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mirror of https://github.com/doitsujin/dxvk.git synced 2025-03-02 04:29:14 +01:00
Philip Rebohle b8888ffe6a
[d3d11] Don't create linearly tiled compressed images
Quantum Break uses this for texture uploads, which causes unnecessary
GPU synchronization and queue submissions when doing texture uploads.
2019-09-07 20:16:16 +02:00
..
2019-05-15 21:42:42 +02:00
2019-08-29 20:56:47 +02:00
2019-07-12 23:32:09 +02:00