/* * SPDX-FileCopyrightText: Copyright (c) 2013-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /* * nv_gpu_ops.h * * This file defines the interface between the common RM layer * and the OS specific platform layers. (Currently supported * are Linux and KMD) * */ #ifndef _NV_GPU_OPS_H_ #define _NV_GPU_OPS_H_ #include "nvgputypes.h" #include "nv_uvm_types.h" typedef struct gpuSession *gpuSessionHandle; typedef struct gpuDevice *gpuDeviceHandle; typedef struct gpuAddressSpace *gpuAddressSpaceHandle; typedef struct gpuChannel *gpuChannelHandle; typedef struct gpuObject *gpuObjectHandle; typedef struct gpuRetainedChannel_struct gpuRetainedChannel; NV_STATUS nvGpuOpsCreateSession(struct gpuSession **session); NV_STATUS nvGpuOpsDestroySession(struct gpuSession *session); NV_STATUS nvGpuOpsDeviceCreate(struct gpuSession *session, const gpuInfo *pGpuInfo, const NvProcessorUuid *gpuGuid, struct gpuDevice **device, NvBool bCreateSmcPartition); NV_STATUS nvGpuOpsDeviceDestroy(struct gpuDevice *device); NV_STATUS nvGpuOpsAddressSpaceCreate(struct gpuDevice *device, NvU64 vaBase, NvU64 vaSize, gpuAddressSpaceHandle *vaSpace, UvmGpuAddressSpaceInfo *vaSpaceInfo); NV_STATUS nvGpuOpsGetP2PCaps(gpuDeviceHandle device1, gpuDeviceHandle device2, getP2PCapsParams *p2pCaps); void nvGpuOpsAddressSpaceDestroy(gpuAddressSpaceHandle vaSpace); NV_STATUS nvGpuOpsMemoryAllocFb (gpuAddressSpaceHandle vaSpace, NvLength length, NvU64 *gpuOffset, gpuAllocInfo * allocInfo); NV_STATUS nvGpuOpsMemoryAllocSys (gpuAddressSpaceHandle vaSpace, NvLength length, NvU64 *gpuOffset, gpuAllocInfo * allocInfo); NV_STATUS nvGpuOpsPmaAllocPages(void *pPma, NvLength pageCount, NvU32 pageSize, gpuPmaAllocationOptions *pPmaAllocOptions, NvU64 *pPages); void nvGpuOpsPmaFreePages(void *pPma, NvU64 *pPages, NvLength pageCount, NvU32 pageSize, NvU32 flags); NV_STATUS nvGpuOpsPmaPinPages(void *pPma, NvU64 *pPages, NvLength pageCount, NvU32 pageSize, NvU32 flags); NV_STATUS nvGpuOpsPmaUnpinPages(void *pPma, NvU64 *pPages, NvLength pageCount, NvU32 pageSize); NV_STATUS nvGpuOpsChannelAllocate(gpuAddressSpaceHandle vaSpace, const gpuChannelAllocParams *params, gpuChannelHandle *channelHandle, gpuChannelInfo *channelInfo); NV_STATUS nvGpuOpsMemoryReopen(struct gpuAddressSpace *vaSpace, NvHandle hSrcClient, NvHandle hSrcAllocation, NvLength length, NvU64 *gpuOffset); void nvGpuOpsChannelDestroy(struct gpuChannel *channel); void nvGpuOpsMemoryFree(gpuAddressSpaceHandle vaSpace, NvU64 pointer); NV_STATUS nvGpuOpsMemoryCpuMap(gpuAddressSpaceHandle vaSpace, NvU64 memory, NvLength length, void **cpuPtr, NvU32 pageSize); void nvGpuOpsMemoryCpuUnMap(gpuAddressSpaceHandle vaSpace, void* cpuPtr); NV_STATUS nvGpuOpsQueryCaps(struct gpuDevice *device, gpuCaps *caps); NV_STATUS nvGpuOpsQueryCesCaps(struct gpuDevice *device, gpuCesCaps *caps); NV_STATUS nvGpuOpsDupAllocation(struct gpuAddressSpace *srcVaSpace, NvU64 srcAddress, struct gpuAddressSpace *dstVaSpace, NvU64 *dstAddress); NV_STATUS nvGpuOpsDupMemory(struct gpuDevice *device, NvHandle hClient, NvHandle hPhysMemory, NvHandle *hDupMemory, gpuMemoryInfo *pGpuMemoryInfo); NV_STATUS nvGpuOpsGetGuid(NvHandle hClient, NvHandle hDevice, NvHandle hSubDevice, NvU8 *gpuGuid, unsigned guidLength); NV_STATUS nvGpuOpsGetClientInfoFromPid(unsigned pid, const NvU8 *gpuUuid, NvHandle *hClient, NvHandle *hDevice, NvHandle *hSubDevice); NV_STATUS nvGpuOpsFreeDupedHandle(struct gpuDevice *device, NvHandle hPhysHandle); NV_STATUS nvGpuOpsGetAttachedGpus(NvU8 *guidList, unsigned *numGpus); NV_STATUS nvGpuOpsGetGpuInfo(const NvProcessorUuid *gpuUuid, const gpuClientInfo *pGpuClientInfo, gpuInfo *pGpuInfo); NV_STATUS nvGpuOpsGetGpuIds(const NvU8 *pUuid, unsigned uuidLength, NvU32 *pDeviceId, NvU32 *pSubdeviceId); NV_STATUS nvGpuOpsOwnPageFaultIntr(struct gpuDevice *device, NvBool bOwnInterrupts); NV_STATUS nvGpuOpsServiceDeviceInterruptsRM(struct gpuDevice *device); NV_STATUS nvGpuOpsCheckEccErrorSlowpath(struct gpuChannel * channel, NvBool *bEccDbeSet); NV_STATUS nvGpuOpsSetPageDirectory(struct gpuAddressSpace * vaSpace, NvU64 physAddress, unsigned numEntries, NvBool bVidMemAperture, NvU32 pasid); NV_STATUS nvGpuOpsUnsetPageDirectory(struct gpuAddressSpace * vaSpace); NV_STATUS nvGpuOpsGetGmmuFmt(struct gpuAddressSpace * vaSpace, void ** pFmt); NV_STATUS nvGpuOpsInvalidateTlb(struct gpuAddressSpace * vaSpace); NV_STATUS nvGpuOpsGetFbInfo(struct gpuDevice *device, gpuFbInfo * fbInfo); NV_STATUS nvGpuOpsGetEccInfo(struct gpuDevice *device, gpuEccInfo * eccInfo); NV_STATUS nvGpuOpsInitFaultInfo(struct gpuDevice *device, gpuFaultInfo *pFaultInfo); NV_STATUS nvGpuOpsDestroyFaultInfo(struct gpuDevice *device, gpuFaultInfo *pFaultInfo); NV_STATUS nvGpuOpsHasPendingNonReplayableFaults(gpuFaultInfo *pFaultInfo, NvBool *hasPendingFaults); NV_STATUS nvGpuOpsGetNonReplayableFaults(gpuFaultInfo *pFaultInfo, void *faultBuffer, NvU32 *numFaults); NV_STATUS nvGpuOpsDupAddressSpace(struct gpuDevice *device, NvHandle hUserClient, NvHandle hUserVASpace, struct gpuAddressSpace **vaSpace, UvmGpuAddressSpaceInfo *vaSpaceInfo); NV_STATUS nvGpuOpsGetPmaObject(struct gpuDevice *device, void **pPma, const UvmPmaStatistics **pPmaPubStats); NV_STATUS nvGpuOpsInitAccessCntrInfo(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo); NV_STATUS nvGpuOpsDestroyAccessCntrInfo(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo); NV_STATUS nvGpuOpsOwnAccessCntrIntr(struct gpuSession *session, gpuAccessCntrInfo *pAccessCntrInfo, NvBool bOwnInterrupts); NV_STATUS nvGpuOpsEnableAccessCntr(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo, gpuAccessCntrConfig *pAccessCntrConfig); NV_STATUS nvGpuOpsDisableAccessCntr(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo); NV_STATUS nvGpuOpsP2pObjectCreate(struct gpuDevice *device1, struct gpuDevice *device2, NvHandle *hP2pObject); NV_STATUS nvGpuOpsP2pObjectDestroy(struct gpuSession *session, NvHandle hP2pObject); NV_STATUS nvGpuOpsGetExternalAllocPtes(struct gpuAddressSpace *vaSpace, NvHandle hDupedMemory, NvU64 offset, NvU64 size, gpuExternalMappingInfo *pGpuExternalMappingInfo); NV_STATUS nvGpuOpsRetainChannel(struct gpuAddressSpace *vaSpace, NvHandle hClient, NvHandle hChannel, gpuRetainedChannel **retainedChannel, gpuChannelInstanceInfo *channelInstanceInfo); void nvGpuOpsReleaseChannel(gpuRetainedChannel *retainedChannel); NV_STATUS nvGpuOpsBindChannelResources(gpuRetainedChannel *retainedChannel, gpuChannelResourceBindParams *channelResourceBindParams); void nvGpuOpsStopChannel(gpuRetainedChannel *retainedChannel, NvBool bImmediate); NV_STATUS nvGpuOpsGetChannelResourcePtes(struct gpuAddressSpace *vaSpace, NvP64 resourceDescriptor, NvU64 offset, NvU64 size, gpuExternalMappingInfo *pGpuExternalMappingInfo); NV_STATUS nvGpuOpsReportNonReplayableFault(struct gpuDevice *device, const void *pFaultPacket); // Private interface used for windows only #if defined(NV_WINDOWS) NV_STATUS nvGpuOpsGetRmHandleForSession(gpuSessionHandle hSession, NvHandle *hRmClient); NV_STATUS nvGpuOpsGetRmHandleForChannel(gpuChannelHandle hChannel, NvHandle *hRmChannel); #endif // WINDOWS // Interface used for SR-IOV heavy NV_STATUS nvGpuOpsPagingChannelAllocate(struct gpuDevice *device, const gpuPagingChannelAllocParams *params, gpuPagingChannelHandle *channelHandle, gpuPagingChannelInfo *channelinfo); void nvGpuOpsPagingChannelDestroy(UvmGpuPagingChannel *channel); NV_STATUS nvGpuOpsPagingChannelsMap(struct gpuAddressSpace *srcVaSpace, NvU64 srcAddress, struct gpuDevice *device, NvU64 *dstAddress); void nvGpuOpsPagingChannelsUnmap(struct gpuAddressSpace *srcVaSpace, NvU64 srcAddress, struct gpuDevice *device); NV_STATUS nvGpuOpsPagingChannelPushStream(UvmGpuPagingChannel *channel, char *methodStream, NvU32 methodStreamSize); #endif /* _NV_GPU_OPS_H_*/