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48 lines
2.2 KiB
C
48 lines
2.2 KiB
C
/*******************************************************************************
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Copyright (c) 2021 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#include "uvm_linux.h"
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#include "uvm_forward_decl.h"
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#include "uvm_lock.h"
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#include "uvm_global.h"
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#include "uvm_va_space.h"
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NV_STATUS uvm_ats_service_fault_entry(uvm_gpu_va_space_t *gpu_va_space,
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uvm_fault_buffer_entry_t *current_entry,
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uvm_ats_fault_invalidate_t *ats_invalidate);
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// This function performs pending TLB invalidations for ATS and clears the
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// ats_invalidate->write_faults_in_batch flag
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NV_STATUS uvm_ats_invalidate_tlbs(uvm_gpu_va_space_t *gpu_va_space,
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uvm_ats_fault_invalidate_t *ats_invalidate,
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uvm_tracker_t *out_tracker);
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static bool uvm_ats_can_service_faults(uvm_gpu_va_space_t *gpu_va_space, struct mm_struct *mm)
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{
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if (mm)
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uvm_assert_mmap_lock_locked(mm);
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if (gpu_va_space->ats.enabled)
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UVM_ASSERT(g_uvm_global.ats.enabled);
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return gpu_va_space->ats.enabled && mm;
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}
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