {
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// Depending on the shader type, this will prepare
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// input registers, call various shader functions
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// and write back the output registers.
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switch (m_version.type()) {
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case DxbcProgramType::VertexShader: this->emitVsFinalize(); break;
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case DxbcProgramType::HullShader: this->emitHsFinalize(); break;
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case DxbcProgramType::DomainShader: this->emitDsFinalize(); break;
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case DxbcProgramType::GeometryShader: this->emitGsFinalize(); break;
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case DxbcProgramType::PixelShader: this->emitPsFinalize(); break;
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case DxbcProgramType::ComputeShader: this->emitCsFinalize(); break;
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}
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// Declare the entry point, we now have all the
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// information we need, including the interfaces
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m_module.addEntryPoint(m_entryPointId,
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m_version.executionModel(), "main",
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m_entryPointInterfaces.size(),
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m_entryPointInterfaces.data());
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m_module.setDebugName(m_entryPointId, "main");
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// Create the shader module object
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return new DxvkShader(
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m_version.shaderStage(),
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m_resourceSlots.size(),
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m_resourceSlots.data(),
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m_interfaceSlots,
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m_module.compile());
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}
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void DxbcCompiler::emitDcl(const DxbcShaderInstruction& ins) {
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switch (ins.op) {
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case DxbcOpcode::DclGlobalFlags:
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return this->emitDclGlobalFlags(ins);
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case DxbcOpcode::DclIndexRange:
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return; // not needed for anything
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case DxbcOpcode::DclTemps:
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return this->emitDclTemps(ins);
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case DxbcOpcode::DclIndexableTemp:
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return this->emitDclIndexableTemp(ins);
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case DxbcOpcode::DclInput:
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case DxbcOpcode::DclInputSgv:
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case DxbcOpcode::DclInputSiv:
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case DxbcOpcode::DclInputPs:
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case DxbcOpcode::DclInputPsSgv:
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case DxbcOpcode::DclInputPsSiv:
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case DxbcOpcode::DclOutput:
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case DxbcOpcode::DclOutputSgv:
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case DxbcOpcode::DclOutputSiv:
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return this->emitDclInterfaceReg(ins);
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case DxbcOpcode::DclConstantBuffer:
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return this->emitDclConstantBuffer(ins);
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case DxbcOpcode::DclSampler:
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return this->emitDclSampler(ins);
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case DxbcOpcode::DclStream:
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return this->emitDclStream(ins);
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case DxbcOpcode::DclUavTyped:
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case DxbcOpcode::DclResource:
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return this->emitDclResourceTyped(ins);
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case DxbcOpcode::DclUavRaw:
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case DxbcOpcode::DclResourceRaw:
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case DxbcOpcode::DclUavStructured:
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case DxbcOpcode::DclResourceStructured:
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return this->emitDclResourceRawStructured(ins);
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case DxbcOpcode::DclThreadGroupSharedMemoryRaw:
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case DxbcOpcode::DclThreadGroupSharedMemoryStructured:
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return this->emitDclThreadGroupSharedMemory(ins);
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case DxbcOpcode::DclGsInputPrimitive:
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return this->emitDclGsInputPrimitive(ins);
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case DxbcOpcode::DclGsOutputPrimitiveTopology:
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return this->emitDclGsOutputTopology(ins);
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case DxbcOpcode::DclMaxOutputVertexCount:
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return this->emitDclMaxOutputVertexCount(ins);
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case DxbcOpcode::DclInputControlPointCount:
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return this->emitDclInputControlPointCount(ins);
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case DxbcOpcode::DclOutputControlPointCount:
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return this->emitDclOutputControlPointCount(ins);
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case DxbcOpcode::DclHsMaxTessFactor:
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return this->emitDclHsMaxTessFactor(ins);
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case DxbcOpcode::DclTessDomain:
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return this->emitDclTessDomain(ins);
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case DxbcOpcode::DclTessPartitioning:
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return this->emitDclTessPartitioning(ins);
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case DxbcOpcode::DclTessOutputPrimitive:
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return this->emitDclTessOutputPrimitive(ins);
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case DxbcOpcode::DclThreadGroup:
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return this->emitDclThreadGroup(ins);
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default:
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Logger::warn(
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str::format("DxbcCompiler: Unhandled opcode: ",
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ins.op));
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}
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}
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void DxbcCompiler::emitDclGlobalFlags(const DxbcShaderInstruction& ins) {
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const DxbcGlobalFlags flags = ins.controls.globalFlags;
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if (flags.test(DxbcGlobalFlag::EarlyFragmentTests))
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m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeEarlyFragmentTests);
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}
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void DxbcCompiler::emitDclTemps(const DxbcShaderInstruction& ins) {
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// dcl_temps has one operand:
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// (imm0) Number of temp registers
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const uint32_t oldCount = m_rRegs.size();
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const uint32_t newCount = ins.imm[0].u32;
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if (newCount > oldCount) {
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m_rRegs.resize(newCount);
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DxbcRegisterInfo info;
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info.type.ctype = DxbcScalarType::Float32;
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info.type.ccount = 4;
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info.type.alength = 0;
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info.sclass = spv::StorageClassPrivate;
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for (uint32_t i = oldCount; i < newCount; i++) {
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const uint32_t varId = this->emitNewVariable(info);
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m_module.setDebugName(varId, str::format("r", i).c_str());
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m_rRegs.at(i) = varId;
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}
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}
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}
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void DxbcCompiler::emitDclIndexableTemp(const DxbcShaderInstruction& ins) {
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// dcl_indexable_temps has three operands:
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// (imm0) Array register index (x#)
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// (imm1) Number of vectors stored in the array
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// (imm2) Component count of each individual vector
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DxbcRegisterInfo info;
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info.type.ctype = DxbcScalarType::Float32;
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info.type.ccount = ins.imm[2].u32;
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info.type.alength = ins.imm[1].u32;
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info.sclass = spv::StorageClassPrivate;
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const uint32_t regId = ins.imm[0].u32;
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if (regId >= m_xRegs.size())
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m_xRegs.resize(regId + 1);
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m_xRegs.at(regId).ccount = info.type.ccount;
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m_xRegs.at(regId).varId = emitNewVariable(info);
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m_module.setDebugName(m_xRegs.at(regId).varId,
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str::format("x", regId).c_str());
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}
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void DxbcCompiler::emitDclInterfaceReg(const DxbcShaderInstruction& ins) {
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switch (ins.dst[0].type) {
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case DxbcOperandType::Input:
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case DxbcOperandType::Output: {
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// dcl_input and dcl_output instructions
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// have the following operands:
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// (dst0) The register to declare
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// (imm0) The system value (optional)
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uint32_t regDim = 0;
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uint32_t regIdx = 0;
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// In the vertex and fragment shader stage, the
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// operand indices will have the following format:
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// (0) Register index
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//
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// In other stages, the input and output registers
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// may be declared as arrays of a fixed size:
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// (0) Array length
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// (1) Register index
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if (ins.dst[0].idxDim == 2) {
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regDim = ins.dst[0].idx[0].offset;
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regIdx = ins.dst[0].idx[1].offset;
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} else if (ins.dst[0].idxDim == 1) {
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regIdx = ins.dst[0].idx[0].offset;
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} else {
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Logger::err(str::format(
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"DxbcCompiler: ", ins.op,
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": Invalid index dimension"));
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return;
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}
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// This declaration may map an output register to a system
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// value. If that is the case, the system value type will
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// be stored in the second operand.
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const bool hasSv =
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ins.op == DxbcOpcode::DclInputSgv
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|| ins.op == DxbcOpcode::DclInputSiv
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|| ins.op == DxbcOpcode::DclInputPsSgv
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|| ins.op == DxbcOpcode::DclInputPsSiv
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|| ins.op == DxbcOpcode::DclOutputSgv
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|| ins.op == DxbcOpcode::DclOutputSiv;
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DxbcSystemValue sv = DxbcSystemValue::None;
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if (hasSv)
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sv = static_cast<DxbcSystemValue>(ins.imm[0].u32);
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// In the pixel shader, inputs are declared with an
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// interpolation mode that is part of the op token.
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const bool hasInterpolationMode =
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ins.op == DxbcOpcode::DclInputPs
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|| ins.op == DxbcOpcode::DclInputPsSiv;
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DxbcInterpolationMode im = DxbcInterpolationMode::Undefined;
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if (hasInterpolationMode)
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im = ins.controls.interpolation;
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// Declare the actual input/output variable
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switch (ins.op) {
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case DxbcOpcode::DclInput:
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case DxbcOpcode::DclInputSgv:
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case DxbcOpcode::DclInputSiv:
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case DxbcOpcode::DclInputPs:
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case DxbcOpcode::DclInputPsSgv:
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case DxbcOpcode::DclInputPsSiv:
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this->emitDclInput(regIdx, regDim, ins.dst[0].mask, sv, im);
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break;
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case DxbcOpcode::DclOutput:
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case DxbcOpcode::DclOutputSgv:
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case DxbcOpcode::DclOutputSiv:
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this->emitDclOutput(regIdx, regDim, ins.dst[0].mask, sv, im);
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break;
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default:
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Logger::err(str::format(
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"DxbcCompiler: Unexpected opcode: ",
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ins.op));
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}
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} break;
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case DxbcOperandType::InputThreadId: {
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m_cs.builtinGlobalInvocationId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 3, 0 },
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spv::StorageClassInput },
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spv::BuiltInGlobalInvocationId,
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"vThreadId");
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} break;
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case DxbcOperandType::InputThreadGroupId: {
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m_cs.builtinWorkgroupId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 3, 0 },
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spv::StorageClassInput },
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spv::BuiltInWorkgroupId,
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"vThreadGroupId");
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} break;
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case DxbcOperandType::InputThreadIdInGroup: {
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m_cs.builtinLocalInvocationId = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 3, 0 },
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spv::StorageClassInput },
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spv::BuiltInLocalInvocationId,
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"vThreadIdInGroup");
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} break;
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case DxbcOperandType::InputThreadIndexInGroup: {
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m_cs.builtinLocalInvocationIndex = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 0 },
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spv::StorageClassInput },
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spv::BuiltInLocalInvocationIndex,
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"vThreadIndexInGroup");
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} break;
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case DxbcOperandType::InputCoverageMask: {
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m_module.enableCapability(spv::CapabilitySampleRateShading);
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m_ps.builtinSampleMaskIn = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 1 },
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spv::StorageClassInput },
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spv::BuiltInSampleMask,
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"vCoverage");
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} break;
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case DxbcOperandType::OutputCoverageMask: {
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m_module.enableCapability(spv::CapabilitySampleRateShading);
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m_ps.builtinSampleMaskOut = emitNewBuiltinVariable({
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{ DxbcScalarType::Uint32, 1, 1 },
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spv::StorageClassOutput },
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spv::BuiltInSampleMask,
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"oMask");
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} break;
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case DxbcOperandType::OutputDepth: {
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m_module.setExecutionMode(m_entryPointId,
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spv::ExecutionModeDepthReplacing);
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m_ps.builtinDepth = emitNewBuiltinVariable({
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{ DxbcScalarType::Float32, 1, 0 },
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spv::StorageClassOutput },
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spv::BuiltInFragDepth,
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"oDepth");
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} break;
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case DxbcOperandType::OutputDepthGe: {
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m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeDepthReplacing);
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m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeDepthGreater);
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m_ps.builtinDepth = emitNewBuiltinVariable({
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{ DxbcScalarType::Float32, 1, 0 },
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spv::StorageClassOutput },
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spv::BuiltInFragDepth,
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"oDepthGe");
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} break;
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case DxbcOperandType::OutputDepthLe: {
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m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeDepthReplacing);
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m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeDepthLess);
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m_ps.builtinDepth = emitNewBuiltinVariable({
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{ DxbcScalarType::Float32, 1, 0 },
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spv::StorageClassOutput },
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spv::BuiltInFragDepth,
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"oDepthLe");
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} break;
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case DxbcOperandType::InputDomainPoint: {
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m_ds.builtinTessCoord = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Float32, 3, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInTessCoord,
|
|
"vDomain");
|
|
} break;
|
|
|
|
case DxbcOperandType::InputForkInstanceId:
|
|
case DxbcOperandType::InputJoinInstanceId: {
|
|
auto phase = this->getCurrentHsForkJoinPhase();
|
|
|
|
phase->instanceIdPtr = m_module.newVar(
|
|
m_module.defPointerType(
|
|
m_module.defIntType(32, 0),
|
|
spv::StorageClassFunction),
|
|
spv::StorageClassFunction);
|
|
|
|
m_module.opStore(phase->instanceIdPtr, phase->instanceId);
|
|
m_module.setDebugName(phase->instanceIdPtr,
|
|
ins.dst[0].type == DxbcOperandType::InputForkInstanceId
|
|
? "vForkInstanceId" : "vJoinInstanceId");
|
|
} break;
|
|
|
|
case DxbcOperandType::OutputControlPointId: {
|
|
// This system value map to the invocation
|
|
// ID, which has been declared already.
|
|
} break;
|
|
|
|
case DxbcOperandType::InputControlPoint:
|
|
case DxbcOperandType::InputPatchConstant:
|
|
case DxbcOperandType::OutputControlPoint: {
|
|
// These have been declared as global input and
|
|
// output arrays, so there's nothing left to do.
|
|
} break;
|
|
|
|
default:
|
|
Logger::err(str::format(
|
|
"DxbcCompiler: Unsupported operand type declaration: ",
|
|
ins.dst[0].type));
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclInput(
|
|
uint32_t regIdx,
|
|
uint32_t regDim,
|
|
DxbcRegMask regMask,
|
|
DxbcSystemValue sv,
|
|
DxbcInterpolationMode im) {
|
|
// Avoid declaring the same variable multiple times.
|
|
// This may happen when multiple system values are
|
|
// mapped to different parts of the same register.
|
|
if (m_vRegs.at(regIdx) == 0 && sv == DxbcSystemValue::None) {
|
|
const DxbcVectorType regType = getInputRegType(regIdx);
|
|
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = regType.ctype;
|
|
info.type.ccount = regType.ccount;
|
|
info.type.alength = regDim;
|
|
info.sclass = spv::StorageClassInput;
|
|
|
|
const uint32_t varId = emitNewVariable(info);
|
|
|
|
m_module.decorateLocation(varId, regIdx);
|
|
m_module.setDebugName(varId, str::format("v", regIdx).c_str());
|
|
m_entryPointInterfaces.push_back(varId);
|
|
|
|
m_vRegs.at(regIdx) = varId;
|
|
|
|
// Interpolation mode, used in pixel shaders
|
|
if (im == DxbcInterpolationMode::Constant)
|
|
m_module.decorate(varId, spv::DecorationFlat);
|
|
|
|
if (im == DxbcInterpolationMode::LinearCentroid
|
|
|| im == DxbcInterpolationMode::LinearNoPerspectiveCentroid)
|
|
m_module.decorate(varId, spv::DecorationCentroid);
|
|
|
|
if (im == DxbcInterpolationMode::LinearNoPerspective
|
|
|| im == DxbcInterpolationMode::LinearNoPerspectiveCentroid
|
|
|| im == DxbcInterpolationMode::LinearNoPerspectiveSample)
|
|
m_module.decorate(varId, spv::DecorationNoPerspective);
|
|
|
|
if (im == DxbcInterpolationMode::LinearSample
|
|
|| im == DxbcInterpolationMode::LinearNoPerspectiveSample)
|
|
m_module.decorate(varId, spv::DecorationSample);
|
|
|
|
// Declare the input slot as defined
|
|
m_interfaceSlots.inputSlots |= 1u << regIdx;
|
|
} else if (sv != DxbcSystemValue::None) {
|
|
// Add a new system value mapping if needed
|
|
bool skipSv = sv == DxbcSystemValue::ClipDistance
|
|
|| sv == DxbcSystemValue::CullDistance;
|
|
|
|
if (!skipSv)
|
|
m_vMappings.push_back({ regIdx, regMask, sv });
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclOutput(
|
|
uint32_t regIdx,
|
|
uint32_t regDim,
|
|
DxbcRegMask regMask,
|
|
DxbcSystemValue sv,
|
|
DxbcInterpolationMode im) {
|
|
// Add a new system value mapping if needed. Clip
|
|
// and cull distances are handled separately.
|
|
if (sv != DxbcSystemValue::None
|
|
&& sv != DxbcSystemValue::ClipDistance
|
|
&& sv != DxbcSystemValue::CullDistance)
|
|
m_oMappings.push_back({ regIdx, regMask, sv });
|
|
|
|
// Hull shaders don't use standard outputs
|
|
if (m_version.type() == DxbcProgramType::HullShader)
|
|
return;
|
|
|
|
// Avoid declaring the same variable multiple times.
|
|
// This may happen when multiple system values are
|
|
// mapped to different parts of the same register.
|
|
if (m_oRegs.at(regIdx) == 0) {
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = DxbcScalarType::Float32;
|
|
info.type.ccount = 4;
|
|
info.type.alength = regDim;
|
|
info.sclass = spv::StorageClassOutput;
|
|
|
|
const uint32_t varId = this->emitNewVariable(info);
|
|
|
|
m_module.decorateLocation(varId, regIdx);
|
|
m_module.setDebugName(varId, str::format("o", regIdx).c_str());
|
|
m_entryPointInterfaces.push_back(varId);
|
|
|
|
m_oRegs.at(regIdx) = varId;
|
|
|
|
// Declare the output slot as defined
|
|
m_interfaceSlots.outputSlots |= 1u << regIdx;
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclConstantBuffer(const DxbcShaderInstruction& ins) {
|
|
// dcl_constant_buffer has one operand with two indices:
|
|
// (0) Constant buffer register ID (cb#)
|
|
// (1) Number of constants in the buffer
|
|
const uint32_t bufferId = ins.dst[0].idx[0].offset;
|
|
const uint32_t elementCount = ins.dst[0].idx[1].offset;
|
|
|
|
// Uniform buffer data is stored as a fixed-size array
|
|
// of 4x32-bit vectors. SPIR-V requires explicit strides.
|
|
const uint32_t arrayType = m_module.defArrayTypeUnique(
|
|
getVectorTypeId({ DxbcScalarType::Float32, 4 }),
|
|
m_module.constu32(elementCount));
|
|
m_module.decorateArrayStride(arrayType, 16);
|
|
|
|
// SPIR-V requires us to put that array into a
|
|
// struct and decorate that struct as a block.
|
|
const uint32_t structType = m_module.defStructTypeUnique(1, &arrayType);
|
|
|
|
m_module.decorateBlock (structType);
|
|
m_module.memberDecorateOffset(structType, 0, 0);
|
|
|
|
m_module.setDebugName (structType, str::format("struct_cb", bufferId).c_str());
|
|
m_module.setDebugMemberName (structType, 0, "m");
|
|
|
|
// Variable that we'll use to access the buffer
|
|
const uint32_t varId = m_module.newVar(
|
|
m_module.defPointerType(structType, spv::StorageClassUniform),
|
|
spv::StorageClassUniform);
|
|
|
|
m_module.setDebugName(varId,
|
|
str::format("cb", bufferId).c_str());
|
|
|
|
// Compute the DXVK binding slot index for the buffer.
|
|
// D3D11 needs to bind the actual buffers to this slot.
|
|
const uint32_t bindingId = computeResourceSlotId(
|
|
m_version.type(), DxbcBindingType::ConstantBuffer,
|
|
bufferId);
|
|
|
|
m_module.decorateDescriptorSet(varId, 0);
|
|
m_module.decorateBinding(varId, bindingId);
|
|
|
|
// Declare a specialization constant which will
|
|
// store whether or not the resource is bound.
|
|
const uint32_t specConstId = m_module.specConstBool(true);
|
|
m_module.decorateSpecId(specConstId, bindingId);
|
|
m_module.setDebugName(specConstId,
|
|
str::format("cb", bufferId, "_bound").c_str());
|
|
|
|
DxbcConstantBuffer buf;
|
|
buf.varId = varId;
|
|
buf.specId = specConstId;
|
|
buf.size = elementCount;
|
|
m_constantBuffers.at(bufferId) = buf;
|
|
|
|
// Store descriptor info for the shader interface
|
|
DxvkResourceSlot resource;
|
|
resource.slot = bindingId;
|
|
resource.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
resource.view = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
|
|
m_resourceSlots.push_back(resource);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclSampler(const DxbcShaderInstruction& ins) {
|
|
// dclSampler takes one operand:
|
|
// (dst0) The sampler register to declare
|
|
const uint32_t samplerId = ins.dst[0].idx[0].offset;
|
|
|
|
// The sampler type is opaque, but we still have to
|
|
// define a pointer and a variable in oder to use it
|
|
const uint32_t samplerType = m_module.defSamplerType();
|
|
const uint32_t samplerPtrType = m_module.defPointerType(
|
|
samplerType, spv::StorageClassUniformConstant);
|
|
|
|
// Define the sampler variable
|
|
const uint32_t varId = m_module.newVar(samplerPtrType,
|
|
spv::StorageClassUniformConstant);
|
|
m_module.setDebugName(varId,
|
|
str::format("s", samplerId).c_str());
|
|
|
|
m_samplers.at(samplerId).varId = varId;
|
|
m_samplers.at(samplerId).typeId = samplerType;
|
|
|
|
// Compute binding slot index for the sampler
|
|
const uint32_t bindingId = computeResourceSlotId(
|
|
m_version.type(), DxbcBindingType::ImageSampler, samplerId);
|
|
|
|
m_module.decorateDescriptorSet(varId, 0);
|
|
m_module.decorateBinding(varId, bindingId);
|
|
|
|
// Store descriptor info for the shader interface
|
|
DxvkResourceSlot resource;
|
|
resource.slot = bindingId;
|
|
resource.type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
resource.view = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
|
|
m_resourceSlots.push_back(resource);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclStream(const DxbcShaderInstruction& ins) {
|
|
if (ins.dst[0].idx[0].offset != 0)
|
|
Logger::err("Dxbc: Multiple streams not supported");
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclResourceTyped(const DxbcShaderInstruction& ins) {
|
|
// dclResource takes two operands:
|
|
// (dst0) The resource register ID
|
|
// (imm0) The resource return type
|
|
const uint32_t registerId = ins.dst[0].idx[0].offset;
|
|
|
|
// We also handle unordered access views here
|
|
const bool isUav = ins.op == DxbcOpcode::DclUavTyped;
|
|
|
|
if (isUav) {
|
|
if (m_options.useStorageImageReadWithoutFormat)
|
|
m_module.enableCapability(spv::CapabilityStorageImageReadWithoutFormat);
|
|
m_module.enableCapability(spv::CapabilityStorageImageWriteWithoutFormat);
|
|
}
|
|
|
|
// Defines the type of the resource (texture2D, ...)
|
|
const DxbcResourceDim resourceType = ins.controls.resourceDim;
|
|
|
|
// Defines the type of a read operation. DXBC has the ability
|
|
// to define four different types whereas SPIR-V only allows
|
|
// one, but in practice this should not be much of a problem.
|
|
auto xType = static_cast<DxbcResourceReturnType>(
|
|
bit::extract(ins.imm[0].u32, 0, 3));
|
|
auto yType = static_cast<DxbcResourceReturnType>(
|
|
bit::extract(ins.imm[0].u32, 4, 7));
|
|
auto zType = static_cast<DxbcResourceReturnType>(
|
|
bit::extract(ins.imm[0].u32, 8, 11));
|
|
auto wType = static_cast<DxbcResourceReturnType>(
|
|
bit::extract(ins.imm[0].u32, 12, 15));
|
|
|
|
if ((xType != yType) || (xType != zType) || (xType != wType))
|
|
Logger::warn("DxbcCompiler: dcl_resource: Ignoring resource return types");
|
|
|
|
// Declare the actual sampled type
|
|
const DxbcScalarType sampledType = [xType] {
|
|
switch (xType) {
|
|
// FIXME is this correct? There's no documentation about it
|
|
case DxbcResourceReturnType::Mixed: return DxbcScalarType::Uint32;
|
|
// FIXME do we have to manually clamp writes to SNORM/UNORM resources?
|
|
case DxbcResourceReturnType::Snorm: return DxbcScalarType::Float32;
|
|
case DxbcResourceReturnType::Unorm: return DxbcScalarType::Float32;
|
|
case DxbcResourceReturnType::Float: return DxbcScalarType::Float32;
|
|
case DxbcResourceReturnType::Sint: return DxbcScalarType::Sint32;
|
|
case DxbcResourceReturnType::Uint: return DxbcScalarType::Uint32;
|
|
default: throw DxvkError(str::format("DxbcCompiler: Invalid sampled type: ", xType));
|
|
}
|
|
}();
|
|
|
|
const uint32_t sampledTypeId = getScalarTypeId(sampledType);
|
|
|
|
// Declare the resource type
|
|
// TODO test multisampled images
|
|
const DxbcImageInfo typeInfo = [resourceType, isUav] () -> DxbcImageInfo {
|
|
switch (resourceType) {
|
|
case DxbcResourceDim::Buffer: return { spv::DimBuffer, 0, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture1D: return { spv::Dim1D, 0, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture1DArr: return { spv::Dim1D, 1, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture2D: return { spv::Dim2D, 0, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture2DArr: return { spv::Dim2D, 1, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture2DMs: return { spv::Dim2D, 0, 1, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture2DMsArr: return { spv::Dim2D, 1, 1, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::Texture3D: return { spv::Dim3D, 0, 0, isUav ? 2u : 1u };
|
|
// Apps may bind cube maps to a slot that expects cube map arrays
|
|
case DxbcResourceDim::TextureCube: return { spv::DimCube, 1, 0, isUav ? 2u : 1u };
|
|
case DxbcResourceDim::TextureCubeArr: return { spv::DimCube, 1, 0, isUav ? 2u : 1u };
|
|
default: throw DxvkError(str::format("DxbcCompiler: Unsupported resource type: ", resourceType));
|
|
}
|
|
}();
|
|
|
|
// Declare additional capabilities if necessary
|
|
switch (resourceType) {
|
|
case DxbcResourceDim::Buffer: m_module.enableCapability(spv::CapabilityImageBuffer); break;
|
|
case DxbcResourceDim::Texture1D: m_module.enableCapability(spv::CapabilityImage1D); break;
|
|
case DxbcResourceDim::Texture1DArr: m_module.enableCapability(spv::CapabilityImage1D); break;
|
|
case DxbcResourceDim::TextureCube: m_module.enableCapability(spv::CapabilityImageCubeArray); break;
|
|
case DxbcResourceDim::TextureCubeArr: m_module.enableCapability(spv::CapabilityImageCubeArray); break;
|
|
case DxbcResourceDim::Texture2DMsArr: m_module.enableCapability(spv::CapabilityImageMSArray); break;
|
|
default: break; // No additional capabilities required
|
|
}
|
|
|
|
// If the read-without-format capability is not set and this
|
|
// image is access via a typed load, or if atomic operations
|
|
// are used,, we must define the image format explicitly.
|
|
spv::ImageFormat imageFormat = spv::ImageFormatUnknown;
|
|
|
|
if (isUav) {
|
|
if ((m_analysis->uavInfos[registerId].accessAtomicOp)
|
|
|| (m_analysis->uavInfos[registerId].accessTypedLoad
|
|
&& !m_options.useStorageImageReadWithoutFormat))
|
|
imageFormat = getScalarImageFormat(sampledType);
|
|
}
|
|
|
|
// We do not know whether the image is going to be used as
|
|
// a color image or a depth image yet, but we can pick the
|
|
// correct type when creating a sampled image object.
|
|
const uint32_t imageTypeId = m_module.defImageType(sampledTypeId,
|
|
typeInfo.dim, 0, typeInfo.array, typeInfo.ms, typeInfo.sampled,
|
|
imageFormat);
|
|
|
|
// We'll declare the texture variable with the color type
|
|
// and decide which one to use when the texture is sampled.
|
|
const uint32_t resourcePtrType = m_module.defPointerType(
|
|
imageTypeId, spv::StorageClassUniformConstant);
|
|
|
|
const uint32_t varId = m_module.newVar(resourcePtrType,
|
|
spv::StorageClassUniformConstant);
|
|
|
|
m_module.setDebugName(varId,
|
|
str::format(isUav ? "u" : "t", registerId).c_str());
|
|
|
|
// Compute the DXVK binding slot index for the resource.
|
|
// D3D11 needs to bind the actual resource to this slot.
|
|
const uint32_t bindingId = computeResourceSlotId(
|
|
m_version.type(), isUav
|
|
? DxbcBindingType::UnorderedAccessView
|
|
: DxbcBindingType::ShaderResource,
|
|
registerId);
|
|
|
|
m_module.decorateDescriptorSet(varId, 0);
|
|
m_module.decorateBinding(varId, bindingId);
|
|
|
|
// Declare a specialization constant which will
|
|
// store whether or not the resource is bound.
|
|
const uint32_t specConstId = m_module.specConstBool(true);
|
|
m_module.decorateSpecId(specConstId, bindingId);
|
|
m_module.setDebugName(specConstId,
|
|
str::format(isUav ? "u" : "t", registerId, "_bound").c_str());
|
|
|
|
if (isUav) {
|
|
DxbcUav uav;
|
|
uav.type = DxbcResourceType::Typed;
|
|
uav.imageInfo = typeInfo;
|
|
uav.varId = varId;
|
|
uav.ctrId = 0;
|
|
uav.specId = specConstId;
|
|
uav.sampledType = sampledType;
|
|
uav.sampledTypeId = sampledTypeId;
|
|
uav.imageTypeId = imageTypeId;
|
|
uav.structStride = 0;
|
|
m_uavs.at(registerId) = uav;
|
|
} else {
|
|
DxbcShaderResource res;
|
|
res.type = DxbcResourceType::Typed;
|
|
res.imageInfo = typeInfo;
|
|
res.varId = varId;
|
|
res.specId = specConstId;
|
|
res.sampledType = sampledType;
|
|
res.sampledTypeId = sampledTypeId;
|
|
res.imageTypeId = imageTypeId;
|
|
res.colorTypeId = imageTypeId;
|
|
res.depthTypeId = 0;
|
|
res.structStride = 0;
|
|
|
|
if ((sampledType == DxbcScalarType::Float32)
|
|
&& (resourceType == DxbcResourceDim::Texture2D
|
|
|| resourceType == DxbcResourceDim::Texture2DArr
|
|
|| resourceType == DxbcResourceDim::TextureCube
|
|
|| resourceType == DxbcResourceDim::TextureCubeArr)) {
|
|
res.depthTypeId = m_module.defImageType(sampledTypeId,
|
|
typeInfo.dim, 1, typeInfo.array, typeInfo.ms, typeInfo.sampled,
|
|
spv::ImageFormatUnknown);
|
|
}
|
|
|
|
m_textures.at(registerId) = res;
|
|
}
|
|
|
|
// Store descriptor info for the shader interface
|
|
DxvkResourceSlot resource;
|
|
resource.slot = bindingId;
|
|
resource.view = getViewType(resourceType);
|
|
|
|
if (isUav) {
|
|
resource.type = resourceType == DxbcResourceDim::Buffer
|
|
? VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
|
|
: VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
} else {
|
|
resource.type = resourceType == DxbcResourceDim::Buffer
|
|
? VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|
|
: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
}
|
|
|
|
m_resourceSlots.push_back(resource);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclResourceRawStructured(const DxbcShaderInstruction& ins) {
|
|
// dcl_resource_raw and dcl_uav_raw take one argument:
|
|
// (dst0) The resource register ID
|
|
// dcl_resource_structured and dcl_uav_structured take two arguments:
|
|
// (dst0) The resource register ID
|
|
// (imm0) Structure stride, in bytes
|
|
const uint32_t registerId = ins.dst[0].idx[0].offset;
|
|
|
|
const bool isUav = ins.op == DxbcOpcode::DclUavRaw
|
|
|| ins.op == DxbcOpcode::DclUavStructured;
|
|
|
|
const bool isStructured = ins.op == DxbcOpcode::DclUavStructured
|
|
|| ins.op == DxbcOpcode::DclResourceStructured;
|
|
|
|
// Structured and raw buffers are represented as
|
|
// texel buffers consisting of 32-bit integers.
|
|
m_module.enableCapability(spv::CapabilityImageBuffer);
|
|
|
|
const DxbcScalarType sampledType = DxbcScalarType::Uint32;
|
|
const uint32_t sampledTypeId = getScalarTypeId(sampledType);
|
|
|
|
const DxbcImageInfo typeInfo = { spv::DimBuffer, 0, 0, isUav ? 2u : 1u };
|
|
|
|
// Declare the resource type
|
|
const uint32_t resTypeId = m_module.defImageType(sampledTypeId,
|
|
typeInfo.dim, 0, typeInfo.array, typeInfo.ms, typeInfo.sampled,
|
|
spv::ImageFormatR32ui);
|
|
|
|
const uint32_t varId = m_module.newVar(
|
|
m_module.defPointerType(resTypeId, spv::StorageClassUniformConstant),
|
|
spv::StorageClassUniformConstant);
|
|
|
|
m_module.setDebugName(varId,
|
|
str::format(isUav ? "u" : "t", registerId).c_str());
|
|
|
|
// Write back resource info
|
|
const DxbcResourceType resType = isStructured
|
|
? DxbcResourceType::Structured
|
|
: DxbcResourceType::Raw;
|
|
|
|
const uint32_t resStride = isStructured
|
|
? ins.imm[0].u32
|
|
: 0;
|
|
|
|
// Compute the DXVK binding slot index for the resource.
|
|
const uint32_t bindingId = computeResourceSlotId(
|
|
m_version.type(), isUav
|
|
? DxbcBindingType::UnorderedAccessView
|
|
: DxbcBindingType::ShaderResource,
|
|
registerId);
|
|
|
|
m_module.decorateDescriptorSet(varId, 0);
|
|
m_module.decorateBinding(varId, bindingId);
|
|
|
|
// Declare a specialization constant which will
|
|
// store whether or not the resource is bound.
|
|
const uint32_t specConstId = m_module.specConstBool(true);
|
|
m_module.decorateSpecId(specConstId, bindingId);
|
|
m_module.setDebugName(specConstId,
|
|
str::format(isUav ? "u" : "t", registerId, "_bound").c_str());
|
|
|
|
if (isUav) {
|
|
DxbcUav uav;
|
|
uav.type = resType;
|
|
uav.imageInfo = typeInfo;
|
|
uav.varId = varId;
|
|
uav.ctrId = 0;
|
|
uav.specId = specConstId;
|
|
uav.sampledType = sampledType;
|
|
uav.sampledTypeId = sampledTypeId;
|
|
uav.imageTypeId = resTypeId;
|
|
uav.structStride = resStride;
|
|
m_uavs.at(registerId) = uav;
|
|
} else {
|
|
DxbcShaderResource res;
|
|
res.type = resType;
|
|
res.imageInfo = typeInfo;
|
|
res.varId = varId;
|
|
res.specId = specConstId;
|
|
res.sampledType = sampledType;
|
|
res.sampledTypeId = sampledTypeId;
|
|
res.imageTypeId = resTypeId;
|
|
res.colorTypeId = resTypeId;
|
|
res.depthTypeId = 0;
|
|
res.structStride = resStride;
|
|
m_textures.at(registerId) = res;
|
|
}
|
|
|
|
// Store descriptor info for the shader interface
|
|
DxvkResourceSlot resource;
|
|
resource.slot = bindingId;
|
|
resource.type = isUav
|
|
? VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
|
|
: VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
resource.view = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
|
|
m_resourceSlots.push_back(resource);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclThreadGroupSharedMemory(const DxbcShaderInstruction& ins) {
|
|
// dcl_tgsm_raw takes two arguments:
|
|
// (dst0) The resource register ID
|
|
// (imm0) Block size, in bytes
|
|
// dcl_tgsm_structured takes three arguments:
|
|
// (dst0) The resource register ID
|
|
// (imm0) Structure stride, in bytes
|
|
// (imm1) Structure count
|
|
const bool isStructured = ins.op == DxbcOpcode::DclThreadGroupSharedMemoryStructured;
|
|
|
|
const uint32_t regId = ins.dst[0].idx[0].offset;
|
|
|
|
if (regId >= m_gRegs.size())
|
|
m_gRegs.resize(regId + 1);
|
|
|
|
const uint32_t elementStride = isStructured ? ins.imm[0].u32 : 0;
|
|
const uint32_t elementCount = isStructured ? ins.imm[1].u32 : ins.imm[0].u32;
|
|
|
|
DxbcRegisterInfo varInfo;
|
|
varInfo.type.ctype = DxbcScalarType::Uint32;
|
|
varInfo.type.ccount = 1;
|
|
varInfo.type.alength = isStructured
|
|
? elementCount * elementStride / 4
|
|
: elementCount / 4;
|
|
varInfo.sclass = spv::StorageClassWorkgroup;
|
|
|
|
m_gRegs[regId].type = isStructured
|
|
? DxbcResourceType::Structured
|
|
: DxbcResourceType::Raw;
|
|
m_gRegs[regId].elementStride = elementStride;
|
|
m_gRegs[regId].elementCount = elementCount;
|
|
m_gRegs[regId].varId = emitNewVariable(varInfo);
|
|
|
|
m_module.setDebugName(m_gRegs[regId].varId,
|
|
str::format("g", regId).c_str());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclGsInputPrimitive(const DxbcShaderInstruction& ins) {
|
|
// The input primitive type is stored within in the
|
|
// control bits of the opcode token. In SPIR-V, we
|
|
// have to define an execution mode.
|
|
const spv::ExecutionMode mode = [&] {
|
|
switch (ins.controls.primitive) {
|
|
case DxbcPrimitive::Point: return spv::ExecutionModeInputPoints;
|
|
case DxbcPrimitive::Line: return spv::ExecutionModeInputLines;
|
|
case DxbcPrimitive::Triangle: return spv::ExecutionModeTriangles;
|
|
case DxbcPrimitive::LineAdj: return spv::ExecutionModeInputLinesAdjacency;
|
|
case DxbcPrimitive::TriangleAdj: return spv::ExecutionModeInputTrianglesAdjacency;
|
|
default: throw DxvkError("DxbcCompiler: Unsupported primitive type");
|
|
}
|
|
}();
|
|
|
|
m_gs.inputPrimitive = ins.controls.primitive;
|
|
m_module.setExecutionMode(m_entryPointId, mode);
|
|
|
|
const uint32_t vertexCount
|
|
= primitiveVertexCount(m_gs.inputPrimitive);
|
|
|
|
emitDclInputArray(vertexCount);
|
|
emitDclInputPerVertex(vertexCount, "gs_vertex_in");
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclGsOutputTopology(const DxbcShaderInstruction& ins) {
|
|
// The input primitive topology is stored within in the
|
|
// control bits of the opcode token. In SPIR-V, we have
|
|
// to define an execution mode.
|
|
const spv::ExecutionMode mode = [&] {
|
|
switch (ins.controls.primitiveTopology) {
|
|
case DxbcPrimitiveTopology::PointList: return spv::ExecutionModeOutputPoints;
|
|
case DxbcPrimitiveTopology::LineStrip: return spv::ExecutionModeOutputLineStrip;
|
|
case DxbcPrimitiveTopology::TriangleStrip: return spv::ExecutionModeOutputTriangleStrip;
|
|
default: throw DxvkError("DxbcCompiler: Unsupported primitive topology");
|
|
}
|
|
}();
|
|
|
|
m_module.setExecutionMode(m_entryPointId, mode);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclMaxOutputVertexCount(const DxbcShaderInstruction& ins) {
|
|
// dcl_max_output_vertex_count has one operand:
|
|
// (imm0) The maximum number of vertices
|
|
m_gs.outputVertexCount = ins.imm[0].u32;
|
|
|
|
m_module.setOutputVertices(m_entryPointId, m_gs.outputVertexCount);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclInputControlPointCount(const DxbcShaderInstruction& ins) {
|
|
// dcl_input_control_points has the control point
|
|
// count embedded within the opcode token.
|
|
if (m_version.type() == DxbcProgramType::HullShader) {
|
|
m_hs.vertexCountIn = ins.controls.controlPointCount;
|
|
|
|
emitDclInputArray(m_hs.vertexCountIn);
|
|
} else {
|
|
m_ds.vertexCountIn = ins.controls.controlPointCount;
|
|
|
|
m_ds.inputPerPatch = emitTessInterfacePerPatch (spv::StorageClassInput);
|
|
m_ds.inputPerVertex = emitTessInterfacePerVertex(spv::StorageClassInput, m_ds.vertexCountIn);
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclOutputControlPointCount(const DxbcShaderInstruction& ins) {
|
|
// dcl_output_control_points has the control point
|
|
// count embedded within the opcode token.
|
|
m_hs.vertexCountOut = ins.controls.controlPointCount;
|
|
|
|
m_hs.outputPerPatch = emitTessInterfacePerPatch (spv::StorageClassOutput);
|
|
m_hs.outputPerVertex = emitTessInterfacePerVertex(spv::StorageClassOutput, m_hs.vertexCountOut);
|
|
|
|
m_module.setOutputVertices(m_entryPointId, ins.controls.controlPointCount);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclHsMaxTessFactor(const DxbcShaderInstruction& ins) {
|
|
m_hs.maxTessFactor = ins.imm[0].f32;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclTessDomain(const DxbcShaderInstruction& ins) {
|
|
const spv::ExecutionMode executionMode = [&] {
|
|
switch (ins.controls.tessDomain) {
|
|
case DxbcTessDomain::Isolines: return spv::ExecutionModeIsolines;
|
|
case DxbcTessDomain::Triangles: return spv::ExecutionModeTriangles;
|
|
case DxbcTessDomain::Quads: return spv::ExecutionModeQuads;
|
|
default: throw DxvkError("Dxbc: Invalid tess domain");
|
|
}
|
|
}();
|
|
|
|
m_module.setExecutionMode(m_entryPointId, executionMode);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclTessPartitioning(const DxbcShaderInstruction& ins) {
|
|
const spv::ExecutionMode executionMode = [&] {
|
|
switch (ins.controls.tessPartitioning) {
|
|
case DxbcTessPartitioning::Pow2:
|
|
case DxbcTessPartitioning::Integer: return spv::ExecutionModeSpacingEqual;
|
|
case DxbcTessPartitioning::FractOdd: return spv::ExecutionModeSpacingFractionalOdd;
|
|
case DxbcTessPartitioning::FractEven: return spv::ExecutionModeSpacingFractionalEven;
|
|
default: throw DxvkError("Dxbc: Invalid tess partitioning");
|
|
}
|
|
}();
|
|
|
|
m_module.setExecutionMode(m_entryPointId, executionMode);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclTessOutputPrimitive(const DxbcShaderInstruction& ins) {
|
|
switch (ins.controls.tessOutputPrimitive) {
|
|
case DxbcTessOutputPrimitive::Point:
|
|
m_module.setExecutionMode(m_entryPointId, spv::ExecutionModePointMode);
|
|
break;
|
|
|
|
case DxbcTessOutputPrimitive::Line:
|
|
break;
|
|
|
|
case DxbcTessOutputPrimitive::TriangleCw:
|
|
m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeVertexOrderCw);
|
|
break;
|
|
|
|
case DxbcTessOutputPrimitive::TriangleCcw:
|
|
m_module.setExecutionMode(m_entryPointId, spv::ExecutionModeVertexOrderCcw);
|
|
break;
|
|
|
|
default:
|
|
throw DxvkError("Dxbc: Invalid tess output primitive");
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclThreadGroup(const DxbcShaderInstruction& ins) {
|
|
// dcl_thread_group has three operands:
|
|
// (imm0) Number of threads in X dimension
|
|
// (imm1) Number of threads in Y dimension
|
|
// (imm2) Number of threads in Z dimension
|
|
m_module.setLocalSize(m_entryPointId,
|
|
ins.imm[0].u32, ins.imm[1].u32, ins.imm[2].u32);
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitDclUavCounter(uint32_t regId) {
|
|
// Declare a structure type which holds the UAV counter
|
|
if (m_uavCtrStructType == 0) {
|
|
const uint32_t t_u32 = m_module.defIntType(32, 0);
|
|
const uint32_t t_struct = m_module.defStructTypeUnique(1, &t_u32);
|
|
|
|
m_module.decorate(t_struct, spv::DecorationBufferBlock);
|
|
m_module.memberDecorateOffset(t_struct, 0, 0);
|
|
|
|
m_module.setDebugName (t_struct, "uav_meta");
|
|
m_module.setDebugMemberName(t_struct, 0, "ctr");
|
|
|
|
m_uavCtrStructType = t_struct;
|
|
m_uavCtrPointerType = m_module.defPointerType(
|
|
t_struct, spv::StorageClassUniform);
|
|
}
|
|
|
|
// Declare the buffer variable
|
|
const uint32_t varId = m_module.newVar(
|
|
m_uavCtrPointerType, spv::StorageClassUniform);
|
|
|
|
m_module.setDebugName(varId,
|
|
str::format("u", regId, "_meta").c_str());
|
|
|
|
const uint32_t bindingId = computeResourceSlotId(
|
|
m_version.type(), DxbcBindingType::UavCounter,
|
|
regId);
|
|
|
|
m_module.decorateDescriptorSet(varId, 0);
|
|
m_module.decorateBinding(varId, bindingId);
|
|
|
|
// Declare the storage buffer binding
|
|
DxvkResourceSlot resource;
|
|
resource.slot = bindingId;
|
|
resource.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
resource.view = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
|
|
m_resourceSlots.push_back(resource);
|
|
|
|
return varId;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclImmediateConstantBuffer(const DxbcShaderInstruction& ins) {
|
|
if (m_immConstBuf != 0)
|
|
throw DxvkError("DxbcCompiler: Immediate constant buffer already declared");
|
|
|
|
if ((ins.customDataSize & 0x3) != 0)
|
|
throw DxvkError("DxbcCompiler: Immediate constant buffer size not a multiple of four DWORDs");
|
|
|
|
// Declare individual vector constants as 4x32-bit vectors
|
|
std::array<uint32_t, 4096> vectorIds;
|
|
|
|
DxbcVectorType vecType;
|
|
vecType.ctype = DxbcScalarType::Uint32;
|
|
vecType.ccount = 4;
|
|
|
|
const uint32_t vectorTypeId = getVectorTypeId(vecType);
|
|
const uint32_t vectorCount = ins.customDataSize / 4;
|
|
|
|
for (uint32_t i = 0; i < vectorCount; i++) {
|
|
std::array<uint32_t, 4> scalarIds = {
|
|
m_module.constu32(ins.customData[4 * i + 0]),
|
|
m_module.constu32(ins.customData[4 * i + 1]),
|
|
m_module.constu32(ins.customData[4 * i + 2]),
|
|
m_module.constu32(ins.customData[4 * i + 3]),
|
|
};
|
|
|
|
vectorIds.at(i) = m_module.constComposite(
|
|
vectorTypeId, scalarIds.size(), scalarIds.data());
|
|
}
|
|
|
|
// Declare the array that contains all the vectors
|
|
DxbcArrayType arrInfo;
|
|
arrInfo.ctype = DxbcScalarType::Uint32;
|
|
arrInfo.ccount = 4;
|
|
arrInfo.alength = vectorCount;
|
|
|
|
const uint32_t arrayTypeId = getArrayTypeId(arrInfo);
|
|
const uint32_t arrayId = m_module.constComposite(
|
|
arrayTypeId, vectorCount, vectorIds.data());
|
|
|
|
// Declare the variable that will hold the constant
|
|
// data and initialize it with the constant array.
|
|
const uint32_t pointerTypeId = m_module.defPointerType(
|
|
arrayTypeId, spv::StorageClassPrivate);
|
|
|
|
m_immConstBuf = m_module.newVarInit(
|
|
pointerTypeId, spv::StorageClassPrivate,
|
|
arrayId);
|
|
m_module.setDebugName(m_immConstBuf, "icb");
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitCustomData(const DxbcShaderInstruction& ins) {
|
|
switch (ins.customDataType) {
|
|
case DxbcCustomDataClass::ImmConstBuf:
|
|
return emitDclImmediateConstantBuffer(ins);
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unsupported custom data block: ",
|
|
ins.customDataType));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorAlu(const DxbcShaderInstruction& ins) {
|
|
std::array<DxbcRegisterValue, DxbcMaxOperandCount> src;
|
|
|
|
for (uint32_t i = 0; i < ins.srcCount; i++)
|
|
src.at(i) = emitRegisterLoad(ins.src[i], ins.dst[0].mask);
|
|
|
|
DxbcRegisterValue dst;
|
|
dst.type.ctype = ins.dst[0].dataType;
|
|
dst.type.ccount = ins.dst[0].mask.popCount();
|
|
|
|
const uint32_t typeId = getVectorTypeId(dst.type);
|
|
|
|
switch (ins.op) {
|
|
/////////////////////
|
|
// Move instructions
|
|
case DxbcOpcode::Mov:
|
|
dst.id = src.at(0).id;
|
|
break;
|
|
|
|
/////////////////////////////////////
|
|
// ALU operations on float32 numbers
|
|
case DxbcOpcode::Add:
|
|
dst.id = m_module.opFAdd(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Div:
|
|
dst.id = m_module.opFDiv(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Exp:
|
|
dst.id = m_module.opExp2(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Frc:
|
|
dst.id = m_module.opFract(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Log:
|
|
dst.id = m_module.opLog2(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Mad:
|
|
dst.id = m_module.opFFma(typeId,
|
|
src.at(0).id, src.at(1).id, src.at(2).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Max:
|
|
dst.id = m_options.useSimpleMinMaxClamp
|
|
? m_module.opFMax(typeId, src.at(0).id, src.at(1).id)
|
|
: m_module.opNMax(typeId, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Min:
|
|
dst.id = m_options.useSimpleMinMaxClamp
|
|
? m_module.opFMin(typeId, src.at(0).id, src.at(1).id)
|
|
: m_module.opNMin(typeId, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Mul:
|
|
dst.id = m_module.opFMul(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Rcp: {
|
|
dst.id = m_module.opFDiv(typeId,
|
|
emitBuildConstVecf32(
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
ins.dst[0].mask).id,
|
|
src.at(0).id);
|
|
} break;
|
|
|
|
case DxbcOpcode::RoundNe:
|
|
dst.id = m_module.opRoundEven(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::RoundNi:
|
|
dst.id = m_module.opFloor(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::RoundPi:
|
|
dst.id = m_module.opCeil(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::RoundZ:
|
|
dst.id = m_module.opTrunc(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Rsq:
|
|
dst.id = m_module.opInverseSqrt(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Sqrt:
|
|
dst.id = m_module.opSqrt(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
/////////////////////////////////////
|
|
// ALU operations on signed integers
|
|
case DxbcOpcode::IAdd:
|
|
dst.id = m_module.opIAdd(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::IMad:
|
|
case DxbcOpcode::UMad:
|
|
dst.id = m_module.opIAdd(typeId,
|
|
m_module.opIMul(typeId,
|
|
src.at(0).id, src.at(1).id),
|
|
src.at(2).id);
|
|
break;
|
|
|
|
case DxbcOpcode::IMax:
|
|
dst.id = m_module.opSMax(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::IMin:
|
|
dst.id = m_module.opSMin(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::INeg:
|
|
dst.id = m_module.opSNegate(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
///////////////////////////////////////
|
|
// ALU operations on unsigned integers
|
|
case DxbcOpcode::UMax:
|
|
dst.id = m_module.opUMax(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::UMin:
|
|
dst.id = m_module.opUMin(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
///////////////////////////////////////
|
|
// Bit operations on unsigned integers
|
|
case DxbcOpcode::And:
|
|
dst.id = m_module.opBitwiseAnd(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Not:
|
|
dst.id = m_module.opNot(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Or:
|
|
dst.id = m_module.opBitwiseOr(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Xor:
|
|
dst.id = m_module.opBitwiseXor(typeId,
|
|
src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::CountBits:
|
|
dst.id = m_module.opBitCount(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::FirstBitLo:
|
|
dst.id = m_module.opFindILsb(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::FirstBitHi:
|
|
dst.id = m_module.opFindUMsb(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::FirstBitShi:
|
|
dst.id = m_module.opFindSMsb(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::BfRev:
|
|
dst.id = m_module.opBitReverse(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
///////////////////////////
|
|
// Conversion instructions
|
|
case DxbcOpcode::ItoF:
|
|
dst.id = m_module.opConvertStoF(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::UtoF:
|
|
dst.id = m_module.opConvertUtoF(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::FtoI:
|
|
dst.id = m_module.opConvertFtoS(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
case DxbcOpcode::FtoU:
|
|
dst.id = m_module.opConvertFtoU(
|
|
typeId, src.at(0).id);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Store computed value
|
|
dst = emitDstOperandModifiers(dst, ins.modifiers);
|
|
emitRegisterStore(ins.dst[0], dst);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorCmov(const DxbcShaderInstruction& ins) {
|
|
// movc and swapc have the following operands:
|
|
// (dst0) The first destination register
|
|
// (dst1) The second destination register (swapc only)
|
|
// (src0) The condition vector
|
|
// (src1) Vector to select from if the condition is not 0
|
|
// (src2) Vector to select from if the condition is 0
|
|
const DxbcRegisterValue condition = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
const DxbcRegisterValue selectTrue = emitRegisterLoad(ins.src[1], ins.dst[0].mask);
|
|
const DxbcRegisterValue selectFalse = emitRegisterLoad(ins.src[2], ins.dst[0].mask);
|
|
|
|
const uint32_t componentCount = ins.dst[0].mask.popCount();
|
|
|
|
// We'll compare against a vector of zeroes to generate a
|
|
// boolean vector, which in turn will be used by OpSelect
|
|
uint32_t zeroType = m_module.defIntType(32, 0);
|
|
uint32_t boolType = m_module.defBoolType();
|
|
|
|
uint32_t zero = m_module.constu32(0);
|
|
|
|
if (componentCount > 1) {
|
|
zeroType = m_module.defVectorType(zeroType, componentCount);
|
|
boolType = m_module.defVectorType(boolType, componentCount);
|
|
|
|
const std::array<uint32_t, 4> zeroVec = { zero, zero, zero, zero };
|
|
zero = m_module.constComposite(zeroType, componentCount, zeroVec.data());
|
|
}
|
|
|
|
// In case of swapc, the second destination operand receives
|
|
// the output that a cmov instruction would normally get
|
|
const uint32_t trueIndex = ins.op == DxbcOpcode::Swapc ? 1 : 0;
|
|
|
|
for (uint32_t i = 0; i < ins.dstCount; i++) {
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = ins.dst[i].dataType;
|
|
result.type.ccount = componentCount;
|
|
result.id = m_module.opSelect(
|
|
getVectorTypeId(result.type),
|
|
m_module.opINotEqual(boolType, condition.id, zero),
|
|
i == trueIndex ? selectTrue.id : selectFalse.id,
|
|
i != trueIndex ? selectTrue.id : selectFalse.id);
|
|
|
|
result = emitDstOperandModifiers(result, ins.modifiers);
|
|
emitRegisterStore(ins.dst[i], result);
|
|
}
|
|
}
|
|
|
|
void DxbcCompiler::emitVectorCmp(const DxbcShaderInstruction& ins) {
|
|
// Compare instructions have three operands:
|
|
// (dst0) The destination register
|
|
// (src0) The first vector to compare
|
|
// (src1) The second vector to compare
|
|
const std::array<DxbcRegisterValue, 2> src = {
|
|
emitRegisterLoad(ins.src[0], ins.dst[0].mask),
|
|
emitRegisterLoad(ins.src[1], ins.dst[0].mask),
|
|
};
|
|
|
|
const uint32_t componentCount = ins.dst[0].mask.popCount();
|
|
|
|
// Condition, which is a boolean vector used
|
|
// to select between the ~0u and 0u vectors.
|
|
uint32_t condition = 0;
|
|
uint32_t conditionType = m_module.defBoolType();
|
|
|
|
if (componentCount > 1)
|
|
conditionType = m_module.defVectorType(conditionType, componentCount);
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::Eq:
|
|
condition = m_module.opFOrdEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Ge:
|
|
condition = m_module.opFOrdGreaterThanEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Lt:
|
|
condition = m_module.opFOrdLessThan(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::Ne:
|
|
condition = m_module.opFOrdNotEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::IEq:
|
|
condition = m_module.opIEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::IGe:
|
|
condition = m_module.opSGreaterThanEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::ILt:
|
|
condition = m_module.opSLessThan(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::INe:
|
|
condition = m_module.opINotEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::UGe:
|
|
condition = m_module.opUGreaterThanEqual(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
case DxbcOpcode::ULt:
|
|
condition = m_module.opULessThan(
|
|
conditionType, src.at(0).id, src.at(1).id);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Generate constant vectors for selection
|
|
uint32_t sFalse = m_module.constu32( 0u);
|
|
uint32_t sTrue = m_module.constu32(~0u);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = componentCount;
|
|
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
if (componentCount > 1) {
|
|
const std::array<uint32_t, 4> vFalse = { sFalse, sFalse, sFalse, sFalse };
|
|
const std::array<uint32_t, 4> vTrue = { sTrue, sTrue, sTrue, sTrue };
|
|
|
|
sFalse = m_module.constComposite(typeId, componentCount, vFalse.data());
|
|
sTrue = m_module.constComposite(typeId, componentCount, vTrue .data());
|
|
}
|
|
|
|
// Perform component-wise mask selection
|
|
// based on the condition evaluated above.
|
|
result.id = m_module.opSelect(
|
|
typeId, condition, sTrue, sFalse);
|
|
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorDeriv(const DxbcShaderInstruction& ins) {
|
|
// Derivative instructions have two operands:
|
|
// (dst0) Destination register for the derivative
|
|
// (src0) The operand to compute the derivative of
|
|
DxbcRegisterValue value = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::DerivRtx:
|
|
value.id = m_module.opDpdx(typeId, value.id);
|
|
break;
|
|
|
|
case DxbcOpcode::DerivRty:
|
|
value.id = m_module.opDpdy(typeId, value.id);
|
|
break;
|
|
|
|
case DxbcOpcode::DerivRtxCoarse:
|
|
value.id = m_module.opDpdxCoarse(typeId, value.id);
|
|
break;
|
|
|
|
case DxbcOpcode::DerivRtyCoarse:
|
|
value.id = m_module.opDpdyCoarse(typeId, value.id);
|
|
break;
|
|
|
|
case DxbcOpcode::DerivRtxFine:
|
|
value.id = m_module.opDpdxFine(typeId, value.id);
|
|
break;
|
|
|
|
case DxbcOpcode::DerivRtyFine:
|
|
value.id = m_module.opDpdyFine(typeId, value.id);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
value = emitDstOperandModifiers(value, ins.modifiers);
|
|
emitRegisterStore(ins.dst[0], value);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorDot(const DxbcShaderInstruction& ins) {
|
|
const DxbcRegMask srcMask(true,
|
|
ins.op >= DxbcOpcode::Dp2,
|
|
ins.op >= DxbcOpcode::Dp3,
|
|
ins.op >= DxbcOpcode::Dp4);
|
|
|
|
const std::array<DxbcRegisterValue, 2> src = {
|
|
emitRegisterLoad(ins.src[0], srcMask),
|
|
emitRegisterLoad(ins.src[1], srcMask),
|
|
};
|
|
|
|
DxbcRegisterValue dst;
|
|
dst.type.ctype = ins.dst[0].dataType;
|
|
dst.type.ccount = 1;
|
|
|
|
dst.id = m_module.opDot(
|
|
getVectorTypeId(dst.type),
|
|
src.at(0).id,
|
|
src.at(1).id);
|
|
|
|
dst = emitDstOperandModifiers(dst, ins.modifiers);
|
|
emitRegisterStore(ins.dst[0], dst);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorIdiv(const DxbcShaderInstruction& ins) {
|
|
// udiv has four operands:
|
|
// (dst0) Quotient destination register
|
|
// (dst1) Remainder destination register
|
|
// (src0) The first vector to compare
|
|
// (src1) The second vector to compare
|
|
if (ins.dst[0].type == DxbcOperandType::Null
|
|
&& ins.dst[1].type == DxbcOperandType::Null)
|
|
return;
|
|
|
|
// FIXME support this if applications require it
|
|
if (ins.dst[0].type != DxbcOperandType::Null
|
|
&& ins.dst[1].type != DxbcOperandType::Null
|
|
&& ins.dst[0].mask != ins.dst[1].mask) {
|
|
Logger::warn("DxbcCompiler: Idiv with different destination masks not supported");
|
|
return;
|
|
}
|
|
|
|
// Load source operands as integers with the
|
|
// mask of one non-NULL destination operand
|
|
const DxbcRegMask srcMask =
|
|
ins.dst[0].type != DxbcOperandType::Null
|
|
? ins.dst[0].mask
|
|
: ins.dst[1].mask;
|
|
|
|
const std::array<DxbcRegisterValue, 2> src = {
|
|
emitRegisterLoad(ins.src[0], srcMask),
|
|
emitRegisterLoad(ins.src[1], srcMask),
|
|
};
|
|
|
|
// Compute results only if the destination
|
|
// operands are not NULL.
|
|
if (ins.dst[0].type != DxbcOperandType::Null) {
|
|
DxbcRegisterValue quotient;
|
|
quotient.type.ctype = ins.dst[0].dataType;
|
|
quotient.type.ccount = ins.dst[0].mask.popCount();
|
|
|
|
quotient.id = m_module.opUDiv(
|
|
getVectorTypeId(quotient.type),
|
|
src.at(0).id, src.at(1).id);
|
|
|
|
quotient = emitDstOperandModifiers(quotient, ins.modifiers);
|
|
emitRegisterStore(ins.dst[0], quotient);
|
|
}
|
|
|
|
if (ins.dst[1].type != DxbcOperandType::Null) {
|
|
DxbcRegisterValue remainder;
|
|
remainder.type.ctype = ins.dst[1].dataType;
|
|
remainder.type.ccount = ins.dst[1].mask.popCount();
|
|
|
|
remainder.id = m_module.opUMod(
|
|
getVectorTypeId(remainder.type),
|
|
src.at(0).id, src.at(1).id);
|
|
|
|
remainder = emitDstOperandModifiers(remainder, ins.modifiers);
|
|
emitRegisterStore(ins.dst[1], remainder);
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorImul(const DxbcShaderInstruction& ins) {
|
|
// imul and umul have four operands:
|
|
// (dst0) High destination register
|
|
// (dst1) Low destination register
|
|
// (src0) The first vector to compare
|
|
// (src1) The second vector to compare
|
|
if (ins.dst[0].type == DxbcOperandType::Null) {
|
|
if (ins.dst[1].type == DxbcOperandType::Null)
|
|
return;
|
|
|
|
// If dst0 is NULL, this instruction behaves just
|
|
// like any other three-operand ALU instruction
|
|
const std::array<DxbcRegisterValue, 2> src = {
|
|
emitRegisterLoad(ins.src[0], ins.dst[1].mask),
|
|
emitRegisterLoad(ins.src[1], ins.dst[1].mask),
|
|
};
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = ins.dst[1].dataType;
|
|
result.type.ccount = ins.dst[1].mask.popCount();
|
|
result.id = m_module.opIMul(
|
|
getVectorTypeId(result.type),
|
|
src.at(0).id, src.at(1).id);
|
|
|
|
result = emitDstOperandModifiers(result, ins.modifiers);
|
|
emitRegisterStore(ins.dst[1], result);
|
|
} else {
|
|
// TODO implement this
|
|
Logger::warn("DxbcCompiler: Extended Imul not yet supported");
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorShift(const DxbcShaderInstruction& ins) {
|
|
// Shift operations have three operands:
|
|
// (dst0) The destination register
|
|
// (src0) The register to shift
|
|
// (src1) The shift amount (scalar)
|
|
DxbcRegisterValue shiftReg = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
DxbcRegisterValue countReg = emitRegisterLoad(ins.src[1], ins.dst[0].mask);
|
|
|
|
if (countReg.type.ccount == 1)
|
|
countReg = emitRegisterExtend(countReg, shiftReg.type.ccount);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = ins.dst[0].dataType;
|
|
result.type.ccount = ins.dst[0].mask.popCount();
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::IShl:
|
|
result.id = m_module.opShiftLeftLogical(
|
|
getVectorTypeId(result.type),
|
|
shiftReg.id, countReg.id);
|
|
break;
|
|
|
|
case DxbcOpcode::IShr:
|
|
result.id = m_module.opShiftRightArithmetic(
|
|
getVectorTypeId(result.type),
|
|
shiftReg.id, countReg.id);
|
|
break;
|
|
|
|
case DxbcOpcode::UShr:
|
|
result.id = m_module.opShiftRightLogical(
|
|
getVectorTypeId(result.type),
|
|
shiftReg.id, countReg.id);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
result = emitDstOperandModifiers(result, ins.modifiers);
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVectorSinCos(const DxbcShaderInstruction& ins) {
|
|
// sincos has three operands:
|
|
// (dst0) Destination register for sin(x)
|
|
// (dst1) Destination register for cos(x)
|
|
// (src0) Source operand x
|
|
|
|
// Load source operand as 32-bit float vector.
|
|
const DxbcRegisterValue srcValue = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, true, true, true));
|
|
|
|
// Either output may be DxbcOperandType::Null, in
|
|
// which case we don't have to generate any code.
|
|
if (ins.dst[0].type != DxbcOperandType::Null) {
|
|
const DxbcRegisterValue sinInput =
|
|
emitRegisterExtract(srcValue, ins.dst[0].mask);
|
|
|
|
DxbcRegisterValue sin;
|
|
sin.type = sinInput.type;
|
|
sin.id = m_module.opSin(
|
|
getVectorTypeId(sin.type),
|
|
sinInput.id);
|
|
|
|
emitRegisterStore(ins.dst[0], sin);
|
|
}
|
|
|
|
if (ins.dst[1].type != DxbcOperandType::Null) {
|
|
const DxbcRegisterValue cosInput =
|
|
emitRegisterExtract(srcValue, ins.dst[1].mask);
|
|
|
|
DxbcRegisterValue cos;
|
|
cos.type = cosInput.type;
|
|
cos.id = m_module.opCos(
|
|
getVectorTypeId(cos.type),
|
|
cosInput.id);
|
|
|
|
emitRegisterStore(ins.dst[1], cos);
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitGeometryEmit(const DxbcShaderInstruction& ins) {
|
|
switch (ins.op) {
|
|
case DxbcOpcode::Emit:
|
|
case DxbcOpcode::EmitStream: {
|
|
emitOutputSetup();
|
|
emitClipCullStore(DxbcSystemValue::ClipDistance, m_clipDistances);
|
|
emitClipCullStore(DxbcSystemValue::CullDistance, m_cullDistances);
|
|
m_module.opEmitVertex();
|
|
} break;
|
|
|
|
case DxbcOpcode::Cut:
|
|
case DxbcOpcode::CutStream: {
|
|
m_module.opEndPrimitive();
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitAtomic(const DxbcShaderInstruction& ins) {
|
|
// atomic_* operations have the following operands:
|
|
// (dst0) Destination u# or g# register
|
|
// (src0) Index into the texture or buffer
|
|
// (src1) The source value for the operation
|
|
// (src2) Second source operand (optional)
|
|
// imm_atomic_* operations have the following operands:
|
|
// (dst0) Register that receives the result
|
|
// (dst1) Destination u# or g# register
|
|
// (srcX) As above
|
|
const bool isImm = ins.dstCount == 2;
|
|
const bool isUav = ins.dst[ins.dstCount - 1].type == DxbcOperandType::UnorderedAccessView;
|
|
|
|
// Retrieve destination pointer for the atomic operation>
|
|
const DxbcRegisterPointer pointer = emitGetAtomicPointer(
|
|
ins.dst[ins.dstCount - 1], ins.src[0]);
|
|
|
|
// Load source values
|
|
std::array<DxbcRegisterValue, 2> src;
|
|
|
|
for (uint32_t i = 1; i < ins.srcCount; i++) {
|
|
src[i - 1] = emitRegisterLoad(ins.src[i],
|
|
DxbcRegMask(true, false, false, false));
|
|
}
|
|
|
|
// Define memory scope and semantics based on the operands
|
|
uint32_t semantics = isUav
|
|
? spv::MemorySemanticsUniformMemoryMask
|
|
: spv::MemorySemanticsWorkgroupMemoryMask;
|
|
|
|
// TODO verify whether this is even remotely correct
|
|
semantics |= spv::MemorySemanticsAcquireReleaseMask;
|
|
|
|
// TODO for UAVs, respect globally coherent flag
|
|
const uint32_t scopeId = m_module.constu32(spv::ScopeWorkgroup);
|
|
const uint32_t semanticsId = m_module.constu32(semantics);
|
|
|
|
// Perform the atomic operation on the given pointer
|
|
DxbcRegisterValue value;
|
|
value.type.ctype = ins.dst[0].dataType;
|
|
value.type.ccount = 1;
|
|
value.id = 0;
|
|
|
|
// The result type, which is a scalar integer
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::ImmAtomicExch:
|
|
value.id = m_module.opAtomicExchange(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicIAdd:
|
|
case DxbcOpcode::ImmAtomicIAdd:
|
|
value.id = m_module.opAtomicIAdd(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicAnd:
|
|
case DxbcOpcode::ImmAtomicAnd:
|
|
value.id = m_module.opAtomicAnd(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicOr:
|
|
case DxbcOpcode::ImmAtomicOr:
|
|
value.id = m_module.opAtomicOr(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicXor:
|
|
case DxbcOpcode::ImmAtomicXor:
|
|
value.id = m_module.opAtomicXor(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicIMin:
|
|
value.id = m_module.opAtomicSMin(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicIMax:
|
|
value.id = m_module.opAtomicSMax(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicUMin:
|
|
value.id = m_module.opAtomicUMin(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
case DxbcOpcode::AtomicUMax:
|
|
value.id = m_module.opAtomicUMax(typeId,
|
|
pointer.id, scopeId, semanticsId,
|
|
src[0].id);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Write back the result to the destination
|
|
// register if this is an imm_atomic_* opcode.
|
|
if (isImm)
|
|
emitRegisterStore(ins.dst[0], value);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitAtomicCounter(const DxbcShaderInstruction& ins) {
|
|
// imm_atomic_alloc and imm_atomic_consume have the following operands:
|
|
// (dst0) The register that will hold the old counter value
|
|
// (dst1) The UAV whose counter is going to be modified
|
|
// TODO check if the corresponding UAV is bound
|
|
const uint32_t registerId = ins.dst[1].idx[0].offset;
|
|
|
|
if (m_uavs.at(registerId).ctrId == 0)
|
|
m_uavs.at(registerId).ctrId = emitDclUavCounter(registerId);
|
|
|
|
// Get a pointer to the atomic counter in question
|
|
DxbcRegisterInfo ptrType;
|
|
ptrType.type.ctype = DxbcScalarType::Uint32;
|
|
ptrType.type.ccount = 1;
|
|
ptrType.type.alength = 0;
|
|
ptrType.sclass = spv::StorageClassUniform;
|
|
|
|
const uint32_t zeroId = m_module.consti32(0);
|
|
const uint32_t ptrId = m_module.opAccessChain(
|
|
getPointerTypeId(ptrType),
|
|
m_uavs.at(registerId).ctrId,
|
|
1, &zeroId);
|
|
|
|
// Define memory scope and semantics based on the operands
|
|
uint32_t scope = spv::ScopeDevice;
|
|
uint32_t semantics = spv::MemorySemanticsUniformMemoryMask
|
|
| spv::MemorySemanticsAcquireReleaseMask;
|
|
|
|
const uint32_t scopeId = m_module.constu32(scope);
|
|
const uint32_t semanticsId = m_module.constu32(semantics);
|
|
|
|
// Compute the result value
|
|
DxbcRegisterValue value;
|
|
value.type.ctype = DxbcScalarType::Uint32;
|
|
value.type.ccount = 1;
|
|
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::ImmAtomicAlloc:
|
|
value.id = m_module.opAtomicIAdd(typeId, ptrId,
|
|
scopeId, semanticsId, m_module.constu32(1));
|
|
break;
|
|
|
|
case DxbcOpcode::ImmAtomicConsume:
|
|
value.id = m_module.opAtomicISub(typeId, ptrId,
|
|
scopeId, semanticsId, m_module.constu32(1));
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Store the result
|
|
emitRegisterStore(ins.dst[0], value);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBarrier(const DxbcShaderInstruction& ins) {
|
|
// sync takes no operands. Instead, the synchronization
|
|
// scope is defined by the operand control bits.
|
|
const DxbcSyncFlags flags = ins.controls.syncFlags;
|
|
|
|
uint32_t executionScope = 0;
|
|
uint32_t memoryScope = 0;
|
|
uint32_t memorySemantics = 0;
|
|
|
|
if (flags.test(DxbcSyncFlag::ThreadsInGroup))
|
|
executionScope = spv::ScopeWorkgroup;
|
|
|
|
if (flags.test(DxbcSyncFlag::ThreadGroupSharedMemory)) {
|
|
memoryScope = spv::ScopeWorkgroup;
|
|
memorySemantics |= spv::MemorySemanticsWorkgroupMemoryMask;
|
|
}
|
|
|
|
if (flags.test(DxbcSyncFlag::UavMemoryGroup)) {
|
|
memoryScope = spv::ScopeWorkgroup;
|
|
memorySemantics |= spv::MemorySemanticsUniformMemoryMask;
|
|
}
|
|
|
|
if (flags.test(DxbcSyncFlag::UavMemoryGlobal)) {
|
|
memoryScope = spv::ScopeDevice;
|
|
memorySemantics |= spv::MemorySemanticsUniformMemoryMask;
|
|
}
|
|
|
|
if (executionScope != 0) {
|
|
m_module.opControlBarrier(
|
|
m_module.constu32(executionScope),
|
|
m_module.constu32(memoryScope),
|
|
m_module.constu32(memorySemantics));
|
|
} else if (memorySemantics != spv::MemorySemanticsMaskNone) {
|
|
m_module.opMemoryBarrier(
|
|
m_module.constu32(memoryScope),
|
|
m_module.constu32(memorySemantics));
|
|
} else {
|
|
Logger::warn("DxbcCompiler: sync instruction has no effect");
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBitExtract(const DxbcShaderInstruction& ins) {
|
|
// ibfe and ubfe take the following arguments:
|
|
// (dst0) The destination register
|
|
// (src0) Number of bits to extact
|
|
// (src1) Offset of the bits to extract
|
|
// (src2) Register to extract bits from
|
|
const bool isSigned = ins.op == DxbcOpcode::IBfe;
|
|
|
|
const DxbcRegisterValue bitCnt = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
const DxbcRegisterValue bitOfs = emitRegisterLoad(ins.src[1], ins.dst[0].mask);
|
|
|
|
const DxbcRegisterValue src = emitRegisterLoad(ins.src[2], ins.dst[0].mask);
|
|
|
|
const uint32_t componentCount = src.type.ccount;
|
|
std::array<uint32_t, 4> componentIds = {{ 0, 0, 0, 0 }};
|
|
|
|
for (uint32_t i = 0; i < componentCount; i++) {
|
|
const DxbcRegisterValue currBitCnt = emitRegisterExtract(bitCnt, DxbcRegMask::select(i));
|
|
const DxbcRegisterValue currBitOfs = emitRegisterExtract(bitOfs, DxbcRegMask::select(i));
|
|
const DxbcRegisterValue currSrc = emitRegisterExtract(src, DxbcRegMask::select(i));
|
|
|
|
const uint32_t typeId = getVectorTypeId(currSrc.type);
|
|
|
|
componentIds[i] = isSigned
|
|
? m_module.opBitFieldSExtract(typeId, currSrc.id, currBitOfs.id, currBitCnt.id)
|
|
: m_module.opBitFieldUExtract(typeId, currSrc.id, currBitOfs.id, currBitCnt.id);
|
|
}
|
|
|
|
DxbcRegisterValue result;
|
|
result.type = src.type;
|
|
result.id = componentCount > 1
|
|
? m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
componentCount, componentIds.data())
|
|
: componentIds[0];
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBitInsert(const DxbcShaderInstruction& ins) {
|
|
// ibfe and ubfe take the following arguments:
|
|
// (dst0) The destination register
|
|
// (src0) Number of bits to extact
|
|
// (src1) Offset of the bits to extract
|
|
// (src2) Register to take bits from
|
|
// (src3) Register to replace bits in
|
|
const DxbcRegisterValue bitCnt = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
const DxbcRegisterValue bitOfs = emitRegisterLoad(ins.src[1], ins.dst[0].mask);
|
|
|
|
const DxbcRegisterValue insert = emitRegisterLoad(ins.src[2], ins.dst[0].mask);
|
|
const DxbcRegisterValue base = emitRegisterLoad(ins.src[3], ins.dst[0].mask);
|
|
|
|
const uint32_t componentCount = base.type.ccount;
|
|
std::array<uint32_t, 4> componentIds = {{ 0, 0, 0, 0 }};
|
|
|
|
for (uint32_t i = 0; i < componentCount; i++) {
|
|
const DxbcRegisterValue currBitCnt = emitRegisterExtract(bitCnt, DxbcRegMask::select(i));
|
|
const DxbcRegisterValue currBitOfs = emitRegisterExtract(bitOfs, DxbcRegMask::select(i));
|
|
const DxbcRegisterValue currInsert = emitRegisterExtract(insert, DxbcRegMask::select(i));
|
|
const DxbcRegisterValue currBase = emitRegisterExtract(base, DxbcRegMask::select(i));
|
|
|
|
componentIds[i] = m_module.opBitFieldInsert(
|
|
getVectorTypeId(currBase.type),
|
|
currBase.id, currInsert.id,
|
|
currBitOfs.id, currBitCnt.id);
|
|
}
|
|
|
|
DxbcRegisterValue result;
|
|
result.type = base.type;
|
|
result.id = componentCount > 1
|
|
? m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
componentCount, componentIds.data())
|
|
: componentIds[0];
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBufferQuery(const DxbcShaderInstruction& ins) {
|
|
// bufinfo takes two arguments
|
|
// (dst0) The destination register
|
|
// (src0) The buffer register to query
|
|
// TODO Check if resource is bound
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(ins.src[0]);
|
|
|
|
// We'll store this as a scalar unsigned integer
|
|
DxbcRegisterValue result = emitQueryTexelBufferSize(ins.src[0]);
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
// Adjust returned size if this is a raw or structured
|
|
// buffer, as emitQueryTexelBufferSize only returns the
|
|
// number of typed elements in the buffer.
|
|
if (bufferInfo.type == DxbcResourceType::Raw) {
|
|
result.id = m_module.opIMul(typeId,
|
|
result.id, m_module.constu32(4));
|
|
} else if (bufferInfo.type == DxbcResourceType::Structured) {
|
|
result.id = m_module.opUDiv(typeId, result.id,
|
|
m_module.constu32(bufferInfo.stride / 4));
|
|
}
|
|
|
|
// Store the result. The scalar will be extended to a
|
|
// vector if the write mask consists of more than one
|
|
// component, which is the desired behaviour.
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBufferLoad(const DxbcShaderInstruction& ins) {
|
|
// ld_raw takes three arguments:
|
|
// (dst0) Destination register
|
|
// (src0) Byte offset
|
|
// (src1) Source register
|
|
// ld_structured takes four arguments:
|
|
// (dst0) Destination register
|
|
// (src0) Structure index
|
|
// (src1) Byte offset
|
|
// (src2) Source register
|
|
// TODO Check if resource is bound
|
|
const bool isStructured = ins.op == DxbcOpcode::LdStructured;
|
|
|
|
// Source register. The exact way we access
|
|
// the data depends on the register type.
|
|
const DxbcRegister& dstReg = ins.dst[0];
|
|
const DxbcRegister& srcReg = isStructured ? ins.src[2] : ins.src[1];
|
|
|
|
// Retrieve common info about the buffer
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(srcReg);
|
|
|
|
// Compute element index
|
|
const DxbcRegisterValue elementIndex = isStructured
|
|
? emitCalcBufferIndexStructured(
|
|
emitRegisterLoad(ins.src[0], DxbcRegMask(true, false, false, false)),
|
|
emitRegisterLoad(ins.src[1], DxbcRegMask(true, false, false, false)),
|
|
bufferInfo.stride)
|
|
: emitCalcBufferIndexRaw(
|
|
emitRegisterLoad(ins.src[0], DxbcRegMask(true, false, false, false)));
|
|
|
|
emitRegisterStore(dstReg,
|
|
emitRawBufferLoad(srcReg, elementIndex, dstReg.mask));
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitBufferStore(const DxbcShaderInstruction& ins) {
|
|
// store_raw takes three arguments:
|
|
// (dst0) Destination register
|
|
// (src0) Byte offset
|
|
// (src1) Source register
|
|
// store_structured takes four arguments:
|
|
// (dst0) Destination register
|
|
// (src0) Structure index
|
|
// (src1) Byte offset
|
|
// (src2) Source register
|
|
// TODO Check if resource is bound
|
|
const bool isStructured = ins.op == DxbcOpcode::StoreStructured;
|
|
|
|
// Source register. The exact way we access
|
|
// the data depends on the register type.
|
|
const DxbcRegister& dstReg = ins.dst[0];
|
|
const DxbcRegister& srcReg = isStructured ? ins.src[2] : ins.src[1];
|
|
|
|
// Retrieve common info about the buffer
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(dstReg);
|
|
|
|
// Compute element index
|
|
const DxbcRegisterValue elementIndex = isStructured
|
|
? emitCalcBufferIndexStructured(
|
|
emitRegisterLoad(ins.src[0], DxbcRegMask(true, false, false, false)),
|
|
emitRegisterLoad(ins.src[1], DxbcRegMask(true, false, false, false)),
|
|
bufferInfo.stride)
|
|
: emitCalcBufferIndexRaw(
|
|
emitRegisterLoad(ins.src[0], DxbcRegMask(true, false, false, false)));
|
|
|
|
emitRawBufferStore(dstReg, elementIndex,
|
|
emitRegisterLoad(srcReg, dstReg.mask));
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitConvertFloat16(const DxbcShaderInstruction& ins) {
|
|
// f32tof16 takes two operands:
|
|
// (dst0) Destination register as a uint32 vector
|
|
// (src0) Source register as a float32 vector
|
|
// f16tof32 takes two operands:
|
|
// (dst0) Destination register as a float32 vector
|
|
// (src0) Source register as a uint32 vector
|
|
const DxbcRegisterValue src = emitRegisterLoad(ins.src[0], ins.dst[0].mask);
|
|
|
|
// We handle both packing and unpacking here
|
|
const bool isPack = ins.op == DxbcOpcode::F32toF16;
|
|
|
|
// The conversion instructions do not map very well to the
|
|
// SPIR-V pack instructions, which operate on 2D vectors.
|
|
std::array<uint32_t, 4> scalarIds = {{ 0, 0, 0, 0 }};
|
|
|
|
const uint32_t componentCount = src.type.ccount;
|
|
|
|
// These types are used in both pack and unpack operations
|
|
const uint32_t t_u32 = getVectorTypeId({ DxbcScalarType::Uint32, 1 });
|
|
const uint32_t t_f32 = getVectorTypeId({ DxbcScalarType::Float32, 1 });
|
|
const uint32_t t_f32v2 = getVectorTypeId({ DxbcScalarType::Float32, 2 });
|
|
|
|
// Constant zero-bit pattern, used for packing
|
|
const uint32_t zerof32 = isPack ? m_module.constf32(0.0f) : 0;
|
|
|
|
for (uint32_t i = 0; i < componentCount; i++) {
|
|
const DxbcRegisterValue componentValue
|
|
= emitRegisterExtract(src, DxbcRegMask::select(i));
|
|
|
|
if (isPack) { // f32tof16
|
|
const std::array<uint32_t, 2> packIds =
|
|
{{ componentValue.id, zerof32 }};
|
|
|
|
scalarIds[i] = m_module.opPackHalf2x16(t_u32,
|
|
m_module.opCompositeConstruct(t_f32v2, packIds.size(), packIds.data()));
|
|
} else { // f16tof32
|
|
const uint32_t zeroIndex = 0;
|
|
|
|
scalarIds[i] = m_module.opCompositeExtract(t_f32,
|
|
m_module.opUnpackHalf2x16(t_f32v2, componentValue.id),
|
|
1, &zeroIndex);
|
|
}
|
|
}
|
|
|
|
// Store result in the destination register
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = ins.dst[0].dataType;
|
|
result.type.ccount = componentCount;
|
|
result.id = componentCount > 1
|
|
? m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
componentCount, scalarIds.data())
|
|
: scalarIds[0];
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHullShaderInstCnt(const DxbcShaderInstruction& ins) {
|
|
this->getCurrentHsForkJoinPhase()->instanceCount = ins.imm[0].u32;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHullShaderPhase(const DxbcShaderInstruction& ins) {
|
|
switch (ins.op) {
|
|
case DxbcOpcode::HsDecls: {
|
|
if (m_hs.currPhaseType != DxbcCompilerHsPhase::None)
|
|
Logger::err("DXBC: HsDecls not the first phase in hull shader");
|
|
|
|
m_hs.currPhaseType = DxbcCompilerHsPhase::Decl;
|
|
} break;
|
|
|
|
case DxbcOpcode::HsControlPointPhase: {
|
|
m_hs.cpPhase = this->emitNewHullShaderControlPointPhase();
|
|
|
|
m_hs.currPhaseType = DxbcCompilerHsPhase::ControlPoint;
|
|
m_hs.currPhaseId = 0;
|
|
|
|
m_module.setDebugName(m_hs.cpPhase.functionId, "hs_control_point");
|
|
} break;
|
|
|
|
case DxbcOpcode::HsForkPhase: {
|
|
auto phase = this->emitNewHullShaderForkJoinPhase();
|
|
m_hs.forkPhases.push_back(phase);
|
|
|
|
m_hs.currPhaseType = DxbcCompilerHsPhase::Fork;
|
|
m_hs.currPhaseId = m_hs.forkPhases.size() - 1;
|
|
|
|
m_module.setDebugName(phase.functionId,
|
|
str::format("hs_fork_", m_hs.currPhaseId).c_str());
|
|
} break;
|
|
|
|
case DxbcOpcode::HsJoinPhase: {
|
|
auto phase = this->emitNewHullShaderForkJoinPhase();
|
|
m_hs.joinPhases.push_back(phase);
|
|
|
|
m_hs.currPhaseType = DxbcCompilerHsPhase::Join;
|
|
m_hs.currPhaseId = m_hs.joinPhases.size() - 1;
|
|
|
|
m_module.setDebugName(phase.functionId,
|
|
str::format("hs_join_", m_hs.currPhaseId).c_str());
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitInterpolate(const DxbcShaderInstruction& ins) {
|
|
// The SPIR-V instructions operate on input variable pointers,
|
|
// which are all declared as four-component float vectors.
|
|
const uint32_t registerId = ins.src[0].idx[0].offset;
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = 4;
|
|
|
|
switch (ins.op) {
|
|
case DxbcOpcode::EvalCentroid: {
|
|
result.id = m_module.opInterpolateAtCentroid(
|
|
getVectorTypeId(result.type),
|
|
m_vRegs.at(registerId));
|
|
} break;
|
|
|
|
case DxbcOpcode::EvalSampleIndex: {
|
|
const DxbcRegisterValue sampleIndex = emitRegisterLoad(
|
|
ins.src[1], DxbcRegMask(true, false, false, false));
|
|
|
|
result.id = m_module.opInterpolateAtSample(
|
|
getVectorTypeId(result.type),
|
|
m_vRegs.at(registerId),
|
|
sampleIndex.id);
|
|
} break;
|
|
|
|
case DxbcOpcode::EvalSnapped: {
|
|
const DxbcRegisterValue offset = emitRegisterLoad(
|
|
ins.src[1], DxbcRegMask(true, true, false, false));
|
|
|
|
result.id = m_module.opInterpolateAtOffset(
|
|
getVectorTypeId(result.type),
|
|
m_vRegs.at(registerId),
|
|
offset.id);
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
result = emitRegisterSwizzle(result,
|
|
ins.src[0].swizzle, ins.dst[0].mask);
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureQuery(const DxbcShaderInstruction& ins) {
|
|
// resinfo has three operands:
|
|
// (dst0) The destination register
|
|
// (src0) Resource LOD to query
|
|
// (src1) Resource to query
|
|
// TODO Check if resource is bound
|
|
const DxbcBufferInfo resourceInfo = getBufferInfo(ins.src[1]);
|
|
const DxbcResinfoType resinfoType = ins.controls.resinfoType;
|
|
|
|
// Read the exact LOD for the image query
|
|
const DxbcRegisterValue mipLod = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
const DxbcScalarType returnType = resinfoType == DxbcResinfoType::Uint
|
|
? DxbcScalarType::Uint32 : DxbcScalarType::Float32;
|
|
|
|
// Query the size of the selected mip level, as well as the
|
|
// total number of mip levels. We will have to combine the
|
|
// result into a four-component vector later.
|
|
DxbcRegisterValue imageSize = emitQueryTextureSize(ins.src[1], mipLod);
|
|
DxbcRegisterValue imageLevels = emitQueryTextureLods(ins.src[1]);
|
|
|
|
// Convert intermediates to the requested type
|
|
if (returnType == DxbcScalarType::Float32) {
|
|
imageSize.type.ctype = DxbcScalarType::Float32;
|
|
imageSize.id = m_module.opConvertUtoF(
|
|
getVectorTypeId(imageSize.type),
|
|
imageSize.id);
|
|
|
|
imageLevels.type.ctype = DxbcScalarType::Float32;
|
|
imageLevels.id = m_module.opConvertUtoF(
|
|
getVectorTypeId(imageLevels.type),
|
|
imageLevels.id);
|
|
}
|
|
|
|
// If the selected return type is rcpFloat, we need
|
|
// to compute the reciprocal of the image dimensions,
|
|
// but not the array size, so we need to separate it.
|
|
const uint32_t imageCoordDim = imageSize.type.ccount;
|
|
|
|
DxbcRegisterValue imageLayers;
|
|
imageLayers.type = imageSize.type;
|
|
imageLayers.id = 0;
|
|
|
|
if (resinfoType == DxbcResinfoType::RcpFloat && resourceInfo.image.array) {
|
|
imageLayers = emitRegisterExtract(imageSize, DxbcRegMask::select(imageCoordDim - 1));
|
|
imageSize = emitRegisterExtract(imageSize, DxbcRegMask::firstN(imageCoordDim - 1));
|
|
}
|
|
|
|
if (resinfoType == DxbcResinfoType::RcpFloat) {
|
|
imageSize.id = m_module.opFDiv(
|
|
getVectorTypeId(imageSize.type),
|
|
m_module.constvec4f32(1.0f, 1.0f, 1.0f, 1.0f),
|
|
imageSize.id);
|
|
}
|
|
|
|
// Concatenate result vectors and scalars to form a
|
|
// 4D vector. Unused components will be set to zero.
|
|
std::array<uint32_t, 4> vectorIds = { imageSize.id, 0, 0, 0 };
|
|
uint32_t numVectorIds = 1;
|
|
|
|
if (imageLayers.id != 0)
|
|
vectorIds[numVectorIds++] = imageLayers.id;
|
|
|
|
if (imageCoordDim < 3) {
|
|
const uint32_t zero = returnType == DxbcScalarType::Uint32
|
|
? m_module.constu32(0)
|
|
: m_module.constf32(0.0f);
|
|
|
|
for (uint32_t i = imageCoordDim; i < 3; i++)
|
|
vectorIds[numVectorIds++] = zero;
|
|
}
|
|
|
|
vectorIds[numVectorIds++] = imageLevels.id;
|
|
|
|
// Create the actual result vector
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = returnType;
|
|
result.type.ccount = 4;
|
|
result.id = m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
numVectorIds, vectorIds.data());
|
|
|
|
// Swizzle components using the resource swizzle
|
|
// and the destination operand's write mask
|
|
result = emitRegisterSwizzle(result,
|
|
ins.src[1].swizzle, ins.dst[0].mask);
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureQueryLod(const DxbcShaderInstruction& ins) {
|
|
// All sample instructions have at least these operands:
|
|
// (dst0) The destination register
|
|
// (src0) Texture coordinates
|
|
// (src1) The texture itself
|
|
// (src2) The sampler object
|
|
const DxbcRegister& texCoordReg = ins.src[0];
|
|
const DxbcRegister& textureReg = ins.src[1];
|
|
const DxbcRegister& samplerReg = ins.src[2];
|
|
|
|
// Texture and sampler register IDs
|
|
const uint32_t textureId = textureReg.idx[0].offset;
|
|
const uint32_t samplerId = samplerReg.idx[0].offset;
|
|
|
|
// Load texture coordinates
|
|
const uint32_t imageCoordDim = getTexCoordDim(
|
|
m_textures.at(textureId).imageInfo);
|
|
|
|
const DxbcRegisterValue coord = emitRegisterLoad(
|
|
texCoordReg, DxbcRegMask::firstN(imageCoordDim));
|
|
|
|
// Query the LOD. The result is a two-dimensional float32
|
|
// vector containing the mip level and virtual LOD numbers.
|
|
const uint32_t sampledImageId = emitLoadSampledImage(
|
|
m_textures.at(textureId), m_samplers.at(samplerId), false);
|
|
|
|
const uint32_t queriedLodId = m_module.opImageQueryLod(
|
|
getVectorTypeId({ DxbcScalarType::Float32, 2 }),
|
|
sampledImageId, coord.id);
|
|
|
|
// Build the result array vector by filling up
|
|
// the remaining two components with zeroes.
|
|
const uint32_t zero = m_module.constf32(0.0f);
|
|
const std::array<uint32_t, 3> resultIds
|
|
= {{ queriedLodId, zero, zero }};
|
|
|
|
DxbcRegisterValue result;
|
|
result.type = DxbcVectorType { DxbcScalarType::Float32, 4 };
|
|
result.id = m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
resultIds.size(), resultIds.data());
|
|
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureQueryMs(const DxbcShaderInstruction& ins) {
|
|
// sampleinfo has two operands:
|
|
// (dst0) The destination register
|
|
// (src0) Resource to query
|
|
// TODO Check if resource is bound
|
|
DxbcRegisterValue sampleCount = emitQueryTextureSamples(ins.src[0]);
|
|
|
|
if (ins.controls.resinfoType != DxbcResinfoType::Uint) {
|
|
sampleCount.type.ctype = DxbcScalarType::Float32;
|
|
sampleCount.type.ccount = 1;
|
|
sampleCount.id = m_module.opConvertUtoF(
|
|
getVectorTypeId(sampleCount.type),
|
|
sampleCount.id);
|
|
}
|
|
|
|
emitRegisterStore(ins.dst[0], sampleCount);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureQueryMsPos(const DxbcShaderInstruction& ins) {
|
|
// samplepos has three operands:
|
|
// (dst0) The destination register
|
|
// (src0) Resource to query
|
|
// (src1) Sample index
|
|
// TODO Check if resource is bound
|
|
if (m_samplePositions == 0)
|
|
m_samplePositions = emitSamplePosArray();
|
|
|
|
// The lookup index is qual to the sample count plus the
|
|
// sample index, or 0 if the resource cannot be queried.
|
|
DxbcRegisterValue sampleCount = emitQueryTextureSamples(ins.src[0]);
|
|
DxbcRegisterValue sampleIndex = emitRegisterLoad(
|
|
ins.src[1], DxbcRegMask(true, false, false, false));
|
|
|
|
uint32_t lookupIndex = m_module.opIAdd(
|
|
getVectorTypeId(sampleCount.type),
|
|
sampleCount.id, sampleIndex.id);
|
|
|
|
// Validate the parameters
|
|
uint32_t sampleCountValid = m_module.opULessThanEqual(
|
|
m_module.defBoolType(),
|
|
sampleCount.id,
|
|
m_module.constu32(16));
|
|
|
|
uint32_t sampleIndexValid = m_module.opULessThan(
|
|
m_module.defBoolType(),
|
|
sampleIndex.id,
|
|
sampleCount.id);
|
|
|
|
// If the lookup cannot be performed, set the lookup
|
|
// index to zero, which will return a zero vector.
|
|
lookupIndex = m_module.opSelect(
|
|
getVectorTypeId(sampleCount.type),
|
|
m_module.opLogicalAnd(
|
|
m_module.defBoolType(),
|
|
sampleCountValid,
|
|
sampleIndexValid),
|
|
lookupIndex,
|
|
m_module.constu32(0));
|
|
|
|
// Load sample pos vector and write the masked
|
|
// components to the destination register.
|
|
DxbcRegisterPointer samplePos;
|
|
samplePos.type.ctype = DxbcScalarType::Float32;
|
|
samplePos.type.ccount = 4;
|
|
samplePos.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(samplePos.type),
|
|
spv::StorageClassPrivate),
|
|
m_samplePositions, 1, &lookupIndex);
|
|
|
|
emitRegisterStore(ins.dst[0],
|
|
emitRegisterSwizzle(
|
|
emitValueLoad(samplePos),
|
|
ins.src[0].swizzle,
|
|
ins.dst[0].mask));
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureFetch(const DxbcShaderInstruction& ins) {
|
|
// ld has three operands:
|
|
// (dst0) The destination register
|
|
// (src0) Source address
|
|
// (src1) Source texture
|
|
// ld2dms has four operands:
|
|
// (dst0) The destination register
|
|
// (src0) Source address
|
|
// (src1) Source texture
|
|
// (src2) Sample number
|
|
const uint32_t textureId = ins.src[1].idx[0].offset;
|
|
|
|
// Image type, which stores the image dimensions etc.
|
|
const DxbcImageInfo imageType = m_textures.at(textureId).imageInfo;
|
|
const DxbcRegMask coordArrayMask = getTexCoordMask(imageType);
|
|
|
|
const uint32_t imageLayerDim = getTexLayerDim(imageType);
|
|
|
|
// Load the texture coordinates. The last component
|
|
// contains the LOD if the resource is an image.
|
|
const DxbcRegisterValue address = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, true, true, true));
|
|
|
|
// Additional image operands. This will store
|
|
// the LOD and the address offset if present.
|
|
SpirvImageOperands imageOperands;
|
|
|
|
if (ins.sampleControls.u != 0 || ins.sampleControls.v != 0 || ins.sampleControls.w != 0) {
|
|
const std::array<uint32_t, 3> offsetIds = {
|
|
imageLayerDim >= 1 ? m_module.consti32(ins.sampleControls.u) : 0,
|
|
imageLayerDim >= 2 ? m_module.consti32(ins.sampleControls.v) : 0,
|
|
imageLayerDim >= 3 ? m_module.consti32(ins.sampleControls.w) : 0,
|
|
};
|
|
|
|
imageOperands.flags |= spv::ImageOperandsConstOffsetMask;
|
|
imageOperands.sConstOffset = m_module.constComposite(
|
|
getVectorTypeId({ DxbcScalarType::Sint32, imageLayerDim }),
|
|
imageLayerDim, offsetIds.data());
|
|
}
|
|
|
|
// The LOD is not present when reading from
|
|
// a buffer or from a multisample texture.
|
|
if (imageType.dim != spv::DimBuffer && imageType.ms == 0) {
|
|
DxbcRegisterValue imageLod = emitRegisterExtract(
|
|
address, DxbcRegMask(false, false, false, true));
|
|
|
|
imageOperands.flags |= spv::ImageOperandsLodMask;
|
|
imageOperands.sLod = imageLod.id;
|
|
}
|
|
|
|
// The ld2ms instruction has a sample index, but we
|
|
// are only allowed to set it for multisample views
|
|
if (ins.op == DxbcOpcode::LdMs && imageType.ms == 1) {
|
|
DxbcRegisterValue sampleId = emitRegisterLoad(
|
|
ins.src[2], DxbcRegMask(true, false, false, false));
|
|
|
|
imageOperands.flags |= spv::ImageOperandsSampleMask;
|
|
imageOperands.sSampleId = sampleId.id;
|
|
}
|
|
|
|
// Extract coordinates from address
|
|
const DxbcRegisterValue coord =
|
|
emitRegisterExtract(address, coordArrayMask);
|
|
|
|
// Fetch texels only if the resource is actually bound
|
|
const uint32_t labelMerge = m_module.allocateId();
|
|
const uint32_t labelBound = m_module.allocateId();
|
|
const uint32_t labelUnbound = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(labelMerge, spv::SelectionControlMaskNone);
|
|
m_module.opBranchConditional(m_textures.at(textureId).specId, labelBound, labelUnbound);
|
|
m_module.opLabel(labelBound);
|
|
|
|
// Reading a typed image or buffer view
|
|
// always returns a four-component vector.
|
|
const uint32_t imageId = m_module.opLoad(
|
|
m_textures.at(textureId).imageTypeId,
|
|
m_textures.at(textureId).varId);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = m_textures.at(textureId).sampledType;
|
|
result.type.ccount = 4;
|
|
result.id = m_module.opImageFetch(
|
|
getVectorTypeId(result.type), imageId,
|
|
coord.id, imageOperands);
|
|
|
|
// Swizzle components using the texture swizzle
|
|
// and the destination operand's write mask
|
|
result = emitRegisterSwizzle(result,
|
|
ins.src[1].swizzle, ins.dst[0].mask);
|
|
|
|
// If the texture is not bound, return zeroes
|
|
m_module.opBranch(labelMerge);
|
|
m_module.opLabel(labelUnbound);
|
|
|
|
DxbcRegisterValue zeroes = [&] {
|
|
switch (result.type.ctype) {
|
|
case DxbcScalarType::Float32: return emitBuildConstVecf32(0.0f, 0.0f, 0.0f, 0.0f, ins.dst[0].mask);
|
|
case DxbcScalarType::Uint32: return emitBuildConstVecu32(0u, 0u, 0u, 0u, ins.dst[0].mask);
|
|
case DxbcScalarType::Sint32: return emitBuildConstVeci32(0, 0, 0, 0, ins.dst[0].mask);
|
|
default: throw DxvkError("DxbcCompiler: Invalid scalar type");
|
|
}
|
|
}();
|
|
|
|
m_module.opBranch(labelMerge);
|
|
m_module.opLabel(labelMerge);
|
|
|
|
// Merge the result with a phi function
|
|
const std::array<SpirvPhiLabel, 2> phiLabels = {{
|
|
{ result.id, labelBound },
|
|
{ zeroes.id, labelUnbound },
|
|
}};
|
|
|
|
DxbcRegisterValue mergedResult;
|
|
mergedResult.type = result.type;
|
|
mergedResult.id = m_module.opPhi(
|
|
getVectorTypeId(mergedResult.type),
|
|
phiLabels.size(), phiLabels.data());
|
|
|
|
emitRegisterStore(ins.dst[0], mergedResult);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureGather(const DxbcShaderInstruction& ins) {
|
|
// Gather4 takes the following operands:
|
|
// (dst0) The destination register
|
|
// (src0) Texture coordinates
|
|
// (src1) The texture itself
|
|
// (src2) The sampler, with a component selector
|
|
// Gather4C takes the following additional operand:
|
|
// (src3) The depth reference value
|
|
// The Gather4Po variants take an additional operand
|
|
// which defines an extended constant offset.
|
|
// TODO reduce code duplication by moving some common code
|
|
// in both sample() and gather() into separate methods
|
|
const bool isExtendedGather = ins.op == DxbcOpcode::Gather4Po
|
|
|| ins.op == DxbcOpcode::Gather4PoC;
|
|
|
|
const DxbcRegister& texCoordReg = ins.src[0];
|
|
const DxbcRegister& textureReg = ins.src[1 + isExtendedGather];
|
|
const DxbcRegister& samplerReg = ins.src[2 + isExtendedGather];
|
|
|
|
// Texture and sampler register IDs
|
|
const uint32_t textureId = textureReg.idx[0].offset;
|
|
const uint32_t samplerId = samplerReg.idx[0].offset;
|
|
|
|
// Image type, which stores the image dimensions etc.
|
|
const DxbcImageInfo imageType = m_textures.at(textureId).imageInfo;
|
|
|
|
const uint32_t imageLayerDim = getTexLayerDim(imageType);
|
|
const uint32_t imageCoordDim = getTexCoordDim(imageType);
|
|
|
|
const DxbcRegMask coordArrayMask = DxbcRegMask::firstN(imageCoordDim);
|
|
|
|
// Load the texture coordinates. SPIR-V allows these
|
|
// to be float4 even if not all components are used.
|
|
DxbcRegisterValue coord = emitRegisterLoad(texCoordReg, coordArrayMask);
|
|
|
|
// Load reference value for depth-compare operations
|
|
const bool isDepthCompare = ins.op == DxbcOpcode::Gather4C
|
|
|| ins.op == DxbcOpcode::Gather4PoC;
|
|
|
|
const DxbcRegisterValue referenceValue = isDepthCompare
|
|
? emitRegisterLoad(ins.src[3 + isExtendedGather],
|
|
DxbcRegMask(true, false, false, false))
|
|
: DxbcRegisterValue();
|
|
|
|
if (isDepthCompare && m_options.addExtraDrefCoordComponent && coord.type.ccount < 4)
|
|
coord = emitRegisterConcat(coord, referenceValue);
|
|
|
|
// Determine the sampled image type based on the opcode.
|
|
const uint32_t sampledImageType = isDepthCompare
|
|
? m_module.defSampledImageType(m_textures.at(textureId).depthTypeId)
|
|
: m_module.defSampledImageType(m_textures.at(textureId).colorTypeId);
|
|
|
|
// Accumulate additional image operands.
|
|
SpirvImageOperands imageOperands;
|
|
|
|
if (isExtendedGather) {
|
|
m_module.enableCapability(spv::CapabilityImageGatherExtended);
|
|
|
|
DxbcRegisterValue gatherOffset = emitRegisterLoad(
|
|
ins.src[1], DxbcRegMask::firstN(imageLayerDim));
|
|
|
|
imageOperands.flags |= spv::ImageOperandsOffsetMask;
|
|
imageOperands.gOffset = gatherOffset.id;
|
|
} else if (ins.sampleControls.u != 0 || ins.sampleControls.v != 0 || ins.sampleControls.w != 0) {
|
|
const std::array<uint32_t, 3> offsetIds = {
|
|
imageLayerDim >= 1 ? m_module.consti32(ins.sampleControls.u) : 0,
|
|
imageLayerDim >= 2 ? m_module.consti32(ins.sampleControls.v) : 0,
|
|
imageLayerDim >= 3 ? m_module.consti32(ins.sampleControls.w) : 0,
|
|
};
|
|
|
|
imageOperands.flags |= spv::ImageOperandsConstOffsetMask;
|
|
imageOperands.sConstOffset = m_module.constComposite(
|
|
getVectorTypeId({ DxbcScalarType::Sint32, imageLayerDim }),
|
|
imageLayerDim, offsetIds.data());
|
|
}
|
|
|
|
// Combine the texture and the sampler into a sampled image
|
|
const uint32_t sampledImageId = m_module.opSampledImage(
|
|
sampledImageType,
|
|
m_module.opLoad(
|
|
m_textures.at(textureId).imageTypeId,
|
|
m_textures.at(textureId).varId),
|
|
m_module.opLoad(
|
|
m_samplers.at(samplerId).typeId,
|
|
m_samplers.at(samplerId).varId));
|
|
|
|
// Gathering texels always returns a four-component
|
|
// vector, even for the depth-compare variants.
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = m_textures.at(textureId).sampledType;
|
|
result.type.ccount = 4;
|
|
|
|
switch (ins.op) {
|
|
// Simple image gather operation
|
|
case DxbcOpcode::Gather4:
|
|
case DxbcOpcode::Gather4Po: {
|
|
result.id = m_module.opImageGather(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
m_module.consti32(samplerReg.swizzle[0]),
|
|
imageOperands);
|
|
} break;
|
|
|
|
// Depth-compare operation
|
|
case DxbcOpcode::Gather4C:
|
|
case DxbcOpcode::Gather4PoC: {
|
|
result.id = m_module.opImageDrefGather(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
referenceValue.id, imageOperands);
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Swizzle components using the texture swizzle
|
|
// and the destination operand's write mask
|
|
result = emitRegisterSwizzle(result,
|
|
textureReg.swizzle, ins.dst[0].mask);
|
|
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTextureSample(const DxbcShaderInstruction& ins) {
|
|
// All sample instructions have at least these operands:
|
|
// (dst0) The destination register
|
|
// (src0) Texture coordinates
|
|
// (src1) The texture itself
|
|
// (src2) The sampler object
|
|
const DxbcRegister& texCoordReg = ins.src[0];
|
|
const DxbcRegister& textureReg = ins.src[1];
|
|
const DxbcRegister& samplerReg = ins.src[2];
|
|
|
|
// Texture and sampler register IDs
|
|
const uint32_t textureId = textureReg.idx[0].offset;
|
|
const uint32_t samplerId = samplerReg.idx[0].offset;
|
|
|
|
// Image type, which stores the image dimensions etc.
|
|
const DxbcImageInfo imageType = m_textures.at(textureId).imageInfo;
|
|
|
|
const uint32_t imageLayerDim = getTexLayerDim(imageType);
|
|
const uint32_t imageCoordDim = getTexCoordDim(imageType);
|
|
|
|
const DxbcRegMask coordArrayMask = DxbcRegMask::firstN(imageCoordDim);
|
|
const DxbcRegMask coordLayerMask = DxbcRegMask::firstN(imageLayerDim);
|
|
|
|
// Load the texture coordinates. SPIR-V allows these
|
|
// to be float4 even if not all components are used.
|
|
DxbcRegisterValue coord = emitRegisterLoad(texCoordReg, coordArrayMask);
|
|
|
|
// Load reference value for depth-compare operations
|
|
const bool isDepthCompare = ins.op == DxbcOpcode::SampleC
|
|
|| ins.op == DxbcOpcode::SampleClz;
|
|
|
|
const DxbcRegisterValue referenceValue = isDepthCompare
|
|
? emitRegisterLoad(ins.src[3], DxbcRegMask(true, false, false, false))
|
|
: DxbcRegisterValue();
|
|
|
|
if (isDepthCompare && m_options.addExtraDrefCoordComponent && coord.type.ccount < 4)
|
|
coord = emitRegisterConcat(coord, referenceValue);
|
|
|
|
// Load explicit gradients for sample operations that require them
|
|
const bool hasExplicitGradients = ins.op == DxbcOpcode::SampleD;
|
|
|
|
const DxbcRegisterValue explicitGradientX = hasExplicitGradients
|
|
? emitRegisterLoad(ins.src[3], coordLayerMask)
|
|
: DxbcRegisterValue();
|
|
|
|
const DxbcRegisterValue explicitGradientY = hasExplicitGradients
|
|
? emitRegisterLoad(ins.src[4], coordLayerMask)
|
|
: DxbcRegisterValue();
|
|
|
|
// LOD for certain sample operations
|
|
const bool hasLod = ins.op == DxbcOpcode::SampleL
|
|
|| ins.op == DxbcOpcode::SampleB;
|
|
|
|
const DxbcRegisterValue lod = hasLod
|
|
? emitRegisterLoad(ins.src[3], DxbcRegMask(true, false, false, false))
|
|
: DxbcRegisterValue();
|
|
|
|
// Accumulate additional image operands. These are
|
|
// not part of the actual operand token in SPIR-V.
|
|
SpirvImageOperands imageOperands;
|
|
|
|
if (ins.sampleControls.u != 0 || ins.sampleControls.v != 0 || ins.sampleControls.w != 0) {
|
|
const std::array<uint32_t, 3> offsetIds = {
|
|
imageLayerDim >= 1 ? m_module.consti32(ins.sampleControls.u) : 0,
|
|
imageLayerDim >= 2 ? m_module.consti32(ins.sampleControls.v) : 0,
|
|
imageLayerDim >= 3 ? m_module.consti32(ins.sampleControls.w) : 0,
|
|
};
|
|
|
|
imageOperands.flags |= spv::ImageOperandsConstOffsetMask;
|
|
imageOperands.sConstOffset = m_module.constComposite(
|
|
getVectorTypeId({ DxbcScalarType::Sint32, imageLayerDim }),
|
|
imageLayerDim, offsetIds.data());
|
|
}
|
|
|
|
// Combine the texture and the sampler into a sampled image
|
|
const uint32_t sampledImageId = emitLoadSampledImage(
|
|
m_textures.at(textureId), m_samplers.at(samplerId),
|
|
isDepthCompare);
|
|
|
|
// Sampling an image always returns a four-component
|
|
// vector, whereas depth-compare ops return a scalar.
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = m_textures.at(textureId).sampledType;
|
|
result.type.ccount = isDepthCompare ? 1 : 4;
|
|
|
|
switch (ins.op) {
|
|
// Simple image sample operation
|
|
case DxbcOpcode::Sample: {
|
|
result.id = m_module.opImageSampleImplicitLod(
|
|
getVectorTypeId(result.type),
|
|
sampledImageId, coord.id,
|
|
imageOperands);
|
|
} break;
|
|
|
|
// Depth-compare operation
|
|
case DxbcOpcode::SampleC: {
|
|
result.id = m_module.opImageSampleDrefImplicitLod(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
referenceValue.id, imageOperands);
|
|
} break;
|
|
|
|
// Depth-compare operation on mip level zero
|
|
case DxbcOpcode::SampleClz: {
|
|
imageOperands.flags |= spv::ImageOperandsLodMask;
|
|
imageOperands.sLod = m_module.constf32(0.0f);
|
|
|
|
result.id = m_module.opImageSampleDrefExplicitLod(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
referenceValue.id, imageOperands);
|
|
} break;
|
|
|
|
// Sample operation with explicit gradients
|
|
case DxbcOpcode::SampleD: {
|
|
imageOperands.flags |= spv::ImageOperandsGradMask;
|
|
imageOperands.sGradX = explicitGradientX.id;
|
|
imageOperands.sGradY = explicitGradientY.id;
|
|
|
|
result.id = m_module.opImageSampleExplicitLod(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
imageOperands);
|
|
} break;
|
|
|
|
// Sample operation with explicit LOD
|
|
case DxbcOpcode::SampleL: {
|
|
imageOperands.flags |= spv::ImageOperandsLodMask;
|
|
imageOperands.sLod = lod.id;
|
|
|
|
result.id = m_module.opImageSampleExplicitLod(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
imageOperands);
|
|
} break;
|
|
|
|
// Sample operation with LOD bias
|
|
case DxbcOpcode::SampleB: {
|
|
imageOperands.flags |= spv::ImageOperandsBiasMask;
|
|
imageOperands.sLodBias = lod.id;
|
|
|
|
result.id = m_module.opImageSampleImplicitLod(
|
|
getVectorTypeId(result.type), sampledImageId, coord.id,
|
|
imageOperands);
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
return;
|
|
}
|
|
|
|
// Swizzle components using the texture swizzle
|
|
// and the destination operand's write mask
|
|
if (result.type.ccount != 1) {
|
|
result = emitRegisterSwizzle(result,
|
|
textureReg.swizzle, ins.dst[0].mask);
|
|
}
|
|
|
|
emitRegisterStore(ins.dst[0], result);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTypedUavLoad(const DxbcShaderInstruction& ins) {
|
|
// load_uav_typed has three operands:
|
|
// (dst0) The destination register
|
|
// (src0) The texture or buffer coordinates
|
|
// (src1) The UAV to load from
|
|
const uint32_t registerId = ins.src[1].idx[0].offset;
|
|
const DxbcUav uavInfo = m_uavs.at(registerId);
|
|
|
|
// Load texture coordinates
|
|
const DxbcRegisterValue texCoord = emitRegisterLoad(
|
|
ins.src[0], getTexCoordMask(uavInfo.imageInfo));
|
|
|
|
// Load source value from the UAV
|
|
DxbcRegisterValue uavValue;
|
|
uavValue.type.ctype = uavInfo.sampledType;
|
|
uavValue.type.ccount = 4;
|
|
uavValue.id = m_module.opImageRead(
|
|
getVectorTypeId(uavValue.type),
|
|
m_module.opLoad(uavInfo.imageTypeId, uavInfo.varId),
|
|
texCoord.id, SpirvImageOperands());
|
|
|
|
// Apply component swizzle and mask
|
|
uavValue = emitRegisterSwizzle(uavValue,
|
|
ins.src[1].swizzle, ins.dst[0].mask);
|
|
|
|
emitRegisterStore(ins.dst[0], uavValue);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitTypedUavStore(const DxbcShaderInstruction& ins) {
|
|
// store_uav_typed has three operands:
|
|
// (dst0) The destination UAV
|
|
// (src0) The texture or buffer coordinates
|
|
// (src1) The value to store
|
|
const uint32_t registerId = ins.dst[0].idx[0].offset;
|
|
const DxbcUav uavInfo = m_uavs.at(registerId);
|
|
|
|
// Load texture coordinates
|
|
const DxbcRegisterValue texCoord = emitRegisterLoad(
|
|
ins.src[0], getTexCoordMask(uavInfo.imageInfo));
|
|
|
|
// Load the value that will be written to the image. We'll
|
|
// have to cast it to the component type of the image.
|
|
const DxbcRegisterValue texValue = emitRegisterBitcast(
|
|
emitRegisterLoad(ins.src[1], DxbcRegMask(true, true, true, true)),
|
|
uavInfo.sampledType);
|
|
|
|
// Write the given value to the image
|
|
m_module.opImageWrite(
|
|
m_module.opLoad(uavInfo.imageTypeId, uavInfo.varId),
|
|
texCoord.id, texValue.id, SpirvImageOperands());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowIf(const DxbcShaderInstruction& ins) {
|
|
// Load the first component of the condition
|
|
// operand and perform a zero test on it.
|
|
const DxbcRegisterValue condition = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
const DxbcRegisterValue zeroTest = emitRegisterZeroTest(
|
|
condition, ins.controls.zeroTest);
|
|
|
|
// Declare the 'if' block. We do not know if there
|
|
// will be an 'else' block or not, so we'll assume
|
|
// that there is one and leave it empty otherwise.
|
|
DxbcCfgBlock block;
|
|
block.type = DxbcCfgBlockType::If;
|
|
block.b_if.labelIf = m_module.allocateId();
|
|
block.b_if.labelElse = m_module.allocateId();
|
|
block.b_if.labelEnd = m_module.allocateId();
|
|
block.b_if.hadElse = false;
|
|
m_controlFlowBlocks.push_back(block);
|
|
|
|
m_module.opSelectionMerge(
|
|
block.b_if.labelEnd,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
m_module.opBranchConditional(
|
|
zeroTest.id,
|
|
block.b_if.labelIf,
|
|
block.b_if.labelElse);
|
|
|
|
m_module.opLabel(block.b_if.labelIf);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowElse(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::If
|
|
|| m_controlFlowBlocks.back().b_if.hadElse)
|
|
throw DxvkError("DxbcCompiler: 'Else' without 'If' found");
|
|
|
|
// Set the 'Else' flag so that we do
|
|
// not insert a dummy block on 'EndIf'
|
|
DxbcCfgBlock& block = m_controlFlowBlocks.back();
|
|
block.b_if.hadElse = true;
|
|
|
|
// Close the 'If' block by branching to
|
|
// the merge block we declared earlier
|
|
m_module.opBranch(block.b_if.labelEnd);
|
|
m_module.opLabel (block.b_if.labelElse);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowEndIf(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::If)
|
|
throw DxvkError("DxbcCompiler: 'EndIf' without 'If' found");
|
|
|
|
// Remove the block from the stack, it's closed
|
|
const DxbcCfgBlock block = m_controlFlowBlocks.back();
|
|
m_controlFlowBlocks.pop_back();
|
|
|
|
// End the active 'if' or 'else' block
|
|
m_module.opBranch(block.b_if.labelEnd);
|
|
|
|
// If there was no 'else' block in this construct, we still
|
|
// have to declare it because we used it as a branch target.
|
|
if (!block.b_if.hadElse) {
|
|
m_module.opLabel (block.b_if.labelElse);
|
|
m_module.opBranch(block.b_if.labelEnd);
|
|
}
|
|
|
|
// Declare the merge block
|
|
m_module.opLabel(block.b_if.labelEnd);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowSwitch(const DxbcShaderInstruction& ins) {
|
|
// Load the selector as a scalar unsigned integer
|
|
const DxbcRegisterValue selector = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
// Declare switch block. We cannot insert the switch
|
|
// instruction itself yet because the number of case
|
|
// statements and blocks is unknown at this point.
|
|
DxbcCfgBlock block;
|
|
block.type = DxbcCfgBlockType::Switch;
|
|
block.b_switch.insertPtr = m_module.getInsertionPtr();
|
|
block.b_switch.selectorId = selector.id;
|
|
block.b_switch.labelBreak = m_module.allocateId();
|
|
block.b_switch.labelCase = m_module.allocateId();
|
|
block.b_switch.labelDefault = 0;
|
|
block.b_switch.labelCases = nullptr;
|
|
m_controlFlowBlocks.push_back(block);
|
|
|
|
// Define the first 'case' label
|
|
m_module.opLabel(block.b_switch.labelCase);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowCase(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::Switch)
|
|
throw DxvkError("DxbcCompiler: 'Case' without 'Switch' found");
|
|
|
|
// The source operand must be a 32-bit immediate.
|
|
if (ins.src[0].type != DxbcOperandType::Imm32)
|
|
throw DxvkError("DxbcCompiler: Invalid operand type for 'Case'");
|
|
|
|
// Use the last label allocated for 'case'. The block starting
|
|
// with that label is guaranteed to be empty unless a previous
|
|
// 'case' block was not properly closed in the DXBC shader.
|
|
DxbcCfgBlockSwitch* block = &m_controlFlowBlocks.back().b_switch;
|
|
|
|
DxbcSwitchLabel label;
|
|
label.desc.literal = ins.src[0].imm.u32_1;
|
|
label.desc.labelId = block->labelCase;
|
|
label.next = block->labelCases;
|
|
block->labelCases = new DxbcSwitchLabel(label);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowDefault(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::Switch)
|
|
throw DxvkError("DxbcCompiler: 'Default' without 'Switch' found");
|
|
|
|
// Set the last label allocated for 'case' as the default label.
|
|
m_controlFlowBlocks.back().b_switch.labelDefault
|
|
= m_controlFlowBlocks.back().b_switch.labelCase;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowEndSwitch(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::Switch)
|
|
throw DxvkError("DxbcCompiler: 'EndSwitch' without 'Switch' found");
|
|
|
|
// Remove the block from the stack, it's closed
|
|
DxbcCfgBlock block = m_controlFlowBlocks.back();
|
|
m_controlFlowBlocks.pop_back();
|
|
|
|
// If no 'default' label was specified, use the last allocated
|
|
// 'case' label. This is guaranteed to be an empty block unless
|
|
// a previous 'case' block was not closed properly.
|
|
if (block.b_switch.labelDefault == 0)
|
|
block.b_switch.labelDefault = block.b_switch.labelCase;
|
|
|
|
// Close the current 'case' block
|
|
m_module.opBranch(block.b_switch.labelBreak);
|
|
m_module.opLabel (block.b_switch.labelBreak);
|
|
|
|
// Insert the 'switch' statement. For that, we need to
|
|
// gather all the literal-label pairs for the construct.
|
|
m_module.beginInsertion(block.b_switch.insertPtr);
|
|
m_module.opSelectionMerge(
|
|
block.b_switch.labelBreak,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
// We'll restore the original order of the case labels here
|
|
std::vector<SpirvSwitchCaseLabel> jumpTargets;
|
|
for (auto i = block.b_switch.labelCases; i != nullptr; i = i->next)
|
|
jumpTargets.insert(jumpTargets.begin(), i->desc);
|
|
|
|
m_module.opSwitch(
|
|
block.b_switch.selectorId,
|
|
block.b_switch.labelDefault,
|
|
jumpTargets.size(),
|
|
jumpTargets.data());
|
|
m_module.endInsertion();
|
|
|
|
// Destroy the list of case labels
|
|
// FIXME we're leaking memory if compilation fails.
|
|
DxbcSwitchLabel* caseLabel = block.b_switch.labelCases;
|
|
|
|
while (caseLabel != nullptr)
|
|
delete std::exchange(caseLabel, caseLabel->next);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowLoop(const DxbcShaderInstruction& ins) {
|
|
// Declare the 'loop' block
|
|
DxbcCfgBlock block;
|
|
block.type = DxbcCfgBlockType::Loop;
|
|
block.b_loop.labelHeader = m_module.allocateId();
|
|
block.b_loop.labelBegin = m_module.allocateId();
|
|
block.b_loop.labelContinue = m_module.allocateId();
|
|
block.b_loop.labelBreak = m_module.allocateId();
|
|
m_controlFlowBlocks.push_back(block);
|
|
|
|
m_module.opBranch(block.b_loop.labelHeader);
|
|
m_module.opLabel (block.b_loop.labelHeader);
|
|
|
|
m_module.opLoopMerge(
|
|
block.b_loop.labelBreak,
|
|
block.b_loop.labelContinue,
|
|
spv::LoopControlMaskNone);
|
|
|
|
m_module.opBranch(block.b_loop.labelBegin);
|
|
m_module.opLabel (block.b_loop.labelBegin);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowEndLoop(const DxbcShaderInstruction& ins) {
|
|
if (m_controlFlowBlocks.size() == 0
|
|
|| m_controlFlowBlocks.back().type != DxbcCfgBlockType::Loop)
|
|
throw DxvkError("DxbcCompiler: 'EndLoop' without 'Loop' found");
|
|
|
|
// Remove the block from the stack, it's closed
|
|
const DxbcCfgBlock block = m_controlFlowBlocks.back();
|
|
m_controlFlowBlocks.pop_back();
|
|
|
|
// Declare the continue block
|
|
m_module.opBranch(block.b_loop.labelContinue);
|
|
m_module.opLabel (block.b_loop.labelContinue);
|
|
|
|
// Declare the merge block
|
|
m_module.opBranch(block.b_loop.labelHeader);
|
|
m_module.opLabel (block.b_loop.labelBreak);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowBreak(const DxbcShaderInstruction& ins) {
|
|
const bool isBreak = ins.op == DxbcOpcode::Break;
|
|
|
|
DxbcCfgBlock* cfgBlock = isBreak
|
|
? cfgFindBlock({ DxbcCfgBlockType::Loop, DxbcCfgBlockType::Switch })
|
|
: cfgFindBlock({ DxbcCfgBlockType::Loop });
|
|
|
|
if (cfgBlock == nullptr)
|
|
throw DxvkError("DxbcCompiler: 'Break' or 'Continue' outside 'Loop' or 'Switch' found");
|
|
|
|
if (cfgBlock->type == DxbcCfgBlockType::Loop) {
|
|
m_module.opBranch(isBreak
|
|
? cfgBlock->b_loop.labelBreak
|
|
: cfgBlock->b_loop.labelContinue);
|
|
} else /* if (cfgBlock->type == DxbcCfgBlockType::Switch) */ {
|
|
m_module.opBranch(cfgBlock->b_switch.labelBreak);
|
|
}
|
|
|
|
// Subsequent instructions assume that there is an open block
|
|
const uint32_t labelId = m_module.allocateId();
|
|
m_module.opLabel(labelId);
|
|
|
|
// If this is on the same level as a switch-case construct,
|
|
// rather than being nested inside an 'if' statement, close
|
|
// the current 'case' block.
|
|
if (m_controlFlowBlocks.back().type == DxbcCfgBlockType::Switch)
|
|
cfgBlock->b_switch.labelCase = labelId;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowBreakc(const DxbcShaderInstruction& ins) {
|
|
const bool isBreak = ins.op == DxbcOpcode::Breakc;
|
|
|
|
DxbcCfgBlock* cfgBlock = isBreak
|
|
? cfgFindBlock({ DxbcCfgBlockType::Loop, DxbcCfgBlockType::Switch })
|
|
: cfgFindBlock({ DxbcCfgBlockType::Loop });
|
|
|
|
if (cfgBlock == nullptr)
|
|
throw DxvkError("DxbcCompiler: 'Breakc' or 'Continuec' outside 'Loop' or 'Switch' found");
|
|
|
|
// Perform zero test on the first component of the condition
|
|
const DxbcRegisterValue condition = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
const DxbcRegisterValue zeroTest = emitRegisterZeroTest(
|
|
condition, ins.controls.zeroTest);
|
|
|
|
// We basically have to wrap this into an 'if' block
|
|
const uint32_t breakBlock = m_module.allocateId();
|
|
const uint32_t mergeBlock = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(mergeBlock,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
m_module.opBranchConditional(
|
|
zeroTest.id, breakBlock, mergeBlock);
|
|
|
|
m_module.opLabel(breakBlock);
|
|
|
|
if (cfgBlock->type == DxbcCfgBlockType::Loop) {
|
|
m_module.opBranch(isBreak
|
|
? cfgBlock->b_loop.labelBreak
|
|
: cfgBlock->b_loop.labelContinue);
|
|
} else /* if (cfgBlock->type == DxbcCfgBlockType::Switch) */ {
|
|
m_module.opBranch(cfgBlock->b_switch.labelBreak);
|
|
}
|
|
|
|
m_module.opLabel(mergeBlock);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowRet(const DxbcShaderInstruction& ins) {
|
|
m_module.opReturn();
|
|
|
|
if (m_controlFlowBlocks.size() == 0)
|
|
m_module.functionEnd();
|
|
else
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowRetc(const DxbcShaderInstruction& ins) {
|
|
|
|
// Perform zero test on the first component of the condition
|
|
const DxbcRegisterValue condition = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
const DxbcRegisterValue zeroTest = emitRegisterZeroTest(
|
|
condition, ins.controls.zeroTest);
|
|
|
|
// We basically have to wrap this into an 'if' block
|
|
const uint32_t returnLabel = m_module.allocateId();
|
|
const uint32_t continueLabel = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(continueLabel,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
m_module.opBranchConditional(
|
|
zeroTest.id, returnLabel, continueLabel);
|
|
|
|
m_module.opLabel(returnLabel);
|
|
|
|
m_module.opReturn();
|
|
|
|
m_module.opLabel(continueLabel);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlowDiscard(const DxbcShaderInstruction& ins) {
|
|
// Discard actually has an operand that determines
|
|
// whether or not the fragment should be discarded
|
|
const DxbcRegisterValue condition = emitRegisterLoad(
|
|
ins.src[0], DxbcRegMask(true, false, false, false));
|
|
|
|
const DxbcRegisterValue zeroTest = emitRegisterZeroTest(
|
|
condition, ins.controls.zeroTest);
|
|
|
|
// Insert a Pseudo-'If' block
|
|
const uint32_t discardBlock = m_module.allocateId();
|
|
const uint32_t mergeBlock = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(mergeBlock,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
m_module.opBranchConditional(
|
|
zeroTest.id, discardBlock, mergeBlock);
|
|
|
|
// OpKill terminates the block
|
|
m_module.opLabel(discardBlock);
|
|
m_module.opKill();
|
|
|
|
m_module.opLabel(mergeBlock);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitControlFlow(const DxbcShaderInstruction& ins) {
|
|
switch (ins.op) {
|
|
case DxbcOpcode::If:
|
|
return this->emitControlFlowIf(ins);
|
|
|
|
case DxbcOpcode::Else:
|
|
return this->emitControlFlowElse(ins);
|
|
|
|
case DxbcOpcode::EndIf:
|
|
return this->emitControlFlowEndIf(ins);
|
|
|
|
case DxbcOpcode::Switch:
|
|
return this->emitControlFlowSwitch(ins);
|
|
|
|
case DxbcOpcode::Case:
|
|
return this->emitControlFlowCase(ins);
|
|
|
|
case DxbcOpcode::Default:
|
|
return this->emitControlFlowDefault(ins);
|
|
|
|
case DxbcOpcode::EndSwitch:
|
|
return this->emitControlFlowEndSwitch(ins);
|
|
|
|
case DxbcOpcode::Loop:
|
|
return this->emitControlFlowLoop(ins);
|
|
|
|
case DxbcOpcode::EndLoop:
|
|
return this->emitControlFlowEndLoop(ins);
|
|
|
|
case DxbcOpcode::Break:
|
|
case DxbcOpcode::Continue:
|
|
return this->emitControlFlowBreak(ins);
|
|
|
|
case DxbcOpcode::Breakc:
|
|
case DxbcOpcode::Continuec:
|
|
return this->emitControlFlowBreakc(ins);
|
|
|
|
case DxbcOpcode::Ret:
|
|
return this->emitControlFlowRet(ins);
|
|
|
|
case DxbcOpcode::Retc:
|
|
return this->emitControlFlowRetc(ins);
|
|
|
|
case DxbcOpcode::Discard:
|
|
return this->emitControlFlowDiscard(ins);
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled instruction: ",
|
|
ins.op));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitBuildConstVecf32(
|
|
float x,
|
|
float y,
|
|
float z,
|
|
float w,
|
|
const DxbcRegMask& writeMask) {
|
|
// TODO refactor these functions into one single template
|
|
std::array<uint32_t, 4> ids = { 0, 0, 0, 0 };
|
|
uint32_t componentIndex = 0;
|
|
|
|
if (writeMask[0]) ids[componentIndex++] = m_module.constf32(x);
|
|
if (writeMask[1]) ids[componentIndex++] = m_module.constf32(y);
|
|
if (writeMask[2]) ids[componentIndex++] = m_module.constf32(z);
|
|
if (writeMask[3]) ids[componentIndex++] = m_module.constf32(w);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = componentIndex;
|
|
result.id = componentIndex > 1
|
|
? m_module.constComposite(
|
|
getVectorTypeId(result.type),
|
|
componentIndex, ids.data())
|
|
: ids[0];
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitBuildConstVecu32(
|
|
uint32_t x,
|
|
uint32_t y,
|
|
uint32_t z,
|
|
uint32_t w,
|
|
const DxbcRegMask& writeMask) {
|
|
std::array<uint32_t, 4> ids = { 0, 0, 0, 0 };
|
|
uint32_t componentIndex = 0;
|
|
|
|
if (writeMask[0]) ids[componentIndex++] = m_module.constu32(x);
|
|
if (writeMask[1]) ids[componentIndex++] = m_module.constu32(y);
|
|
if (writeMask[2]) ids[componentIndex++] = m_module.constu32(z);
|
|
if (writeMask[3]) ids[componentIndex++] = m_module.constu32(w);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = componentIndex;
|
|
result.id = componentIndex > 1
|
|
? m_module.constComposite(
|
|
getVectorTypeId(result.type),
|
|
componentIndex, ids.data())
|
|
: ids[0];
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitBuildConstVeci32(
|
|
int32_t x,
|
|
int32_t y,
|
|
int32_t z,
|
|
int32_t w,
|
|
const DxbcRegMask& writeMask) {
|
|
std::array<uint32_t, 4> ids = { 0, 0, 0, 0 };
|
|
uint32_t componentIndex = 0;
|
|
|
|
if (writeMask[0]) ids[componentIndex++] = m_module.consti32(x);
|
|
if (writeMask[1]) ids[componentIndex++] = m_module.consti32(y);
|
|
if (writeMask[2]) ids[componentIndex++] = m_module.consti32(z);
|
|
if (writeMask[3]) ids[componentIndex++] = m_module.consti32(w);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Sint32;
|
|
result.type.ccount = componentIndex;
|
|
result.id = componentIndex > 1
|
|
? m_module.constComposite(
|
|
getVectorTypeId(result.type),
|
|
componentIndex, ids.data())
|
|
: ids[0];
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterBitcast(
|
|
DxbcRegisterValue srcValue,
|
|
DxbcScalarType dstType) {
|
|
if (srcValue.type.ctype == dstType)
|
|
return srcValue;
|
|
|
|
// TODO support 64-bit values
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = dstType;
|
|
result.type.ccount = srcValue.type.ccount;
|
|
result.id = m_module.opBitcast(
|
|
getVectorTypeId(result.type),
|
|
srcValue.id);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterSwizzle(
|
|
DxbcRegisterValue value,
|
|
DxbcRegSwizzle swizzle,
|
|
DxbcRegMask writeMask) {
|
|
if (value.type.ccount == 1)
|
|
return emitRegisterExtend(value, writeMask.popCount());
|
|
|
|
std::array<uint32_t, 4> indices;
|
|
|
|
uint32_t dstIndex = 0;
|
|
|
|
for (uint32_t i = 0; i < 4; i++) {
|
|
if (writeMask[i])
|
|
indices[dstIndex++] = swizzle[i];
|
|
}
|
|
|
|
// If the swizzle combined with the mask can be reduced
|
|
// to a no-op, we don't need to insert any instructions.
|
|
bool isIdentitySwizzle = dstIndex == value.type.ccount;
|
|
|
|
for (uint32_t i = 0; i < dstIndex && isIdentitySwizzle; i++)
|
|
isIdentitySwizzle &= indices[i] == i;
|
|
|
|
if (isIdentitySwizzle)
|
|
return value;
|
|
|
|
// Use OpCompositeExtract if the resulting vector contains
|
|
// only one component, and OpVectorShuffle if it is a vector.
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = value.type.ctype;
|
|
result.type.ccount = dstIndex;
|
|
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
if (dstIndex == 1) {
|
|
result.id = m_module.opCompositeExtract(
|
|
typeId, value.id, 1, indices.data());
|
|
} else {
|
|
result.id = m_module.opVectorShuffle(
|
|
typeId, value.id, value.id,
|
|
dstIndex, indices.data());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterExtract(
|
|
DxbcRegisterValue value,
|
|
DxbcRegMask mask) {
|
|
return emitRegisterSwizzle(value,
|
|
DxbcRegSwizzle(0, 1, 2, 3), mask);
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterInsert(
|
|
DxbcRegisterValue dstValue,
|
|
DxbcRegisterValue srcValue,
|
|
DxbcRegMask srcMask) {
|
|
DxbcRegisterValue result;
|
|
result.type = dstValue.type;
|
|
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
if (srcMask.popCount() == 0) {
|
|
// Nothing to do if the insertion mask is empty
|
|
result.id = dstValue.id;
|
|
} else if (dstValue.type.ccount == 1) {
|
|
// Both values are scalar, so the first component
|
|
// of the write mask decides which one to take.
|
|
result.id = srcMask[0] ? srcValue.id : dstValue.id;
|
|
} else if (srcValue.type.ccount == 1) {
|
|
// The source value is scalar. Since OpVectorShuffle
|
|
// requires both arguments to be vectors, we have to
|
|
// use OpCompositeInsert to modify the vector instead.
|
|
const uint32_t componentId = srcMask.firstSet();
|
|
|
|
result.id = m_module.opCompositeInsert(typeId,
|
|
srcValue.id, dstValue.id, 1, &componentId);
|
|
} else {
|
|
// Both arguments are vectors. We can determine which
|
|
// components to take from which vector and use the
|
|
// OpVectorShuffle instruction.
|
|
std::array<uint32_t, 4> components;
|
|
uint32_t srcComponentId = dstValue.type.ccount;
|
|
|
|
for (uint32_t i = 0; i < dstValue.type.ccount; i++)
|
|
components.at(i) = srcMask[i] ? srcComponentId++ : i;
|
|
|
|
result.id = m_module.opVectorShuffle(
|
|
typeId, dstValue.id, srcValue.id,
|
|
dstValue.type.ccount, components.data());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterConcat(
|
|
DxbcRegisterValue value1,
|
|
DxbcRegisterValue value2) {
|
|
std::array<uint32_t, 2> ids =
|
|
{{ value1.id, value2.id }};
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = value1.type.ctype;
|
|
result.type.ccount = value1.type.ccount + value2.type.ccount;
|
|
result.id = m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
ids.size(), ids.data());
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterExtend(
|
|
DxbcRegisterValue value,
|
|
uint32_t size) {
|
|
if (size == 1)
|
|
return value;
|
|
|
|
std::array<uint32_t, 4> ids = {{
|
|
value.id, value.id,
|
|
value.id, value.id,
|
|
}};
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = value.type.ctype;
|
|
result.type.ccount = size;
|
|
result.id = m_module.opCompositeConstruct(
|
|
getVectorTypeId(result.type),
|
|
size, ids.data());
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterAbsolute(
|
|
DxbcRegisterValue value) {
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
switch (value.type.ctype) {
|
|
case DxbcScalarType::Float32: value.id = m_module.opFAbs(typeId, value.id); break;
|
|
case DxbcScalarType::Sint32: value.id = m_module.opSAbs(typeId, value.id); break;
|
|
default: Logger::warn("DxbcCompiler: Cannot get absolute value for given type");
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterNegate(
|
|
DxbcRegisterValue value) {
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
switch (value.type.ctype) {
|
|
case DxbcScalarType::Float32: value.id = m_module.opFNegate(typeId, value.id); break;
|
|
case DxbcScalarType::Sint32: value.id = m_module.opSNegate(typeId, value.id); break;
|
|
default: Logger::warn("DxbcCompiler: Cannot negate given type");
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterZeroTest(
|
|
DxbcRegisterValue value,
|
|
DxbcZeroTest test) {
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Bool;
|
|
result.type.ccount = 1;
|
|
|
|
const uint32_t zeroId = m_module.constu32(0u);
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
result.id = test == DxbcZeroTest::TestZ
|
|
? m_module.opIEqual (typeId, value.id, zeroId)
|
|
: m_module.opINotEqual(typeId, value.id, zeroId);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitSrcOperandModifiers(
|
|
DxbcRegisterValue value,
|
|
DxbcRegModifiers modifiers) {
|
|
if (modifiers.test(DxbcRegModifier::Abs))
|
|
value = emitRegisterAbsolute(value);
|
|
|
|
if (modifiers.test(DxbcRegModifier::Neg))
|
|
value = emitRegisterNegate(value);
|
|
return value;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitDstOperandModifiers(
|
|
DxbcRegisterValue value,
|
|
DxbcOpModifiers modifiers) {
|
|
const uint32_t typeId = getVectorTypeId(value.type);
|
|
|
|
if (value.type.ctype == DxbcScalarType::Float32) {
|
|
// Saturating only makes sense on floats
|
|
if (modifiers.saturate) {
|
|
const DxbcRegMask mask = DxbcRegMask::firstN(value.type.ccount);
|
|
const DxbcRegisterValue vec0 = emitBuildConstVecf32(0.0f, 0.0f, 0.0f, 0.0f, mask);
|
|
const DxbcRegisterValue vec1 = emitBuildConstVecf32(1.0f, 1.0f, 1.0f, 1.0f, mask);
|
|
|
|
value.id = m_options.useSimpleMinMaxClamp
|
|
? m_module.opFClamp(typeId, value.id, vec0.id, vec1.id)
|
|
: m_module.opNClamp(typeId, value.id, vec0.id, vec1.id);
|
|
}
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitLoadSampledImage(
|
|
const DxbcShaderResource& textureResource,
|
|
const DxbcSampler& samplerResource,
|
|
bool isDepthCompare) {
|
|
const uint32_t sampledImageType = isDepthCompare
|
|
? m_module.defSampledImageType(textureResource.depthTypeId)
|
|
: m_module.defSampledImageType(textureResource.colorTypeId);
|
|
|
|
return m_module.opSampledImage(sampledImageType,
|
|
m_module.opLoad(textureResource.imageTypeId, textureResource.varId),
|
|
m_module.opLoad(samplerResource.typeId, samplerResource.varId));
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetTempPtr(
|
|
const DxbcRegister& operand) {
|
|
// r# regs are indexed as follows:
|
|
// (0) register index (immediate)
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = 4;
|
|
result.id = m_rRegs.at(operand.idx[0].offset);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetIndexableTempPtr(
|
|
const DxbcRegister& operand) {
|
|
// x# regs are indexed as follows:
|
|
// (0) register index (immediate)
|
|
// (1) element index (relative)
|
|
const uint32_t regId = operand.idx[0].offset;
|
|
|
|
const DxbcRegisterValue vectorId
|
|
= emitIndexLoad(operand.idx[1]);
|
|
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = DxbcScalarType::Float32;
|
|
info.type.ccount = m_xRegs[regId].ccount;
|
|
info.type.alength = 0;
|
|
info.sclass = spv::StorageClassPrivate;
|
|
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = info.type.ctype;
|
|
result.type.ccount = info.type.ccount;
|
|
result.id = m_module.opAccessChain(
|
|
getPointerTypeId(info),
|
|
m_xRegs.at(regId).varId,
|
|
1, &vectorId.id);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetInputPtr(
|
|
const DxbcRegister& operand) {
|
|
// In the vertex and pixel stages,
|
|
// v# regs are indexed as follows:
|
|
// (0) register index (relative)
|
|
//
|
|
// In the tessellation and geometry
|
|
// stages, the index has two dimensions:
|
|
// (0) vertex index (relative)
|
|
// (1) register index (relative)
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = 4;
|
|
|
|
std::array<uint32_t, 2> indices = {{ 0, 0 }};
|
|
|
|
for (uint32_t i = 0; i < operand.idxDim; i++)
|
|
indices.at(i) = emitIndexLoad(operand.idx[i]).id;
|
|
|
|
// Pick the input array depending on
|
|
// the program type and operand type
|
|
struct InputArray {
|
|
uint32_t id;
|
|
spv::StorageClass sclass;
|
|
};
|
|
|
|
const InputArray array = [&] () -> InputArray {
|
|
switch (operand.type) {
|
|
case DxbcOperandType::InputControlPoint:
|
|
return m_version.type() == DxbcProgramType::HullShader
|
|
? InputArray { m_vArray, spv::StorageClassPrivate }
|
|
: InputArray { m_ds.inputPerVertex, spv::StorageClassInput };
|
|
case DxbcOperandType::InputPatchConstant:
|
|
return m_version.type() == DxbcProgramType::HullShader
|
|
? InputArray { m_hs.outputPerPatch, spv::StorageClassOutput }
|
|
: InputArray { m_ds.inputPerPatch, spv::StorageClassInput };
|
|
case DxbcOperandType::OutputControlPoint:
|
|
return InputArray { m_hs.outputPerVertex, spv::StorageClassOutput };
|
|
default:
|
|
return { m_vArray, spv::StorageClassPrivate };
|
|
}
|
|
}();
|
|
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = result.type.ctype;
|
|
info.type.ccount = result.type.ccount;
|
|
info.type.alength = 0;
|
|
info.sclass = array.sclass;
|
|
|
|
result.id = m_module.opAccessChain(
|
|
getPointerTypeId(info), array.id,
|
|
operand.idxDim, indices.data());
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetOutputPtr(
|
|
const DxbcRegister& operand) {
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = 4;
|
|
|
|
switch (m_version.type()) {
|
|
// Pixel shaders have typed output registers, whereas they
|
|
// are simple float4 vectors in all other shader stages.
|
|
case DxbcProgramType::PixelShader: {
|
|
const uint32_t registerId = operand.idx[0].offset;
|
|
result.type = m_ps.oTypes.at(registerId);
|
|
result.id = m_oRegs.at(registerId);
|
|
} break;
|
|
|
|
// Hull shaders are special in that they have two sets of
|
|
// output registers, one for per-patch values and one for
|
|
// per-vertex values.
|
|
case DxbcProgramType::HullShader: {
|
|
uint32_t registerId = emitIndexLoad(operand.idx[0]).id;
|
|
uint32_t ptrTypeId = m_module.defPointerType(
|
|
getVectorTypeId(result.type),
|
|
spv::StorageClassOutput);
|
|
|
|
if (m_hs.currPhaseType == DxbcCompilerHsPhase::ControlPoint) {
|
|
std::array<uint32_t, 2> indices = {{
|
|
m_module.opLoad(m_module.defIntType(32, 0), m_hs.builtinInvocationId),
|
|
registerId,
|
|
}};
|
|
|
|
result.id = m_module.opAccessChain(
|
|
ptrTypeId, m_hs.outputPerVertex,
|
|
indices.size(), indices.data());
|
|
} else {
|
|
result.id = m_module.opAccessChain(
|
|
ptrTypeId, m_hs.outputPerPatch,
|
|
1, ®isterId);
|
|
}
|
|
} break;
|
|
|
|
default:
|
|
result.id = m_oRegs.at(operand.idx[0].offset);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetConstBufPtr(
|
|
const DxbcRegister& operand) {
|
|
// Constant buffers take a two-dimensional index:
|
|
// (0) register index (immediate)
|
|
// (1) constant offset (relative)
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = DxbcScalarType::Float32;
|
|
info.type.ccount = 4;
|
|
info.type.alength = 0;
|
|
info.sclass = spv::StorageClassUniform;
|
|
|
|
const uint32_t regId = operand.idx[0].offset;
|
|
const DxbcRegisterValue constId = emitIndexLoad(operand.idx[1]);
|
|
|
|
const uint32_t ptrTypeId = getPointerTypeId(info);
|
|
|
|
const std::array<uint32_t, 2> indices =
|
|
{{ m_module.consti32(0), constId.id }};
|
|
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = info.type.ctype;
|
|
result.type.ccount = info.type.ccount;
|
|
result.id = m_module.opAccessChain(ptrTypeId,
|
|
m_constantBuffers.at(regId).varId,
|
|
indices.size(), indices.data());
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetImmConstBufPtr(
|
|
const DxbcRegister& operand) {
|
|
if (m_immConstBuf == 0)
|
|
throw DxvkError("DxbcCompiler: Immediate constant buffer not defined");
|
|
|
|
const DxbcRegisterValue constId
|
|
= emitIndexLoad(operand.idx[0]);
|
|
|
|
DxbcRegisterInfo ptrInfo;
|
|
ptrInfo.type.ctype = DxbcScalarType::Uint32;
|
|
ptrInfo.type.ccount = 4;
|
|
ptrInfo.type.alength = 0;
|
|
ptrInfo.sclass = spv::StorageClassPrivate;
|
|
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = ptrInfo.type.ctype;
|
|
result.type.ccount = ptrInfo.type.ccount;
|
|
result.id = m_module.opAccessChain(
|
|
getPointerTypeId(ptrInfo),
|
|
m_immConstBuf, 1, &constId.id);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetOperandPtr(
|
|
const DxbcRegister& operand) {
|
|
switch (operand.type) {
|
|
case DxbcOperandType::Temp:
|
|
return emitGetTempPtr(operand);
|
|
|
|
case DxbcOperandType::IndexableTemp:
|
|
return emitGetIndexableTempPtr(operand);
|
|
|
|
case DxbcOperandType::Input:
|
|
case DxbcOperandType::InputControlPoint:
|
|
case DxbcOperandType::InputPatchConstant:
|
|
case DxbcOperandType::OutputControlPoint:
|
|
return emitGetInputPtr(operand);
|
|
|
|
case DxbcOperandType::Output:
|
|
return emitGetOutputPtr(operand);
|
|
|
|
case DxbcOperandType::ConstantBuffer:
|
|
return emitGetConstBufPtr(operand);
|
|
|
|
case DxbcOperandType::ImmediateConstantBuffer:
|
|
return emitGetImmConstBufPtr(operand);
|
|
|
|
case DxbcOperandType::InputThreadId:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 3 },
|
|
m_cs.builtinGlobalInvocationId };
|
|
|
|
case DxbcOperandType::InputThreadGroupId:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 3 },
|
|
m_cs.builtinWorkgroupId };
|
|
|
|
case DxbcOperandType::InputThreadIdInGroup:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 3 },
|
|
m_cs.builtinLocalInvocationId };
|
|
|
|
case DxbcOperandType::InputThreadIndexInGroup:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 1 },
|
|
m_cs.builtinLocalInvocationIndex };
|
|
|
|
case DxbcOperandType::InputCoverageMask: {
|
|
const std::array<uint32_t, 1> indices
|
|
= {{ m_module.constu32(0) }};
|
|
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(result.type),
|
|
spv::StorageClassInput),
|
|
m_ps.builtinSampleMaskIn,
|
|
indices.size(), indices.data());
|
|
return result;
|
|
}
|
|
|
|
case DxbcOperandType::OutputCoverageMask: {
|
|
const std::array<uint32_t, 1> indices
|
|
= {{ m_module.constu32(0) }};
|
|
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(result.type),
|
|
spv::StorageClassOutput),
|
|
m_ps.builtinSampleMaskOut,
|
|
indices.size(), indices.data());
|
|
return result;
|
|
}
|
|
|
|
case DxbcOperandType::OutputDepth:
|
|
case DxbcOperandType::OutputDepthGe:
|
|
case DxbcOperandType::OutputDepthLe:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Float32, 1 },
|
|
m_ps.builtinDepth };
|
|
|
|
case DxbcOperandType::InputDomainPoint:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Float32, 3 },
|
|
m_ds.builtinTessCoord };
|
|
|
|
case DxbcOperandType::OutputControlPointId:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 1 },
|
|
m_hs.builtinInvocationId };
|
|
|
|
case DxbcOperandType::InputForkInstanceId:
|
|
case DxbcOperandType::InputJoinInstanceId:
|
|
return DxbcRegisterPointer {
|
|
{ DxbcScalarType::Uint32, 1 },
|
|
getCurrentHsForkJoinPhase()->instanceIdPtr };
|
|
|
|
default:
|
|
throw DxvkError(str::format(
|
|
"DxbcCompiler: Unhandled operand type: ",
|
|
operand.type));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterPointer DxbcCompiler::emitGetAtomicPointer(
|
|
const DxbcRegister& operand,
|
|
const DxbcRegister& address) {
|
|
// Query information about the resource itself
|
|
const uint32_t registerId = operand.idx[0].offset;
|
|
const DxbcBufferInfo resourceInfo = getBufferInfo(operand);
|
|
|
|
// For UAVs and shared memory, different methods
|
|
// of obtaining the final pointer are used.
|
|
const bool isUav = operand.type == DxbcOperandType::UnorderedAccessView;
|
|
|
|
// Compute the actual address into the resource
|
|
const DxbcRegisterValue addressValue = [&] {
|
|
switch (resourceInfo.type) {
|
|
case DxbcResourceType::Raw:
|
|
return emitCalcBufferIndexRaw(emitRegisterLoad(
|
|
address, DxbcRegMask(true, false, false, false)));
|
|
|
|
case DxbcResourceType::Structured: {
|
|
const DxbcRegisterValue addressComponents = emitRegisterLoad(
|
|
address, DxbcRegMask(true, true, false, false));
|
|
|
|
return emitCalcBufferIndexStructured(
|
|
emitRegisterExtract(addressComponents, DxbcRegMask(true, false, false, false)),
|
|
emitRegisterExtract(addressComponents, DxbcRegMask(false, true, false, false)),
|
|
resourceInfo.stride);
|
|
};
|
|
|
|
case DxbcResourceType::Typed: {
|
|
if (!isUav)
|
|
throw DxvkError("DxbcCompiler: TGSM cannot be typed");
|
|
|
|
return emitRegisterLoad(address, getTexCoordMask(
|
|
m_uavs.at(registerId).imageInfo));
|
|
}
|
|
|
|
default:
|
|
throw DxvkError("DxbcCompiler: Unhandled resource type");
|
|
}
|
|
}();
|
|
|
|
// Compute the actual pointer
|
|
DxbcRegisterPointer result;
|
|
result.type.ctype = operand.dataType;
|
|
result.type.ccount = 1;
|
|
result.id = isUav
|
|
? m_module.opImageTexelPointer(
|
|
m_module.defPointerType(getVectorTypeId(result.type), spv::StorageClassImage),
|
|
m_uavs.at(registerId).varId, addressValue.id, m_module.constu32(0))
|
|
: m_module.opAccessChain(
|
|
m_module.defPointerType(getVectorTypeId(result.type), spv::StorageClassWorkgroup),
|
|
m_gRegs.at(registerId).varId, 1, &addressValue.id);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRawBufferLoad(
|
|
const DxbcRegister& operand,
|
|
DxbcRegisterValue elementIndex,
|
|
DxbcRegMask writeMask) {
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(operand);
|
|
|
|
// Shared memory is the only type of buffer that
|
|
// is not accessed through a texel buffer view
|
|
const bool isTgsm = operand.type == DxbcOperandType::ThreadGroupSharedMemory;
|
|
|
|
const uint32_t bufferId = isTgsm
|
|
? 0 : m_module.opLoad(bufferInfo.typeId, bufferInfo.varId);
|
|
|
|
// Since all data is represented as a sequence of 32-bit
|
|
// integers, we have to load each component individually.
|
|
std::array<uint32_t, 4> componentIds = { 0, 0, 0, 0 };
|
|
std::array<uint32_t, 4> swizzleIds = { 0, 0, 0, 0 };
|
|
|
|
uint32_t componentIndex = 0;
|
|
|
|
const uint32_t vectorTypeId = getVectorTypeId({ DxbcScalarType::Uint32, 4 });
|
|
const uint32_t scalarTypeId = getVectorTypeId({ DxbcScalarType::Uint32, 1 });
|
|
|
|
for (uint32_t i = 0; i < 4; i++) {
|
|
// We'll apply both the write mask and the source operand swizzle
|
|
// immediately. Unused components are not loaded, and the scalar
|
|
// IDs are written to the array in the order they are requested.
|
|
if (writeMask[i]) {
|
|
const uint32_t swizzleIndex = operand.swizzle[i];
|
|
|
|
if (componentIds[swizzleIndex] == 0) {
|
|
// Add the component offset to the element index
|
|
const uint32_t elementIndexAdjusted = m_module.opIAdd(
|
|
getVectorTypeId(elementIndex.type), elementIndex.id,
|
|
m_module.consti32(swizzleIndex));
|
|
|
|
// Load requested component from the buffer
|
|
componentIds[swizzleIndex] = [&] {
|
|
const uint32_t zero = 0;
|
|
|
|
switch (operand.type) {
|
|
case DxbcOperandType::Resource:
|
|
return m_module.opCompositeExtract(scalarTypeId,
|
|
m_module.opImageFetch(vectorTypeId,
|
|
bufferId, elementIndexAdjusted,
|
|
SpirvImageOperands()), 1, &zero);
|
|
|
|
case DxbcOperandType::UnorderedAccessView:
|
|
return m_module.opCompositeExtract(scalarTypeId,
|
|
m_module.opImageRead(vectorTypeId,
|
|
bufferId, elementIndexAdjusted,
|
|
SpirvImageOperands()), 1, &zero);
|
|
|
|
case DxbcOperandType::ThreadGroupSharedMemory:
|
|
return m_module.opLoad(scalarTypeId,
|
|
m_module.opAccessChain(bufferInfo.typeId,
|
|
bufferInfo.varId, 1, &elementIndexAdjusted));
|
|
|
|
default:
|
|
throw DxvkError("DxbcCompiler: Invalid operand type for strucured/raw load");
|
|
}
|
|
}();
|
|
}
|
|
|
|
// Append current component to the list of scalar IDs.
|
|
// These will be used to construct the resulting vector.
|
|
swizzleIds[componentIndex++] = componentIds[swizzleIndex];
|
|
}
|
|
}
|
|
|
|
// Create result vector
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = writeMask.popCount();
|
|
result.id = result.type.ccount > 1
|
|
? m_module.opCompositeConstruct(getVectorTypeId(result.type),
|
|
result.type.ccount, swizzleIds.data())
|
|
: swizzleIds[0];
|
|
return result;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitRawBufferStore(
|
|
const DxbcRegister& operand,
|
|
DxbcRegisterValue elementIndex,
|
|
DxbcRegisterValue value) {
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(operand);
|
|
|
|
// Cast source value to the expected data type
|
|
value = emitRegisterBitcast(value, DxbcScalarType::Uint32);
|
|
|
|
// Shared memory is not accessed through a texel buffer view
|
|
const bool isTgsm = operand.type == DxbcOperandType::ThreadGroupSharedMemory;
|
|
|
|
const uint32_t bufferId = isTgsm
|
|
? 0 : m_module.opLoad(bufferInfo.typeId, bufferInfo.varId);
|
|
|
|
const uint32_t scalarTypeId = getVectorTypeId({ DxbcScalarType::Uint32, 1 });
|
|
const uint32_t vectorTypeId = getVectorTypeId({ DxbcScalarType::Uint32, 4 });
|
|
|
|
uint32_t srcComponentIndex = 0;
|
|
|
|
for (uint32_t i = 0; i < 4; i++) {
|
|
if (operand.mask[i]) {
|
|
const uint32_t srcComponentId = value.type.ccount > 1
|
|
? m_module.opCompositeExtract(scalarTypeId,
|
|
value.id, 1, &srcComponentIndex)
|
|
: value.id;
|
|
|
|
// Add the component offset to the element index
|
|
const uint32_t elementIndexAdjusted = i != 0
|
|
? m_module.opIAdd(getVectorTypeId(elementIndex.type),
|
|
elementIndex.id, m_module.consti32(i))
|
|
: elementIndex.id;
|
|
|
|
switch (operand.type) {
|
|
case DxbcOperandType::UnorderedAccessView: {
|
|
const std::array<uint32_t, 4> srcVectorIds = {
|
|
srcComponentId, srcComponentId,
|
|
srcComponentId, srcComponentId,
|
|
};
|
|
|
|
m_module.opImageWrite(
|
|
bufferId, elementIndexAdjusted,
|
|
m_module.opCompositeConstruct(vectorTypeId,
|
|
4, srcVectorIds.data()),
|
|
SpirvImageOperands());
|
|
} break;
|
|
|
|
case DxbcOperandType::ThreadGroupSharedMemory:
|
|
m_module.opStore(
|
|
m_module.opAccessChain(bufferInfo.typeId,
|
|
bufferInfo.varId, 1, &elementIndexAdjusted),
|
|
srcComponentId);
|
|
break;
|
|
|
|
default:
|
|
throw DxvkError("DxbcCompiler: Invalid operand type for strucured/raw store");
|
|
}
|
|
|
|
// Write next component
|
|
srcComponentIndex += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitQueryTexelBufferSize(
|
|
const DxbcRegister& resource) {
|
|
// Load the texel buffer object. This cannot be used with
|
|
// constant buffers or any other type of resource.
|
|
const DxbcBufferInfo bufferInfo = getBufferInfo(resource);
|
|
|
|
const uint32_t bufferId = m_module.opLoad(
|
|
bufferInfo.typeId, bufferInfo.varId);
|
|
|
|
// We'll store this as a scalar unsigned integer
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opImageQuerySize(
|
|
getVectorTypeId(result.type), bufferId);
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitQueryTextureLods(
|
|
const DxbcRegister& resource) {
|
|
const DxbcBufferInfo info = getBufferInfo(resource);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
|
|
if (info.image.sampled == 1) {
|
|
result.id = m_module.opImageQueryLevels(
|
|
getVectorTypeId(result.type),
|
|
m_module.opLoad(info.typeId, info.varId));
|
|
} else {
|
|
// Report one LOD in case of UAVs
|
|
result.id = m_module.constu32(1);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitQueryTextureSamples(
|
|
const DxbcRegister& resource) {
|
|
const DxbcBufferInfo info = getBufferInfo(resource);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opImageQuerySamples(
|
|
getVectorTypeId(result.type),
|
|
m_module.opLoad(info.typeId, info.varId));
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitQueryTextureSize(
|
|
const DxbcRegister& resource,
|
|
DxbcRegisterValue lod) {
|
|
const DxbcBufferInfo info = getBufferInfo(resource);
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = getTexCoordDim(info.image);
|
|
|
|
if (info.image.ms == 0 && info.image.sampled == 1) {
|
|
result.id = m_module.opImageQuerySizeLod(
|
|
getVectorTypeId(result.type),
|
|
m_module.opLoad(info.typeId, info.varId),
|
|
lod.id);
|
|
} else {
|
|
result.id = m_module.opImageQuerySize(
|
|
getVectorTypeId(result.type),
|
|
m_module.opLoad(info.typeId, info.varId));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitCalcBufferIndexStructured(
|
|
DxbcRegisterValue structId,
|
|
DxbcRegisterValue structOffset,
|
|
uint32_t structStride) {
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Sint32;
|
|
result.type.ccount = 1;
|
|
|
|
const uint32_t typeId = getVectorTypeId(result.type);
|
|
|
|
result.id = m_module.opIAdd(typeId,
|
|
m_module.opIMul(typeId, structId.id, m_module.consti32(structStride / 4)),
|
|
m_module.opSDiv(typeId, structOffset.id, m_module.consti32(4)));
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitCalcBufferIndexRaw(
|
|
DxbcRegisterValue byteOffset) {
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Sint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opSDiv(
|
|
getVectorTypeId(result.type),
|
|
byteOffset.id,
|
|
m_module.consti32(4));
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitIndexLoad(
|
|
DxbcRegIndex index) {
|
|
if (index.relReg != nullptr) {
|
|
DxbcRegisterValue result = emitRegisterLoad(
|
|
*index.relReg, DxbcRegMask(true, false, false, false));
|
|
|
|
if (index.offset != 0) {
|
|
result.id = m_module.opIAdd(
|
|
getVectorTypeId(result.type), result.id,
|
|
m_module.consti32(index.offset));
|
|
}
|
|
|
|
return result;
|
|
} else {
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Sint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.consti32(index.offset);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitValueLoad(
|
|
DxbcRegisterPointer ptr) {
|
|
DxbcRegisterValue result;
|
|
result.type = ptr.type;
|
|
result.id = m_module.opLoad(
|
|
getVectorTypeId(result.type),
|
|
ptr.id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitValueStore(
|
|
DxbcRegisterPointer ptr,
|
|
DxbcRegisterValue value,
|
|
DxbcRegMask writeMask) {
|
|
// If the component types are not compatible,
|
|
// we need to bit-cast the source variable.
|
|
if (value.type.ctype != ptr.type.ctype)
|
|
value = emitRegisterBitcast(value, ptr.type.ctype);
|
|
|
|
// If the source value consists of only one component,
|
|
// it is stored in all components of the destination.
|
|
if (value.type.ccount == 1)
|
|
value = emitRegisterExtend(value, writeMask.popCount());
|
|
|
|
if (ptr.type.ccount == writeMask.popCount()) {
|
|
// Simple case: We write to the entire register
|
|
m_module.opStore(ptr.id, value.id);
|
|
} else {
|
|
// We only write to part of the destination
|
|
// register, so we need to load and modify it
|
|
DxbcRegisterValue tmp = emitValueLoad(ptr);
|
|
tmp = emitRegisterInsert(tmp, value, writeMask);
|
|
|
|
m_module.opStore(ptr.id, tmp.id);
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterLoadRaw(
|
|
const DxbcRegister& reg) {
|
|
if (reg.type == DxbcOperandType::ConstantBuffer) {
|
|
// Constant buffer require special care if they are not bound
|
|
const uint32_t registerId = reg.idx[0].offset;
|
|
|
|
const uint32_t labelMerge = m_module.allocateId();
|
|
const uint32_t labelBound = m_module.allocateId();
|
|
const uint32_t labelUnbound = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(labelMerge, spv::SelectionControlMaskNone);
|
|
m_module.opBranchConditional(
|
|
m_constantBuffers.at(registerId).specId,
|
|
labelBound, labelUnbound);
|
|
|
|
// Case 1: Constant buffer is bound.
|
|
// Load the register value normally.
|
|
m_module.opLabel(labelBound);
|
|
DxbcRegisterValue ifBound = emitValueLoad(emitGetOperandPtr(reg));
|
|
m_module.opBranch(labelMerge);
|
|
|
|
// Case 2: Constant buffer is not bound.
|
|
// Return zeroes unconditionally.
|
|
m_module.opLabel(labelUnbound);
|
|
DxbcRegisterValue ifUnbound = emitBuildConstVecf32(
|
|
0.0f, 0.0f, 0.0f, 0.0f,
|
|
DxbcRegMask(true, true, true, true));
|
|
m_module.opBranch(labelMerge);
|
|
|
|
// Merge the results with a phi function
|
|
m_module.opLabel(labelMerge);
|
|
|
|
const std::array<SpirvPhiLabel, 2> phiLabels = {{
|
|
{ ifBound.id, labelBound },
|
|
{ ifUnbound.id, labelUnbound },
|
|
}};
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Float32;
|
|
result.type.ccount = 4;
|
|
result.id = m_module.opPhi(
|
|
getVectorTypeId(result.type),
|
|
phiLabels.size(),
|
|
phiLabels.data());
|
|
return result;
|
|
} else {
|
|
// All other operand types can be accessed directly
|
|
return emitValueLoad(emitGetOperandPtr(reg));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitRegisterLoad(
|
|
const DxbcRegister& reg,
|
|
DxbcRegMask writeMask) {
|
|
if (reg.type == DxbcOperandType::Imm32) {
|
|
DxbcRegisterValue result;
|
|
|
|
if (reg.componentCount == DxbcComponentCount::Component1) {
|
|
// Create one single u32 constant
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.constu32(reg.imm.u32_1);
|
|
} else if (reg.componentCount == DxbcComponentCount::Component4) {
|
|
// Create a u32 vector with as many components as needed
|
|
std::array<uint32_t, 4> indices;
|
|
uint32_t indexId = 0;
|
|
|
|
for (uint32_t i = 0; i < indices.size(); i++) {
|
|
if (writeMask[i]) {
|
|
indices.at(indexId++) =
|
|
m_module.constu32(reg.imm.u32_4[i]);
|
|
}
|
|
}
|
|
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = writeMask.popCount();
|
|
result.id = indices.at(0);
|
|
|
|
if (indexId > 1) {
|
|
result.id = m_module.constComposite(
|
|
getVectorTypeId(result.type),
|
|
result.type.ccount, indices.data());
|
|
}
|
|
|
|
} else {
|
|
// Something went horribly wrong in the decoder or the shader is broken
|
|
throw DxvkError("DxbcCompiler: Invalid component count for immediate operand");
|
|
}
|
|
|
|
// Cast constants to the requested type
|
|
return emitRegisterBitcast(result, reg.dataType);
|
|
} else {
|
|
// Load operand from the operand pointer
|
|
DxbcRegisterValue result = emitRegisterLoadRaw(reg);
|
|
|
|
// Apply operand swizzle to the operand value
|
|
result = emitRegisterSwizzle(result, reg.swizzle, writeMask);
|
|
|
|
// Cast it to the requested type. We need to do
|
|
// this after the swizzling for 64-bit types.
|
|
result = emitRegisterBitcast(result, reg.dataType);
|
|
|
|
// Apply operand modifiers
|
|
result = emitSrcOperandModifiers(result, reg.modifiers);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitRegisterStore(
|
|
const DxbcRegister& reg,
|
|
DxbcRegisterValue value) {
|
|
emitValueStore(emitGetOperandPtr(reg), value, reg.mask);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitInputSetup() {
|
|
// Copy all defined v# registers into the input array
|
|
const uint32_t vecTypeId = m_module.defVectorType(m_module.defFloatType(32), 4);
|
|
const uint32_t ptrTypeId = m_module.defPointerType(vecTypeId, spv::StorageClassPrivate);
|
|
|
|
for (uint32_t i = 0; i < m_vRegs.size(); i++) {
|
|
if (m_vRegs.at(i) != 0) {
|
|
const uint32_t registerId = m_module.consti32(i);
|
|
const uint32_t srcTypeId = getVectorTypeId(getInputRegType(i));
|
|
const uint32_t srcValue = m_module.opLoad(srcTypeId, m_vRegs.at(i));
|
|
|
|
m_module.opStore(m_module.opAccessChain(ptrTypeId, m_vArray, 1, ®isterId),
|
|
vecTypeId != srcTypeId ? m_module.opBitcast(vecTypeId, srcValue) : srcValue);
|
|
}
|
|
}
|
|
|
|
// Copy all system value registers into the array,
|
|
// preserving any previously written contents.
|
|
for (const DxbcSvMapping& map : m_vMappings) {
|
|
const uint32_t registerId = m_module.consti32(map.regId);
|
|
|
|
const DxbcRegisterValue value = [&] {
|
|
switch (m_version.type()) {
|
|
case DxbcProgramType::VertexShader: return emitVsSystemValueLoad(map.sv, map.regMask);
|
|
case DxbcProgramType::PixelShader: return emitPsSystemValueLoad(map.sv, map.regMask);
|
|
case DxbcProgramType::ComputeShader: return emitCsSystemValueLoad(map.sv, map.regMask);
|
|
default: throw DxvkError(str::format("DxbcCompiler: Unexpected stage: ", m_version.type()));
|
|
}
|
|
}();
|
|
|
|
DxbcRegisterPointer inputReg;
|
|
inputReg.type.ctype = DxbcScalarType::Float32;
|
|
inputReg.type.ccount = 4;
|
|
inputReg.id = m_module.opAccessChain(
|
|
ptrTypeId, m_vArray, 1, ®isterId);
|
|
emitValueStore(inputReg, value, map.regMask);
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitInputSetup(uint32_t vertexCount) {
|
|
// Copy all defined v# registers into the input array. Note
|
|
// that the outer index of the array is the vertex index.
|
|
const uint32_t vecTypeId = m_module.defVectorType(m_module.defFloatType(32), 4);
|
|
const uint32_t dstPtrTypeId = m_module.defPointerType(vecTypeId, spv::StorageClassPrivate);
|
|
const uint32_t srcPtrTypeId = m_module.defPointerType(vecTypeId, spv::StorageClassInput);
|
|
|
|
for (uint32_t i = 0; i < m_vRegs.size(); i++) {
|
|
if (m_vRegs.at(i) != 0) {
|
|
const uint32_t registerId = m_module.consti32(i);
|
|
|
|
for (uint32_t v = 0; v < vertexCount; v++) {
|
|
std::array<uint32_t, 2> indices
|
|
= {{ m_module.consti32(v), registerId }};
|
|
|
|
const uint32_t srcTypeId = getVectorTypeId(getInputRegType(i));
|
|
const uint32_t srcValue = m_module.opLoad(srcTypeId,
|
|
m_module.opAccessChain(srcPtrTypeId, m_vRegs.at(i), 1, indices.data()));
|
|
|
|
m_module.opStore(
|
|
m_module.opAccessChain(dstPtrTypeId, m_vArray, indices.size(), indices.data()),
|
|
vecTypeId != srcTypeId ? m_module.opBitcast(vecTypeId, srcValue) : srcValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copy all system value registers into the array,
|
|
// preserving any previously written contents.
|
|
for (const DxbcSvMapping& map : m_vMappings) {
|
|
const uint32_t registerId = m_module.consti32(map.regId);
|
|
|
|
for (uint32_t v = 0; v < vertexCount; v++) {
|
|
const DxbcRegisterValue value = [&] {
|
|
switch (m_version.type()) {
|
|
case DxbcProgramType::GeometryShader: return emitGsSystemValueLoad(map.sv, map.regMask, v);
|
|
default: throw DxvkError(str::format("DxbcCompiler: Unexpected stage: ", m_version.type()));
|
|
}
|
|
}();
|
|
|
|
std::array<uint32_t, 2> indices = {
|
|
m_module.consti32(v), registerId,
|
|
};
|
|
|
|
DxbcRegisterPointer inputReg;
|
|
inputReg.type.ctype = DxbcScalarType::Float32;
|
|
inputReg.type.ccount = 4;
|
|
inputReg.id = m_module.opAccessChain(dstPtrTypeId,
|
|
m_vArray, indices.size(), indices.data());
|
|
emitValueStore(inputReg, value, map.regMask);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitOutputSetup() {
|
|
for (const DxbcSvMapping& svMapping : m_oMappings) {
|
|
DxbcRegisterPointer outputReg;
|
|
outputReg.type.ctype = DxbcScalarType::Float32;
|
|
outputReg.type.ccount = 4;
|
|
outputReg.id = m_oRegs.at(svMapping.regId);
|
|
|
|
if (m_version.type() == DxbcProgramType::HullShader) {
|
|
uint32_t registerIndex = m_module.constu32(svMapping.regId);
|
|
|
|
outputReg.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(outputReg.type),
|
|
spv::StorageClassOutput),
|
|
m_hs.outputPerPatch,
|
|
1, ®isterIndex);
|
|
}
|
|
|
|
auto sv = svMapping.sv;
|
|
auto mask = svMapping.regMask;
|
|
auto value = emitValueLoad(outputReg);
|
|
|
|
switch (m_version.type()) {
|
|
case DxbcProgramType::VertexShader: emitVsSystemValueStore(sv, mask, value); break;
|
|
case DxbcProgramType::GeometryShader: emitGsSystemValueStore(sv, mask, value); break;
|
|
case DxbcProgramType::HullShader: emitHsSystemValueStore(sv, mask, value); break;
|
|
case DxbcProgramType::DomainShader: emitDsSystemValueStore(sv, mask, value); break;
|
|
case DxbcProgramType::PixelShader: break;
|
|
case DxbcProgramType::ComputeShader: break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitVsSystemValueLoad(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::VertexId: {
|
|
const uint32_t typeId = getScalarTypeId(DxbcScalarType::Uint32);
|
|
|
|
if (m_vs.builtinVertexId == 0) {
|
|
m_vs.builtinVertexId = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInVertexIndex,
|
|
"vs_vertex_index");
|
|
}
|
|
|
|
if (m_vs.builtinBaseVertex == 0) {
|
|
m_vs.builtinBaseVertex = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInBaseVertex,
|
|
"vs_base_vertex");
|
|
}
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opISub(typeId,
|
|
m_module.opLoad(typeId, m_vs.builtinVertexId),
|
|
m_module.opLoad(typeId, m_vs.builtinBaseVertex));
|
|
return result;
|
|
} break;
|
|
|
|
case DxbcSystemValue::InstanceId: {
|
|
const uint32_t typeId = getScalarTypeId(DxbcScalarType::Uint32);
|
|
|
|
if (m_vs.builtinInstanceId == 0) {
|
|
m_vs.builtinInstanceId = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInInstanceIndex,
|
|
"vs_instance_index");
|
|
}
|
|
|
|
if (m_vs.builtinBaseInstance == 0) {
|
|
m_vs.builtinBaseInstance = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInBaseInstance,
|
|
"vs_base_instance");
|
|
}
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opISub(typeId,
|
|
m_module.opLoad(typeId, m_vs.builtinInstanceId),
|
|
m_module.opLoad(typeId, m_vs.builtinBaseInstance));
|
|
return result;
|
|
} break;
|
|
|
|
default:
|
|
throw DxvkError(str::format(
|
|
"DxbcCompiler: Unhandled VS SV input: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitGsSystemValueLoad(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask,
|
|
uint32_t vertexId) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::Position: {
|
|
const std::array<uint32_t, 2> indices = {
|
|
m_module.consti32(vertexId),
|
|
m_module.consti32(PerVertex_Position),
|
|
};
|
|
|
|
DxbcRegisterPointer ptrIn;
|
|
ptrIn.type.ctype = DxbcScalarType::Float32;
|
|
ptrIn.type.ccount = 4;
|
|
|
|
ptrIn.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(ptrIn.type),
|
|
spv::StorageClassInput),
|
|
m_perVertexIn,
|
|
indices.size(),
|
|
indices.data());
|
|
|
|
return emitRegisterExtract(
|
|
emitValueLoad(ptrIn), mask);
|
|
} break;
|
|
|
|
default:
|
|
throw DxvkError(str::format(
|
|
"DxbcCompiler: Unhandled GS SV input: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitPsSystemValueLoad(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::Position: {
|
|
if (m_ps.builtinFragCoord == 0) {
|
|
m_ps.builtinFragCoord = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Float32, 4, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInFragCoord,
|
|
"ps_frag_coord");
|
|
}
|
|
|
|
DxbcRegisterPointer ptrIn;
|
|
ptrIn.type.ctype = DxbcScalarType::Float32;
|
|
ptrIn.type.ccount = 4;
|
|
ptrIn.id = m_ps.builtinFragCoord;
|
|
|
|
return emitRegisterExtract(
|
|
emitValueLoad(ptrIn), mask);
|
|
} break;
|
|
|
|
case DxbcSystemValue::IsFrontFace: {
|
|
if (m_ps.builtinIsFrontFace == 0) {
|
|
m_ps.builtinIsFrontFace = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Bool, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInFrontFacing,
|
|
"ps_is_front_face");
|
|
}
|
|
|
|
DxbcRegisterValue result;
|
|
result.type.ctype = DxbcScalarType::Uint32;
|
|
result.type.ccount = 1;
|
|
result.id = m_module.opSelect(
|
|
getVectorTypeId(result.type),
|
|
m_module.opLoad(
|
|
m_module.defBoolType(),
|
|
m_ps.builtinIsFrontFace),
|
|
m_module.constu32(0xFFFFFFFF),
|
|
m_module.constu32(0x00000000));
|
|
return result;
|
|
} break;
|
|
|
|
case DxbcSystemValue::SampleIndex: {
|
|
if (m_ps.builtinSampleId == 0) {
|
|
m_module.enableCapability(spv::CapabilitySampleRateShading);
|
|
|
|
m_ps.builtinSampleId = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInSampleId,
|
|
"ps_sample_id");
|
|
}
|
|
|
|
DxbcRegisterPointer ptrIn;
|
|
ptrIn.type.ctype = DxbcScalarType::Uint32;
|
|
ptrIn.type.ccount = 1;
|
|
ptrIn.id = m_ps.builtinSampleId;
|
|
|
|
return emitValueLoad(ptrIn);
|
|
} break;
|
|
|
|
case DxbcSystemValue::RenderTargetId: {
|
|
if (m_ps.builtinLayer == 0) {
|
|
m_module.enableCapability(spv::CapabilityGeometry);
|
|
|
|
m_ps.builtinLayer = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInLayer,
|
|
"ps_layer");
|
|
}
|
|
|
|
DxbcRegisterPointer ptr;
|
|
ptr.type.ctype = DxbcScalarType::Uint32;
|
|
ptr.type.ccount = 1;
|
|
ptr.id = m_ps.builtinLayer;
|
|
|
|
return emitValueLoad(ptr);
|
|
} break;
|
|
|
|
default:
|
|
throw DxvkError(str::format(
|
|
"DxbcCompiler: Unhandled PS SV input: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
DxbcRegisterValue DxbcCompiler::emitCsSystemValueLoad(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask) {
|
|
switch (sv) {
|
|
default:
|
|
throw DxvkError(str::format(
|
|
"DxbcCompiler: Unhandled CS SV input: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVsSystemValueStore(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask,
|
|
const DxbcRegisterValue& value) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::Position: {
|
|
const uint32_t memberId = m_module.consti32(PerVertex_Position);
|
|
|
|
DxbcRegisterPointer ptr;
|
|
ptr.type.ctype = DxbcScalarType::Float32;
|
|
ptr.type.ccount = 4;
|
|
|
|
ptr.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(ptr.type),
|
|
spv::StorageClassOutput),
|
|
m_perVertexOut, 1, &memberId);
|
|
|
|
emitValueStore(ptr, value, mask);
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled VS SV output: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsSystemValueStore(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask,
|
|
const DxbcRegisterValue& value) {
|
|
if (sv >= DxbcSystemValue::FinalQuadUeq0EdgeTessFactor
|
|
&& sv <= DxbcSystemValue::FinalLineDensityTessFactor) {
|
|
struct TessFactor {
|
|
uint32_t array = 0;
|
|
uint32_t index = 0;
|
|
};
|
|
|
|
static const std::array<TessFactor, 12> s_tessFactors = {{
|
|
{ m_hs.builtinTessLevelOuter, 0 }, // FinalQuadUeq0EdgeTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 1 }, // FinalQuadVeq0EdgeTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 2 }, // FinalQuadUeq1EdgeTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 3 }, // FinalQuadVeq1EdgeTessFactor
|
|
{ m_hs.builtinTessLevelInner, 0 }, // FinalQuadUInsideTessFactor
|
|
{ m_hs.builtinTessLevelInner, 1 }, // FinalQuadVInsideTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 0 }, // FinalTriUeq0EdgeTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 1 }, // FinalTriVeq0EdgeTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 2 }, // FinalTriWeq0EdgeTessFactor
|
|
{ m_hs.builtinTessLevelInner, 0 }, // FinalTriInsideTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 0 }, // FinalLineDetailTessFactor
|
|
{ m_hs.builtinTessLevelOuter, 1 }, // FinalLineDensityTessFactor
|
|
}};
|
|
|
|
const TessFactor tessFactor = s_tessFactors.at(static_cast<uint32_t>(sv)
|
|
- static_cast<uint32_t>(DxbcSystemValue::FinalQuadUeq0EdgeTessFactor));
|
|
|
|
const uint32_t tessFactorArrayIndex
|
|
= m_module.constu32(tessFactor.index);
|
|
|
|
// Apply global tess factor limit
|
|
DxbcRegisterValue tessValue = emitRegisterExtract(value, mask);
|
|
tessValue.id = m_module.opFClamp(getVectorTypeId(tessValue.type),
|
|
tessValue.id, m_module.constf32(0.0f),
|
|
m_module.constf32(m_hs.maxTessFactor));
|
|
|
|
DxbcRegisterPointer ptr;
|
|
ptr.type.ctype = DxbcScalarType::Float32;
|
|
ptr.type.ccount = 1;
|
|
ptr.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(ptr.type),
|
|
spv::StorageClassOutput),
|
|
tessFactor.array, 1,
|
|
&tessFactorArrayIndex);
|
|
|
|
emitValueStore(ptr, tessValue,
|
|
DxbcRegMask(true, false, false, false));
|
|
} else {
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled HS SV output: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitGsSystemValueStore(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask,
|
|
const DxbcRegisterValue& value) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::Position:
|
|
case DxbcSystemValue::CullDistance:
|
|
case DxbcSystemValue::ClipDistance:
|
|
emitVsSystemValueStore(sv, mask, value);
|
|
break;
|
|
|
|
case DxbcSystemValue::RenderTargetId: {
|
|
if (m_gs.builtinLayer == 0) {
|
|
m_gs.builtinLayer = emitNewBuiltinVariable({
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassOutput },
|
|
spv::BuiltInLayer,
|
|
"gs_layer");
|
|
}
|
|
|
|
DxbcRegisterPointer ptr;
|
|
ptr.type.ctype = DxbcScalarType::Uint32;
|
|
ptr.type.ccount = 1;
|
|
ptr.id = m_gs.builtinLayer;
|
|
|
|
emitValueStore(
|
|
ptr, emitRegisterExtract(value, mask),
|
|
DxbcRegMask(true, false, false, false));
|
|
} break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled GS SV output: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDsSystemValueStore(
|
|
DxbcSystemValue sv,
|
|
DxbcRegMask mask,
|
|
const DxbcRegisterValue& value) {
|
|
switch (sv) {
|
|
case DxbcSystemValue::Position:
|
|
case DxbcSystemValue::CullDistance:
|
|
case DxbcSystemValue::ClipDistance:
|
|
emitVsSystemValueStore(sv, mask, value);
|
|
break;
|
|
|
|
default:
|
|
Logger::warn(str::format(
|
|
"DxbcCompiler: Unhandled DS SV output: ", sv));
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitClipCullStore(
|
|
DxbcSystemValue sv,
|
|
uint32_t dstArray) {
|
|
uint32_t offset = 0;
|
|
|
|
if (dstArray == 0)
|
|
return;
|
|
|
|
for (auto e = m_osgn->begin(); e != m_osgn->end(); e++) {
|
|
if (e->systemValue == sv) {
|
|
DxbcRegisterPointer srcPtr;
|
|
srcPtr.type = { DxbcScalarType::Float32, 4 };
|
|
srcPtr.id = m_oRegs.at(e->registerId);
|
|
|
|
DxbcRegisterValue srcValue = emitValueLoad(srcPtr);
|
|
|
|
for (uint32_t i = 0; i < 4; i++) {
|
|
if (e->componentMask[i]) {
|
|
uint32_t offsetId = m_module.consti32(offset++);
|
|
|
|
DxbcRegisterValue component = emitRegisterExtract(
|
|
srcValue, DxbcRegMask::select(i));
|
|
|
|
DxbcRegisterPointer dstPtr;
|
|
dstPtr.type = { DxbcScalarType::Float32, 1 };
|
|
dstPtr.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(dstPtr.type),
|
|
spv::StorageClassOutput),
|
|
dstArray, 1, &offsetId);
|
|
|
|
emitValueStore(dstPtr, component,
|
|
DxbcRegMask(true, false, false, false));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitClipCullLoad(
|
|
DxbcSystemValue sv,
|
|
uint32_t srcArray) {
|
|
uint32_t offset = 0;
|
|
|
|
if (srcArray == 0)
|
|
return;
|
|
|
|
for (auto e = m_isgn->begin(); e != m_isgn->end(); e++) {
|
|
if (e->systemValue == sv) {
|
|
// Load individual components from the source array
|
|
uint32_t componentIndex = 0;
|
|
std::array<uint32_t, 4> componentIds = {{ 0, 0, 0, 0 }};
|
|
|
|
for (uint32_t i = 0; i < 4; i++) {
|
|
if (e->componentMask[i]) {
|
|
uint32_t offsetId = m_module.consti32(offset++);
|
|
|
|
DxbcRegisterPointer srcPtr;
|
|
srcPtr.type = { DxbcScalarType::Float32, 1 };
|
|
srcPtr.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(srcPtr.type),
|
|
spv::StorageClassInput),
|
|
srcArray, 1, &offsetId);
|
|
|
|
componentIds[componentIndex++]
|
|
= emitValueLoad(srcPtr).id;
|
|
}
|
|
}
|
|
|
|
// Put everything into one vector
|
|
DxbcRegisterValue dstValue;
|
|
dstValue.type = { DxbcScalarType::Float32, componentIndex };
|
|
dstValue.id = componentIds[0];
|
|
|
|
if (componentIndex > 1) {
|
|
dstValue.id = m_module.opCompositeConstruct(
|
|
getVectorTypeId(dstValue.type),
|
|
componentIndex, componentIds.data());
|
|
}
|
|
|
|
// Store vector to the input array
|
|
uint32_t registerId = m_module.consti32(e->registerId);
|
|
|
|
DxbcRegisterPointer dstInput;
|
|
dstInput.type = { DxbcScalarType::Float32, 4 };
|
|
dstInput.id = m_module.opAccessChain(
|
|
m_module.defPointerType(
|
|
getVectorTypeId(dstInput.type),
|
|
spv::StorageClassPrivate),
|
|
m_vArray, 1, ®isterId);
|
|
|
|
emitValueStore(dstInput, dstValue, e->componentMask);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitInit() {
|
|
// Set up common capabilities for all shaders
|
|
m_module.enableCapability(spv::CapabilityShader);
|
|
m_module.enableCapability(spv::CapabilityImageQuery);
|
|
|
|
// Initialize the shader module with capabilities
|
|
// etc. Each shader type has its own peculiarities.
|
|
switch (m_version.type()) {
|
|
case DxbcProgramType::VertexShader: emitVsInit(); break;
|
|
case DxbcProgramType::HullShader: emitHsInit(); break;
|
|
case DxbcProgramType::DomainShader: emitDsInit(); break;
|
|
case DxbcProgramType::GeometryShader: emitGsInit(); break;
|
|
case DxbcProgramType::PixelShader: emitPsInit(); break;
|
|
case DxbcProgramType::ComputeShader: emitCsInit(); break;
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitMainFunctionBegin() {
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_entryPointId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitMainFunctionEnd() {
|
|
m_module.opReturn();
|
|
m_module.functionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVsInit() {
|
|
m_module.enableCapability(spv::CapabilityClipDistance);
|
|
m_module.enableCapability(spv::CapabilityCullDistance);
|
|
m_module.enableCapability(spv::CapabilityDrawParameters);
|
|
|
|
m_module.enableExtension("SPV_KHR_shader_draw_parameters");
|
|
|
|
// Declare the per-vertex output block. This is where
|
|
// the vertex shader will write the vertex position.
|
|
const uint32_t perVertexStruct = this->getPerVertexBlockId();
|
|
const uint32_t perVertexPointer = m_module.defPointerType(
|
|
perVertexStruct, spv::StorageClassOutput);
|
|
|
|
m_perVertexOut = m_module.newVar(
|
|
perVertexPointer, spv::StorageClassOutput);
|
|
m_entryPointInterfaces.push_back(m_perVertexOut);
|
|
m_module.setDebugName(m_perVertexOut, "vs_vertex_out");
|
|
|
|
// Standard input array
|
|
emitDclInputArray(0);
|
|
|
|
// Cull/clip distances as outputs
|
|
m_clipDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numClipPlanes,
|
|
spv::BuiltInClipDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
m_cullDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numCullPlanes,
|
|
spv::BuiltInCullDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
// Main function of the vertex shader
|
|
m_vs.functionId = m_module.allocateId();
|
|
m_module.setDebugName(m_vs.functionId, "vs_main");
|
|
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_vs.functionId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsInit() {
|
|
m_module.enableCapability(spv::CapabilityTessellation);
|
|
m_module.enableCapability(spv::CapabilityClipDistance);
|
|
m_module.enableCapability(spv::CapabilityCullDistance);
|
|
|
|
m_hs.builtinInvocationId = emitNewBuiltinVariable(
|
|
DxbcRegisterInfo {
|
|
{ DxbcScalarType::Uint32, 1, 0 },
|
|
spv::StorageClassInput },
|
|
spv::BuiltInInvocationId,
|
|
"vOutputControlPointId");
|
|
|
|
m_hs.builtinTessLevelOuter = emitBuiltinTessLevelOuter(spv::StorageClassOutput);
|
|
m_hs.builtinTessLevelInner = emitBuiltinTessLevelInner(spv::StorageClassOutput);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDsInit() {
|
|
m_module.enableCapability(spv::CapabilityTessellation);
|
|
m_module.enableCapability(spv::CapabilityClipDistance);
|
|
m_module.enableCapability(spv::CapabilityCullDistance);
|
|
|
|
m_ds.builtinTessLevelOuter = emitBuiltinTessLevelOuter(spv::StorageClassInput);
|
|
m_ds.builtinTessLevelInner = emitBuiltinTessLevelInner(spv::StorageClassInput);
|
|
|
|
// Declare the per-vertex output block
|
|
const uint32_t perVertexStruct = this->getPerVertexBlockId();
|
|
const uint32_t perVertexPointer = m_module.defPointerType(
|
|
perVertexStruct, spv::StorageClassOutput);
|
|
|
|
// Cull/clip distances as outputs
|
|
m_clipDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numClipPlanes,
|
|
spv::BuiltInClipDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
m_cullDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numCullPlanes,
|
|
spv::BuiltInCullDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
m_perVertexOut = m_module.newVar(
|
|
perVertexPointer, spv::StorageClassOutput);
|
|
m_entryPointInterfaces.push_back(m_perVertexOut);
|
|
m_module.setDebugName(m_perVertexOut, "ds_vertex_out");
|
|
|
|
// Main function of the domain shader
|
|
m_ds.functionId = m_module.allocateId();
|
|
m_module.setDebugName(m_ds.functionId, "ds_main");
|
|
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_ds.functionId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitGsInit() {
|
|
m_module.enableCapability(spv::CapabilityGeometry);
|
|
m_module.enableCapability(spv::CapabilityClipDistance);
|
|
m_module.enableCapability(spv::CapabilityCullDistance);
|
|
|
|
// Declare the per-vertex output block. Outputs are not
|
|
// declared as arrays, instead they will be flushed when
|
|
// calling EmitVertex.
|
|
const uint32_t perVertexStruct = this->getPerVertexBlockId();
|
|
const uint32_t perVertexPointer = m_module.defPointerType(
|
|
perVertexStruct, spv::StorageClassOutput);
|
|
|
|
m_perVertexOut = m_module.newVar(
|
|
perVertexPointer, spv::StorageClassOutput);
|
|
m_entryPointInterfaces.push_back(m_perVertexOut);
|
|
m_module.setDebugName(m_perVertexOut, "gs_vertex_out");
|
|
|
|
// Cull/clip distances as outputs
|
|
m_clipDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numClipPlanes,
|
|
spv::BuiltInClipDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
m_cullDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullOut.numCullPlanes,
|
|
spv::BuiltInCullDistance,
|
|
spv::StorageClassOutput);
|
|
|
|
// Main function of the vertex shader
|
|
m_gs.functionId = m_module.allocateId();
|
|
m_module.setDebugName(m_gs.functionId, "gs_main");
|
|
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_gs.functionId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitPsInit() {
|
|
m_module.enableCapability(spv::CapabilityDerivativeControl);
|
|
m_module.enableCapability(spv::CapabilityInterpolationFunction);
|
|
|
|
m_module.setExecutionMode(m_entryPointId,
|
|
spv::ExecutionModeOriginUpperLeft);
|
|
|
|
// Declare pixel shader outputs. According to the Vulkan
|
|
// documentation, they are required to match the type of
|
|
// the render target.
|
|
for (auto e = m_osgn->begin(); e != m_osgn->end(); e++) {
|
|
if (e->systemValue == DxbcSystemValue::None
|
|
&& e->registerId != 0xFFFFFFFF /* depth */) {
|
|
DxbcRegisterInfo info;
|
|
info.type.ctype = e->componentType;
|
|
info.type.ccount = e->componentMask.popCount();
|
|
info.type.alength = 0;
|
|
info.sclass = spv::StorageClassOutput;
|
|
|
|
const uint32_t varId = emitNewVariable(info);
|
|
|
|
m_module.decorateLocation(varId, e->registerId);
|
|
m_module.setDebugName(varId, str::format("o", e->registerId).c_str());
|
|
m_entryPointInterfaces.push_back(varId);
|
|
|
|
m_oRegs.at(e->registerId) = varId;
|
|
m_ps.oTypes.at(e->registerId).ctype = info.type.ctype;
|
|
m_ps.oTypes.at(e->registerId).ccount = info.type.ccount;
|
|
}
|
|
}
|
|
|
|
// Standard input array
|
|
emitDclInputArray(0);
|
|
|
|
// Cull/clip distances as inputs
|
|
m_clipDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullIn.numClipPlanes,
|
|
spv::BuiltInClipDistance,
|
|
spv::StorageClassInput);
|
|
|
|
m_cullDistances = emitDclClipCullDistanceArray(
|
|
m_analysis->clipCullIn.numCullPlanes,
|
|
spv::BuiltInCullDistance,
|
|
spv::StorageClassInput);
|
|
|
|
// Main function of the pixel shader
|
|
m_ps.functionId = m_module.allocateId();
|
|
m_module.setDebugName(m_ps.functionId, "ps_main");
|
|
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_ps.functionId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitCsInit() {
|
|
// Main function of the compute shader
|
|
m_cs.functionId = m_module.allocateId();
|
|
m_module.setDebugName(m_cs.functionId, "cs_main");
|
|
|
|
m_module.functionBegin(
|
|
m_module.defVoidType(),
|
|
m_cs.functionId,
|
|
m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr),
|
|
spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitVsFinalize() {
|
|
this->emitMainFunctionBegin();
|
|
this->emitInputSetup();
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
m_vs.functionId, 0, nullptr);
|
|
this->emitOutputSetup();
|
|
this->emitClipCullStore(DxbcSystemValue::ClipDistance, m_clipDistances);
|
|
this->emitClipCullStore(DxbcSystemValue::CullDistance, m_cullDistances);
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsFinalize() {
|
|
if (m_hs.cpPhase.functionId == 0)
|
|
m_hs.cpPhase = this->emitNewHullShaderPassthroughPhase();
|
|
|
|
// Control point phase
|
|
this->emitMainFunctionBegin();
|
|
this->emitInputSetup(m_hs.vertexCountIn);
|
|
this->emitHsControlPointPhase(m_hs.cpPhase);
|
|
this->emitHsPhaseBarrier();
|
|
|
|
// Fork/join phases. We cannot run this in parallel
|
|
// because synchronizing per-patch outputs does not
|
|
// work. We don't need to synchronize after this.
|
|
this->emitHsInvocationBlockBegin(1);
|
|
|
|
for (const auto& phase : m_hs.forkPhases)
|
|
this->emitHsForkJoinPhase(phase);
|
|
|
|
for (const auto& phase : m_hs.joinPhases)
|
|
this->emitHsForkJoinPhase(phase);
|
|
|
|
this->emitHsInvocationBlockEnd();
|
|
this->emitHsPhaseBarrier();
|
|
|
|
// Output setup phase
|
|
this->emitHsInvocationBlockBegin(1);
|
|
this->emitOutputSetup();
|
|
this->emitHsInvocationBlockEnd();
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDsFinalize() {
|
|
this->emitMainFunctionBegin();
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
m_ds.functionId, 0, nullptr);
|
|
this->emitOutputSetup();
|
|
this->emitClipCullStore(DxbcSystemValue::ClipDistance, m_clipDistances);
|
|
this->emitClipCullStore(DxbcSystemValue::CullDistance, m_cullDistances);
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitGsFinalize() {
|
|
this->emitMainFunctionBegin();
|
|
this->emitInputSetup(
|
|
primitiveVertexCount(m_gs.inputPrimitive));
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
m_gs.functionId, 0, nullptr);
|
|
// No output setup at this point as that was
|
|
// already done during the EmitVertex step
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitPsFinalize() {
|
|
this->emitMainFunctionBegin();
|
|
this->emitInputSetup();
|
|
this->emitClipCullLoad(DxbcSystemValue::ClipDistance, m_clipDistances);
|
|
this->emitClipCullLoad(DxbcSystemValue::CullDistance, m_cullDistances);
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
m_ps.functionId, 0, nullptr);
|
|
this->emitOutputSetup();
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitCsFinalize() {
|
|
this->emitMainFunctionBegin();
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
m_cs.functionId, 0, nullptr);
|
|
this->emitMainFunctionEnd();
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsControlPointPhase(
|
|
const DxbcCompilerHsControlPointPhase& phase) {
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
phase.functionId, 0, nullptr);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsForkJoinPhase(
|
|
const DxbcCompilerHsForkJoinPhase& phase) {
|
|
for (uint32_t i = 0; i < phase.instanceCount; i++) {
|
|
const uint32_t instanceId = m_module.constu32(i);
|
|
|
|
m_module.opFunctionCall(
|
|
m_module.defVoidType(),
|
|
phase.functionId, 1, &instanceId);
|
|
}
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclInputArray(uint32_t vertexCount) {
|
|
DxbcArrayType info;
|
|
info.ctype = DxbcScalarType::Float32;
|
|
info.ccount = 4;
|
|
info.alength = DxbcMaxInterfaceRegs;
|
|
|
|
// Define the array type. This will be two-dimensional
|
|
// in some shaders, with the outer index representing
|
|
// the vertex ID within an invocation.
|
|
uint32_t arrayTypeId = getArrayTypeId(info);
|
|
|
|
if (vertexCount != 0) {
|
|
arrayTypeId = m_module.defArrayType(
|
|
arrayTypeId, m_module.constu32(vertexCount));
|
|
}
|
|
|
|
// Define the actual variable. Note that this is private
|
|
// because we will copy input registers and some system
|
|
// variables to the array during the setup phase.
|
|
const uint32_t ptrTypeId = m_module.defPointerType(
|
|
arrayTypeId, spv::StorageClassPrivate);
|
|
|
|
const uint32_t varId = m_module.newVar(
|
|
ptrTypeId, spv::StorageClassPrivate);
|
|
|
|
m_module.setDebugName(varId, "shader_in");
|
|
m_vArray = varId;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitDclInputPerVertex(
|
|
uint32_t vertexCount,
|
|
const char* varName) {
|
|
uint32_t typeId = getPerVertexBlockId();
|
|
|
|
if (vertexCount != 0) {
|
|
typeId = m_module.defArrayType(typeId,
|
|
m_module.constu32(vertexCount));
|
|
}
|
|
|
|
const uint32_t ptrTypeId = m_module.defPointerType(
|
|
typeId, spv::StorageClassInput);
|
|
|
|
m_perVertexIn = m_module.newVar(
|
|
ptrTypeId, spv::StorageClassInput);
|
|
m_module.setDebugName(m_perVertexIn, varName);
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitDclClipCullDistanceArray(
|
|
uint32_t length,
|
|
spv::BuiltIn builtIn,
|
|
spv::StorageClass storageClass) {
|
|
if (length == 0)
|
|
return 0;
|
|
|
|
uint32_t t_f32 = m_module.defFloatType(32);
|
|
uint32_t t_arr = m_module.defArrayType(t_f32, m_module.constu32(length));
|
|
uint32_t t_ptr = m_module.defPointerType(t_arr, storageClass);
|
|
uint32_t varId = m_module.newVar(t_ptr, storageClass);
|
|
|
|
m_module.decorateBuiltIn(varId, builtIn);
|
|
m_module.setDebugName(varId,
|
|
builtIn == spv::BuiltInClipDistance
|
|
? "clip_distances"
|
|
: "cull_distances");
|
|
|
|
m_entryPointInterfaces.push_back(varId);
|
|
return varId;
|
|
}
|
|
|
|
|
|
DxbcCompilerHsControlPointPhase DxbcCompiler::emitNewHullShaderControlPointPhase() {
|
|
uint32_t funTypeId = m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr);
|
|
|
|
uint32_t funId = m_module.allocateId();
|
|
|
|
m_module.functionBegin(m_module.defVoidType(),
|
|
funId, funTypeId, spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
|
|
DxbcCompilerHsControlPointPhase result;
|
|
result.functionId = funId;
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcCompilerHsControlPointPhase DxbcCompiler::emitNewHullShaderPassthroughPhase() {
|
|
uint32_t funTypeId = m_module.defFunctionType(
|
|
m_module.defVoidType(), 0, nullptr);
|
|
|
|
// Begin passthrough function
|
|
uint32_t funId = m_module.allocateId();
|
|
m_module.setDebugName(funId, "hs_passthrough");
|
|
|
|
m_module.functionBegin(m_module.defVoidType(),
|
|
funId, funTypeId, spv::FunctionControlMaskNone);
|
|
m_module.opLabel(m_module.allocateId());
|
|
|
|
// We'll basically copy each input variable to the corresponding
|
|
// output, using the shader's invocation ID as the array index.
|
|
const uint32_t invocationId = m_module.opLoad(
|
|
getScalarTypeId(DxbcScalarType::Uint32),
|
|
m_hs.builtinInvocationId);
|
|
|
|
for (auto i = m_isgn->begin(); i != m_isgn->end(); i++) {
|
|
this->emitDclInput(
|
|
i->registerId, m_hs.vertexCountIn,
|
|
i->componentMask,
|
|
DxbcSystemValue::None,
|
|
DxbcInterpolationMode::Undefined);
|
|
|
|
// Vector type index
|
|
uint32_t vecTypeId = getVectorTypeId({ DxbcScalarType::Float32, 4 });
|
|
|
|
uint32_t dstPtrTypeId = m_module.defPointerType(vecTypeId, spv::StorageClassOutput);
|
|
uint32_t srcPtrTypeId = m_module.defPointerType(vecTypeId, spv::StorageClassInput);
|
|
|
|
const std::array<uint32_t, 2> dstIndices
|
|
= {{ invocationId, m_module.constu32(i->registerId) }};
|
|
|
|
uint32_t dstPtr = m_module.opAccessChain(
|
|
dstPtrTypeId, m_hs.outputPerVertex,
|
|
dstIndices.size(), dstIndices.data());
|
|
|
|
uint32_t srcPtr = m_module.opAccessChain(
|
|
srcPtrTypeId, m_vRegs.at(i->registerId),
|
|
1, &invocationId);
|
|
|
|
m_module.opStore(dstPtr,
|
|
m_module.opLoad(vecTypeId, srcPtr));
|
|
}
|
|
|
|
// End function
|
|
m_module.opReturn();
|
|
m_module.functionEnd();
|
|
|
|
DxbcCompilerHsControlPointPhase result;
|
|
result.functionId = funId;
|
|
return result;
|
|
}
|
|
|
|
|
|
DxbcCompilerHsForkJoinPhase DxbcCompiler::emitNewHullShaderForkJoinPhase() {
|
|
uint32_t argTypeId = m_module.defIntType(32, 0);
|
|
uint32_t funTypeId = m_module.defFunctionType(
|
|
m_module.defVoidType(), 1, &argTypeId);
|
|
|
|
uint32_t funId = m_module.allocateId();
|
|
|
|
m_module.functionBegin(m_module.defVoidType(),
|
|
funId, funTypeId, spv::FunctionControlMaskNone);
|
|
|
|
uint32_t argId = m_module.functionParameter(argTypeId);
|
|
m_module.opLabel(m_module.allocateId());
|
|
|
|
DxbcCompilerHsForkJoinPhase result;
|
|
result.functionId = funId;
|
|
result.instanceId = argId;
|
|
return result;
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsPhaseBarrier() {
|
|
uint32_t exeScopeId = m_module.constu32(spv::ScopeWorkgroup);
|
|
uint32_t memScopeId = m_module.constu32(spv::ScopeInvocation);
|
|
uint32_t semanticId = m_module.constu32(spv::MemorySemanticsMaskNone);
|
|
|
|
m_module.opControlBarrier(exeScopeId, memScopeId, semanticId);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsInvocationBlockBegin(uint32_t count) {
|
|
uint32_t invocationId = m_module.opLoad(
|
|
getScalarTypeId(DxbcScalarType::Uint32),
|
|
m_hs.builtinInvocationId);
|
|
|
|
uint32_t condition = m_module.opULessThan(
|
|
m_module.defBoolType(), invocationId,
|
|
m_module.constu32(count));
|
|
|
|
m_hs.invocationBlockBegin = m_module.allocateId();
|
|
m_hs.invocationBlockEnd = m_module.allocateId();
|
|
|
|
m_module.opSelectionMerge(
|
|
m_hs.invocationBlockEnd,
|
|
spv::SelectionControlMaskNone);
|
|
|
|
m_module.opBranchConditional(
|
|
condition,
|
|
m_hs.invocationBlockBegin,
|
|
m_hs.invocationBlockEnd);
|
|
|
|
m_module.opLabel(
|
|
m_hs.invocationBlockBegin);
|
|
}
|
|
|
|
|
|
void DxbcCompiler::emitHsInvocationBlockEnd() {
|
|
m_module.opBranch (m_hs.invocationBlockEnd);
|
|
m_module.opLabel (m_hs.invocationBlockEnd);
|
|
|
|
m_hs.invocationBlockBegin = 0;
|
|
m_hs.invocationBlockEnd = 0;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitTessInterfacePerPatch(spv::StorageClass storageClass) {
|
|
const bool isInput = storageClass == spv::StorageClassInput;
|
|
|
|
uint32_t vecType = m_module.defVectorType (m_module.defFloatType(32), 4);
|
|
uint32_t arrType = m_module.defArrayType (vecType, m_module.constu32(32));
|
|
uint32_t ptrType = m_module.defPointerType(arrType, storageClass);
|
|
uint32_t varId = m_module.newVar (ptrType, storageClass);
|
|
|
|
m_module.setDebugName (varId, isInput ? "vPatch" : "oPatch");
|
|
m_module.decorate (varId, spv::DecorationPatch);
|
|
m_module.decorateLocation (varId, 0);
|
|
|
|
m_entryPointInterfaces.push_back(varId);
|
|
return varId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitTessInterfacePerVertex(spv::StorageClass storageClass, uint32_t vertexCount) {
|
|
const bool isInput = storageClass == spv::StorageClassInput;
|
|
|
|
uint32_t vecType = m_module.defVectorType (m_module.defFloatType(32), 4);
|
|
uint32_t arrTypeInner = m_module.defArrayType (vecType, m_module.constu32(32));
|
|
uint32_t arrTypeOuter = m_module.defArrayType (arrTypeInner, m_module.constu32(vertexCount));
|
|
uint32_t ptrType = m_module.defPointerType(arrTypeOuter, storageClass);
|
|
uint32_t varId = m_module.newVar (ptrType, storageClass);
|
|
|
|
m_module.setDebugName (varId, isInput ? "vVertex" : "oVertex");
|
|
m_module.decorateLocation (varId, 32);
|
|
|
|
m_entryPointInterfaces.push_back(varId);
|
|
return varId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitSamplePosArray() {
|
|
const std::array<uint32_t, 32> samplePosVectors = {{
|
|
// Invalid sample count / unbound resource
|
|
m_module.constvec4f32(0.0f, 0.0f, 0.0f, 0.0f),
|
|
// VK_SAMPLE_COUNT_1_BIT
|
|
m_module.constvec4f32(0.5f, 0.5f, 0.0f, 0.0f),
|
|
// VK_SAMPLE_COUNT_2_BIT
|
|
m_module.constvec4f32(0.25f, 0.25f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.75f, 0.75f, 0.0f, 0.0f),
|
|
// VK_SAMPLE_COUNT_4_BIT
|
|
m_module.constvec4f32(0.375f, 0.125f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.785f, 0.375f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.125f, 0.625f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.625f, 0.875f, 0.0f, 0.0f),
|
|
// VK_SAMPLE_COUNT_8_BIT
|
|
m_module.constvec4f32(0.5625f, 0.3125f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.4375f, 0.6875f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.8125f, 0.5625f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.3125f, 0.1875f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.1875f, 0.8125f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.0625f, 0.4375f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.6875f, 0.9375f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.9375f, 0.0625f, 0.0f, 0.0f),
|
|
// VK_SAMPLE_COUNT_16_BIT
|
|
m_module.constvec4f32(0.5625f, 0.5625f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.4375f, 0.3125f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.3125f, 0.6250f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.7500f, 0.4375f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.1875f, 0.3750f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.6250f, 0.8125f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.8125f, 0.6875f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.6875f, 0.1875f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.3750f, 0.8750f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.5000f, 0.0625f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.2500f, 0.1250f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.1250f, 0.7500f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.0000f, 0.5000f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.9375f, 0.2500f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.8750f, 0.9375f, 0.0f, 0.0f),
|
|
m_module.constvec4f32(0.0625f, 0.0000f, 0.0f, 0.0f),
|
|
}};
|
|
|
|
uint32_t arrayTypeId = getArrayTypeId({
|
|
DxbcScalarType::Float32, 4,
|
|
static_cast<uint32_t>(samplePosVectors.size()) });
|
|
|
|
uint32_t samplePosArray = m_module.constComposite(
|
|
arrayTypeId,
|
|
samplePosVectors.size(),
|
|
samplePosVectors.data());
|
|
|
|
uint32_t varId = m_module.newVarInit(
|
|
m_module.defPointerType(arrayTypeId, spv::StorageClassPrivate),
|
|
spv::StorageClassPrivate, samplePosArray);
|
|
|
|
m_module.setDebugName(varId, "g_sample_pos");
|
|
return varId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitNewVariable(const DxbcRegisterInfo& info) {
|
|
const uint32_t ptrTypeId = this->getPointerTypeId(info);
|
|
return m_module.newVar(ptrTypeId, info.sclass);
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitNewBuiltinVariable(
|
|
const DxbcRegisterInfo& info,
|
|
spv::BuiltIn builtIn,
|
|
const char* name) {
|
|
const uint32_t varId = emitNewVariable(info);
|
|
|
|
m_module.decorateBuiltIn(varId, builtIn);
|
|
m_module.setDebugName(varId, name);
|
|
|
|
m_entryPointInterfaces.push_back(varId);
|
|
return varId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitBuiltinTessLevelOuter(spv::StorageClass storageClass) {
|
|
uint32_t id = emitNewBuiltinVariable(
|
|
DxbcRegisterInfo {
|
|
{ DxbcScalarType::Float32, 0, 4 },
|
|
storageClass },
|
|
spv::BuiltInTessLevelOuter,
|
|
"bTessLevelOuter");
|
|
|
|
m_module.decorate(id, spv::DecorationPatch);
|
|
return id;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::emitBuiltinTessLevelInner(spv::StorageClass storageClass) {
|
|
uint32_t id = emitNewBuiltinVariable(
|
|
DxbcRegisterInfo {
|
|
{ DxbcScalarType::Float32, 0, 2 },
|
|
storageClass },
|
|
spv::BuiltInTessLevelInner,
|
|
"bTessLevelInner");
|
|
|
|
m_module.decorate(id, spv::DecorationPatch);
|
|
return id;
|
|
}
|
|
|
|
|
|
DxbcCfgBlock* DxbcCompiler::cfgFindBlock(
|
|
const std::initializer_list<DxbcCfgBlockType>& types) {
|
|
for (auto cur = m_controlFlowBlocks.rbegin();
|
|
cur != m_controlFlowBlocks.rend(); cur++) {
|
|
for (auto type : types) {
|
|
if (cur->type == type)
|
|
return &(*cur);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
DxbcBufferInfo DxbcCompiler::getBufferInfo(const DxbcRegister& reg) {
|
|
const uint32_t registerId = reg.idx[0].offset;
|
|
|
|
switch (reg.type) {
|
|
case DxbcOperandType::Resource: {
|
|
DxbcBufferInfo result;
|
|
result.image = m_textures.at(registerId).imageInfo;
|
|
result.stype = m_textures.at(registerId).sampledType;
|
|
result.type = m_textures.at(registerId).type;
|
|
result.typeId = m_textures.at(registerId).imageTypeId;
|
|
result.varId = m_textures.at(registerId).varId;
|
|
result.specId = m_textures.at(registerId).specId;
|
|
result.stride = m_textures.at(registerId).structStride;
|
|
return result;
|
|
} break;
|
|
|
|
case DxbcOperandType::UnorderedAccessView: {
|
|
DxbcBufferInfo result;
|
|
result.image = m_uavs.at(registerId).imageInfo;
|
|
result.stype = m_uavs.at(registerId).sampledType;
|
|
result.type = m_uavs.at(registerId).type;
|
|
result.typeId = m_uavs.at(registerId).imageTypeId;
|
|
result.varId = m_uavs.at(registerId).varId;
|
|
result.specId = m_uavs.at(registerId).specId;
|
|
result.stride = m_uavs.at(registerId).structStride;
|
|
return result;
|
|
} break;
|
|
|
|
case DxbcOperandType::ThreadGroupSharedMemory: {
|
|
DxbcBufferInfo result;
|
|
result.image = { spv::DimBuffer, 0, 0, 0 };
|
|
result.stype = DxbcScalarType::Uint32;
|
|
result.type = m_gRegs.at(registerId).type;
|
|
result.typeId = m_module.defPointerType(
|
|
getScalarTypeId(DxbcScalarType::Uint32),
|
|
spv::StorageClassWorkgroup);
|
|
result.varId = m_gRegs.at(registerId).varId;
|
|
result.specId = 0;
|
|
result.stride = m_gRegs.at(registerId).elementStride;
|
|
return result;
|
|
} break;
|
|
|
|
default:
|
|
throw DxvkError(str::format("DxbcCompiler: Invalid operand type for buffer: ", reg.type));
|
|
}
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getTexLayerDim(const DxbcImageInfo& imageType) const {
|
|
switch (imageType.dim) {
|
|
case spv::DimBuffer: return 1;
|
|
case spv::Dim1D: return 1;
|
|
case spv::Dim2D: return 2;
|
|
case spv::Dim3D: return 3;
|
|
case spv::DimCube: return 3;
|
|
default: throw DxvkError("DxbcCompiler: getTexLayerDim: Unsupported image dimension");
|
|
}
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getTexCoordDim(const DxbcImageInfo& imageType) const {
|
|
return getTexLayerDim(imageType) + imageType.array;
|
|
}
|
|
|
|
|
|
DxbcRegMask DxbcCompiler::getTexCoordMask(const DxbcImageInfo& imageType) const {
|
|
return DxbcRegMask::firstN(getTexCoordDim(imageType));
|
|
}
|
|
|
|
|
|
DxbcVectorType DxbcCompiler::getInputRegType(uint32_t regIdx) const {
|
|
DxbcVectorType result;
|
|
result.ctype = DxbcScalarType::Float32;
|
|
result.ccount = 4;
|
|
|
|
// Vertex shader inputs must match the type of the input layout
|
|
if (m_version.type() == DxbcProgramType::VertexShader) {
|
|
const DxbcSgnEntry* entry = m_isgn->findByRegister(regIdx);
|
|
|
|
if (entry != nullptr)
|
|
result.ctype = entry->componentType;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
VkImageViewType DxbcCompiler::getViewType(DxbcResourceDim dim) const {
|
|
switch (dim) {
|
|
default:
|
|
case DxbcResourceDim::Unknown:
|
|
case DxbcResourceDim::Buffer:
|
|
case DxbcResourceDim::RawBuffer:
|
|
case DxbcResourceDim::StructuredBuffer: return VK_IMAGE_VIEW_TYPE_MAX_ENUM;
|
|
case DxbcResourceDim::Texture1D: return VK_IMAGE_VIEW_TYPE_1D;
|
|
case DxbcResourceDim::Texture1DArr: return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
|
|
case DxbcResourceDim::Texture2D: return VK_IMAGE_VIEW_TYPE_2D;
|
|
case DxbcResourceDim::Texture2DMs: return VK_IMAGE_VIEW_TYPE_2D;
|
|
case DxbcResourceDim::Texture2DArr: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
|
case DxbcResourceDim::Texture2DMsArr: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
|
case DxbcResourceDim::TextureCube: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
|
|
case DxbcResourceDim::TextureCubeArr: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
|
|
case DxbcResourceDim::Texture3D: return VK_IMAGE_VIEW_TYPE_3D;
|
|
}
|
|
}
|
|
|
|
|
|
spv::ImageFormat DxbcCompiler::getScalarImageFormat(DxbcScalarType type) const {
|
|
switch (type) {
|
|
case DxbcScalarType::Float32: return spv::ImageFormatR32f;
|
|
case DxbcScalarType::Sint32: return spv::ImageFormatR32i;
|
|
case DxbcScalarType::Uint32: return spv::ImageFormatR32ui;
|
|
default: throw DxvkError("DxbcCompiler: Unhandled scalar resource type");
|
|
}
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getScalarTypeId(DxbcScalarType type) {
|
|
switch (type) {
|
|
case DxbcScalarType::Uint32: return m_module.defIntType(32, 0);
|
|
case DxbcScalarType::Uint64: return m_module.defIntType(64, 0);
|
|
case DxbcScalarType::Sint32: return m_module.defIntType(32, 1);
|
|
case DxbcScalarType::Sint64: return m_module.defIntType(64, 1);
|
|
case DxbcScalarType::Float32: return m_module.defFloatType(32);
|
|
case DxbcScalarType::Float64: return m_module.defFloatType(64);
|
|
case DxbcScalarType::Bool: return m_module.defBoolType();
|
|
}
|
|
|
|
throw DxvkError("DxbcCompiler: Invalid scalar type");
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getVectorTypeId(const DxbcVectorType& type) {
|
|
uint32_t typeId = this->getScalarTypeId(type.ctype);
|
|
|
|
if (type.ccount > 1)
|
|
typeId = m_module.defVectorType(typeId, type.ccount);
|
|
|
|
return typeId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getArrayTypeId(const DxbcArrayType& type) {
|
|
DxbcVectorType vtype;
|
|
vtype.ctype = type.ctype;
|
|
vtype.ccount = type.ccount;
|
|
|
|
uint32_t typeId = this->getVectorTypeId(vtype);
|
|
|
|
if (type.alength != 0) {
|
|
typeId = m_module.defArrayType(typeId,
|
|
m_module.constu32(type.alength));
|
|
}
|
|
|
|
return typeId;
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getPointerTypeId(const DxbcRegisterInfo& type) {
|
|
return m_module.defPointerType(
|
|
this->getArrayTypeId(type.type),
|
|
type.sclass);
|
|
}
|
|
|
|
|
|
uint32_t DxbcCompiler::getPerVertexBlockId() {
|
|
uint32_t t_f32 = m_module.defFloatType(32);
|
|
uint32_t t_f32_v4 = m_module.defVectorType(t_f32, 4);
|
|
// uint32_t t_f32_a4 = m_module.defArrayType(t_f32, m_module.constu32(4));
|
|
|
|
std::array<uint32_t, 1> members;
|
|
members[PerVertex_Position] = t_f32_v4;
|
|
// members[PerVertex_CullDist] = t_f32_a4;
|
|
// members[PerVertex_ClipDist] = t_f32_a4;
|
|
|
|
uint32_t typeId = m_module.defStructTypeUnique(
|
|
members.size(), members.data());
|
|
|
|
m_module.memberDecorateBuiltIn(typeId, PerVertex_Position, spv::BuiltInPosition);
|
|
// m_module.memberDecorateBuiltIn(typeId, PerVertex_CullDist, spv::BuiltInCullDistance);
|
|
// m_module.memberDecorateBuiltIn(typeId, PerVertex_ClipDist, spv::BuiltInClipDistance);
|
|
m_module.decorateBlock(typeId);
|
|
|
|
m_module.setDebugName(typeId, "s_per_vertex");
|
|
m_module.setDebugMemberName(typeId, PerVertex_Position, "position");
|
|
// m_module.setDebugMemberName(typeId, PerVertex_CullDist, "cull_dist");
|
|
// m_module.setDebugMemberName(typeId, PerVertex_ClipDist, "clip_dist");
|
|
return typeId;
|
|
}
|
|
|
|
|
|
DxbcCompilerHsForkJoinPhase* DxbcCompiler::getCurrentHsForkJoinPhase() {
|
|
switch (m_hs.currPhaseType) {
|
|
case DxbcCompilerHsPhase::Fork: return &m_hs.forkPhases.at(m_hs.currPhaseId);
|
|
case DxbcCompilerHsPhase::Join: return &m_hs.joinPhases.at(m_hs.currPhaseId);
|
|
default: return nullptr;
|
|
}
|
|
}
|
|
|
|
} |