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dxvk/src/d3d11/d3d11_buffer.h

89 lines
2.1 KiB
C++

#pragma once
#include <dxvk_device.h>
#include "d3d11_device_child.h"
#include "d3d11_interfaces.h"
namespace dxvk {
class D3D11Device;
class D3D11DeviceContext;
/**
* \brief Common buffer info
*
* Stores where the buffer was last
* mapped on the immediate context.
*/
struct D3D11BufferInfo {
DxvkPhysicalBufferSlice mappedSlice;
};
class D3D11Buffer : public D3D11DeviceChild<ID3D11Buffer> {
static constexpr VkDeviceSize BufferSliceAlignment = 64;
public:
D3D11Buffer(
D3D11Device* pDevice,
const D3D11_BUFFER_DESC* pDesc);
~D3D11Buffer();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
void STDMETHODCALLTYPE GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
void STDMETHODCALLTYPE GetDesc(
D3D11_BUFFER_DESC *pDesc) final;
Rc<DxvkBuffer> GetBuffer() const {
return m_buffer;
}
DxvkBufferSlice GetBufferSlice() const {
return DxvkBufferSlice(m_buffer, 0, m_buffer->info().size);
}
DxvkBufferSlice GetBufferSlice(VkDeviceSize offset) const {
return DxvkBufferSlice(m_buffer, offset, m_buffer->info().size - offset);
}
DxvkBufferSlice GetBufferSlice(VkDeviceSize offset, VkDeviceSize length) const {
return DxvkBufferSlice(m_buffer, offset, length);
}
VkDeviceSize GetSize() const {
return m_buffer->info().size;
}
D3D11BufferInfo* GetBufferInfo() {
return &m_bufferInfo;
}
private:
const Com<D3D11Device> m_device;
const D3D11_BUFFER_DESC m_desc;
Rc<DxvkBuffer> m_buffer;
D3D11BufferInfo m_bufferInfo;
Rc<DxvkBuffer> CreateBuffer(
const D3D11_BUFFER_DESC* pDesc) const;
};
}