mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 09:23:53 +01:00
293 lines
8.9 KiB
C++
293 lines
8.9 KiB
C++
#include "d3d9_mem.h"
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#include "../util/util_string.h"
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#include "../util/util_math.h"
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#include "../util/log/log.h"
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#include "../util/util_likely.h"
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#include <utility>
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#ifdef D3D9_ALLOW_UNMAPPING
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#include <sysinfoapi.h>
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#endif
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namespace dxvk {
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#ifdef D3D9_ALLOW_UNMAPPING
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D3D9MemoryAllocator::D3D9MemoryAllocator() {
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SYSTEM_INFO sysInfo;
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GetSystemInfo(&sysInfo);
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m_allocationGranularity = sysInfo.dwAllocationGranularity;
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}
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D3D9Memory D3D9MemoryAllocator::Alloc(uint32_t Size) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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uint32_t alignedSize = align(Size, CACHE_LINE_SIZE);
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for (auto& chunk : m_chunks) {
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D3D9Memory memory = chunk->Alloc(alignedSize);
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if (memory) {
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m_usedMemory += memory.GetSize();
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return memory;
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}
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}
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uint32_t chunkSize = std::max(D3D9ChunkSize, alignedSize);
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m_allocatedMemory += chunkSize;
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D3D9MemoryChunk* chunk = new D3D9MemoryChunk(this, chunkSize);
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std::unique_ptr<D3D9MemoryChunk> uniqueChunk(chunk);
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D3D9Memory memory = uniqueChunk->Alloc(alignedSize);
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m_usedMemory += memory.GetSize();
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m_chunks.push_back(std::move(uniqueChunk));
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return memory;
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}
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void D3D9MemoryAllocator::FreeChunk(D3D9MemoryChunk *Chunk) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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m_allocatedMemory -= Chunk->Size();
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m_chunks.erase(std::remove_if(m_chunks.begin(), m_chunks.end(), [&](auto& item) {
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return item.get() == Chunk;
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}), m_chunks.end());
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}
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void D3D9MemoryAllocator::NotifyMapped(uint32_t Size) {
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m_mappedMemory += Size;
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}
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void D3D9MemoryAllocator::NotifyUnmapped(uint32_t Size) {
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m_mappedMemory -= Size;
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}
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void D3D9MemoryAllocator::NotifyFreed(uint32_t Size) {
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m_usedMemory -= Size;
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}
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uint32_t D3D9MemoryAllocator::MappedMemory() {
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return m_mappedMemory.load();
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}
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uint32_t D3D9MemoryAllocator::UsedMemory() {
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return m_usedMemory.load();
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}
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uint32_t D3D9MemoryAllocator::AllocatedMemory() {
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return m_allocatedMemory.load();
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}
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D3D9MemoryChunk::D3D9MemoryChunk(D3D9MemoryAllocator* Allocator, uint32_t Size)
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: m_allocator(Allocator), m_size(Size), m_mappingGranularity(m_allocator->MemoryGranularity() * 16) {
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m_mapping = CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE | SEC_COMMIT, 0, Size, nullptr);
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m_freeRanges.push_back({ 0, Size });
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m_mappingRanges.resize(((Size + m_mappingGranularity - 1) / m_mappingGranularity));
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}
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D3D9MemoryChunk::~D3D9MemoryChunk() {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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CloseHandle(m_mapping);
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}
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void* D3D9MemoryChunk::Map(D3D9Memory* memory) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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uint32_t alignedOffset = alignDown(memory->GetOffset(), m_mappingGranularity);
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uint32_t alignmentDelta = memory->GetOffset() - alignedOffset;
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uint32_t alignedSize = memory->GetSize() + alignmentDelta;
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if (alignedSize > m_mappingGranularity) {
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// The allocation crosses the boundary of the internal mapping page it's a part of
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// so we map it on it's own.
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alignedOffset = alignDown(memory->GetOffset(), m_allocator->MemoryGranularity());
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alignmentDelta = memory->GetOffset() - alignedOffset;
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alignedSize = memory->GetSize() + alignmentDelta;
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m_allocator->NotifyMapped(alignedSize);
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uint8_t* basePtr = static_cast<uint8_t*>(MapViewOfFile(m_mapping, FILE_MAP_ALL_ACCESS, 0, alignedOffset, alignedSize));
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if (unlikely(basePtr == nullptr)) {
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DWORD error = GetLastError();
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Logger::err(str::format("Mapping non-persisted file failed: ", error, ", Mapped memory: ", m_allocator->MappedMemory()));
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return nullptr;
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}
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return basePtr + alignmentDelta;
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}
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// For small allocations we map the entire mapping page to minimize the overhead from having the align the offset to 65k bytes.
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// This should hopefully also reduce the amount of MapViewOfFile calls we do for tiny allocations.
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auto& mappingRange = m_mappingRanges[memory->GetOffset() / m_mappingGranularity];
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if (unlikely(mappingRange.refCount == 0)) {
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m_allocator->NotifyMapped(m_mappingGranularity);
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mappingRange.ptr = static_cast<uint8_t*>(MapViewOfFile(m_mapping, FILE_MAP_ALL_ACCESS, 0, alignedOffset, m_mappingGranularity));
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if (unlikely(mappingRange.ptr == nullptr)) {
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DWORD error = GetLastError();
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LPTSTR buffer = nullptr;
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, nullptr, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), (LPTSTR)&buffer, 0, nullptr);
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Logger::err(str::format("Mapping non-persisted file failed: ", error, ", Mapped memory: ", m_allocator->MappedMemory(), ", Msg: ", buffer));
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if (buffer) {
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LocalFree(buffer);
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}
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}
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}
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mappingRange.refCount++;
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uint8_t* basePtr = static_cast<uint8_t*>(mappingRange.ptr);
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return basePtr + alignmentDelta;
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}
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void D3D9MemoryChunk::Unmap(D3D9Memory* memory) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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uint32_t alignedOffset = alignDown(memory->GetOffset(), m_mappingGranularity);
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uint32_t alignmentDelta = memory->GetOffset() - alignedOffset;
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uint32_t alignedSize = memory->GetSize() + alignmentDelta;
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if (alignedSize > m_mappingGranularity) {
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// Single use mapping
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alignedOffset = alignDown(memory->GetOffset(), m_allocator->MemoryGranularity());
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alignmentDelta = memory->GetOffset() - alignedOffset;
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alignedSize = memory->GetSize() + alignmentDelta;
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uint8_t* basePtr = static_cast<uint8_t*>(memory->Ptr()) - alignmentDelta;
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UnmapViewOfFile(basePtr);
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m_allocator->NotifyUnmapped(alignedSize);
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return;
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}
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auto& mappingRange = m_mappingRanges[memory->GetOffset() / m_mappingGranularity];
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mappingRange.refCount--;
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if (unlikely(mappingRange.refCount == 0)) {
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UnmapViewOfFile(mappingRange.ptr);
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mappingRange.ptr = nullptr;
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m_allocator->NotifyUnmapped(m_mappingGranularity);
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}
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}
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D3D9Memory D3D9MemoryChunk::Alloc(uint32_t Size) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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uint32_t offset = 0;
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uint32_t size = 0;
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for (auto range = m_freeRanges.begin(); range != m_freeRanges.end(); range++) {
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if (range->length >= Size) {
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offset = range->offset;
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size = Size;
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range->offset += Size;
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range->length -= Size;
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if (range->length < (4 << 10)) {
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size += range->length;
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m_freeRanges.erase(range);
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}
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break;
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}
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}
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if (size != 0)
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return D3D9Memory(this, offset, Size);
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return {};
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}
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void D3D9MemoryChunk::Free(D3D9Memory *Memory) {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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uint32_t offset = Memory->GetOffset();
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uint32_t size = Memory->GetSize();
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auto curr = m_freeRanges.begin();
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// shamelessly stolen from dxvk_memory.cpp
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while (curr != m_freeRanges.end()) {
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if (curr->offset == offset + size) {
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size += curr->length;
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curr = m_freeRanges.erase(curr);
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} else if (curr->offset + curr->length == offset) {
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offset -= curr->length;
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size += curr->length;
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curr = m_freeRanges.erase(curr);
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} else {
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curr++;
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}
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}
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m_freeRanges.push_back({ offset, size });
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m_allocator->NotifyFreed(Memory->GetSize());
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}
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bool D3D9MemoryChunk::IsEmpty() {
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std::lock_guard<dxvk::mutex> lock(m_mutex);
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return m_freeRanges.size() == 1
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&& m_freeRanges[0].length == m_size;
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}
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D3D9MemoryAllocator* D3D9MemoryChunk::Allocator() const {
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return m_allocator;
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}
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HANDLE D3D9MemoryChunk::FileHandle() const {
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return m_mapping;
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}
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D3D9Memory::D3D9Memory(D3D9MemoryChunk* Chunk, size_t Offset, size_t Size)
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: m_chunk(Chunk), m_offset(Offset), m_size(Size) {}
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D3D9Memory::D3D9Memory(D3D9Memory&& other)
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: m_chunk(std::exchange(other.m_chunk, nullptr)),
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m_ptr(std::exchange(other.m_ptr, nullptr)),
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m_offset(std::exchange(other.m_offset, 0)),
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m_size(std::exchange(other.m_size, 0)) {}
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D3D9Memory::~D3D9Memory() {
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this->Free();
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}
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D3D9Memory& D3D9Memory::operator = (D3D9Memory&& other) {
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this->Free();
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m_chunk = std::exchange(other.m_chunk, nullptr);
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m_ptr = std::exchange(other.m_ptr, nullptr);
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m_offset = std::exchange(other.m_offset, 0);
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m_size = std::exchange(other.m_size, 0);
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return *this;
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}
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void D3D9Memory::Free() {
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if (unlikely(m_chunk == nullptr))
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return;
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if (m_ptr != nullptr)
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Unmap();
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m_chunk->Free(this);
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if (m_chunk->IsEmpty()) {
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D3D9MemoryAllocator* allocator = m_chunk->Allocator();
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allocator->FreeChunk(m_chunk);
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}
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m_chunk = nullptr;
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}
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void D3D9Memory::Map() {
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if (unlikely(m_ptr != nullptr))
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return;
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if (unlikely(m_chunk == nullptr))
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return;
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m_ptr = m_chunk->Map(this);
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}
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void D3D9Memory::Unmap() {
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if (unlikely(m_ptr == nullptr))
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return;
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m_chunk->Unmap(this);
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m_ptr = nullptr;
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}
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void* D3D9Memory::Ptr() {
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return m_ptr;
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}
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#endif
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}
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