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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-14 00:48:44 +01:00
dxvk/src
Philip Rebohle e3a63d4faa
[dxvk] Bump state cache version to v12
And remove its reliance on the old render pass format struct.
2022-07-07 16:16:50 +02:00
..
d3d9 [d3d9] Add an config option to disable non seamless cube maps. 2022-07-07 14:18:49 +01:00
d3d10 [build] Cleanup build system. 2022-03-17 01:38:58 +00:00
d3d11 [dxvk] Allow non seamless samplers. 2022-07-07 14:18:49 +01:00
dxbc [d3d11,dxbc] Use push constant instead of spec constant for rasterizer sample count 2022-07-03 13:41:06 +02:00
dxgi [dxgi] Return DXGI_ERROR_INVALID_CALL for invalid IDXGIAdapter3::RegisterVideoMemoryBudgetChangeNotificationEvent() parameters 2022-05-25 18:44:20 +02:00
dxso [dxso] Use new bit mask spec constant to determine whether textures are bound 2022-07-03 13:41:06 +02:00
dxvk [dxvk] Bump state cache version to v12 2022-07-07 16:16:50 +02:00
spirv [spirv] Add utility include 2022-06-02 15:10:53 +02:00
util [util] Limit Dead Space to 60fps and fix vsync 2022-07-07 14:19:20 +01:00
vulkan [dxvk] Enable and require VK_KHR_dynamic_rendering 2022-07-07 16:16:44 +02:00
meson.build [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00