mirror of
https://github.com/NVIDIA/open-gpu-kernel-modules.git
synced 2024-12-04 06:24:22 +01:00
1057 lines
40 KiB
C
1057 lines
40 KiB
C
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/*******************************************************************************
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Copyright (c) 2016-2021 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#include "uvm_common.h"
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#include "uvm_linux.h"
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#include "uvm_va_space.h"
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#include "uvm_va_range.h"
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#include "uvm_lock.h"
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#include "uvm_hal_types.h"
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#include "uvm_mmu.h"
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#include "uvm_user_channel.h"
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#include "uvm_kvmalloc.h"
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#include "uvm_api.h"
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#include "uvm_gpu.h"
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#include "uvm_tracker.h"
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#include "uvm_map_external.h"
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#include "nv_uvm_interface.h"
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#include "uvm_test.h"
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#include <linux/sort.h>
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// Sort channel resources from highest to lowest alignments
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static int resource_align_high_cmp(const void *a, const void *b)
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{
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const UvmGpuChannelResourceInfo *resource_a = a;
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const UvmGpuChannelResourceInfo *resource_b = b;
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if (resource_a->alignment > resource_b->alignment)
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return -1;
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if (resource_a->alignment < resource_b->alignment)
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return 1;
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return 0;
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}
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static NV_STATUS get_rm_channel_resources(uvm_user_channel_t *user_channel, UvmGpuChannelInstanceInfo *channel_info)
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{
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UvmGpuChannelResourceInfo *resources = NULL;
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NvU32 i, num_resources = user_channel->num_resources;
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// Note that num_resources may be 0, in which case resources will be
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// ZERO_SIZE_PTR. This is preferred to setting resources to NULL, since we
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// use NULL to indicate error conditions in various cleanup paths.
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resources = uvm_kvmalloc_zero(num_resources * sizeof(resources[0]));
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if (!resources)
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return NV_ERR_NO_MEMORY;
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memcpy(resources, channel_info->resourceInfo, num_resources * sizeof(resources[0]));
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// Info fix-up
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for (i = 0; i < num_resources; i++) {
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UvmGpuMemoryInfo *mem_info = &resources[i].resourceInfo;
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// RM can return alignments of 0, so make sure it's at least page size
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// before we start using it.
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resources[i].alignment = max(resources[i].alignment, (NvU64)mem_info->pageSize);
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// RM tracks logical size, so the size might not be a multiple of page
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// size. This would cause problems in our tracking.
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mem_info->size = UVM_ALIGN_UP(mem_info->size, mem_info->pageSize);
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}
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// Sort the resources from highest to lowest alignment. This should
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// guarantee that they fit in the provided VA space, regardless of the order
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// used to calculate the total size.
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sort(resources, num_resources, sizeof(resources[0]), resource_align_high_cmp, NULL);
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user_channel->resources = resources;
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return NV_OK;
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}
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static NV_STATUS uvm_user_channel_create(uvm_va_space_t *va_space,
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const NvProcessorUuid *uuid,
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uvm_rm_user_object_t *user_rm_channel,
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uvm_user_channel_t **out_channel,
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NvU64 base,
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NvU64 length)
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{
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UvmGpuChannelInstanceInfo *channel_info = NULL;
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uvm_user_channel_t *user_channel = NULL;
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NV_STATUS status = NV_OK;
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NvU32 rm_client = user_rm_channel->user_client;
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NvU32 rm_channel = user_rm_channel->user_object;
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uvm_gpu_t *gpu;
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void *rm_retained_channel = NULL;
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*out_channel = NULL;
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gpu = uvm_va_space_get_gpu_by_uuid_with_gpu_va_space(va_space, uuid);
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if (!gpu)
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return NV_ERR_INVALID_DEVICE;
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user_channel = uvm_kvmalloc_zero(sizeof(*user_channel));
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if (!user_channel)
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return NV_ERR_NO_MEMORY;
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user_channel->gpu = gpu;
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memcpy(&user_channel->user_rm_channel, user_rm_channel, sizeof(*user_rm_channel));
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INIT_LIST_HEAD(&user_channel->list_node);
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UVM_RB_TREE_CLEAR_NODE(&user_channel->instance_ptr.node);
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nv_kref_init(&user_channel->kref);
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uvm_tracker_init(&user_channel->clear_faulted_tracker);
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user_channel->gpu_va_space = uvm_gpu_va_space_get(va_space, gpu);
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UVM_ASSERT(user_channel->gpu_va_space);
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// Convert the user channel handles into a handle safe for kernel use. This
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// also takes a ref-count on the instance pointer, though not on other
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// channel state.
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//
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// TODO: Bug 1624521: This interface needs to use rm_control_fd to do
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// validation.
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channel_info = uvm_kvmalloc_zero(sizeof(*channel_info));
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if (!channel_info) {
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status = NV_ERR_NO_MEMORY;
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goto error;
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}
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(void)user_channel->user_rm_channel.rm_control_fd;
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status = uvm_rm_locked_call(nvUvmInterfaceRetainChannel(user_channel->gpu_va_space->duped_gpu_va_space,
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rm_client,
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rm_channel,
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&rm_retained_channel,
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channel_info));
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if (status != NV_OK) {
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UVM_DBG_PRINT("Failed to retain channel {0x%x, 0x%x}: %s, GPU: %s\n",
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rm_client,
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rm_channel,
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nvstatusToString(status),
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uvm_gpu_name(gpu));
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goto error;
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}
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if (channel_info->sysmem)
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user_channel->instance_ptr.addr.aperture = UVM_APERTURE_SYS;
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else
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user_channel->instance_ptr.addr.aperture = UVM_APERTURE_VID;
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user_channel->instance_ptr.addr.address = channel_info->base;
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user_channel->rm_retained_channel = rm_retained_channel;
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user_channel->hw_runlist_id = channel_info->runlistId;
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user_channel->hw_channel_id = channel_info->chId;
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user_channel->num_resources = channel_info->resourceCount;
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user_channel->engine_type = channel_info->channelEngineType;
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user_channel->in_subctx = channel_info->bInSubctx == NV_TRUE;
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user_channel->subctx_id = channel_info->subctxId;
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user_channel->tsg.valid = channel_info->bTsgChannel == NV_TRUE;
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user_channel->tsg.id = channel_info->tsgId;
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user_channel->tsg.max_subctx_count = channel_info->tsgMaxSubctxCount;
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user_channel->work_submission_token = channel_info->workSubmissionToken;
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user_channel->work_submission_offset = channel_info->workSubmissionOffset;
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user_channel->clear_faulted_token = channel_info->clearFaultedToken;
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user_channel->chram_channel_register = channel_info->pChramChannelRegister;
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user_channel->smc_engine_id = channel_info->smcEngineId;
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user_channel->smc_engine_ve_id_offset = channel_info->smcEngineVeIdOffset;
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if (!gpu->parent->smc.supported) {
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UVM_ASSERT(user_channel->smc_engine_id == 0);
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UVM_ASSERT(user_channel->smc_engine_ve_id_offset == 0);
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}
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// Only GR supports subcontexts.
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if (user_channel->in_subctx) {
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UVM_ASSERT(user_channel->engine_type == UVM_GPU_CHANNEL_ENGINE_TYPE_GR);
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UVM_ASSERT(user_channel->tsg.valid);
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UVM_ASSERT(user_channel->subctx_id < user_channel->tsg.max_subctx_count);
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}
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if (user_channel->tsg.valid)
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UVM_ASSERT(user_channel->tsg.max_subctx_count <= gpu->max_subcontexts);
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// If num_resources == 0, as can happen with CE channels, we ignore base and
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// length.
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if (user_channel->num_resources > 0 && uvm_api_range_invalid(base, length)) {
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status = NV_ERR_INVALID_ADDRESS;
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goto error;
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}
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status = get_rm_channel_resources(user_channel, channel_info);
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if (status != NV_OK)
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goto error;
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uvm_kvfree(channel_info);
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*out_channel = user_channel;
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return NV_OK;
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error:
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// uvm_user_channel_destroy_detached expects this
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user_channel->gpu_va_space = NULL;
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uvm_user_channel_destroy_detached(user_channel);
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uvm_kvfree(channel_info);
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return status;
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}
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static uvm_user_channel_t *find_user_channel(uvm_va_space_t *va_space, uvm_rm_user_object_t *user_rm_channel)
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{
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uvm_user_channel_t *user_channel;
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uvm_gpu_va_space_t *gpu_va_space;
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// This is a pretty naive search but it's unlikely to show up in a perf-
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// critical path. We could optimize it in the future with a table lookup
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// instead, if it becomes a problem.
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for_each_gpu_va_space(gpu_va_space, va_space) {
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list_for_each_entry(user_channel, &gpu_va_space->registered_channels, list_node) {
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if (user_channel->user_rm_channel.user_client == user_rm_channel->user_client &&
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user_channel->user_rm_channel.user_object == user_rm_channel->user_object)
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return user_channel;
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}
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}
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return NULL;
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}
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// Find a pre-existing channel VA range which already maps this rm_descriptor.
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// The criteria are:
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// 1) gpu_va_space must match
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// 2) rm_descriptor must match
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// 3) new_user_channel's TSG matches existing mappings
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static uvm_va_range_t *find_va_range(uvm_user_channel_t *new_user_channel, NvP64 rm_descriptor)
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{
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uvm_gpu_va_space_t *gpu_va_space = new_user_channel->gpu_va_space;
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uvm_va_range_t *range;
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// We can only allow sharing within a TSG
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if (!new_user_channel->tsg.valid)
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return NULL;
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list_for_each_entry(range, &gpu_va_space->channel_va_ranges, channel.list_node) {
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UVM_ASSERT(range->type == UVM_VA_RANGE_TYPE_CHANNEL);
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UVM_ASSERT(range->channel.ref_count > 0);
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if (range->channel.tsg.valid &&
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range->channel.tsg.id == new_user_channel->tsg.id &&
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range->channel.rm_descriptor == rm_descriptor)
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return range;
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}
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return NULL;
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}
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// Find an unallocated VA region of the given size and alignment witin the range
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// [base, end]. base must not be 0. If no such region exists, 0 is returned.
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static NvU64 find_va_in_range(uvm_va_space_t *va_space, NvU64 base, NvU64 end, NvU64 size, NvU64 alignment)
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{
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NvU64 curr_start = base, curr_end;
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uvm_va_range_t *va_range;
|
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|
|
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UVM_ASSERT(base);
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UVM_ASSERT(base < end);
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UVM_ASSERT(size);
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UVM_ASSERT(alignment);
|
||
|
|
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|
while (1) {
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|
// Find the next aligned addr
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curr_start = UVM_ALIGN_UP(curr_start, alignment);
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curr_end = curr_start + size - 1;
|
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|
|
||
|
// Check for exceeding end and for arithmetic overflow
|
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if (curr_start < base || curr_end > end || curr_start > curr_end)
|
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return 0;
|
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|
|
||
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// Check if the range is free
|
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va_range = uvm_va_space_iter_first(va_space, curr_start, curr_end);
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if (!va_range)
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return curr_start;
|
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|
|
||
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// Advance to the next available slot
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curr_start = va_range->node.end + 1;
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}
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}
|
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|
|
||
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// Allocate or reuse a VA range for the given channel resource, but don't map
|
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// it. If a new VA range is allocated, the VA used is the first unallocated VA
|
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// in the range [base, end] which has the appropriate alignment and size for the
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// given resource.
|
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static NV_STATUS create_va_range(struct mm_struct *mm,
|
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|
uvm_user_channel_t *user_channel,
|
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|
NvU64 base,
|
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|
NvU64 end,
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|
NvU32 resource_index)
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|
{
|
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uvm_gpu_va_space_t *gpu_va_space = user_channel->gpu_va_space;
|
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UvmGpuChannelResourceInfo *resource = &user_channel->resources[resource_index];
|
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|
UvmGpuMemoryInfo *mem_info = &resource->resourceInfo;
|
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|
uvm_va_range_t *range = NULL;
|
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|
NvU64 start;
|
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|
uvm_aperture_t aperture;
|
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|
NV_STATUS status;
|
||
|
|
||
|
uvm_assert_rwsem_locked_write(&gpu_va_space->va_space->lock);
|
||
|
|
||
|
if (mem_info->sysmem)
|
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|
aperture = UVM_APERTURE_SYS;
|
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|
else
|
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|
aperture = UVM_APERTURE_VID;
|
||
|
|
||
|
// See if we've already mapped this resource
|
||
|
range = find_va_range(user_channel, resource->resourceDescriptor);
|
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|
if (range) {
|
||
|
// We've already mapped this resource, so just bump the ref count
|
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|
UVM_ASSERT(IS_ALIGNED(range->node.start, resource->alignment));
|
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|
UVM_ASSERT(uvm_va_range_size(range) >= mem_info->size);
|
||
|
UVM_ASSERT(range->channel.aperture == aperture);
|
||
|
|
||
|
++range->channel.ref_count;
|
||
|
user_channel->va_ranges[resource_index] = range;
|
||
|
return NV_OK;
|
||
|
}
|
||
|
|
||
|
// This is a new VA range. Find an available VA in the input region and
|
||
|
// allocate it there.
|
||
|
start = find_va_in_range(gpu_va_space->va_space, base, end, mem_info->size, resource->alignment);
|
||
|
if (!start) {
|
||
|
UVM_DBG_PRINT("Range exceeded: allowed [0x%llx, 0x%llx], align: 0x%llx size: 0x%llx\n",
|
||
|
base,
|
||
|
end,
|
||
|
resource->alignment,
|
||
|
mem_info->size);
|
||
|
return NV_ERR_INVALID_ADDRESS;
|
||
|
}
|
||
|
|
||
|
// TODO: Bug 1734586: RM computes alignments incorrectly
|
||
|
|
||
|
status = uvm_va_range_create_channel(gpu_va_space->va_space,
|
||
|
mm,
|
||
|
start,
|
||
|
start + mem_info->size - 1,
|
||
|
&range);
|
||
|
if (status != NV_OK) {
|
||
|
UVM_ASSERT(status != NV_ERR_UVM_ADDRESS_IN_USE);
|
||
|
goto error;
|
||
|
}
|
||
|
|
||
|
range->channel.gpu_va_space = gpu_va_space;
|
||
|
range->channel.aperture = aperture;
|
||
|
range->channel.rm_descriptor = resource->resourceDescriptor;
|
||
|
range->channel.rm_id = resource->resourceId;
|
||
|
range->channel.tsg.valid = user_channel->tsg.valid;
|
||
|
range->channel.tsg.id = user_channel->tsg.id;
|
||
|
range->channel.ref_count = 1;
|
||
|
list_add(&range->channel.list_node, &gpu_va_space->channel_va_ranges);
|
||
|
|
||
|
user_channel->va_ranges[resource_index] = range;
|
||
|
return NV_OK;
|
||
|
|
||
|
error:
|
||
|
if (range) {
|
||
|
range->channel.ref_count = 0; // Destroy assumes this
|
||
|
uvm_va_range_destroy(range, NULL);
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
static void destroy_va_ranges(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
size_t i;
|
||
|
|
||
|
if (!user_channel || !user_channel->va_ranges)
|
||
|
return;
|
||
|
|
||
|
for (i = 0; i < user_channel->num_resources; i++) {
|
||
|
uvm_va_range_t *resource_range = user_channel->va_ranges[i];
|
||
|
if (!resource_range)
|
||
|
continue;
|
||
|
|
||
|
UVM_ASSERT(resource_range->type == UVM_VA_RANGE_TYPE_CHANNEL);
|
||
|
UVM_ASSERT(resource_range->channel.rm_descriptor == user_channel->resources[i].resourceDescriptor);
|
||
|
UVM_ASSERT(resource_range->channel.rm_id == user_channel->resources[i].resourceId);
|
||
|
UVM_ASSERT(resource_range->channel.tsg.valid == user_channel->tsg.valid);
|
||
|
UVM_ASSERT(resource_range->channel.tsg.id == user_channel->tsg.id);
|
||
|
|
||
|
// Drop the ref count on each each range
|
||
|
UVM_ASSERT(resource_range->channel.ref_count > 0);
|
||
|
if (!resource_range->channel.tsg.valid)
|
||
|
UVM_ASSERT(resource_range->channel.ref_count == 1);
|
||
|
|
||
|
--resource_range->channel.ref_count;
|
||
|
if (resource_range->channel.ref_count == 0)
|
||
|
uvm_va_range_destroy(resource_range, NULL);
|
||
|
}
|
||
|
|
||
|
uvm_kvfree(user_channel->va_ranges);
|
||
|
user_channel->va_ranges = NULL;
|
||
|
}
|
||
|
|
||
|
// Channels need virtual allocations to operate, but we don't know about them.
|
||
|
// This function carves out a chunk within [base, end] for each allocation for
|
||
|
// later mapping.
|
||
|
static NV_STATUS create_va_ranges(struct mm_struct *mm,
|
||
|
uvm_user_channel_t *user_channel,
|
||
|
NvU64 base,
|
||
|
NvU64 end)
|
||
|
{
|
||
|
NvU32 i;
|
||
|
NV_STATUS status;
|
||
|
|
||
|
user_channel->va_ranges = uvm_kvmalloc_zero(user_channel->num_resources * sizeof(user_channel->va_ranges[0]));
|
||
|
if (!user_channel->va_ranges)
|
||
|
return NV_ERR_NO_MEMORY;
|
||
|
|
||
|
for (i = 0; i < user_channel->num_resources; i++) {
|
||
|
status = create_va_range(mm, user_channel, base, end, i);
|
||
|
if (status != NV_OK)
|
||
|
goto error;
|
||
|
}
|
||
|
|
||
|
return NV_OK;
|
||
|
|
||
|
error:
|
||
|
destroy_va_ranges(user_channel);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// "Binding" the resouces tells RM the virtual address of each allocation so it
|
||
|
// can in turn tell the HW where they are.
|
||
|
static NV_STATUS bind_channel_resources(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
UvmGpuChannelResourceBindParams *resource_va_list = NULL;
|
||
|
NV_STATUS status = NV_OK;
|
||
|
NvU32 i;
|
||
|
|
||
|
resource_va_list = uvm_kvmalloc_zero(user_channel->num_resources * sizeof(resource_va_list[0]));
|
||
|
if (!resource_va_list) {
|
||
|
status = NV_ERR_NO_MEMORY;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < user_channel->num_resources; i++) {
|
||
|
uvm_va_range_t *resource_range = user_channel->va_ranges[i];
|
||
|
|
||
|
UVM_ASSERT(resource_range);
|
||
|
UVM_ASSERT(resource_range->type == UVM_VA_RANGE_TYPE_CHANNEL);
|
||
|
UVM_ASSERT(resource_range->channel.rm_descriptor == user_channel->resources[i].resourceDescriptor);
|
||
|
UVM_ASSERT(resource_range->channel.rm_id == user_channel->resources[i].resourceId);
|
||
|
UVM_ASSERT(resource_range->channel.tsg.valid == user_channel->tsg.valid);
|
||
|
UVM_ASSERT(resource_range->channel.tsg.id == user_channel->tsg.id);
|
||
|
|
||
|
resource_va_list[i].resourceId = resource_range->channel.rm_id;
|
||
|
resource_va_list[i].resourceVa = resource_range->node.start;
|
||
|
}
|
||
|
|
||
|
status = uvm_rm_locked_call(nvUvmInterfaceBindChannelResources(user_channel->rm_retained_channel,
|
||
|
resource_va_list));
|
||
|
if (status != NV_OK) {
|
||
|
UVM_DBG_PRINT("Failed to bind channel resources for {0x%x, 0x%x}: %s, GPU: %s\n",
|
||
|
user_channel->user_rm_channel.user_client,
|
||
|
user_channel->user_rm_channel.user_object,
|
||
|
nvstatusToString(status),
|
||
|
uvm_gpu_name(user_channel->gpu_va_space->gpu));
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
atomic_set(&user_channel->is_bound, 1);
|
||
|
|
||
|
out:
|
||
|
uvm_kvfree(resource_va_list);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// Map the already-created VA ranges by getting the PTEs for each allocation
|
||
|
// from RM. The caller is responsible for destroying the VA ranges if the
|
||
|
// mappings fail.
|
||
|
static NV_STATUS uvm_user_channel_map_resources(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
uvm_tracker_t tracker = UVM_TRACKER_INIT();
|
||
|
NvU32 i;
|
||
|
NV_STATUS status = NV_OK, tracker_status;
|
||
|
uvm_map_rm_params_t map_rm_params =
|
||
|
{
|
||
|
// Some of these resources need to be privileged and/or read- only, so
|
||
|
// use default types to let RM set those fields.
|
||
|
.map_offset = 0,
|
||
|
.mapping_type = UvmGpuMappingTypeDefault,
|
||
|
.caching_type = UvmGpuCachingTypeDefault,
|
||
|
.format_type = UvmGpuFormatTypeDefault,
|
||
|
.element_bits = UvmGpuFormatElementBitsDefault,
|
||
|
.compression_type = UvmGpuCompressionTypeDefault,
|
||
|
};
|
||
|
|
||
|
for (i = 0; i < user_channel->num_resources; i++) {
|
||
|
UvmGpuMemoryInfo *mem_info;
|
||
|
uvm_va_range_t *range = user_channel->va_ranges[i];
|
||
|
|
||
|
// Skip already-mapped VA ranges. Note that the ref count might not be
|
||
|
// 1 even if the range is unmapped, because a thread which fails to map
|
||
|
// will drop and re-take the VA space lock in uvm_register_channel
|
||
|
// leaving a shareable VA range in the list unmapped. This thread could
|
||
|
// have attached to it during that window, so we'll do the mapping
|
||
|
// instead.
|
||
|
if (range->channel.pt_range_vec.ranges) {
|
||
|
UVM_ASSERT(range->channel.ref_count >= 1);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
mem_info = &user_channel->resources[i].resourceInfo;
|
||
|
status = uvm_va_range_map_rm_allocation(range, user_channel->gpu, mem_info, &map_rm_params, NULL, &tracker);
|
||
|
if (status != NV_OK) {
|
||
|
// We can't destroy the VA ranges here since we only have the VA
|
||
|
// space lock in read mode, so let the caller handle it.
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Always wait for the tracker even on error so we don't have any pending
|
||
|
// map operations happening during the subsequent destroy.
|
||
|
tracker_status = uvm_tracker_wait_deinit(&tracker);
|
||
|
return status == NV_OK ? tracker_status : status;
|
||
|
}
|
||
|
|
||
|
static NV_STATUS uvm_register_channel_under_write(struct mm_struct *mm,
|
||
|
uvm_user_channel_t *user_channel,
|
||
|
NvU64 base,
|
||
|
NvU64 length)
|
||
|
{
|
||
|
uvm_gpu_va_space_t *gpu_va_space = user_channel->gpu_va_space;
|
||
|
uvm_va_space_t *va_space = gpu_va_space->va_space;
|
||
|
NV_STATUS status;
|
||
|
|
||
|
uvm_assert_rwsem_locked_write(&va_space->lock);
|
||
|
|
||
|
// Currently all user channels are stopped when any process using the VA
|
||
|
// space is torn down, unless it passed
|
||
|
// UVM_INIT_FLAGS_MULTI_PROCESS_SHARING_MODE, but the VA space could be
|
||
|
// shared and some other process could still try registering a channel.
|
||
|
// Just disallow it for now.
|
||
|
if (atomic_read(&va_space->user_channels_stopped))
|
||
|
return NV_ERR_INVALID_STATE;
|
||
|
|
||
|
// If the VA space's mm has been torn down we can't allow more work. mm
|
||
|
// teardown (when available) stops all channels, so the check above should
|
||
|
// provide this guarantee.
|
||
|
UVM_ASSERT(!va_space->disallow_new_registers);
|
||
|
|
||
|
// The GPU VA space is on its way out, so act as if it's already been
|
||
|
// unregistered. See gpu_va_space_stop_all_channels.
|
||
|
if (atomic_read(&gpu_va_space->disallow_new_channels))
|
||
|
return NV_ERR_INVALID_DEVICE;
|
||
|
|
||
|
// Verify that this handle pair wasn't already registered. This is just to
|
||
|
// keep our internal state consistent, since a match doesn't mean that the
|
||
|
// handles still represent the same channel. See the comment in
|
||
|
// uvm_user_channel.h.
|
||
|
if (find_user_channel(va_space, &user_channel->user_rm_channel))
|
||
|
return NV_ERR_INVALID_CHANNEL;
|
||
|
|
||
|
// TODO: Bug 1757136: Check that this handle pair also wasn't already
|
||
|
// registered on other GPUs in the GPU's SLI group.
|
||
|
|
||
|
if (user_channel->num_resources > 0) {
|
||
|
NvU64 end = base + length - 1;
|
||
|
|
||
|
if (end >= gpu_va_space->gpu->parent->max_channel_va)
|
||
|
return NV_ERR_OUT_OF_RANGE;
|
||
|
|
||
|
// Create and insert the VA ranges, but don't map them yet since we
|
||
|
// can't call RM until we downgrade the lock to read mode.
|
||
|
status = create_va_ranges(mm, user_channel, base, end);
|
||
|
if (status != NV_OK)
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
list_add(&user_channel->list_node, &gpu_va_space->registered_channels);
|
||
|
|
||
|
return NV_OK;
|
||
|
}
|
||
|
|
||
|
static NV_STATUS uvm_register_channel(uvm_va_space_t *va_space,
|
||
|
const NvProcessorUuid *uuid,
|
||
|
uvm_rm_user_object_t *user_rm_channel,
|
||
|
NvU64 base,
|
||
|
NvU64 length)
|
||
|
{
|
||
|
NV_STATUS status;
|
||
|
uvm_gpu_t *gpu;
|
||
|
struct mm_struct *mm;
|
||
|
uvm_gpu_va_space_t *gpu_va_space;
|
||
|
uvm_user_channel_t *user_channel = NULL;
|
||
|
LIST_HEAD(deferred_free_list);
|
||
|
|
||
|
uvm_va_space_down_read_rm(va_space);
|
||
|
|
||
|
status = uvm_user_channel_create(va_space, uuid, user_rm_channel, &user_channel, base, length);
|
||
|
if (status != NV_OK) {
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// Retain the GPU VA space so our channel's gpu_va_space pointer remains
|
||
|
// valid after we drop the lock.
|
||
|
uvm_gpu_va_space_retain(user_channel->gpu_va_space);
|
||
|
|
||
|
// Retain the GPU since retaining the gpu_va_space doesn't prevent it from
|
||
|
// going away after we drop the lock.
|
||
|
gpu = user_channel->gpu;
|
||
|
uvm_gpu_retain(gpu);
|
||
|
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
|
||
|
// The mm needs to be locked in order to remove stale HMM va_blocks.
|
||
|
mm = uvm_va_space_mm_retain_lock(va_space);
|
||
|
|
||
|
// We have the RM objects now so we know what the VA range layout should be.
|
||
|
// Re-take the VA space lock in write mode to create and insert them.
|
||
|
uvm_va_space_down_write(va_space);
|
||
|
|
||
|
// We dropped the lock so we have to re-verify that this gpu_va_space is
|
||
|
// still valid. If so, then the GPU is also still registered under the VA
|
||
|
// space.
|
||
|
gpu_va_space = user_channel->gpu_va_space;
|
||
|
if (uvm_gpu_va_space_state(gpu_va_space) == UVM_GPU_VA_SPACE_STATE_DEAD) {
|
||
|
status = NV_ERR_INVALID_DEVICE;
|
||
|
user_channel->gpu_va_space = NULL;
|
||
|
|
||
|
// uvm_user_channel_detach expects a valid VA space, so we can't call it
|
||
|
// here. Just add this channel to the list directly so it gets
|
||
|
// destroyed in the error handler.
|
||
|
uvm_deferred_free_object_add(&deferred_free_list,
|
||
|
&user_channel->deferred_free,
|
||
|
UVM_DEFERRED_FREE_OBJECT_TYPE_CHANNEL);
|
||
|
}
|
||
|
|
||
|
uvm_gpu_va_space_release(gpu_va_space);
|
||
|
if (status != NV_OK)
|
||
|
goto error_under_write;
|
||
|
|
||
|
UVM_ASSERT(gpu == uvm_va_space_get_gpu_by_uuid_with_gpu_va_space(va_space, uuid));
|
||
|
UVM_ASSERT(gpu_va_space == uvm_gpu_va_space_get(va_space, gpu));
|
||
|
|
||
|
// Performs verification checks and inserts the channel's VA ranges into the
|
||
|
// VA space, but doesn't map them.
|
||
|
status = uvm_register_channel_under_write(mm, user_channel, base, length);
|
||
|
if (status != NV_OK)
|
||
|
goto error_under_write;
|
||
|
|
||
|
if (mm) {
|
||
|
uvm_up_read_mmap_lock_out_of_order(mm);
|
||
|
uvm_va_space_mm_release(va_space);
|
||
|
}
|
||
|
|
||
|
// The subsequent mappings will need to call into RM, which means we must
|
||
|
// downgrade the VA space lock to read mode. Although we're in read mode no
|
||
|
// other threads could modify this channel or its VA ranges: other threads
|
||
|
// which call channel register will first take the VA space lock in write
|
||
|
// mode above, and threads which call channel unregister or GPU VA space
|
||
|
// unregister unmap operate entirely with the lock in write mode.
|
||
|
uvm_va_space_downgrade_write_rm(va_space);
|
||
|
|
||
|
status = uvm_user_channel_map_resources(user_channel);
|
||
|
if (status != NV_OK)
|
||
|
goto error_under_read;
|
||
|
|
||
|
// Tell the GPU page fault handler about this instance_ptr -> user_channel
|
||
|
// mapping
|
||
|
status = uvm_gpu_add_user_channel(gpu, user_channel);
|
||
|
if (status != NV_OK)
|
||
|
goto error_under_read;
|
||
|
|
||
|
status = bind_channel_resources(user_channel);
|
||
|
if (status != NV_OK)
|
||
|
goto error_under_read;
|
||
|
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
uvm_gpu_release(gpu);
|
||
|
return NV_OK;
|
||
|
|
||
|
error_under_write:
|
||
|
if (user_channel->gpu_va_space)
|
||
|
uvm_user_channel_detach(user_channel, &deferred_free_list);
|
||
|
uvm_va_space_up_write(va_space);
|
||
|
uvm_va_space_mm_release_unlock(va_space, mm);
|
||
|
uvm_deferred_free_object_list(&deferred_free_list);
|
||
|
uvm_gpu_release(gpu);
|
||
|
return status;
|
||
|
|
||
|
error_under_read:
|
||
|
// We have to destroy the VA ranges, which means we need to re-take the VA
|
||
|
// space lock in write mode. That in turn means we must retain the channel
|
||
|
// so its memory doesn't get freed from under us (though it could get
|
||
|
// unregistered). Note that we also still have the GPU retained.
|
||
|
uvm_user_channel_retain(user_channel);
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
|
||
|
uvm_va_space_down_write(va_space);
|
||
|
|
||
|
// If a new channel was registered which uses our unmapped VA ranges, that
|
||
|
// new channel is responsible for mapping them if we haven't gotten there
|
||
|
// yet. See uvm_user_channel_map_resources. It will take a reference on them
|
||
|
// anyway so they won't go away.
|
||
|
|
||
|
// If the channel was unregistered by another thread (explicitly or via GPU
|
||
|
// VA space unregister), the thread which did the unregister is responsible
|
||
|
// for destroying the channel.
|
||
|
if (user_channel->gpu_va_space) {
|
||
|
uvm_user_channel_detach(user_channel, &deferred_free_list);
|
||
|
uvm_va_space_up_write(va_space);
|
||
|
uvm_deferred_free_object_list(&deferred_free_list);
|
||
|
}
|
||
|
else {
|
||
|
uvm_va_space_up_write(va_space);
|
||
|
}
|
||
|
|
||
|
uvm_user_channel_release(user_channel);
|
||
|
uvm_gpu_release(gpu);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
NV_STATUS uvm_api_register_channel(UVM_REGISTER_CHANNEL_PARAMS *params, struct file *filp)
|
||
|
{
|
||
|
uvm_va_space_t *va_space = uvm_va_space_get(filp);
|
||
|
uvm_rm_user_object_t user_rm_channel =
|
||
|
{
|
||
|
.rm_control_fd = params->rmCtrlFd,
|
||
|
.user_client = params->hClient,
|
||
|
.user_object = params->hChannel
|
||
|
};
|
||
|
return uvm_register_channel(va_space, ¶ms->gpuUuid, &user_rm_channel, params->base, params->length);
|
||
|
}
|
||
|
|
||
|
static void free_user_channel(nv_kref_t *nv_kref)
|
||
|
{
|
||
|
uvm_user_channel_t *user_channel = container_of(nv_kref, uvm_user_channel_t, kref);
|
||
|
UVM_ASSERT(!user_channel->gpu_va_space);
|
||
|
UVM_ASSERT(!user_channel->va_ranges);
|
||
|
UVM_ASSERT(!atomic_read(&user_channel->is_bound));
|
||
|
uvm_kvfree(user_channel);
|
||
|
}
|
||
|
|
||
|
void uvm_user_channel_release(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
if (user_channel)
|
||
|
nv_kref_put(&user_channel->kref, free_user_channel);
|
||
|
}
|
||
|
|
||
|
void uvm_user_channel_stop(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
uvm_va_space_t *va_space = user_channel->gpu_va_space->va_space;
|
||
|
|
||
|
if (!user_channel->rm_retained_channel)
|
||
|
return;
|
||
|
|
||
|
// Skip if this channel was never bound, or if it's already been stopped.
|
||
|
// Note that since we only hold the VA space lock in read mode here, two
|
||
|
// threads could race and both call nvUvmInterfaceStopChannel concurrently.
|
||
|
// RM handles that with internal locking, so it's not a problem.
|
||
|
if (!atomic_read(&user_channel->is_bound))
|
||
|
return;
|
||
|
|
||
|
// TODO: Bug 1799173: Normal lock tracking should handle this assert once
|
||
|
// all RM calls have been moved out from under the VA space lock in
|
||
|
// write mode.
|
||
|
uvm_assert_rwsem_locked_read(&va_space->lock);
|
||
|
|
||
|
// TODO: Bug 1737765. This doesn't stop the user from putting the
|
||
|
// channel back on the runlist, which could put stale instance
|
||
|
// pointers back in the fault buffer.
|
||
|
uvm_rm_locked_call_void(nvUvmInterfaceStopChannel(user_channel->rm_retained_channel,
|
||
|
va_space->user_channel_stops_are_immediate));
|
||
|
|
||
|
// Multiple threads could perform this set concurrently, but is_bound never
|
||
|
// transitions back to 1 after being set to 0 so that's not a problem.
|
||
|
atomic_set(&user_channel->is_bound, 0);
|
||
|
}
|
||
|
|
||
|
void uvm_user_channel_detach(uvm_user_channel_t *user_channel, struct list_head *deferred_free_list)
|
||
|
{
|
||
|
uvm_va_space_t *va_space;
|
||
|
uvm_gpu_va_space_t *gpu_va_space;
|
||
|
|
||
|
if (!user_channel)
|
||
|
return;
|
||
|
|
||
|
gpu_va_space = user_channel->gpu_va_space;
|
||
|
UVM_ASSERT(gpu_va_space);
|
||
|
UVM_ASSERT(uvm_gpu_va_space_state(gpu_va_space) == UVM_GPU_VA_SPACE_STATE_ACTIVE);
|
||
|
va_space = gpu_va_space->va_space;
|
||
|
uvm_assert_rwsem_locked_write(&va_space->lock);
|
||
|
|
||
|
// The caller is required to have already stopped the channel. We can't do
|
||
|
// it here since we're holding the VA space lock in write mode.
|
||
|
UVM_ASSERT(!atomic_read(&user_channel->is_bound));
|
||
|
|
||
|
if (!UVM_RB_TREE_EMPTY_NODE(&user_channel->instance_ptr.node)) {
|
||
|
// Prevent the bottom half from servicing faults on this channel. Note
|
||
|
// that this only prevents new faults from being serviced. It doesn't
|
||
|
// flush out faults currently being serviced, nor prior faults still
|
||
|
// pending in the fault buffer. Those are handled separately.
|
||
|
uvm_gpu_remove_user_channel(user_channel->gpu_va_space->gpu, user_channel);
|
||
|
|
||
|
// We can't release the channel back to RM here because leftover state
|
||
|
// for this channel (such as the instance pointer) could still be in the
|
||
|
// GPU fault buffer, so we need to prevent that state from being
|
||
|
// reallocated until we can flush the buffer. Flushing the buffer means
|
||
|
// taking the GPU isr_lock, so the caller is required to do that.
|
||
|
}
|
||
|
|
||
|
list_del(&user_channel->list_node);
|
||
|
|
||
|
uvm_deferred_free_object_add(deferred_free_list,
|
||
|
&user_channel->deferred_free,
|
||
|
UVM_DEFERRED_FREE_OBJECT_TYPE_CHANNEL);
|
||
|
|
||
|
destroy_va_ranges(user_channel);
|
||
|
|
||
|
user_channel->gpu_va_space = NULL;
|
||
|
}
|
||
|
|
||
|
void uvm_user_channel_destroy_detached(uvm_user_channel_t *user_channel)
|
||
|
{
|
||
|
// Check that this channel was already detached
|
||
|
UVM_ASSERT(user_channel->gpu_va_space == NULL);
|
||
|
|
||
|
// On Volta+ GPUs, clearing non-replayable faults requires pushing the
|
||
|
// channel id into a method. The bottom half fault handler adds all such
|
||
|
// methods to a per-user_channel clear_faulted_tracker. We need to wait for
|
||
|
// this tracker before calling nvUvmInterfaceReleaseChannel, since that
|
||
|
// will release the channel id back to RM.
|
||
|
uvm_tracker_wait_deinit(&user_channel->clear_faulted_tracker);
|
||
|
|
||
|
if (user_channel->resources) {
|
||
|
UVM_ASSERT(!user_channel->va_ranges);
|
||
|
|
||
|
uvm_kvfree(user_channel->resources);
|
||
|
}
|
||
|
|
||
|
if (user_channel->rm_retained_channel)
|
||
|
uvm_rm_locked_call_void(nvUvmInterfaceReleaseChannel(user_channel->rm_retained_channel));
|
||
|
|
||
|
uvm_user_channel_release(user_channel);
|
||
|
}
|
||
|
|
||
|
static NV_STATUS uvm_unregister_channel(uvm_va_space_t *va_space, uvm_rm_user_object_t *user_rm_channel)
|
||
|
{
|
||
|
uvm_gpu_t *gpu = NULL;
|
||
|
uvm_user_channel_t *user_channel = NULL;
|
||
|
NV_STATUS status = NV_OK;
|
||
|
LIST_HEAD(deferred_free_list);
|
||
|
|
||
|
// Despite taking the VA space lock in read mode, since this also takes the
|
||
|
// serialize_writers_lock it also flushes out threads which may be about to
|
||
|
// bind this channel. Without that we might stop the channel first, then the
|
||
|
// other thread could come in and re-bind the channel.
|
||
|
uvm_va_space_down_read_rm(va_space);
|
||
|
|
||
|
// Tell RM to kill the channel before we start unmapping its allocations.
|
||
|
// This is to prevent spurious MMU faults during teardown.
|
||
|
user_channel = find_user_channel(va_space, user_rm_channel);
|
||
|
if (user_channel) {
|
||
|
uvm_user_channel_retain(user_channel);
|
||
|
uvm_user_channel_stop(user_channel);
|
||
|
}
|
||
|
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
|
||
|
if (!user_channel)
|
||
|
return NV_ERR_INVALID_CHANNEL;
|
||
|
|
||
|
// Re-take the lock in write mode to detach the channel
|
||
|
uvm_va_space_down_write(va_space);
|
||
|
|
||
|
// We dropped the lock so we have to re-verify that someone else didn't come
|
||
|
// in and detach us.
|
||
|
if (user_channel->gpu_va_space) {
|
||
|
gpu = user_channel->gpu_va_space->gpu;
|
||
|
uvm_user_channel_detach(user_channel, &deferred_free_list);
|
||
|
uvm_gpu_retain(gpu);
|
||
|
}
|
||
|
else {
|
||
|
status = NV_ERR_INVALID_CHANNEL;
|
||
|
}
|
||
|
|
||
|
uvm_va_space_up_write(va_space);
|
||
|
|
||
|
if (status == NV_OK) {
|
||
|
uvm_deferred_free_object_list(&deferred_free_list);
|
||
|
uvm_gpu_release(gpu);
|
||
|
}
|
||
|
|
||
|
uvm_user_channel_release(user_channel);
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
NV_STATUS uvm_api_unregister_channel(UVM_UNREGISTER_CHANNEL_PARAMS *params, struct file *filp)
|
||
|
{
|
||
|
uvm_va_space_t *va_space = uvm_va_space_get(filp);
|
||
|
uvm_rm_user_object_t user_rm_channel =
|
||
|
{
|
||
|
.rm_control_fd = -1, // Not needed for a UVM-internal handle lookup
|
||
|
.user_client = params->hClient,
|
||
|
.user_object = params->hChannel
|
||
|
};
|
||
|
return uvm_unregister_channel(va_space, &user_rm_channel);
|
||
|
}
|
||
|
|
||
|
static NV_STATUS uvm_test_check_channel_va_space_get_info(uvm_va_space_t *va_space,
|
||
|
UVM_TEST_CHECK_CHANNEL_VA_SPACE_PARAMS *params,
|
||
|
UvmGpuChannelInstanceInfo *channel_info)
|
||
|
{
|
||
|
uvm_gpu_t *gpu;
|
||
|
uvm_gpu_va_space_t *gpu_va_space;
|
||
|
void *rm_retained_channel;
|
||
|
NV_STATUS status;
|
||
|
|
||
|
uvm_va_space_down_read_rm(va_space);
|
||
|
|
||
|
gpu = uvm_va_space_get_gpu_by_uuid_with_gpu_va_space(va_space, ¶ms->gpu_uuid);
|
||
|
if (!gpu) {
|
||
|
status = NV_ERR_INVALID_DEVICE;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
gpu_va_space = uvm_gpu_va_space_get(va_space, gpu);
|
||
|
UVM_ASSERT(gpu_va_space);
|
||
|
|
||
|
// Look up the instance pointer
|
||
|
//
|
||
|
// TODO: Bug 1624521: This interface needs to use rmCtrlFd to do validation
|
||
|
memset(channel_info, 0, sizeof(*channel_info));
|
||
|
status = uvm_rm_locked_call(nvUvmInterfaceRetainChannel(gpu_va_space->duped_gpu_va_space,
|
||
|
params->client,
|
||
|
params->channel,
|
||
|
&rm_retained_channel,
|
||
|
channel_info));
|
||
|
if (status != NV_OK)
|
||
|
goto out;
|
||
|
|
||
|
uvm_rm_locked_call_void(nvUvmInterfaceReleaseChannel(rm_retained_channel));
|
||
|
|
||
|
out:
|
||
|
uvm_va_space_up_read_rm(va_space);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
NV_STATUS uvm_test_check_channel_va_space(UVM_TEST_CHECK_CHANNEL_VA_SPACE_PARAMS *params, struct file *filp)
|
||
|
{
|
||
|
struct file *va_space_filp = NULL;
|
||
|
uvm_va_space_t *va_space = NULL;
|
||
|
uvm_va_space_t *channel_va_space;
|
||
|
uvm_gpu_t *gpu;
|
||
|
uvm_fault_buffer_entry_t fault_entry;
|
||
|
UvmGpuChannelInstanceInfo *channel_info;
|
||
|
NV_STATUS status;
|
||
|
|
||
|
memset(&fault_entry, 0, sizeof(fault_entry));
|
||
|
|
||
|
channel_info = uvm_kvmalloc_zero(sizeof(*channel_info));
|
||
|
if (!channel_info) {
|
||
|
status = NV_ERR_NO_MEMORY;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
// The channel is owned by this file, so we have to query it using this
|
||
|
// file's VA space.
|
||
|
status = uvm_test_check_channel_va_space_get_info(uvm_va_space_get(filp), params, channel_info);
|
||
|
if (status != NV_OK)
|
||
|
goto out;
|
||
|
|
||
|
// We need to do the lookup using the input file's VA space
|
||
|
va_space_filp = fget(params->va_space_fd);
|
||
|
if (!uvm_file_is_nvidia_uvm(va_space_filp)) {
|
||
|
status = NV_ERR_INVALID_ARGUMENT;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
va_space = uvm_va_space_get(va_space_filp);
|
||
|
uvm_va_space_down_read(va_space);
|
||
|
|
||
|
// We can do this query outside of the lock, but doing it within the lock
|
||
|
// simplifies error handling.
|
||
|
status = uvm_va_space_initialized(va_space);
|
||
|
if (status != NV_OK)
|
||
|
goto out;
|
||
|
|
||
|
gpu = uvm_va_space_get_gpu_by_uuid(va_space, ¶ms->gpu_uuid);
|
||
|
if (!gpu || !uvm_processor_mask_test(&va_space->faultable_processors, gpu->id)) {
|
||
|
status = NV_ERR_INVALID_DEVICE;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
if (params->ve_id >= gpu->max_subcontexts) {
|
||
|
status = NV_ERR_INVALID_ARGUMENT;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
// Craft enough of the fault entry to do a VA space translation
|
||
|
fault_entry.fault_type = UVM_FAULT_TYPE_INVALID_PTE;
|
||
|
|
||
|
if (channel_info->sysmem)
|
||
|
fault_entry.instance_ptr.aperture = UVM_APERTURE_SYS;
|
||
|
else
|
||
|
fault_entry.instance_ptr.aperture = UVM_APERTURE_VID;
|
||
|
fault_entry.instance_ptr.address = channel_info->base;
|
||
|
|
||
|
if (channel_info->channelEngineType == UVM_GPU_CHANNEL_ENGINE_TYPE_GR) {
|
||
|
fault_entry.fault_source.client_type = UVM_FAULT_CLIENT_TYPE_GPC;
|
||
|
fault_entry.fault_source.mmu_engine_type = UVM_MMU_ENGINE_TYPE_GRAPHICS;
|
||
|
fault_entry.fault_source.ve_id = params->ve_id;
|
||
|
// Translated to the SMC engine-local VEID
|
||
|
fault_entry.fault_source.ve_id += channel_info->smcEngineVeIdOffset;
|
||
|
|
||
|
}
|
||
|
else if (channel_info->channelEngineType == UVM_GPU_CHANNEL_ENGINE_TYPE_CE &&
|
||
|
gpu->parent->non_replayable_faults_supported) {
|
||
|
fault_entry.fault_source.client_type = UVM_FAULT_CLIENT_TYPE_HUB;
|
||
|
fault_entry.fault_source.mmu_engine_type = UVM_MMU_ENGINE_TYPE_CE;
|
||
|
fault_entry.fault_source.ve_id = 0;
|
||
|
}
|
||
|
else {
|
||
|
status = NV_ERR_INVALID_CHANNEL;
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
// We can ignore the return code because this ioctl only cares about whether
|
||
|
// the provided channel + VEID matches the provided VA space. In all of the
|
||
|
// non-NV_OK cases the translation will fail and we should return
|
||
|
// NV_ERR_INVALID_CHANNEL. channel_va_space == NULL for all such cases.
|
||
|
(void)uvm_gpu_fault_entry_to_va_space(gpu, &fault_entry, &channel_va_space);
|
||
|
|
||
|
if (channel_va_space == va_space)
|
||
|
status = NV_OK;
|
||
|
else
|
||
|
status = NV_ERR_INVALID_CHANNEL;
|
||
|
|
||
|
out:
|
||
|
if (va_space_filp) {
|
||
|
if (va_space)
|
||
|
uvm_va_space_up_read(va_space);
|
||
|
fput(va_space_filp);
|
||
|
}
|
||
|
|
||
|
uvm_kvfree(channel_info);
|
||
|
|
||
|
return status;
|
||
|
}
|