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/*
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* SPDX-FileCopyrightText: Copyright (c) 2013-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
//
// This file provides the interface that RM exposes to UVM.
//
#ifndef _NV_UVM_INTERFACE_H_
#define _NV_UVM_INTERFACE_H_
// Forward references, to break circular header file dependencies:
struct UvmOpsUvmEvents;
#if defined(NVIDIA_UVM_ENABLED)
// We are in the UVM build system, for a Linux target.
#include "uvm_linux.h"
#else
// We are in the RM build system, for a Linux target:
#include "nv-linux.h"
#endif // NVIDIA_UVM_ENABLED
#include "nvgputypes.h"
#include "nvstatus.h"
#include "nv_uvm_types.h"
// Define the type here as it's Linux specific, used only by the Linux specific
// nvUvmInterfaceRegisterGpu() API.
typedef struct
{
struct pci_dev *pci_dev;
// DMA addressable range of the device, mirrors fields in nv_state_t.
NvU64 dma_addressable_start;
NvU64 dma_addressable_limit;
} UvmGpuPlatformInfo;
/*******************************************************************************
nvUvmInterfaceRegisterGpu
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Registers the GPU with the provided physical UUID for use. A GPU must be
registered before its UUID can be used with any other API. This call is
ref-counted so every nvUvmInterfaceRegisterGpu must be paired with a
corresponding nvUvmInterfaceUnregisterGpu.
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You don't need to call nvUvmInterfaceSessionCreate before calling this.
Error codes:
NV_ERR_GPU_UUID_NOT_FOUND
NV_ERR_NO_MEMORY
NV_ERR_GENERIC
*/
NV_STATUS nvUvmInterfaceRegisterGpu(const NvProcessorUuid *gpuUuid, UvmGpuPlatformInfo *gpuInfo);
/*******************************************************************************
nvUvmInterfaceUnregisterGpu
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Unregisters the GPU with the provided physical UUID. This drops the ref
count from nvUvmInterfaceRegisterGpu. Once the reference count goes to 0
the device may no longer be accessible until the next
nvUvmInterfaceRegisterGpu call. No automatic resource freeing is performed,
so only make the last unregister call after destroying all your allocations
associated with that UUID (such as those from
nvUvmInterfaceAddressSpaceCreate).
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If the UUID is not found, no operation is performed.
*/
void nvUvmInterfaceUnregisterGpu(const NvProcessorUuid *gpuUuid);
/*******************************************************************************
nvUvmInterfaceSessionCreate
TODO: Creates session object. All allocations are tied to the session.
The platformInfo parameter is filled by the callee with miscellaneous system
information. Refer to the UvmPlatformInfo struct for details.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceSessionCreate(uvmGpuSessionHandle *session,
UvmPlatformInfo *platformInfo);
/*******************************************************************************
nvUvmInterfaceSessionDestroy
Destroys a session object. All allocations are tied to the session will
be destroyed.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceSessionDestroy(uvmGpuSessionHandle session);
/*******************************************************************************
nvUvmInterfaceDeviceCreate
Creates a device object under the given session for the GPU with the given
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physical UUID. Also creates a partition object for the device iff
bCreateSmcPartition is true and pGpuInfo->smcEnabled is true.
pGpuInfo->smcUserClientInfo will be used to determine the SMC partition in
this case. A device handle is returned in the device output parameter.
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Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
NV_ERR_INVALID_ARGUMENT
NV_ERR_INSUFFICIENT_RESOURCES
NV_ERR_OBJECT_NOT_FOUND
*/
NV_STATUS nvUvmInterfaceDeviceCreate(uvmGpuSessionHandle session,
const UvmGpuInfo *pGpuInfo,
const NvProcessorUuid *gpuUuid,
uvmGpuDeviceHandle *device,
NvBool bCreateSmcPartition);
/*******************************************************************************
nvUvmInterfaceDeviceDestroy
Destroys the device object for the given handle. The handle must have been
obtained in a prior call to nvUvmInterfaceDeviceCreate.
*/
void nvUvmInterfaceDeviceDestroy(uvmGpuDeviceHandle device);
/*******************************************************************************
nvUvmInterfaceAddressSpaceCreate
This function creates an address space.
This virtual address space is created on the GPU specified
by device.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceAddressSpaceCreate(uvmGpuDeviceHandle device,
unsigned long long vaBase,
unsigned long long vaSize,
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NvBool enableAts,
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uvmGpuAddressSpaceHandle *vaSpace,
UvmGpuAddressSpaceInfo *vaSpaceInfo);
/*******************************************************************************
nvUvmInterfaceDupAddressSpace
This function will dup the given vaspace from the users client to the
kernel client was created as an ops session.
By duping the vaspace it is guaranteed that RM will refcount the vaspace object.
Error codes:
NV_ERR_GENERIC
*/
NV_STATUS nvUvmInterfaceDupAddressSpace(uvmGpuDeviceHandle device,
NvHandle hUserClient,
NvHandle hUserVASpace,
uvmGpuAddressSpaceHandle *vaSpace,
UvmGpuAddressSpaceInfo *vaSpaceInfo);
/*******************************************************************************
nvUvmInterfaceAddressSpaceDestroy
Destroys an address space that was previously created via
nvUvmInterfaceAddressSpaceCreate.
*/
void nvUvmInterfaceAddressSpaceDestroy(uvmGpuAddressSpaceHandle vaSpace);
/*******************************************************************************
nvUvmInterfaceMemoryAllocFB
This function will allocate video memory and provide a mapped Gpu
virtual address to this allocation. It also returns the Gpu physical
offset if contiguous allocations are requested.
This function will allocate a minimum page size if the length provided is 0
and will return a unique GPU virtual address.
The default page size will be the small page size (as returned by query
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caps). The physical alignment will also be enforced to small page
size(64K/128K).
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Arguments:
vaSpace[IN] - Pointer to vaSpace object
length [IN] - Length of the allocation
gpuPointer[OUT] - GPU VA mapping
allocInfo[IN/OUT] - Pointer to allocation info structure which
contains below given fields
allocInfo Members:
gpuPhysOffset[OUT] - Physical offset of allocation returned only
if contiguous allocation is requested.
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pageSize[IN] - Override the default page size (see above).
alignment[IN] - gpuPointer GPU VA alignment. 0 means 4KB
alignment.
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bContiguousPhysAlloc[IN] - Flag to request contiguous allocation. Default
will follow the vidHeapControl default policy.
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bMemGrowsDown[IN]
bPersistentVidmem[IN] - Allocate persistent vidmem.
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hPhysHandle[IN/OUT] - The handle will be used in allocation if provided.
If not provided; allocator will return the handle
it used eventually.
Error codes:
NV_ERR_INVALID_ARGUMENT
NV_ERR_NO_MEMORY - Not enough physical memory to service
allocation request with provided constraints
NV_ERR_INSUFFICIENT_RESOURCES - Not enough available resources to satisfy allocation request
NV_ERR_INVALID_OWNER - Target memory not accessible by specified owner
NV_ERR_NOT_SUPPORTED - Operation not supported on broken FB
*/
NV_STATUS nvUvmInterfaceMemoryAllocFB(uvmGpuAddressSpaceHandle vaSpace,
NvLength length,
UvmGpuPointer * gpuPointer,
UvmGpuAllocInfo * allocInfo);
/*******************************************************************************
nvUvmInterfaceMemoryAllocSys
This function will allocate system memory and provide a mapped Gpu
virtual address to this allocation.
This function will allocate a minimum page size if the length provided is 0
and will return a unique GPU virtual address.
The default page size will be the small page size (as returned by query caps)
Arguments:
vaSpace[IN] - Pointer to vaSpace object
length [IN] - Length of the allocation
gpuPointer[OUT] - GPU VA mapping
allocInfo[IN/OUT] - Pointer to allocation info structure which
contains below given fields
allocInfo Members:
gpuPhysOffset[OUT] - Physical offset of allocation returned only
if contiguous allocation is requested.
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pageSize[IN] - Override the default page size (see above).
alignment[IN] - gpuPointer GPU VA alignment. 0 means 4KB
alignment.
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bContiguousPhysAlloc[IN] - Flag to request contiguous allocation. Default
will follow the vidHeapControl default policy.
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bMemGrowsDown[IN]
bPersistentVidmem[IN] - Allocate persistent vidmem.
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hPhysHandle[IN/OUT] - The handle will be used in allocation if provided.
If not provided; allocator will return the handle
it used eventually.
Error codes:
NV_ERR_INVALID_ARGUMENT
NV_ERR_NO_MEMORY - Not enough physical memory to service
allocation request with provided constraints
NV_ERR_INSUFFICIENT_RESOURCES - Not enough available resources to satisfy allocation request
NV_ERR_INVALID_OWNER - Target memory not accessible by specified owner
NV_ERR_NOT_SUPPORTED - Operation not supported
*/
NV_STATUS nvUvmInterfaceMemoryAllocSys(uvmGpuAddressSpaceHandle vaSpace,
NvLength length,
UvmGpuPointer * gpuPointer,
UvmGpuAllocInfo * allocInfo);
/*******************************************************************************
nvUvmInterfaceGetP2PCaps
Obtain the P2P capabilities between two devices.
Arguments:
device1[IN] - Device handle of the first GPU (required)
device2[IN] - Device handle of the second GPU (required)
p2pCapsParams [OUT] - P2P capabilities between the two GPUs
Error codes:
NV_ERR_INVALID_ARGUMENT
NV_ERR_GENERIC:
Unexpected error. We try hard to avoid returning this error
code,because it is not very informative.
*/
NV_STATUS nvUvmInterfaceGetP2PCaps(uvmGpuDeviceHandle device1,
uvmGpuDeviceHandle device2,
UvmGpuP2PCapsParams * p2pCapsParams);
/*******************************************************************************
nvUvmInterfaceGetPmaObject
This function will return pointer to PMA object for the given GPU. This
PMA object handle is required for page allocation.
Arguments:
device [IN] - Device handle allocated in
nvUvmInterfaceDeviceCreate
pPma [OUT] - Pointer to PMA object
pPmaPubStats [OUT] - Pointer to UvmPmaStatistics object
Error codes:
NV_ERR_NOT_SUPPORTED - Operation not supported on broken FB
NV_ERR_GENERIC:
Unexpected error. We try hard to avoid returning this error
code,because it is not very informative.
*/
NV_STATUS nvUvmInterfaceGetPmaObject(uvmGpuDeviceHandle device,
void **pPma,
const UvmPmaStatistics **pPmaPubStats);
// Mirrors pmaEvictPagesCb_t, see its documentation in pma.h.
typedef NV_STATUS (*uvmPmaEvictPagesCallback)(void *callbackData,
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NvU64 pageSize,
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NvU64 *pPages,
NvU32 count,
NvU64 physBegin,
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NvU64 physEnd,
UVM_PMA_GPU_MEMORY_TYPE mem_type);
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// Mirrors pmaEvictRangeCb_t, see its documentation in pma.h.
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typedef NV_STATUS (*uvmPmaEvictRangeCallback)(void *callbackData,
NvU64 physBegin,
NvU64 physEnd,
UVM_PMA_GPU_MEMORY_TYPE mem_type);
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/*******************************************************************************
nvUvmInterfacePmaRegisterEvictionCallbacks
Simple wrapper for pmaRegisterEvictionCb(), see its documentation in pma.h.
*/
NV_STATUS nvUvmInterfacePmaRegisterEvictionCallbacks(void *pPma,
uvmPmaEvictPagesCallback evictPages,
uvmPmaEvictRangeCallback evictRange,
void *callbackData);
/******************************************************************************
nvUvmInterfacePmaUnregisterEvictionCallbacks
Simple wrapper for pmaUnregisterEvictionCb(), see its documentation in pma.h.
*/
void nvUvmInterfacePmaUnregisterEvictionCallbacks(void *pPma);
/*******************************************************************************
nvUvmInterfacePmaAllocPages
@brief Synchronous API for allocating pages from the PMA.
PMA will decide which pma regions to allocate from based on the provided
flags. PMA will also initiate UVM evictions to make room for this
allocation unless prohibited by PMA_FLAGS_DONT_EVICT. UVM callers must pass
this flag to avoid deadlock. Only UVM may allocated unpinned memory from
this API.
For broadcast methods, PMA will guarantee the same physical frames are
allocated on multiple GPUs, specified by the PMA objects passed in.
If allocation is contiguous, only one page in pPages will be filled.
Also, contiguous flag must be passed later to nvUvmInterfacePmaFreePages.
Arguments:
pPma[IN] - Pointer to PMA object
pageCount [IN] - Number of pages required to be allocated.
pageSize [IN] - 64kb, 128kb or 2mb. No other values are permissible.
pPmaAllocOptions[IN] - Pointer to PMA allocation info structure.
pPages[OUT] - Array of pointers, containing the PA base
address of each page.
Error codes:
NV_ERR_NO_MEMORY:
Internal memory allocation failed.
NV_ERR_GENERIC:
Unexpected error. We try hard to avoid returning this error
code,because it is not very informative.
*/
NV_STATUS nvUvmInterfacePmaAllocPages(void *pPma,
NvLength pageCount,
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NvU64 pageSize,
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UvmPmaAllocationOptions *pPmaAllocOptions,
NvU64 *pPages);
/*******************************************************************************
nvUvmInterfacePmaPinPages
This function will pin the physical memory allocated using PMA. The pages
passed as input must be unpinned else this function will return an error and
rollback any change if any page is not previously marked "unpinned".
Arguments:
pPma[IN] - Pointer to PMA object.
pPages[IN] - Array of pointers, containing the PA base
address of each page to be pinned.
pageCount [IN] - Number of pages required to be pinned.
pageSize [IN] - Page size of each page to be pinned.
flags [IN] - UVM_PMA_CALLED_FROM_PMA_EVICTION if called from
PMA eviction, 0 otherwise.
Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid input arguments.
NV_ERR_GENERIC - Unexpected error. We try hard to avoid
returning this error code as is not very
informative.
NV_ERR_NOT_SUPPORTED - Operation not supported on broken FB
*/
NV_STATUS nvUvmInterfacePmaPinPages(void *pPma,
NvU64 *pPages,
NvLength pageCount,
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NvU64 pageSize,
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NvU32 flags);
/*******************************************************************************
nvUvmInterfaceMemoryFree
Free up a GPU allocation
*/
void nvUvmInterfaceMemoryFree(uvmGpuAddressSpaceHandle vaSpace,
UvmGpuPointer gpuPointer);
/*******************************************************************************
nvUvmInterfacePmaFreePages
This function will free physical memory allocated using PMA. It marks a list
of pages as free. This operation is also used by RM to mark pages as "scrubbed"
for the initial ECC sweep. This function does not fail.
When allocation was contiguous, an appropriate flag needs to be passed.
Arguments:
pPma[IN] - Pointer to PMA object
pPages[IN] - Array of pointers, containing the PA base
address of each page.
pageCount [IN] - Number of pages required to be allocated.
pageSize [IN] - Page size of each page
flags [IN] - Flags with information about allocation type
with the same meaning as flags in options for
nvUvmInterfacePmaAllocPages. When called from PMA
eviction, UVM_PMA_CALLED_FROM_PMA_EVICTION needs
to be added to flags.
Error codes:
NV_ERR_INVALID_ARGUMENT
NV_ERR_NO_MEMORY - Not enough physical memory to service
allocation request with provided constraints
NV_ERR_INSUFFICIENT_RESOURCES - Not enough available resources to satisfy allocation request
NV_ERR_INVALID_OWNER - Target memory not accessible by specified owner
NV_ERR_NOT_SUPPORTED - Operation not supported on broken FB
*/
void nvUvmInterfacePmaFreePages(void *pPma,
NvU64 *pPages,
NvLength pageCount,
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NvU64 pageSize,
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NvU32 flags);
/*******************************************************************************
nvUvmInterfaceMemoryCpuMap
This function creates a CPU mapping to the provided GPU address.
If the address is not the same as what is returned by the Alloc
function, then the function will map it from the address provided.
This offset will be relative to the gpu offset obtained from the
memory alloc functions.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceMemoryCpuMap(uvmGpuAddressSpaceHandle vaSpace,
UvmGpuPointer gpuPointer,
NvLength length, void **cpuPtr,
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NvU64 pageSize);
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/*******************************************************************************
uvmGpuMemoryCpuUnmap
Unmaps the cpuPtr provided from the process virtual address space.
*/
void nvUvmInterfaceMemoryCpuUnMap(uvmGpuAddressSpaceHandle vaSpace,
void *cpuPtr);
/*******************************************************************************
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nvUvmInterfaceTsgAllocate
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This function allocates a Time-Slice Group (TSG).
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allocParams must contain an engineIndex as TSGs need to be bound to an
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engine type at allocation time. The possible values are [0,
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UVM_COPY_ENGINE_COUNT_MAX) for CE engine type. Notably only the copy engines
that have UvmGpuCopyEngineCaps::supported set to true can be allocated.
Note that TSG is not supported on all GPU architectures for all engine
types, e.g., pre-Volta GPUs only support TSG for the GR/Compute engine type.
On devices that do not support HW TSGs on the requested engine, this API is
still required, i.e., a TSG handle is required in
nvUvmInterfaceChannelAllocate(), due to information stored in it necessary
for channel allocation. However, when HW TSGs aren't supported, a TSG handle
is essentially a "fake" TSG with no HW scheduling impact.
tsg is filled with the address of the corresponding TSG handle.
Arguments:
vaSpace[IN] - VA space linked to a client and a device under which
the TSG is allocated.
allocParams[IN] - structure with allocation settings.
tsg[OUT] - pointer to the new TSG handle.
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
NV_ERR_NO_MEMORY
NV_ERR_NOT_SUPPORTED
*/
NV_STATUS nvUvmInterfaceTsgAllocate(uvmGpuAddressSpaceHandle vaSpace,
const UvmGpuTsgAllocParams *allocParams,
uvmGpuTsgHandle *tsg);
/*******************************************************************************
nvUvmInterfaceTsgDestroy
This function destroys a given TSG.
Arguments:
tsg[IN] - Tsg handle
*/
void nvUvmInterfaceTsgDestroy(uvmGpuTsgHandle tsg);
/*******************************************************************************
nvUvmInterfaceChannelAllocate
This function will allocate a channel bound to a copy engine(CE) or a SEC2
engine.
allocParams contains information relative to GPFIFO and GPPut.
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channel is filled with the address of the corresponding channel handle.
channelInfo is filled out with channel get/put. The errorNotifier is filled
out when the channel hits an RC error. On Volta+ devices, it also computes
the work submission token and the work submission offset to be used in the
Host channel submission doorbell.
Arguments:
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tsg[IN] - Time-Slice Group that the channel will be a member.
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allocParams[IN] - structure with allocation settings
channel[OUT] - pointer to the new channel handle
channelInfo[OUT] - structure filled with channel information
Error codes:
NV_ERR_GENERIC
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NV_ERR_INVALID_ARGUMENT
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NV_ERR_NO_MEMORY
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NV_ERR_NOT_SUPPORTED
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*/
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NV_STATUS nvUvmInterfaceChannelAllocate(const uvmGpuTsgHandle tsg,
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const UvmGpuChannelAllocParams *allocParams,
uvmGpuChannelHandle *channel,
UvmGpuChannelInfo *channelInfo);
/*******************************************************************************
nvUvmInterfaceChannelDestroy
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This function destroys a given channel.
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Arguments:
channel[IN] - channel handle
*/
void nvUvmInterfaceChannelDestroy(uvmGpuChannelHandle channel);
/*******************************************************************************
nvUvmInterfaceQueryCaps
Return capabilities for the provided GPU.
If GPU does not exist, an error will be returned.
If the client is only interested in the capabilities of the Copy Engines of
the given GPU, use nvUvmInterfaceQueryCopyEnginesCaps instead.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceQueryCaps(uvmGpuDeviceHandle device,
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UvmGpuCaps *caps);
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/*******************************************************************************
nvUvmInterfaceQueryCopyEnginesCaps
Return the capabilities of all the Copy Engines for the provided GPU.
If the GPU does not exist, an error will be returned.
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
*/
NV_STATUS nvUvmInterfaceQueryCopyEnginesCaps(uvmGpuDeviceHandle device,
UvmGpuCopyEnginesCaps *caps);
/*******************************************************************************
nvUvmInterfaceGetGpuInfo
Return various gpu info, refer to the UvmGpuInfo struct for details.
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The input UUID is for the physical GPU and the pGpuClientInfo identifies
the SMC partition if SMC is enabled and the partition exists.
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If no gpu matching the uuid is found, an error will be returned.
On Ampere+ GPUs, pGpuClientInfo contains SMC information provided by the
client regarding the partition targeted in this operation.
Error codes:
NV_ERR_GENERIC
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NV_ERR_NO_MEMORY
NV_ERR_GPU_UUID_NOT_FOUND
NV_ERR_INSUFFICIENT_PERMISSIONS
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NV_ERR_INSUFFICIENT_RESOURCES
*/
NV_STATUS nvUvmInterfaceGetGpuInfo(const NvProcessorUuid *gpuUuid,
const UvmGpuClientInfo *pGpuClientInfo,
UvmGpuInfo *pGpuInfo);
/*******************************************************************************
nvUvmInterfaceServiceDeviceInterruptsRM
Tells RM to service all pending interrupts. This is helpful in ECC error
conditions when ECC error interrupt is set & error can be determined only
after ECC notifier will be set or reset.
Error codes:
NV_ERR_GENERIC
UVM_INVALID_ARGUMENTS
*/
NV_STATUS nvUvmInterfaceServiceDeviceInterruptsRM(uvmGpuDeviceHandle device);
/*******************************************************************************
nvUvmInterfaceSetPageDirectory
Sets pageDirectory in the provided location. Also moves the existing PDE to
the provided pageDirectory.
RM will propagate the update to all channels using the provided VA space.
All channels must be idle when this call is made.
Arguments:
vaSpace[IN} - VASpace Object
physAddress[IN] - Physical address of new page directory
numEntries[IN] - Number of entries including previous PDE which will be copied
bVidMemAperture[IN] - If set pageDirectory will reside in VidMem aperture else sysmem
pasid[IN] - PASID (Process Address Space IDentifier) of the process
corresponding to the VA space. Ignored unless the VA space
object has ATS enabled.
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceSetPageDirectory(uvmGpuAddressSpaceHandle vaSpace,
NvU64 physAddress, unsigned numEntries,
NvBool bVidMemAperture, NvU32 pasid);
/*******************************************************************************
nvUvmInterfaceUnsetPageDirectory
Unsets/Restores pageDirectory to RM's defined location.
Arguments:
vaSpace[IN} - VASpace Object
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceUnsetPageDirectory(uvmGpuAddressSpaceHandle vaSpace);
/*******************************************************************************
nvUvmInterfaceDupAllocation
Duplicate the given allocation in a different VA space.
The physical handle backing the source allocation is duplicated in
the GPU device associated with the destination VA space, and a new mapping
is created in that VA space.
The input allocation can be located in sysmem (i.e. allocated using
nvUvmInterfaceMemoryAllocSys) or vidmem (i.e. allocated using
nvUvmInterfaceMemoryAllocFB). If located in vidmem, duplication across
GPUs is not supported.
For duplication of physical memory use nvUvmInterfaceDupMemory.
Arguments:
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srcVaSpace[IN] - Source VA space.
srcAddress[IN] - GPU VA in the source VA space. The provided address
should match one previously returned by
nvUvmInterfaceMemoryAllocFB or
nvUvmInterfaceMemoryAllocSys.
dstVaSpace[IN] - Destination VA space where the new mapping will be
created.
dstVaAlignment[IN] - Alignment of the GPU VA in the destination VA
space. 0 means 4KB alignment.
dstAddress[OUT] - Pointer to the GPU VA in the destination VA space.
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Error codes:
NV_ERR_INVALID_ARGUMENT - If any of the inputs is invalid, or the source
and destination VA spaces are identical.
NV_ERR_OBJECT_NOT_FOUND - If the input allocation is not found in under
the provided VA space.
NV_ERR_NO_MEMORY - If there is no memory to back the duplicate,
or the associated metadata.
NV_ERR_NOT_SUPPORTED - If trying to duplicate vidmem across GPUs.
*/
NV_STATUS nvUvmInterfaceDupAllocation(uvmGpuAddressSpaceHandle srcVaSpace,
NvU64 srcAddress,
uvmGpuAddressSpaceHandle dstVaSpace,
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NvU64 dstVaAlignment,
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NvU64 *dstAddress);
/*******************************************************************************
nvUvmInterfaceDupMemory
Duplicates a physical memory allocation. If requested, provides information
about the allocation.
Arguments:
device[IN] - Device linked to a client under which
the phys memory needs to be duped.
hClient[IN] - Client owning the memory.
hPhysMemory[IN] - Phys memory which is to be duped.
hDupedHandle[OUT] - Handle of the duped memory object.
pGpuMemoryInfo[OUT] - see nv_uvm_types.h for more information.
This parameter can be NULL. (optional)
Error codes:
NV_ERR_INVALID_ARGUMENT - If the parameter/s is invalid.
NV_ERR_NOT_SUPPORTED - If the allocation is not a physical allocation.
NV_ERR_OBJECT_NOT_FOUND - If the allocation is not found in under the provided client.
*/
NV_STATUS nvUvmInterfaceDupMemory(uvmGpuDeviceHandle device,
NvHandle hClient,
NvHandle hPhysMemory,
NvHandle *hDupMemory,
UvmGpuMemoryInfo *pGpuMemoryInfo);
/*******************************************************************************
nvUvmInterfaceFreeDupedAllocation
Free the allocation represented by the physical handle used to create the
duped allocation.
Arguments:
device[IN] - Device handle used to dup the memory.
hPhysHandle[IN] - Handle representing the phys allocation.
Error codes:
NV_ERROR
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceFreeDupedHandle(uvmGpuDeviceHandle device,
NvHandle hPhysHandle);
/*******************************************************************************
nvUvmInterfaceGetFbInfo
Gets FB information from RM.
Arguments:
device[IN] - GPU device handle
fbInfo [OUT] - Pointer to FbInfo structure which contains
reservedHeapSize & heapSize
Error codes:
NV_ERROR
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceGetFbInfo(uvmGpuDeviceHandle device,
UvmGpuFbInfo * fbInfo);
/*******************************************************************************
nvUvmInterfaceGetEccInfo
Gets ECC information from RM.
Arguments:
device[IN] - GPU device handle
eccInfo [OUT] - Pointer to EccInfo structure
Error codes:
NV_ERROR
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceGetEccInfo(uvmGpuDeviceHandle device,
UvmGpuEccInfo * eccInfo);
/*******************************************************************************
nvUvmInterfaceOwnPageFaultIntr
This function transfers ownership of the replayable page fault interrupt,
between RM and UVM, for a particular GPU.
bOwnInterrupts == NV_TRUE: UVM is taking ownership from the RM. This causes
the following: RM will not service, enable or disable this interrupt and it
is up to the UVM driver to handle this interrupt. In this case, replayable
page fault interrupts are disabled by this function, before it returns.
bOwnInterrupts == NV_FALSE: UVM is returning ownership to the RM: in this
case, replayable page fault interrupts MUST BE DISABLED BEFORE CALLING this
function.
The cases above both result in transferring ownership of a GPU that has its
replayable page fault interrupts disabled. Doing otherwise would make it
very difficult to control which driver handles any interrupts that build up
during the hand-off.
The calling pattern should look like this:
UVM setting up a new GPU for operation:
UVM GPU LOCK
nvUvmInterfaceOwnPageFaultIntr(..., NV_TRUE)
UVM GPU UNLOCK
Enable replayable page faults for that GPU
UVM tearing down a GPU:
Disable replayable page faults for that GPU
UVM GPU GPU LOCK
nvUvmInterfaceOwnPageFaultIntr(..., NV_FALSE)
UVM GPU UNLOCK
Arguments:
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device[IN] - Device handle associated with the gpu
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bOwnInterrupts - Set to NV_TRUE for UVM to take ownership of the
replayable page fault interrupts. Set to NV_FALSE
to return ownership of the page fault interrupts
to RM.
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceOwnPageFaultIntr(uvmGpuDeviceHandle device, NvBool bOwnInterrupts);
/*******************************************************************************
nvUvmInterfaceInitFaultInfo
This function obtains fault buffer address, size and a few register mappings
for replayable faults, and creates a shadow buffer to store non-replayable
faults if the GPU supports it.
Arguments:
device[IN] - Device handle associated with the gpu
pFaultInfo[OUT] - information provided by RM for fault handling
Error codes:
NV_ERR_GENERIC
NV_ERR_NO_MEMORY
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceInitFaultInfo(uvmGpuDeviceHandle device,
UvmGpuFaultInfo *pFaultInfo);
/*******************************************************************************
nvUvmInterfaceDestroyFaultInfo
This function obtains destroys unmaps the fault buffer and clears faultInfo
for replayable faults, and frees the shadow buffer for non-replayable faults.
Arguments:
device[IN] - Device handle associated with the gpu
pFaultInfo[OUT] - information provided by RM for fault handling
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceDestroyFaultInfo(uvmGpuDeviceHandle device,
UvmGpuFaultInfo *pFaultInfo);
/*******************************************************************************
nvUvmInterfaceHasPendingNonReplayableFaults
This function tells whether there are pending non-replayable faults in the
client shadow fault buffer ready to be consumed.
NOTES:
- This function uses a pre-allocated stack per GPU (stored in the
UvmGpuFaultInfo object) for calls related to non-replayable faults from the
top half.
- Concurrent calls to this function using the same pFaultInfo are not
thread-safe due to pre-allocated stack. Therefore, locking is the caller's
responsibility.
- This function DOES NOT acquire the RM API or GPU locks. That is because
it is called during fault servicing, which could produce deadlocks.
Arguments:
pFaultInfo[IN] - information provided by RM for fault handling.
Contains a pointer to the shadow fault buffer
hasPendingFaults[OUT] - return value that tells if there are
non-replayable faults ready to be consumed by
the client
Error codes:
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceHasPendingNonReplayableFaults(UvmGpuFaultInfo *pFaultInfo,
NvBool *hasPendingFaults);
/*******************************************************************************
nvUvmInterfaceGetNonReplayableFaults
This function consumes all the non-replayable fault packets in the client
shadow fault buffer and copies them to the given buffer. It also returns the
number of faults that have been copied
NOTES:
- This function uses a pre-allocated stack per GPU (stored in the
UvmGpuFaultInfo object) for calls from the bottom half that handles
non-replayable faults.
- See nvUvmInterfaceHasPendingNonReplayableFaults for the implications of
using a shared stack.
- This function DOES NOT acquire the RM API or GPU locks. That is because
it is called during fault servicing, which could produce deadlocks.
Arguments:
pFaultInfo[IN] - information provided by RM for fault handling.
Contains a pointer to the shadow fault buffer
pFaultBuffer[OUT] - buffer provided by the client where fault buffers
are copied when they are popped out of the shadow
fault buffer (which is a circular queue).
numFaults[OUT] - return value that tells the number of faults copied
to the client's buffer
Error codes:
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceGetNonReplayableFaults(UvmGpuFaultInfo *pFaultInfo,
void *pFaultBuffer,
NvU32 *numFaults);
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/*******************************************************************************
nvUvmInterfaceFlushReplayableFaultBuffer
This function sends an RPC to GSP in order to flush the HW replayable fault buffer.
NOTES:
- This function DOES NOT acquire the RM API or GPU locks. That is because
it is called during fault servicing, which could produce deadlocks.
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- This function should not be called when interrupts are disabled.
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Arguments:
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pFaultInfo[IN] - information provided by RM for fault handling.
used for obtaining the device handle without locks.
bCopyAndFlush[IN] - Instructs RM to perform the flush in the Copy+Flush mode.
In this mode, RM will perform a copy of the packets from
the HW buffer to UVM's SW buffer as part of performing
the flush. This mode gives UVM the opportunity to observe
the packets contained within the HW buffer at the time
of issuing the call.
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Error codes:
NV_ERR_INVALID_ARGUMENT
*/
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NV_STATUS nvUvmInterfaceFlushReplayableFaultBuffer(UvmGpuFaultInfo *pFaultInfo,
NvBool bCopyAndFlush);
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/*******************************************************************************
nvUvmInterfaceTogglePrefetchFaults
This function sends an RPC to GSP in order to toggle the prefetch fault PRI.
NOTES:
- This function DOES NOT acquire the RM API or GPU locks. That is because
it is called during fault servicing, which could produce deadlocks.
- This function should not be called when interrupts are disabled.
Arguments:
pFaultInfo[IN] - Information provided by RM for fault handling.
Used for obtaining the device handle without locks.
bEnable[IN] - Instructs RM whether to toggle generating faults on
prefetch on/off.
Error codes:
NV_ERR_INVALID_ARGUMENT
*/
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NV_STATUS nvUvmInterfaceTogglePrefetchFaults(UvmGpuFaultInfo *pFaultInfo,
NvBool bEnable);
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/*******************************************************************************
nvUvmInterfaceInitAccessCntrInfo
This function obtains access counter buffer address, size and a few register mappings
Arguments:
device[IN] - Device handle associated with the gpu
pAccessCntrInfo[OUT] - Information provided by RM for access counter handling
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accessCntrIndex[IN] - Access counter index
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Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceInitAccessCntrInfo(uvmGpuDeviceHandle device,
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UvmGpuAccessCntrInfo *pAccessCntrInfo,
NvU32 accessCntrIndex);
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/*******************************************************************************
nvUvmInterfaceDestroyAccessCntrInfo
This function obtains, destroys, unmaps the access counter buffer and clears accessCntrInfo
Arguments:
device[IN] - Device handle associated with the gpu
pAccessCntrInfo[IN] - Information provided by RM for access counter handling
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceDestroyAccessCntrInfo(uvmGpuDeviceHandle device,
UvmGpuAccessCntrInfo *pAccessCntrInfo);
/*******************************************************************************
nvUvmInterfaceEnableAccessCntr
This function enables access counters using the given configuration
UVM is also taking ownership from the RM.
This causes the following: RM will not service, enable or disable this
interrupt and it is up to the UVM driver to handle this interrupt. In
this case, access counter notificaion interrupts are enabled by this
function before it returns.
Arguments:
device[IN] - Device handle associated with the gpu
pAccessCntrInfo[IN] - Pointer to structure filled out by nvUvmInterfaceInitAccessCntrInfo
pAccessCntrConfig[IN] - Configuration for access counters
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceEnableAccessCntr(uvmGpuDeviceHandle device,
UvmGpuAccessCntrInfo *pAccessCntrInfo,
UvmGpuAccessCntrConfig *pAccessCntrConfig);
/*******************************************************************************
nvUvmInterfaceDisableAccessCntr
This function disables acccess counters
UVM is also returning ownership to the RM: RM can service, enable or
disable this interrupt. In this case, access counter notificaion interrupts
are disabled by this function before it returns.
Arguments:
device[IN] - Device handle associated with the gpu
pAccessCntrInfo[IN] - Pointer to structure filled out by nvUvmInterfaceInitAccessCntrInfo
Error codes:
NV_ERR_GENERIC
NV_ERR_INVALID_ARGUMENT
*/
NV_STATUS nvUvmInterfaceDisableAccessCntr(uvmGpuDeviceHandle device,
UvmGpuAccessCntrInfo *pAccessCntrInfo);
//
// Called by the UVM driver to register operations with RM. Only one set of
// callbacks can be registered by any driver at a time. If another set of
// callbacks was already registered, NV_ERR_IN_USE is returned.
//
NV_STATUS nvUvmInterfaceRegisterUvmCallbacks(struct UvmOpsUvmEvents *importedUvmOps);
//
// Counterpart to nvUvmInterfaceRegisterUvmCallbacks. This must only be called
// if nvUvmInterfaceRegisterUvmCallbacks returned NV_OK.
//
// Upon return, the caller is guaranteed that any outstanding callbacks are done
// and no new ones will be invoked.
//
void nvUvmInterfaceDeRegisterUvmOps(void);
/*******************************************************************************
nvUvmInterfaceP2pObjectCreate
This API creates an NV50_P2P object for the GPUs with the given device
handles, and returns the handle to the object.
Arguments:
device1[IN] - first GPU device handle
device2[IN] - second GPU device handle
hP2pObject[OUT] - handle to the created P2p object.
Error codes:
NV_ERR_INVALID_ARGUMENT
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NV_ERR_OBJECT_NOT_FOUND : If device object associated with the device
handles isn't found.
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*/
NV_STATUS nvUvmInterfaceP2pObjectCreate(uvmGpuDeviceHandle device1,
uvmGpuDeviceHandle device2,
NvHandle *hP2pObject);
/*******************************************************************************
nvUvmInterfaceP2pObjectDestroy
This API destroys the NV50_P2P associated with the passed handle.
Arguments:
session[IN] - Session handle.
hP2pObject[IN] - handle to an P2p object.
Error codes: NONE
*/
void nvUvmInterfaceP2pObjectDestroy(uvmGpuSessionHandle session,
NvHandle hP2pObject);
/*******************************************************************************
nvUvmInterfaceGetExternalAllocPtes
The interface builds the RM PTEs using the provided input parameters.
Arguments:
vaSpace[IN] - vaSpace handle.
hMemory[IN] - Memory handle.
offset [IN] - Offset from the beginning of the allocation
where PTE mappings should begin.
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Should be aligned with mappingPagesize
in gpuExternalMappingInfo associated
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with the allocation.
size [IN] - Length of the allocation for which PTEs
should be built.
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Should be aligned with mappingPagesize
in gpuExternalMappingInfo associated
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with the allocation.
size = 0 will be interpreted as the total size
of the allocation.
gpuExternalMappingInfo[IN/OUT] - See nv_uvm_types.h for more information.
Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_INVALID_OBJECT_HANDLE - Invalid memory handle is passed.
NV_ERR_NOT_SUPPORTED - Functionality is not supported (see comments in nv_gpu_ops.c)
NV_ERR_INVALID_BASE - offset is beyond the allocation size
NV_ERR_INVALID_LIMIT - (offset + size) is beyond the allocation size.
NV_ERR_BUFFER_TOO_SMALL - gpuExternalMappingInfo.pteBufferSize is insufficient to
store single PTE.
NV_ERR_NOT_READY - Returned when querying the PTEs requires a deferred setup
which has not yet completed. It is expected that the caller
will reattempt the call until a different code is returned.
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As an example, multi-node systems which require querying
PTEs from the Fabric Manager may return this code.
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*/
NV_STATUS nvUvmInterfaceGetExternalAllocPtes(uvmGpuAddressSpaceHandle vaSpace,
NvHandle hMemory,
NvU64 offset,
NvU64 size,
UvmGpuExternalMappingInfo *gpuExternalMappingInfo);
/*******************************************************************************
nvUvmInterfaceRetainChannel
Validates and returns information about the user's channel and its resources
(local CTX buffers + global CTX buffers). The state is refcounted and must be
released by calling nvUvmInterfaceReleaseChannel.
Arguments:
vaSpace[IN] - vaSpace handle.
hClient[IN] - Client handle
hChannel[IN] - Channel handle
retainedChannel[OUT] - Opaque pointer to use to refer to this
channel in other nvUvmInterface APIs.
channelInstanceInfo[OUT] - Channel instance information to be filled out.
See nv_uvm_types.h for details.
Error codes:
NV_ERR_INVALID_ARGUMENT : If the parameter/s are invalid.
NV_ERR_OBJECT_NOT_FOUND : If the object associated with the handle isn't found.
NV_ERR_INVALID_CHANNEL : If the channel verification fails.
NV_ERR_INSUFFICIENT_RESOURCES : If no memory available to store the resource information.
*/
NV_STATUS nvUvmInterfaceRetainChannel(uvmGpuAddressSpaceHandle vaSpace,
NvHandle hClient,
NvHandle hChannel,
void **retainedChannel,
UvmGpuChannelInstanceInfo *channelInstanceInfo);
/*******************************************************************************
nvUvmInterfaceBindChannelResources
Associates the mapping address of the channel resources (VAs) provided by the
caller with the channel.
Arguments:
retainedChannel[IN] - Channel pointer returned by nvUvmInterfaceRetainChannel
channelResourceBindParams[IN] - Buffer of initialized UvmGpuChannelInstanceInfo::resourceCount
entries. See nv_uvm_types.h for details.
Error codes:
NV_ERR_INVALID_ARGUMENT : If the parameter/s are invalid.
NV_ERR_OBJECT_NOT_FOUND : If the object associated with the handle aren't found.
NV_ERR_INSUFFICIENT_RESOURCES : If no memory available to store the resource information.
*/
NV_STATUS nvUvmInterfaceBindChannelResources(void *retainedChannel,
UvmGpuChannelResourceBindParams *channelResourceBindParams);
/*******************************************************************************
nvUvmInterfaceReleaseChannel
Releases state retained by nvUvmInterfaceRetainChannel.
*/
void nvUvmInterfaceReleaseChannel(void *retainedChannel);
/*******************************************************************************
nvUvmInterfaceStopChannel
Idles the channel and takes it off the runlist.
Arguments:
retainedChannel[IN] - Channel pointer returned by nvUvmInterfaceRetainChannel
bImmediate[IN] - If true, kill the channel without attempting to wait for it to go idle.
*/
void nvUvmInterfaceStopChannel(void *retainedChannel, NvBool bImmediate);
/*******************************************************************************
nvUvmInterfaceGetChannelResourcePtes
The interface builds the RM PTEs using the provided input parameters.
Arguments:
vaSpace[IN] - vaSpace handle.
resourceDescriptor[IN] - The channel resource descriptor returned by returned by
nvUvmInterfaceRetainChannelResources.
offset[IN] - Offset from the beginning of the allocation
where PTE mappings should begin.
Should be aligned with pagesize associated
with the allocation.
size[IN] - Length of the allocation for which PTEs
should be built.
Should be aligned with pagesize associated
with the allocation.
size = 0 will be interpreted as the total size
of the allocation.
gpuExternalMappingInfo[IN/OUT] - See nv_uvm_types.h for more information.
Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_INVALID_OBJECT_HANDLE - Invalid memory handle is passed.
NV_ERR_NOT_SUPPORTED - Functionality is not supported.
NV_ERR_INVALID_BASE - offset is beyond the allocation size
NV_ERR_INVALID_LIMIT - (offset + size) is beyond the allocation size.
NV_ERR_BUFFER_TOO_SMALL - gpuExternalMappingInfo.pteBufferSize is insufficient to
store single PTE.
*/
NV_STATUS nvUvmInterfaceGetChannelResourcePtes(uvmGpuAddressSpaceHandle vaSpace,
NvP64 resourceDescriptor,
NvU64 offset,
NvU64 size,
UvmGpuExternalMappingInfo *externalMappingInfo);
/*******************************************************************************
nvUvmInterfaceReportNonReplayableFault
The interface communicates a nonreplayable fault packet from UVM to RM, which
will log the fault, notify the clients and then trigger RC on the channel.
Arguments:
device[IN] - The device where the fault happened.
pFaultPacket[IN] - The opaque pointer from UVM that will be later
converted to a MMU_FAULT_PACKET type.
Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_NOT_SUPPORTED - Functionality is not supported.
*/
NV_STATUS nvUvmInterfaceReportNonReplayableFault(uvmGpuDeviceHandle device,
const void *pFaultPacket);
/*******************************************************************************
nvUvmInterfacePagingChannelAllocate
In SR-IOV heavy, this function requests the allocation of a paging channel
(i.e. a privileged CE channel) bound to a specified copy engine. Unlike
channels allocated via nvUvmInterfaceChannelAllocate, the caller cannot push
methods to a paging channel directly, but instead relies on the
nvUvmInterfacePagingChannelPushStream API to do so.
SR-IOV heavy only. The implementation of this interface can acquire
RM or GPU locks.
Arguments:
device[IN] - device under which the paging channel will be allocated
allocParams[IN] - structure with allocation settings
channel[OUT] - pointer to the allocated paging channel handle
channelInfo[OUT] - structure filled with channel information
Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_NO_MEMORY - Not enough memory to allocate
paging channel/shadow notifier.
NV_ERR_NOT_SUPPORTED - SR-IOV heavy mode is disabled.
*/
NV_STATUS nvUvmInterfacePagingChannelAllocate(uvmGpuDeviceHandle device,
const UvmGpuPagingChannelAllocParams *allocParams,
UvmGpuPagingChannelHandle *channel,
UvmGpuPagingChannelInfo *channelInfo);
/*******************************************************************************
nvUvmInterfacePagingChannelDestroy
This function destroys a given paging channel.
SR-IOV heavy only. The implementation of this interface can acquire
RM or GPU locks.
Arguments:
channel[IN] - paging channel handle. If the passed handle is
the NULL pointer, the function returns immediately.
*/
void nvUvmInterfacePagingChannelDestroy(UvmGpuPagingChannelHandle channel);
/*******************************************************************************
nvUvmInterfacePagingChannelsMap
Map a guest allocation in the address space associated with all the paging
channels allocated under the given device.
SR-IOV heavy only. The implementation of this interface can acquire
RM or GPU locks.
Arguments:
srcVaSpace[IN] - VA space handle used to allocate the input pointer
srcAddress.
srcAddress[IN] - virtual address returned by nvUvmInterfaceMemoryAllocFB
or nvUvmInterfaceMemoryAllocSys. The entire allocation
backing this guest VA is mapped.
device[IN] - device under which paging channels were allocated
dstAddress[OUT] - a virtual address that is valid (i.e. is mapped) in
all the paging channels allocated under the given vaSpace.
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Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_NOT_SUPPORTED - SR-IOV heavy mode is disabled.
*/
NV_STATUS nvUvmInterfacePagingChannelsMap(uvmGpuAddressSpaceHandle srcVaSpace,
UvmGpuPointer srcAddress,
uvmGpuDeviceHandle device,
NvU64 *dstAddress);
/*******************************************************************************
nvUvmInterfacePagingChannelsUnmap
Unmap a VA returned by nvUvmInterfacePagingChannelsMap.
SR-IOV heavy only. The implementation of this interface can acquire
RM or GPU locks.
Arguments:
srcVaSpace[IN] - VA space handle that was passed to prevous mapping.
srcAddress[IN] - virtual address that was passed to prevous mapping.
device[IN] - device under which paging channels were allocated.
*/
void nvUvmInterfacePagingChannelsUnmap(uvmGpuAddressSpaceHandle srcVaSpace,
UvmGpuPointer srcAddress,
uvmGpuDeviceHandle device);
/*******************************************************************************
nvUvmInterfacePagingChannelPushStream
Used for remote execution of the passed methods; the UVM driver uses this
interface to ask the vGPU plugin to execute certain HW methods on its
behalf. The callee should push the methods in the specified order i.e. is
not allowed to do any reordering.
The API is asynchronous. The UVM driver can wait on the remote execution by
inserting a semaphore release method at the end of the method stream, and
then loop until the semaphore value reaches the completion value indicated
in the release method.
The valid HW methods that can be passed by the UVM driver follow; the source
functions listed contain the exact formatting (encoding) of the HW method
used by the UVM driver for Ampere.
- TLB invalidation targeting a VA range. See
uvm_hal_volta_host_tlb_invalidate_va.
- TLB invalidation targeting certain levels in the page tree (including
the possibility of invalidating everything).
See uvm_hal_pascal_host_tlb_invalidate_all.
- Replayable fault replay. See uvm_hal_volta_replay_faults.
- Replayable fault cancellation targeting a guest virtual address. See
uvm_hal_volta_cancel_faults_va
- Membar, scoped to device or to the entire system. See
uvm_hal_pascal_host_membar_gpu and uvm_hal_pascal_host_membar_sys
- Host semaphore acquire, see uvm_hal_turing_host_semaphore_acquire. The
virtual address specified in the semaphore operation must lie within a
buffer previously mapped by nvUvmInterfacePagingChannelsMap.
- CE semaphore release, see uvm_hal_pascal_ce_semaphore_release. The
virtual address specified in the semaphore operation must lie within a
buffer previously mapped by nvUvmInterfacePagingChannelsMap.
- 64 bits-wide memset, see uvm_hal_kepler_ce_memset_8. The destination
address is a physical address in vidmem.
- No-op, see uvm_hal_kepler_host_noop. Used to store the source buffer
of a memcopy method within the input stream itself.
- Memcopy, see uvm_hal_kepler_ce_memcopy. The destination address is a
physical address in vidmem. The source address is an offset within
methodStream, in bytes, indicating the location of the (inlined) source
buffer. The copy size does not exceed 4KB.
- CE semaphore release with timestamp, see
uvm_hal_kepler_ce_semaphore_timestamp. The virtual address specified in
the semaphore operation must lie within a buffer previously mapped by
nvUvmInterfacePagingChannelsMap.
- CE semaphore reduction, see uvm_hal_kepler_ce_semaphore_reduction_inc.
The virtual address specified in the semaphore operation must lie within
a buffer previously mapped by nvUvmInterfacePagingChannelsMap.
Only invoked in SR-IOV heavy mode.
NOTES:
- This function uses a pre-allocated stack per paging channel
(stored in the UvmGpuPagingChannel object)
- This function DOES NOT acquire the RM API or GPU locks. That is because
it is called during fault servicing, which could produce deadlocks.
- Concurrent calls to this function using channels under same device are not
allowed due to:
a. pre-allocated stack
b. the fact that internal RPC infrastructure doesn't acquire GPU lock.
Therefore, locking is the caller's responsibility.
Arguments:
channel[IN] - paging channel handle obtained via
nvUvmInterfacePagingChannelAllocate
methodStream[IN] - HW methods to be pushed to the paging channel.
methodStreamSize[IN] - Size of methodStream, in bytes. The maximum push
size is 128KB.
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Error codes:
NV_ERR_INVALID_ARGUMENT - Invalid parameter/s is passed.
NV_ERR_NOT_SUPPORTED - SR-IOV heavy mode is disabled.
*/
NV_STATUS nvUvmInterfacePagingChannelPushStream(UvmGpuPagingChannelHandle channel,
char *methodStream,
NvU32 methodStreamSize);
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/*******************************************************************************
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Cryptography Services Library (CSL) Interface
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*/
/*******************************************************************************
nvUvmInterfaceCslInitContext
Allocates and initializes a CSL context for a given secure channel.
The lifetime of the context is the same as the lifetime of the secure channel
it is paired with.
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Locking: This function acquires an API lock.
Memory : This function dynamically allocates memory.
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Arguments:
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uvmCslContext[IN/OUT] - The CSL context associated with a channel.
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channel[IN] - Handle to a secure channel.
Error codes:
NV_ERR_INVALID_STATE - The system is not operating in Confidential Compute mode.
NV_ERR_INVALID_CHANNEL - The associated channel is not a secure channel.
NV_ERR_IN_USE - The context has already been initialized.
*/
NV_STATUS nvUvmInterfaceCslInitContext(UvmCslContext *uvmCslContext,
uvmGpuChannelHandle channel);
/*******************************************************************************
nvUvmInterfaceDeinitCslContext
Securely deinitializes and clears the contents of a context.
If context is already deinitialized then function returns immediately.
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Locking: This function does not acquire an API or GPU lock.
Memory : This function may free memory.
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Arguments:
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uvmCslContext[IN] - The CSL context associated with a channel.
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*/
void nvUvmInterfaceDeinitCslContext(UvmCslContext *uvmCslContext);
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/*******************************************************************************
nvUvmInterfaceCslUpdateContext
Updates a context after a key rotation event and can only be called once per
key rotation event. Following a key rotation event, and before
nvUvmInterfaceCslUpdateContext is called, data encrypted by the GPU with the
previous key can be decrypted with nvUvmInterfaceCslDecrypt.
Locking: This function acquires an API lock.
Memory : This function does not dynamically allocate memory.
Arguments:
uvmCslContext[IN] - The CSL context associated with a channel.
Error codes:
NV_ERR_INVALID_ARGUMENT - The CSL context is not associated with a channel.
*/
NV_STATUS nvUvmInterfaceCslUpdateContext(UvmCslContext *uvmCslContext);
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/*******************************************************************************
nvUvmInterfaceCslRotateIv
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Rotates the IV for a given channel and operation.
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This function will rotate the IV on both the CPU and the GPU.
Outstanding messages that have been encrypted by the GPU should first be
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decrypted before calling this function with operation equal to
UVM_CSL_OPERATION_DECRYPT. Similarly, outstanding messages that have been
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encrypted by the CPU should first be decrypted before calling this function
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with operation equal to UVM_CSL_OPERATION_ENCRYPT. For a given operation
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the channel must be idle before calling this function. This function can be
called regardless of the value of the IV's message counter.
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Locking: This function attempts to acquire the GPU lock.
In case of failure to acquire the return code
is NV_ERR_STATE_IN_USE.
Memory : This function does not dynamically allocate memory.
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Arguments:
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uvmCslContext[IN/OUT] - The CSL context associated with a channel.
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operation[IN] - Either
- UVM_CSL_OPERATION_ENCRYPT
- UVM_CSL_OPERATION_DECRYPT
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Error codes:
NV_ERR_INSUFFICIENT_RESOURCES - The rotate operation would cause a counter
to overflow.
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NV_ERR_STATE_IN_USE - Unable to acquire lock / resource. Caller
can retry at a later time.
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NV_ERR_INVALID_ARGUMENT - Invalid value for operation.
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NV_ERR_GENERIC - A failure other than _STATE_IN_USE occurred
when attempting to acquire a lock.
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*/
NV_STATUS nvUvmInterfaceCslRotateIv(UvmCslContext *uvmCslContext,
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UvmCslOperation operation);
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/*******************************************************************************
nvUvmInterfaceCslEncrypt
Encrypts data and produces an authentication tag.
Auth, input, and output buffers must not overlap. If they do then calling
this function produces undefined behavior. Performance is typically
maximized when the input and output buffers are 16-byte aligned. This is
natural alignment for AES block.
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The encryptIV can be obtained from nvUvmInterfaceCslIncrementIv.
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However, it is optional. If it is NULL, the next IV in line will be used.
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Locking: This function does not acquire an API or GPU lock.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
Memory : This function does not dynamically allocate memory.
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Arguments:
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uvmCslContext[IN/OUT] - The CSL context associated with a channel.
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bufferSize[IN] - Size of the input and output buffers in
units of bytes. Value can range from 1 byte
to (2^32) - 1 bytes.
inputBuffer[IN] - Address of plaintext input buffer.
encryptIv[IN/OUT] - IV to use for encryption. Can be NULL.
outputBuffer[OUT] - Address of ciphertext output buffer.
authTagBuffer[OUT] - Address of authentication tag buffer.
Its size is UVM_CSL_CRYPT_AUTH_TAG_SIZE_BYTES.
Error codes:
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NV_ERR_INVALID_ARGUMENT - The CSL context is not associated with a channel.
- The size of the data is 0 bytes.
- The encryptIv has already been used.
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*/
NV_STATUS nvUvmInterfaceCslEncrypt(UvmCslContext *uvmCslContext,
NvU32 bufferSize,
NvU8 const *inputBuffer,
UvmCslIv *encryptIv,
NvU8 *outputBuffer,
NvU8 *authTagBuffer);
/*******************************************************************************
nvUvmInterfaceCslDecrypt
Verifies the authentication tag and decrypts data.
Auth, input, and output buffers must not overlap. If they do then calling
this function produces undefined behavior. Performance is typically
maximized when the input and output buffers are 16-byte aligned. This is
natural alignment for AES block.
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Locking: This function does not acquire an API or GPU lock.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
Memory : This function does not dynamically allocate memory.
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Arguments:
uvmCslContext[IN/OUT] - The CSL context.
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bufferSize[IN] - Size of the input and output buffers in units of bytes.
Value can range from 1 byte to (2^32) - 1 bytes.
decryptIv[IN] - IV used to decrypt the ciphertext. Its value can either be given by
nvUvmInterfaceCslIncrementIv, or, if NULL, the CSL context's
internal counter is used.
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inputBuffer[IN] - Address of ciphertext input buffer.
outputBuffer[OUT] - Address of plaintext output buffer.
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addAuthData[IN] - Address of the plaintext additional authenticated data used to
calculate the authentication tag. Can be NULL.
addAuthDataSize[IN] - Size of the additional authenticated data in units of bytes.
Value can range from 1 byte to (2^32) - 1 bytes.
This parameter is ignored if addAuthData is NULL.
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authTagBuffer[IN] - Address of authentication tag buffer.
Its size is UVM_CSL_CRYPT_AUTH_TAG_SIZE_BYTES.
Error codes:
NV_ERR_INSUFFICIENT_RESOURCES - The decryption operation would cause a
counter overflow to occur.
NV_ERR_INVALID_ARGUMENT - The size of the data is 0 bytes.
NV_ERR_INVALID_DATA - Verification of the authentication tag fails.
*/
NV_STATUS nvUvmInterfaceCslDecrypt(UvmCslContext *uvmCslContext,
NvU32 bufferSize,
NvU8 const *inputBuffer,
UvmCslIv const *decryptIv,
NvU8 *outputBuffer,
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NvU8 const *addAuthData,
NvU32 addAuthDataSize,
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NvU8 const *authTagBuffer);
/*******************************************************************************
nvUvmInterfaceCslSign
Generates an authentication tag for secure work launch.
Auth and input buffers must not overlap. If they do then calling this function produces
undefined behavior.
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Locking: This function does not acquire an API or GPU lock.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
Memory : This function does not dynamically allocate memory.
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Arguments:
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uvmCslContext[IN/OUT] - The CSL context associated with a channel.
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bufferSize[IN] - Size of the input buffer in units of bytes.
Value can range from 1 byte to (2^32) - 1 bytes.
inputBuffer[IN] - Address of plaintext input buffer.
authTagBuffer[OUT] - Address of authentication tag buffer.
Its size is UVM_CSL_SIGN_AUTH_TAG_SIZE_BYTES.
Error codes:
NV_ERR_INSUFFICIENT_RESOURCES - The signing operation would cause a counter overflow to occur.
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NV_ERR_INVALID_ARGUMENT - The CSL context is not associated with a channel.
- The size of the data is 0 bytes.
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*/
NV_STATUS nvUvmInterfaceCslSign(UvmCslContext *uvmCslContext,
NvU32 bufferSize,
NvU8 const *inputBuffer,
NvU8 *authTagBuffer);
/*******************************************************************************
nvUvmInterfaceCslQueryMessagePool
Returns the number of messages that can be encrypted before the message counter will overflow.
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Locking: This function does not acquire an API or GPU lock.
Memory : This function does not dynamically allocate memory.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
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Arguments:
uvmCslContext[IN/OUT] - The CSL context.
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operation[IN] - Either UVM_CSL_OPERATION_ENCRYPT or UVM_CSL_OPERATION_DECRYPT.
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messageNum[OUT] - Number of messages left before overflow.
Error codes:
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NV_ERR_INVALID_ARGUMENT - The value of the operation parameter is illegal.
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*/
NV_STATUS nvUvmInterfaceCslQueryMessagePool(UvmCslContext *uvmCslContext,
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UvmCslOperation operation,
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NvU64 *messageNum);
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/*******************************************************************************
nvUvmInterfaceCslIncrementIv
Increments the message counter by the specified amount.
If iv is non-NULL then the incremented value is returned.
If operation is UVM_CSL_OPERATION_ENCRYPT then the returned IV's "freshness" bit is set and
can be used in nvUvmInterfaceCslEncrypt. If operation is UVM_CSL_OPERATION_DECRYPT then
the returned IV can be used in nvUvmInterfaceCslDecrypt.
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Locking: This function does not acquire an API or GPU lock.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
Memory : This function does not dynamically allocate memory.
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Arguments:
uvmCslContext[IN/OUT] - The CSL context.
operation[IN] - Either
- UVM_CSL_OPERATION_ENCRYPT
- UVM_CSL_OPERATION_DECRYPT
increment[IN] - The amount by which the IV is incremented. Can be 0.
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iv[OUT] - If non-NULL, a buffer to store the incremented IV.
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Error codes:
NV_ERR_INVALID_ARGUMENT - The value of the operation parameter is illegal.
NV_ERR_INSUFFICIENT_RESOURCES - Incrementing the message counter would result
in an overflow.
*/
NV_STATUS nvUvmInterfaceCslIncrementIv(UvmCslContext *uvmCslContext,
UvmCslOperation operation,
NvU64 increment,
UvmCslIv *iv);
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/*******************************************************************************
nvUvmInterfaceCslLogExternalEncryption
Checks and logs information about non-CSL encryptions, such as those that
originate from the GPU.
This function does not modify elements of the UvmCslContext.
Locking: This function does not acquire an API or GPU lock.
Memory : This function does not dynamically allocate memory.
If called concurrently in different threads with the same UvmCslContext
the caller must guarantee exclusion.
Arguments:
uvmCslContext[IN/OUT] - The CSL context.
bufferSize[OUT] - The size of the buffer encrypted by the
external entity in units of bytes.
Error codes:
NV_ERR_INSUFFICIENT_RESOURCES - The device encryption would cause a counter
to overflow.
*/
NV_STATUS nvUvmInterfaceCslLogExternalEncryption(UvmCslContext *uvmCslContext,
NvU32 bufferSize);
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#endif // _NV_UVM_INTERFACE_H_