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dxvk/src/d3d8/d3d8_shader.h
Jeff 60e523b4bf
[d3d8] Implement Direct3D 8 Frontend
Co-authored-by: WinterSnowfall <WinterSnowfall@users.noreply.github.com>

## Config Changes

Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
Co-authored-by: simifor <simirmonfor@gmail.com>
2024-07-07 11:10:48 +00:00

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393 B
C++

#pragma once
#include "d3d8_include.h"
#include "d3d8_options.h"
namespace dxvk {
struct D3D9VertexShaderCode {
d3d9::D3DVERTEXELEMENT9 declaration[MAXD3DDECLLENGTH + 1];
std::vector<DWORD> function;
};
D3D9VertexShaderCode TranslateVertexShader8(
const DWORD* pDeclaration,
const DWORD* pFunction,
const D3D8Options& overrides);
}