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https://github.com/NVIDIA/open-gpu-kernel-modules.git
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107 lines
4.2 KiB
C
107 lines
4.2 KiB
C
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/*******************************************************************************
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Copyright (c) 2016-2019 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef __UVM_PERF_THRASHING_H__
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#define __UVM_PERF_THRASHING_H__
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#include "uvm_linux.h"
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#include "uvm_extern_decl.h"
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#include "uvm_forward_decl.h"
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#include "uvm_processors.h"
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#include "uvm_va_block_types.h"
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typedef enum
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{
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// No thrashing detected
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UVM_PERF_THRASHING_HINT_TYPE_NONE = 0,
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// Map remotely to avoid future faults (does not help with revocations due
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// to system-wide atomics)
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UVM_PERF_THRASHING_HINT_TYPE_PIN = 1,
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// Throttle execution of the calling processor (this can be implemented by
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// sleeping or handing other faults)
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UVM_PERF_THRASHING_HINT_TYPE_THROTTLE = 2,
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// TODO: Bug 1877578: Implement heuristics-driven read-duplication
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// Add a thrashing hint type to read-duplicate a page when it is being
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// accessed read-only from different processors
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} uvm_perf_thrashing_hint_type_t;
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typedef struct
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{
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uvm_perf_thrashing_hint_type_t type;
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union
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{
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struct
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{
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// Map to this processor, which must be accessible, at least, from
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// the calling processor
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uvm_processor_id_t residency;
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// Processors to be mapped, when possible, to the new residency
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uvm_processor_mask_t processors;
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} pin;
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struct
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{
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// Absolute timestamp in ns after which the throttled processor is
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// allowed to start servicing faults on the thrashing page.
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NvU64 end_time_stamp;
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} throttle;
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};
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} uvm_perf_thrashing_hint_t;
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// Obtain a hint to prevent thrashing on the page with given address
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uvm_perf_thrashing_hint_t uvm_perf_thrashing_get_hint(uvm_va_block_t *va_block, NvU64 address,
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uvm_processor_id_t requester);
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// Obtain a pointer to a mask with the processors that are thrashing on the
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// given page. This function assumes that thrashing has been just reported on
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// the page. It will fail otherwise.
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uvm_processor_mask_t *uvm_perf_thrashing_get_thrashing_processors(uvm_va_block_t *va_block, NvU64 address);
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const uvm_page_mask_t *uvm_perf_thrashing_get_thrashing_pages(uvm_va_block_t *va_block);
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// Returns true if any page in the block is thrashing, or false otherwise
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bool uvm_perf_thrashing_is_block_thrashing(uvm_va_block_t *va_block);
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// Global initialization/cleanup functions
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NV_STATUS uvm_perf_thrashing_init(void);
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void uvm_perf_thrashing_exit(void);
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// Per-GPU initialization/cleanup functions. See comments in
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// uvm_perf_heuristics.h
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NV_STATUS uvm_perf_thrashing_add_gpu(uvm_gpu_t *gpu);
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void uvm_perf_thrashing_remove_gpu(uvm_gpu_t *gpu);
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// VA space Initialization/cleanup functions. See comments in
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// uvm_perf_heuristics.h
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NV_STATUS uvm_perf_thrashing_load(uvm_va_space_t *va_space);
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NV_STATUS uvm_perf_thrashing_register_gpu(uvm_va_space_t *va_space, uvm_gpu_t *gpu);
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void uvm_perf_thrashing_stop(uvm_va_space_t *va_space);
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void uvm_perf_thrashing_unload(uvm_va_space_t *va_space);
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#endif
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