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https://github.com/doitsujin/dxvk.git
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c0c1565cba
Takes me from 340 -> 460fps in A Hat in Time's main menu when CPU bound.
24 lines
385 B
C++
24 lines
385 B
C++
#pragma once
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#include <cstdint>
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namespace dxvk {
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enum D3D9SpecConstantId : uint32_t {
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AlphaCompareOp = 0,
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SamplerType = 1,
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FogEnabled = 2,
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VertexFogMode = 3,
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PixelFogMode = 4,
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PointMode = 5,
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ProjectionType = 6,
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VertexShaderBools = 7,
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PixelShaderBools = 8,
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Fetch4 = 9,
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SamplerDepthMode = 10,
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};
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} |