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dxvk/include
Simon McVittie f9b4046223 [build] Install headers for native builds
When building a game that has been ported to Linux using DXVK Native,
these headers are necessary to provide the Direct3D and DXVK APIs.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-05-21 19:18:12 +00:00
..
2018-06-05 11:39:46 +02:00
2024-03-05 14:41:18 +01:00
2024-03-05 14:41:18 +01:00