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https://github.com/NVIDIA/open-gpu-kernel-modules.git
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425 lines
16 KiB
C
425 lines
16 KiB
C
/*******************************************************************************
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Copyright (c) 2015-2021 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef __UVM_GLOBAL_H__
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#define __UVM_GLOBAL_H__
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#include "nv_uvm_types.h"
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#include "uvm_extern_decl.h"
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#include "uvm_linux.h"
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#include "uvm_common.h"
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#include "uvm_processors.h"
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#include "uvm_gpu.h"
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#include "uvm_lock.h"
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#include "uvm_ats_ibm.h"
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// Global state of the uvm driver
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struct uvm_global_struct
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{
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// Mask of retained GPUs.
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// Note that GPUs are added to this mask as the last step of add_gpu() and
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// removed from it as the first step of remove_gpu() implying that a GPU
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// that's being initialized or deinitialized will not be in it.
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uvm_global_processor_mask_t retained_gpus;
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// Array of the parent GPUs registered with UVM. Note that GPUs will have
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// ids offset by 1 to accomodate the UVM_GLOBAL_ID_CPU so e.g.
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// parent_gpus[0] will have GPU id = 1. A GPU entry is unused iff it does
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// not exist (is a NULL pointer) in this table.
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uvm_parent_gpu_t *parent_gpus[UVM_MAX_GPUS];
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// A global RM session (RM client)
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// Created on module load and destroyed on module unload
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uvmGpuSessionHandle rm_session_handle;
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// peer-to-peer table
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// peer info is added and removed from this table when usermode
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// driver calls UvmEnablePeerAccess and UvmDisablePeerAccess
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// respectively.
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uvm_gpu_peer_t peers[UVM_MAX_UNIQUE_GPU_PAIRS];
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// peer-to-peer copy mode
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// Pascal+ GPUs support virtual addresses in p2p copies.
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// Ampere+ GPUs add support for physical addresses in p2p copies.
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uvm_gpu_peer_copy_mode_t peer_copy_mode;
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// Stores an NV_STATUS, once it becomes != NV_OK, the driver should refuse to
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// do most anything other than try and clean up as much as possible.
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// An example of a fatal error is an unrecoverable ECC error on one of the
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// GPUs.
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atomic_t fatal_error;
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// A flag to disable the assert on fatal error
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// To be used by tests and only consulted if tests are enabled.
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bool disable_fatal_error_assert;
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// Lock protecting the global state
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uvm_mutex_t global_lock;
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struct
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{
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// Lock synchronizing user threads with power management activity
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uvm_rw_semaphore_t lock;
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// Power management state flag; tested by UVM_GPU_WRITE_ONCE()
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// and UVM_GPU_READ_ONCE() to detect accesses to GPUs when
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// UVM is suspended.
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bool is_suspended;
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} pm;
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// This lock synchronizes addition and removal of GPUs from UVM's global
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// table. It must be held whenever g_uvm_global.parent_gpus[] is written. In
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// order to read from this table, you must hold either the gpu_table_lock,
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// or the global_lock.
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//
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// This is a leaf lock.
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uvm_spinlock_irqsave_t gpu_table_lock;
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// Number of simulated/emulated devices that have registered with UVM
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unsigned num_simulated_devices;
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// A single queue for deferred work that is non-GPU-specific.
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nv_kthread_q_t global_q;
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// A single queue for deferred f_ops->release() handling. Items scheduled to
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// run on it may block for the duration of system sleep cycles, stalling
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// the queue and preventing any other items from running.
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nv_kthread_q_t deferred_release_q;
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struct
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{
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// Indicates whether the system HW supports ATS. This field is set once
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// during global initialization (uvm_global_init), and can be read
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// afterwards without acquiring any locks.
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bool supported;
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// On top of HW platform support, ATS support can be overridden using
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// the module parameter uvm_ats_mode. This field is set once during
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// global initialization (uvm_global_init), and can be read afterwards
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// without acquiring any locks.
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bool enabled;
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} ats;
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#if UVM_IBM_NPU_SUPPORTED()
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// On IBM systems this array tracks the active NPUs (the NPUs which are
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// attached to retained GPUs).
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uvm_ibm_npu_t npus[NV_MAX_NPUS];
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#endif
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// List of all active VA spaces
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struct
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{
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uvm_mutex_t lock;
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struct list_head list;
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} va_spaces;
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// Notify a registered process about the driver state after it's unloaded.
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// The intent is to systematically report any error during the driver
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// teardown. unload_state is used for testing only.
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struct
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{
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// ptr points to a 8-byte buffer within page.
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NvU64 *ptr;
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struct page *page;
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} unload_state;
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// AMD Secure Encrypted Virtualization (SEV) status. True if VM has SEV
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// enabled. This field is set once during global initialization
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// (uvm_global_init), and can be read afterwards without acquiring any
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// locks.
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bool sev_enabled;
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};
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// Initialize global uvm state
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NV_STATUS uvm_global_init(void);
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// Deinitialize global state (called from module exit)
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void uvm_global_exit(void);
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// Prepare for entry into a system sleep state
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NV_STATUS uvm_suspend_entry(void);
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// Recover after exit from a system sleep state
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NV_STATUS uvm_resume_entry(void);
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// Add parent GPU to the global table.
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//
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// LOCKING: requires that you hold the global lock and gpu_table_lock
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static void uvm_global_add_parent_gpu(uvm_parent_gpu_t *parent_gpu)
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{
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NvU32 gpu_index = uvm_id_gpu_index(parent_gpu->id);
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uvm_assert_mutex_locked(&g_uvm_global.global_lock);
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uvm_assert_spinlock_locked(&g_uvm_global.gpu_table_lock);
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UVM_ASSERT(!g_uvm_global.parent_gpus[gpu_index]);
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g_uvm_global.parent_gpus[gpu_index] = parent_gpu;
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}
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// Remove parent GPU from the global table.
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//
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// LOCKING: requires that you hold the global lock and gpu_table_lock
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static void uvm_global_remove_parent_gpu(uvm_parent_gpu_t *parent_gpu)
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{
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NvU32 gpu_index = uvm_id_gpu_index(parent_gpu->id);
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uvm_assert_mutex_locked(&g_uvm_global.global_lock);
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uvm_assert_spinlock_locked(&g_uvm_global.gpu_table_lock);
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UVM_ASSERT(g_uvm_global.parent_gpus[gpu_index] == NULL || g_uvm_global.parent_gpus[gpu_index] == parent_gpu);
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g_uvm_global.parent_gpus[gpu_index] = NULL;
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}
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// Get a parent gpu by its id.
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// Returns a pointer to the parent GPU object, or NULL if not found.
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//
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// LOCKING: requires that you hold the gpu_table_lock, the global lock, or have
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// retained at least one of the child GPUs.
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static uvm_parent_gpu_t *uvm_parent_gpu_get(uvm_gpu_id_t id)
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{
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return g_uvm_global.parent_gpus[uvm_id_gpu_index(id)];
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}
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// Get a gpu by its global id.
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// Returns a pointer to the GPU object, or NULL if not found.
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//
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// LOCKING: requires that you hold the gpu_table_lock, the global_lock, or have
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// retained the gpu.
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static uvm_gpu_t *uvm_gpu_get(uvm_global_gpu_id_t global_gpu_id)
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{
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uvm_parent_gpu_t *parent_gpu;
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parent_gpu = g_uvm_global.parent_gpus[uvm_id_gpu_index_from_global_gpu_id(global_gpu_id)];
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if (!parent_gpu)
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return NULL;
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return parent_gpu->gpus[uvm_global_id_sub_processor_index(global_gpu_id)];
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}
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// Get a gpu by its processor id.
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// Returns a pointer to the GPU object, or NULL if not found.
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//
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// LOCKING: requires that you hold the gpu_table_lock, the global_lock, or have
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// retained the gpu.
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static uvm_gpu_t *uvm_gpu_get_by_processor_id(uvm_processor_id_t id)
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{
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uvm_global_gpu_id_t global_id = uvm_global_gpu_id_from_gpu_id(id);
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uvm_gpu_t *gpu = uvm_gpu_get(global_id);
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if (gpu)
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UVM_ASSERT(!gpu->parent->smc.enabled);
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return gpu;
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}
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static uvmGpuSessionHandle uvm_gpu_session_handle(uvm_gpu_t *gpu)
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{
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if (gpu->parent->smc.enabled)
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return gpu->smc.rm_session_handle;
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return g_uvm_global.rm_session_handle;
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}
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// Use these READ_ONCE()/WRITE_ONCE() wrappers when accessing GPU resources
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// in BAR0/BAR1 to detect cases in which GPUs are accessed when UVM is
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// suspended.
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#define UVM_GPU_WRITE_ONCE(x, val) do { \
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UVM_ASSERT(!uvm_global_is_suspended()); \
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UVM_WRITE_ONCE(x, val); \
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} while (0)
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#define UVM_GPU_READ_ONCE(x) ({ \
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UVM_ASSERT(!uvm_global_is_suspended()); \
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UVM_READ_ONCE(x); \
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})
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static bool global_is_fatal_error_assert_disabled(void)
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{
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// Only allow the assert to be disabled if tests are enabled
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if (!uvm_enable_builtin_tests)
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return false;
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return g_uvm_global.disable_fatal_error_assert;
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}
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// Set a global fatal error
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// Once that happens the the driver should refuse to do anything other than try
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// and clean up as much as possible.
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// An example of a fatal error is an unrecoverable ECC error on one of the
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// GPUs.
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// Use a macro so that the assert below provides precise file and line info and
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// a backtrace.
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#define uvm_global_set_fatal_error(error) \
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do { \
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if (!global_is_fatal_error_assert_disabled()) \
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UVM_ASSERT_MSG(0, "Fatal error: %s\n", nvstatusToString(error)); \
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uvm_global_set_fatal_error_impl(error); \
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} while (0)
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void uvm_global_set_fatal_error_impl(NV_STATUS error);
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// Get the global status
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static NV_STATUS uvm_global_get_status(void)
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{
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return atomic_read(&g_uvm_global.fatal_error);
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}
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// Reset global fatal error
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// This is to be used by tests triggering the global error on purpose only.
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// Returns the value of the global error field that existed just before this
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// reset call was made.
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NV_STATUS uvm_global_reset_fatal_error(void);
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static uvm_gpu_t *uvm_global_processor_mask_find_first_gpu(const uvm_global_processor_mask_t *global_gpus)
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{
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uvm_gpu_t *gpu;
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uvm_global_gpu_id_t gpu_id = uvm_global_processor_mask_find_first_gpu_id(global_gpus);
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if (UVM_GLOBAL_ID_IS_INVALID(gpu_id))
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return NULL;
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gpu = uvm_gpu_get(gpu_id);
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// If there is valid GPU id in the mask, assert that the corresponding
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// uvm_gpu_t is present. Otherwise it would stop a
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// for_each_global_gpu_in_mask() loop pre-maturely. Today, this could only
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// happen in remove_gpu() because the GPU being removed is deleted from the
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// global table very early.
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UVM_ASSERT_MSG(gpu, "gpu_id %u\n", uvm_global_id_value(gpu_id));
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return gpu;
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}
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static uvm_gpu_t *__uvm_global_processor_mask_find_next_gpu(const uvm_global_processor_mask_t *global_gpus, uvm_gpu_t *gpu)
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{
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uvm_global_gpu_id_t gpu_id;
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UVM_ASSERT(gpu);
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gpu_id = uvm_global_processor_mask_find_next_id(global_gpus, uvm_global_gpu_id_next(gpu->global_id));
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if (UVM_GLOBAL_ID_IS_INVALID(gpu_id))
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return NULL;
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gpu = uvm_gpu_get(gpu_id);
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// See comment in uvm_global_processor_mask_find_first_gpu().
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UVM_ASSERT_MSG(gpu, "gpu_id %u\n", uvm_global_id_value(gpu_id));
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return gpu;
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}
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// Helper to iterate over all GPUs in the input mask
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#define for_each_global_gpu_in_mask(gpu, global_mask) \
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for (gpu = uvm_global_processor_mask_find_first_gpu(global_mask); \
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gpu != NULL; \
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gpu = __uvm_global_processor_mask_find_next_gpu(global_mask, gpu))
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// Helper to iterate over all GPUs retained by the UVM driver (across all va spaces)
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#define for_each_global_gpu(gpu) \
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for (({uvm_assert_mutex_locked(&g_uvm_global.global_lock); \
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gpu = uvm_global_processor_mask_find_first_gpu(&g_uvm_global.retained_gpus);}); \
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gpu != NULL; \
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gpu = __uvm_global_processor_mask_find_next_gpu(&g_uvm_global.retained_gpus, gpu))
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// LOCKING: Must hold either the global_lock or the gpu_table_lock
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static uvm_parent_gpu_t *uvm_global_find_next_parent_gpu(uvm_parent_gpu_t *parent_gpu)
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{
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NvU32 i;
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if (parent_gpu) {
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NvU32 gpu_index = uvm_id_gpu_index(parent_gpu->id);
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i = gpu_index + 1;
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}
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else {
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i = 0;
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}
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parent_gpu = NULL;
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while (i < UVM_MAX_GPUS) {
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if (g_uvm_global.parent_gpus[i]) {
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parent_gpu = g_uvm_global.parent_gpus[i];
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break;
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}
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i++;
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}
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return parent_gpu;
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}
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// LOCKING: Must hold the global_lock
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static uvm_gpu_t *uvm_gpu_find_next_valid_gpu_in_parent(uvm_parent_gpu_t *parent_gpu, uvm_gpu_t *cur_gpu)
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{
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uvm_gpu_t *gpu = NULL;
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uvm_global_gpu_id_t global_gpu_id;
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NvU32 sub_processor_index;
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NvU32 cur_sub_processor_index;
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UVM_ASSERT(parent_gpu);
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global_gpu_id = uvm_global_gpu_id_from_gpu_id(parent_gpu->id);
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cur_sub_processor_index = cur_gpu ? uvm_global_id_sub_processor_index(cur_gpu->global_id) : -1;
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sub_processor_index = find_next_bit(parent_gpu->valid_gpus, UVM_ID_MAX_SUB_PROCESSORS, cur_sub_processor_index + 1);
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if (sub_processor_index < UVM_ID_MAX_SUB_PROCESSORS) {
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gpu = uvm_gpu_get(uvm_global_id_from_value(uvm_global_id_value(global_gpu_id) + sub_processor_index));
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UVM_ASSERT(gpu != NULL);
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}
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return gpu;
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}
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// LOCKING: Must hold either the global_lock or the gpu_table_lock
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#define for_each_parent_gpu(parent_gpu) \
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for ((parent_gpu) = uvm_global_find_next_parent_gpu(NULL); \
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(parent_gpu) != NULL; \
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(parent_gpu) = uvm_global_find_next_parent_gpu((parent_gpu)))
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// LOCKING: Must hold the global_lock
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#define for_each_gpu_in_parent(parent_gpu, gpu) \
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for (({uvm_assert_mutex_locked(&g_uvm_global.global_lock); \
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(gpu) = uvm_gpu_find_next_valid_gpu_in_parent((parent_gpu), NULL);}); \
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(gpu) != NULL; \
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(gpu) = uvm_gpu_find_next_valid_gpu_in_parent((parent_gpu), (gpu)))
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// Helper which calls uvm_gpu_retain on each GPU in mask
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void uvm_global_mask_retain(const uvm_global_processor_mask_t *mask);
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// Helper which calls uvm_gpu_release_locked on each GPU in mask.
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//
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// LOCKING: this function takes and releases the global lock if the input mask
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// is not empty
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void uvm_global_mask_release(const uvm_global_processor_mask_t *mask);
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// Check for ECC errors for all GPUs in a mask
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// Notably this check cannot be performed where it's not safe to call into RM.
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NV_STATUS uvm_global_mask_check_ecc_error(uvm_global_processor_mask_t *gpus);
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// Pre-allocate fault service contexts.
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NV_STATUS uvm_service_block_context_init(void);
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// Release fault service contexts if any exist.
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void uvm_service_block_context_exit(void);
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#endif // __UVM_GLOBAL_H__
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