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https://github.com/doitsujin/dxvk.git
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72 lines
1.4 KiB
C++
72 lines
1.4 KiB
C++
#pragma once
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#include <dxvk_device.h>
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#include <dxvk_surface.h>
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#include <dxvk_swapchain.h>
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#include "../spirv/spirv_module.h"
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namespace dxvk {
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/**
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* \brief DXGI presenter
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*
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* Renders the back buffer from the
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* \ref DxgiSwapChain to the Vulkan
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* swap chain.
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*/
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class DxgiPresenter : public RcObject {
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public:
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DxgiPresenter(
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const Rc<DxvkDevice>& device,
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HWND window,
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UINT bufferWidth,
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UINT bufferHeight);
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~DxgiPresenter();
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/**
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* \brief Initializes back buffer image
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* \param [in] image Back buffer image
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*/
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void initBackBuffer(
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const Rc<DxvkImage>& image);
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/**
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* \brief Renders image to the screen
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* \param [in] view Source image view
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*/
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void presentImage(
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const Rc<DxvkImageView>& view);
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private:
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enum BindingIds : uint32_t {
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Sampler = 0,
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Texture = 1,
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};
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Rc<DxvkDevice> m_device;
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Rc<DxvkContext> m_context;
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Rc<DxvkSurface> m_surface;
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Rc<DxvkSwapchain> m_swapchain;
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Rc<DxvkSemaphore> m_acquireSync;
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Rc<DxvkSemaphore> m_presentSync;
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Rc<DxvkSampler> m_sampler;
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Rc<DxvkShader> createVertexShader();
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Rc<DxvkShader> createFragmentShader();
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Rc<DxvkBindingLayout> createBindingLayout();
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Rc<DxvkGraphicsPipeline> createPipeline();
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};
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}
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