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dxvk/src/d3d10/d3d10_include.h
Philip Rebohle 6d18efdfc7
[d3d10] Lock device on context operations
May fix thread safety issues in some games. Apparently, the
D3D10Device is supposed to be thread safe by default.
2018-10-12 18:31:55 +02:00

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C

#pragma once
#include "../dxgi/dxgi_include.h"
#include "../util/sync/sync_spinlock.h"
#include <d3d10_1.h>
#include <d3d11_1.h>