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rpi-vk-driver/driver/pipeline.c

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#include "common.h"
#include "kernel/vc4_packet.h"
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCmdBindPipeline
*/
void vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline)
{
assert(commandBuffer);
_commandBuffer* cb = commandBuffer;
if(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS)
{
cb->graphicsPipeline = pipeline;
}
else if(pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
{
cb->computePipeline = pipeline;
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateGraphicsPipelines
*/
VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines)
{
assert(device);
assert(createInfoCount > 0);
assert(pCreateInfos);
assert(pPipelines);
assert(pipelineCache == 0); //TODO not supported right now
for(int c = 0; c < createInfoCount; ++c)
{
_pipeline* pip = ALLOCATE(sizeof(_pipeline), 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
for(int d = 0; d < pCreateInfos->stageCount; ++d)
{
uint32_t idx = ulog2(pCreateInfos->pStages[d].stage);
pip->modules[idx] = pCreateInfos->pStages[d].module;
pip->names[idx] = ALLOCATE(strlen(pCreateInfos->pStages[d].pName)+1, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->names[idx])
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->names[idx], pCreateInfos->pStages[d].pName, strlen(pCreateInfos->pStages[d].pName)+1);
}
pip->vertexAttributeDescriptionCount = pCreateInfos->pVertexInputState->vertexAttributeDescriptionCount;
pip->vertexAttributeDescriptions = ALLOCATE(sizeof(VkVertexInputAttributeDescription) * pip->vertexAttributeDescriptionCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->vertexAttributeDescriptions)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->vertexAttributeDescriptions, pCreateInfos->pVertexInputState->pVertexAttributeDescriptions, sizeof(VkVertexInputAttributeDescription) * pip->vertexAttributeDescriptionCount);
pip->vertexBindingDescriptionCount = pCreateInfos->pVertexInputState->vertexBindingDescriptionCount;
pip->vertexBindingDescriptions = ALLOCATE(sizeof(VkVertexInputBindingDescription) * pip->vertexBindingDescriptionCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->vertexBindingDescriptions)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->vertexBindingDescriptions, pCreateInfos->pVertexInputState->pVertexBindingDescriptions, sizeof(VkVertexInputBindingDescription) * pip->vertexBindingDescriptionCount);
pip->topology = pCreateInfos->pInputAssemblyState->topology;
pip->primitiveRestartEnable = pCreateInfos->pInputAssemblyState->primitiveRestartEnable;
//TODO tessellation ignored
pip->viewportCount = pCreateInfos->pViewportState->viewportCount;
pip->viewports = ALLOCATE(sizeof(VkViewport) * pip->viewportCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->viewports)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->viewports, pCreateInfos->pViewportState->pViewports, sizeof(VkViewport) * pip->viewportCount);
pip->scissorCount = pCreateInfos->pViewportState->scissorCount;
pip->scissors = ALLOCATE(sizeof(VkRect2D) * pip->viewportCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->scissors)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->scissors, pCreateInfos->pViewportState->pScissors, sizeof(VkRect2D) * pip->scissorCount);
pip->depthClampEnable = pCreateInfos->pRasterizationState->depthClampEnable;
pip->rasterizerDiscardEnable = pCreateInfos->pRasterizationState->rasterizerDiscardEnable;
pip->polygonMode = pCreateInfos->pRasterizationState->polygonMode;
pip->cullMode = pCreateInfos->pRasterizationState->cullMode;
pip->frontFace = pCreateInfos->pRasterizationState->frontFace;
pip->depthBiasEnable = pCreateInfos->pRasterizationState->depthBiasEnable;
pip->depthBiasConstantFactor = pCreateInfos->pRasterizationState->depthBiasConstantFactor;
pip->depthBiasClamp = pCreateInfos->pRasterizationState->depthBiasClamp;
pip->depthBiasSlopeFactor = pCreateInfos->pRasterizationState->depthBiasSlopeFactor;
pip->lineWidth = pCreateInfos->pRasterizationState->lineWidth;
pip->rasterizationSamples = pCreateInfos->pMultisampleState->rasterizationSamples;
pip->sampleShadingEnable = pCreateInfos->pMultisampleState->sampleShadingEnable;
pip->minSampleShading = pCreateInfos->pMultisampleState->minSampleShading;
if(pCreateInfos->pMultisampleState->pSampleMask)
{
pip->sampleMask = *pCreateInfos->pMultisampleState->pSampleMask;
}
else
{
pip->sampleMask = 0;
}
pip->alphaToCoverageEnable = pCreateInfos->pMultisampleState->alphaToCoverageEnable;
pip->alphaToOneEnable = pCreateInfos->pMultisampleState->alphaToOneEnable;
pip->depthTestEnable = pCreateInfos->pDepthStencilState->depthTestEnable;
pip->depthWriteEnable = pCreateInfos->pDepthStencilState->depthWriteEnable;
pip->depthCompareOp = pCreateInfos->pDepthStencilState->depthCompareOp;
pip->depthBoundsTestEnable = pCreateInfos->pDepthStencilState->depthBoundsTestEnable;
pip->stencilTestEnable = pCreateInfos->pDepthStencilState->stencilTestEnable;
pip->front = pCreateInfos->pDepthStencilState->front;
pip->back = pCreateInfos->pDepthStencilState->back;
pip->minDepthBounds = pCreateInfos->pDepthStencilState->minDepthBounds;
pip->maxDepthBounds = pCreateInfos->pDepthStencilState->maxDepthBounds;
pip->logicOpEnable = pCreateInfos->pColorBlendState->logicOpEnable;
pip->logicOp = pCreateInfos->pColorBlendState->logicOp;
pip->attachmentCount = pCreateInfos->pColorBlendState->attachmentCount;
pip->attachmentBlendStates = ALLOCATE(sizeof(VkPipelineColorBlendAttachmentState) * pip->attachmentCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->attachmentBlendStates)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->attachmentBlendStates, pCreateInfos->pColorBlendState->pAttachments, sizeof(VkPipelineColorBlendAttachmentState) * pip->attachmentCount);
memcpy(pip->blendConstants, pCreateInfos->pColorBlendState, sizeof(float)*4);
if(pCreateInfos->pDynamicState)
{
pip->dynamicStateCount = pCreateInfos->pDynamicState->dynamicStateCount;
pip->dynamicStates = ALLOCATE(sizeof(VkDynamicState)*pip->dynamicStateCount, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if(!pip->dynamicStates)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
memcpy(pip->dynamicStates, pCreateInfos->pDynamicState->pDynamicStates, sizeof(VkDynamicState)*pip->dynamicStateCount);
}
else
{
pip->dynamicStateCount = 0;
pip->dynamicStates = 0;
}
pip->layout = pCreateInfos->layout;
pip->renderPass = pCreateInfos->renderPass;
pip->subpass = pCreateInfos->subpass;
//TODO derivative pipelines ignored
pPipelines[c] = pip;
}
return VK_SUCCESS;
}
void vkDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator)
{
assert(device);
_pipeline* pip = pipeline;
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if(pip)
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{
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FREE(pip->dynamicStates);
FREE(pip->attachmentBlendStates);
FREE(pip->scissors);
FREE(pip->viewports);
FREE(pip->vertexBindingDescriptions);
FREE(pip->vertexAttributeDescriptions);
for(int c = 0; c < 6; ++c)
{
FREE(pip->names[c]);
}
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FREE(pip);
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}
}