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#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <fcntl.h>
#include <unistd.h>
#include <assert.h>
#include <stdint.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <drm/vc4_drm.h>
#include <vulkan/vulkan.h>
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#include "vkExt.h"
#include "modeset.h"
#ifndef min
#define min(a, b) (a < b ? a : b)
#endif
#ifndef max
#define max(a, b) (a > b ? a : b)
#endif
#define DRM_IOCTL_FILE_NAME "/dev/"DRM_NAME
static int fd = -1;
int openIoctl()
{
fd = open(DRM_IOCTL_FILE_NAME, O_RDWR);
if (fd < 0) {
printf("Can't open device file: %s\n", DRM_IOCTL_FILE_NAME);
return -1;
}
return 0;
}
void closeIoctl(int fd)
{
close(fd);
}
typedef struct VkInstance_T
{
//supposedly this should contain all the enabled layers?
int dummy;
} _instance;
typedef struct VkPhysicalDevice_T
{
//hardware id?
int dummy;
} _physicalDevice;
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typedef struct VkDevice_T
{
int dummy;
} _device;
typedef struct VkQueue_T
{
int familyIndex;
} _queue;
typedef struct VkCommandBuffer_T
{
int dummy;
} _commandBuffer;
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VkQueueFamilyProperties _queueFamilyProperties[] =
{
{
//TODO maybe sparse textures later?
.queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
.timestampValidBits = 32, //TODO dunno, 32 for now
.minImageTransferGranularity = {1, 1, 1}
}
};
const int numQueueFamilies = sizeof(_queueFamilyProperties)/sizeof(VkQueueFamilyProperties);
_queue _queuesByFamily[][1] =
{
{
{
.familyIndex = 0
}
}
};
/*
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* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateInstance
* There is no global state in Vulkan and all per-application state is stored in a VkInstance object. Creating a VkInstance object initializes the Vulkan library
* vkCreateInstance verifies that the requested layers exist. If not, vkCreateInstance will return VK_ERROR_LAYER_NOT_PRESENT. Next vkCreateInstance verifies that
* the requested extensions are supported (e.g. in the implementation or in any enabled instance layer) and if any requested extension is not supported,
* vkCreateInstance must return VK_ERROR_EXTENSION_NOT_PRESENT. After verifying and enabling the instance layers and extensions the VkInstance object is
* created and returned to the application.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance)
{
*pInstance = malloc(sizeof(_instance));
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assert(pInstance);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO: possibly we need to load layers here
//and store them in pInstance
//TODO: need to check here that the requested
//extensions are supported
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//eg.
//VK_KHR_surface
return VK_SUCCESS;
}
/*
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* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#devsandqueues-physical-device-enumeration
* If pPhysicalDevices is NULL, then the number of physical devices available is returned in pPhysicalDeviceCount. Otherwise, pPhysicalDeviceCount must point to a
* variable set by the user to the number of elements in the pPhysicalDevices array, and on return the variable is overwritten with the number of handles actually
* written to pPhysicalDevices. If pPhysicalDeviceCount is less than the number of physical devices available, at most pPhysicalDeviceCount structures will be written.
* If pPhysicalDeviceCount is smaller than the number of physical devices available, VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the
* available physical devices were returned.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
VkInstance instance,
uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices)
{
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assert(instance);
//TODO is there a way to check if there's a gpu (and it's the rPi)?
int gpuExists = access( "/dev/dri/card0", F_OK ) != -1;
int numGPUs = gpuExists;
assert(pPhysicalDeviceCount);
if(!pPhysicalDevices)
{
*pPhysicalDeviceCount = numGPUs;
return VK_SUCCESS;
}
int arraySize = *pPhysicalDeviceCount;
int elementsWritten = min(numGPUs, arraySize);
for(int c = 0; c < elementsWritten; ++c)
{
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//TODO no allocator, we probably shouldn't allocate
pPhysicalDevices[c] = malloc(sizeof(_physicalDevice));
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assert(pPhysicalDevices[c]);
}
*pPhysicalDeviceCount = elementsWritten;
if(elementsWritten < arraySize)
{
return VK_INCOMPLETE;
}
else
{
return VK_SUCCESS;
}
}
/*
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* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetPhysicalDeviceQueueFamilyProperties
* If pQueueFamilyProperties is NULL, then the number of queue families available is returned in pQueueFamilyPropertyCount.
* Otherwise, pQueueFamilyPropertyCount must point to a variable set by the user to the number of elements in the pQueueFamilyProperties array,
* and on return the variable is overwritten with the number of structures actually written to pQueueFamilyProperties. If pQueueFamilyPropertyCount
* is less than the number of queue families available, at most pQueueFamilyPropertyCount structures will be written.
*/
VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties)
{
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assert(physicalDevice);
assert(pQueueFamilyPropertyCount);
if(!pQueueFamilyProperties)
{
*pQueueFamilyPropertyCount = 1;
return;
}
int arraySize = *pQueueFamilyPropertyCount;
int elementsWritten = min(numQueueFamilies, arraySize);
for(int c = 0; c < elementsWritten; ++c)
{
pQueueFamilyProperties[c] = _queueFamilyProperties[c];
}
*pQueueFamilyPropertyCount = elementsWritten;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetPhysicalDeviceSurfaceSupportKHR
* does this queue family support presentation to this surface?
*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
VkSurfaceKHR surface,
VkBool32* pSupported)
{
assert(pSupported);
assert(surface);
assert(physicalDevice);
assert(queueFamilyIndex < numQueueFamilies);
*pSupported = VK_TRUE; //TODO suuure for now, but we should verify if queue supports presenting to surface
return VK_SUCCESS;
}
/*
* Implementation of our RPI specific "extension"
*/
VkResult vkCreateRpiSurfaceKHR(
VkInstance instance,
const VkRpiSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface)
{
assert(pSurface);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
int ret = modeset_open("/dev/dri/card0"); assert(!ret);
*pSurface = (VkSurfaceKHR)modeset_create();
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroySurfaceKHR
* Destroying a VkSurfaceKHR merely severs the connection between Vulkan and the native surface,
* and does not imply destroying the native surface, closing a window, or similar behavior
* (but we'll do so anyways...)
*/
VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
VkInstance instance,
VkSurfaceKHR surface,
const VkAllocationCallbacks* pAllocator)
{
assert(instance);
assert(surface);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
modeset_destroy((modeset_dev*)surface);
modeset_close();
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateDevice
* vkCreateDevice verifies that extensions and features requested in the ppEnabledExtensionNames and pEnabledFeatures
* members of pCreateInfo, respectively, are supported by the implementation. If any requested extension is not supported,
* vkCreateDevice must return VK_ERROR_EXTENSION_NOT_PRESENT. If any requested feature is not supported, vkCreateDevice must return
* VK_ERROR_FEATURE_NOT_PRESENT. Support for extensions can be checked before creating a device by querying vkEnumerateDeviceExtensionProperties
* After verifying and enabling the extensions the VkDevice object is created and returned to the application.
* If a requested extension is only supported by a layer, both the layer and the extension need to be specified at vkCreateInstance
* time for the creation to succeed. Multiple logical devices can be created from the same physical device. Logical device creation may
* fail due to lack of device-specific resources (in addition to the other errors). If that occurs, vkCreateDevice will return VK_ERROR_TOO_MANY_OBJECTS.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDevice* pDevice)
{
assert(physicalDevice);
assert(pDevice);
//TODO verify extensions, features
//TODO: allocator is ignored for now
assert(pAllocator == 0);
*pDevice = malloc(sizeof(_device));
if(!pDevice)
{
return VK_ERROR_TOO_MANY_OBJECTS;
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetDeviceQueue
* vkGetDeviceQueue must only be used to get queues that were created with the flags parameter of VkDeviceQueueCreateInfo set to zero.
* To get queues that were created with a non-zero flags parameter use vkGetDeviceQueue2.
*/
VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
VkDevice device,
uint32_t queueFamilyIndex,
uint32_t queueIndex,
VkQueue* pQueue)
{
assert(device);
assert(pQueue);
assert(queueFamilyIndex < numQueueFamilies);
assert(queueIndex < _queueFamilyProperties[queueFamilyIndex].queueCount);
*pQueue = &_queuesByFamily[queueFamilyIndex][queueIndex];
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateSemaphore
* Semaphores are a synchronization primitive that can be used to insert a dependency between batches submitted to queues.
* Semaphores have two states - signaled and unsignaled. The state of a semaphore can be signaled after execution of a batch of commands is completed.
* A batch can wait for a semaphore to become signaled before it begins execution, and the semaphore is also unsignaled before the batch begins execution.
* As with most objects in Vulkan, semaphores are an interface to internal data which is typically opaque to applications.
* This internal data is referred to as a semaphores payload. However, in order to enable communication with agents outside of the current device,
* it is necessary to be able to export that payload to a commonly understood format, and subsequently import from that format as well.
* The internal data of a semaphore may include a reference to any resources and pending work associated with signal or unsignal operations performed on that semaphore object.
* Mechanisms to import and export that internal data to and from semaphores are provided below.
* These mechanisms indirectly enable applications to share semaphore state between two or more semaphores and other synchronization primitives across process and API boundaries.
* When created, the semaphore is in the unsignaled state.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
VkDevice device,
const VkSemaphoreCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSemaphore* pSemaphore)
{
assert(device);
assert(pSemaphore);
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//TODO: allocator is ignored for now
assert(pAllocator == 0);
//we'll probably just use an IOCTL to wait for a GPU sequence number to complete.
*pSemaphore = -1;
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetPhysicalDeviceSurfaceCapabilitiesKHR
* The capabilities of a swapchain targetting a surface are the intersection of the capabilities of the WSI platform,
* the native window or display, and the physical device. The resulting capabilities can be obtained with the queries listed
* below in this section. Capabilities that correspond to image creation parameters are not independent of each other:
* combinations of parameters that are not supported as reported by vkGetPhysicalDeviceImageFormatProperties are not supported
* by the surface on that physical device, even if the capabilities taken individually are supported as part of some other parameter combinations.
*
* capabilities the specified device supports for a swapchain created for the surface
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*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities)
{
assert(physicalDevice);
assert(surface);
assert(pSurfaceCapabilities);
pSurfaceCapabilities->minImageCount = 1; //min 1
pSurfaceCapabilities->maxImageCount = 2; //TODO max 2 for double buffering for now...
pSurfaceCapabilities->currentExtent.width = ((modeset_dev*)surface)->bufs[0].width;
pSurfaceCapabilities->currentExtent.height = ((modeset_dev*)surface)->bufs[0].height;
pSurfaceCapabilities->minImageExtent.width = ((modeset_dev*)surface)->bufs[0].width; //TODO
pSurfaceCapabilities->minImageExtent.height = ((modeset_dev*)surface)->bufs[0].height; //TODO
pSurfaceCapabilities->maxImageExtent.width = ((modeset_dev*)surface)->bufs[0].width; //TODO
pSurfaceCapabilities->maxImageExtent.height = ((modeset_dev*)surface)->bufs[0].height; //TODO
pSurfaceCapabilities->maxImageArrayLayers = 1; //TODO maybe more layers for cursor etc.
pSurfaceCapabilities->supportedTransforms = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; //TODO no rotation for now
pSurfaceCapabilities->currentTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; //TODO get this from dev
pSurfaceCapabilities->supportedCompositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; //TODO no alpha compositing for now
pSurfaceCapabilities->supportedUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; //well we want to draw on the screen right
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return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetPhysicalDeviceSurfaceFormatsKHR
* If pSurfaceFormats is NULL, then the number of format pairs supported for the given surface is returned in pSurfaceFormatCount.
* The number of format pairs supported will be greater than or equal to 1. Otherwise, pSurfaceFormatCount must point to a variable
* set by the user to the number of elements in the pSurfaceFormats array, and on return the variable is overwritten with the number
* of structures actually written to pSurfaceFormats. If the value of pSurfaceFormatCount is less than the number of format pairs supported,
* at most pSurfaceFormatCount structures will be written. If pSurfaceFormatCount is smaller than the number of format pairs supported for the given surface,
* VK_INCOMPLETE will be returned instead of VK_SUCCESS to indicate that not all the available values were returned.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t* pSurfaceFormatCount,
VkSurfaceFormatKHR* pSurfaceFormats)
{
assert(physicalDevice);
assert(surface);
assert(pSurfaceFormatCount);
const int numFormats = 1;
if(!pSurfaceFormats)
{
*pSurfaceFormatCount = numFormats;
return VK_SUCCESS;
}
int arraySize = *pSurfaceFormatCount;
int elementsWritten = min(numFormats, arraySize);
for(int c = 0; c < elementsWritten; ++c)
{
//TODO
pSurfaceFormats[c].colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
pSurfaceFormats[c].format = VK_FORMAT_R8G8B8A8_UNORM;
}
*pSurfaceFormatCount = elementsWritten;
if(elementsWritten < numFormats)
{
return VK_INCOMPLETE;
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetPhysicalDeviceSurfacePresentModesKHR
* If pPresentModes is NULL, then the number of presentation modes supported for the given surface is returned in pPresentModeCount.
* Otherwise, pPresentModeCount must point to a variable set by the user to the number of elements in the pPresentModes array,
* and on return the variable is overwritten with the number of values actually written to pPresentModes.
* If the value of pPresentModeCount is less than the number of presentation modes supported, at most pPresentModeCount values will be written.
* If pPresentModeCount is smaller than the number of presentation modes supported for the given surface, VK_INCOMPLETE will be returned instead of
* VK_SUCCESS to indicate that not all the available values were returned.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t* pPresentModeCount,
VkPresentModeKHR* pPresentModes)
{
assert(physicalDevice);
assert(surface);
assert(pPresentModeCount);
const int numModes = 1;
if(!pPresentModes)
{
*pPresentModeCount = numModes;
return VK_SUCCESS;
}
int arraySize = *pPresentModeCount;
int elementsWritten = min(numModes, arraySize);
for(int c = 0; c < elementsWritten; ++c)
{
//TODO
pPresentModes[c] = VK_PRESENT_MODE_FIFO_KHR;
}
*pPresentModeCount = elementsWritten;
if(elementsWritten < numModes)
{
return VK_INCOMPLETE;
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCreateSwapchainKHR
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
VkDevice device,
const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSwapchainKHR* pSwapchain)
{
assert(device);
assert(pCreateInfo);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
*pSwapchain = pCreateInfo->surface; //TODO
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkGetSwapchainImagesKHR
* If pSwapchainImages is NULL, then the number of presentable images for swapchain is returned in pSwapchainImageCount.
* Otherwise, pSwapchainImageCount must point to a variable set by the user to the number of elements in the pSwapchainImages array,
* and on return the variable is overwritten with the number of structures actually written to pSwapchainImages.
* If the value of pSwapchainImageCount is less than the number of presentable images for swapchain, at most pSwapchainImageCount structures will be written.
* If pSwapchainImageCount is smaller than the number of presentable images for swapchain, VK_INCOMPLETE will be returned instead of VK_SUCCESS to
* indicate that not all the available values were returned.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint32_t* pSwapchainImageCount,
VkImage* pSwapchainImages)
{
assert(device);
assert(swapchain);
const int numImages = 2;
if(!pSwapchainImages)
{
*pSwapchainImageCount = numImages;
return VK_SUCCESS;
}
int arraySize = *pSwapchainImageCount;
int elementsWritten = min(numImages, arraySize);
for(int c = 0; c < elementsWritten; ++c)
{
//TODO
pSwapchainImages[c] = c;
}
*pSwapchainImageCount = elementsWritten;
if(elementsWritten < numImages)
{
return VK_INCOMPLETE;
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#commandbuffers-pools
* Command pools are opaque objects that command buffer memory is allocated from, and which allow the implementation to amortize the
* cost of resource creation across multiple command buffers. Command pools are externally synchronized, meaning that a command pool must
* not be used concurrently in multiple threads. That includes use via recording commands on any command buffers allocated from the pool,
* as well as operations that allocate, free, and reset command buffers or the pool itself.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
VkDevice device,
const VkCommandPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkCommandPool* pCommandPool)
{
assert(device);
assert(pCreateInfo);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
*pCommandPool = 0; //TODO implement pool memory allocator
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#commandbuffer-allocation
* vkAllocateCommandBuffers can be used to create multiple command buffers. If the creation of any of those command buffers fails,
* the implementation must destroy all successfully created command buffer objects from this command, set all entries of the pCommandBuffers array to NULL and return the error.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
VkDevice device,
const VkCommandBufferAllocateInfo* pAllocateInfo,
VkCommandBuffer* pCommandBuffers)
{
assert(device);
assert(pAllocateInfo);
assert(pCommandBuffers);
VkResult res = VK_SUCCESS;
for(int c = 0; c < pAllocateInfo->commandBufferCount; ++c)
{
pCommandBuffers[c] = malloc(sizeof(_commandBuffer));
if(!pCommandBuffers[c])
{
res = VK_ERROR_OUT_OF_HOST_MEMORY; //TODO or VK_ERROR_OUT_OF_DEVICE_MEMORY?
}
}
if(res != VK_SUCCESS)
{
for(int c = 0; c < pAllocateInfo->commandBufferCount; ++c)
{
free(pCommandBuffers[c]);
pCommandBuffers[c] = 0;
}
}
return res;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkBeginCommandBuffer
*/
VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
VkCommandBuffer commandBuffer,
const VkCommandBufferBeginInfo* pBeginInfo)
{
assert(commandBuffer);
assert(pBeginInfo);
//TODO
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCmdPipelineBarrier
* vkCmdPipelineBarrier is a synchronization command that inserts a dependency between commands submitted to the same queue, or between commands in the same subpass.
* When vkCmdPipelineBarrier is submitted to a queue, it defines a memory dependency between commands that were submitted before it, and those submitted after it.
* If vkCmdPipelineBarrier was recorded outside a render pass instance, the first synchronization scope includes all commands that occur earlier in submission order.
* If vkCmdPipelineBarrier was recorded inside a render pass instance, the first synchronization scope includes only commands that occur earlier in submission order within the same subpass.
* In either case, the first synchronization scope is limited to operations on the pipeline stages determined by the source stage mask specified by srcStageMask.
*
* If vkCmdPipelineBarrier was recorded outside a render pass instance, the second synchronization scope includes all commands that occur later in submission order.
* If vkCmdPipelineBarrier was recorded inside a render pass instance, the second synchronization scope includes only commands that occur later in submission order within the same subpass.
* In either case, the second synchronization scope is limited to operations on the pipeline stages determined by the destination stage mask specified by dstStageMask.
*
* The first access scope is limited to access in the pipeline stages determined by the source stage mask specified by srcStageMask.
* Within that, the first access scope only includes the first access scopes defined by elements of the pMemoryBarriers,
* pBufferMemoryBarriers and pImageMemoryBarriers arrays, which each define a set of memory barriers. If no memory barriers are specified,
* then the first access scope includes no accesses.
*
* The second access scope is limited to access in the pipeline stages determined by the destination stage mask specified by dstStageMask.
* Within that, the second access scope only includes the second access scopes defined by elements of the pMemoryBarriers, pBufferMemoryBarriers and pImageMemoryBarriers arrays,
* which each define a set of memory barriers. If no memory barriers are specified, then the second access scope includes no accesses.
*
* If dependencyFlags includes VK_DEPENDENCY_BY_REGION_BIT, then any dependency between framebuffer-space pipeline stages is framebuffer-local - otherwise it is framebuffer-global.
*/
VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
VkCommandBuffer commandBuffer,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers)
{
assert(commandBuffer);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCmdClearColorImage
* Color and depth/stencil images can be cleared outside a render pass instance using vkCmdClearColorImage or vkCmdClearDepthStencilImage, respectively.
* These commands are only allowed outside of a render pass instance.
*/
VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
VkCommandBuffer commandBuffer,
VkImage image,
VkImageLayout imageLayout,
const VkClearColorValue* pColor,
uint32_t rangeCount,
const VkImageSubresourceRange* pRanges)
{
assert(commandBuffer);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkEndCommandBuffer
* If there was an error during recording, the application will be notified by an unsuccessful return code returned by vkEndCommandBuffer.
* If the application wishes to further use the command buffer, the command buffer must be reset. The command buffer must have been in the recording state,
* and is moved to the executable state.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
VkCommandBuffer commandBuffer)
{
assert(commandBuffer);
//TODO
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkAcquireNextImageKHR
*/
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint64_t timeout,
VkSemaphore semaphore,
VkFence fence,
uint32_t* pImageIndex)
{
assert(device);
assert(swapchain);
//TODO
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkQueueSubmit
* vkQueueSubmit is a queue submission command, with each batch defined by an element of pSubmits as an instance of the VkSubmitInfo structure.
* Batches begin execution in the order they appear in pSubmits, but may complete out of order.
* Fence and semaphore operations submitted with vkQueueSubmit have additional ordering constraints compared to other submission commands,
* with dependencies involving previous and subsequent queue operations. Information about these additional constraints can be found in the semaphore and
* fence sections of the synchronization chapter.
* Details on the interaction of pWaitDstStageMask with synchronization are described in the semaphore wait operation section of the synchronization chapter.
* The order that batches appear in pSubmits is used to determine submission order, and thus all the implicit ordering guarantees that respect it.
* Other than these implicit ordering guarantees and any explicit synchronization primitives, these batches may overlap or otherwise execute out of order.
* If any command buffer submitted to this queue is in the executable state, it is moved to the pending state. Once execution of all submissions of a command buffer complete,
* it moves from the pending state, back to the executable state. If a command buffer was recorded with the VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT flag,
* it instead moves back to the invalid state.
* If vkQueueSubmit fails, it may return VK_ERROR_OUT_OF_HOST_MEMORY or VK_ERROR_OUT_OF_DEVICE_MEMORY.
* If it does, the implementation must ensure that the state and contents of any resources or synchronization primitives referenced by the submitted command buffers and any semaphores
* referenced by pSubmits is unaffected by the call or its failure. If vkQueueSubmit fails in such a way that the implementation is unable to make that guarantee,
* the implementation must return VK_ERROR_DEVICE_LOST. See Lost Device.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
VkQueue queue,
uint32_t submitCount,
const VkSubmitInfo* pSubmits,
VkFence fence)
{
assert(queue);
//TODO
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkQueuePresentKHR
* Any writes to memory backing the images referenced by the pImageIndices and pSwapchains members of pPresentInfo,
* that are available before vkQueuePresentKHR is executed, are automatically made visible to the read access performed by the presentation engine.
* This automatic visibility operation for an image happens-after the semaphore signal operation, and happens-before the presentation engine accesses the image.
* Queueing an image for presentation defines a set of queue operations, including waiting on the semaphores and submitting a presentation request to the presentation engine.
* However, the scope of this set of queue operations does not include the actual processing of the image by the presentation engine.
* If vkQueuePresentKHR fails to enqueue the corresponding set of queue operations, it may return VK_ERROR_OUT_OF_HOST_MEMORY or VK_ERROR_OUT_OF_DEVICE_MEMORY.
* If it does, the implementation must ensure that the state and contents of any resources or synchronization primitives referenced is unaffected by the call or its failure.
* If vkQueuePresentKHR fails in such a way that the implementation is unable to make that guarantee, the implementation must return VK_ERROR_DEVICE_LOST.
* However, if the presentation request is rejected by the presentation engine with an error VK_ERROR_OUT_OF_DATE_KHR or VK_ERROR_SURFACE_LOST_KHR,
* the set of queue operations are still considered to be enqueued and thus any semaphore to be waited on gets unsignaled when the corresponding queue operation is complete.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
VkQueue queue,
const VkPresentInfoKHR* pPresentInfo)
{
assert(queue);
assert(pPresentInfo);
for(int c = 0; c < pPresentInfo->swapchainCount; ++c)
{
//TODO
modeset_swapbuffer((modeset_dev*)pPresentInfo->pSwapchains[c], pPresentInfo->pImageIndices[c]);
}
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDeviceWaitIdle
* vkDeviceWaitIdle is equivalent to calling vkQueueWaitIdle for all queues owned by device.
*/
VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
VkDevice device)
{
assert(device);
//TODO
//possibly wait on ioctl
return VK_SUCCESS;
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkFreeCommandBuffers
* Any primary command buffer that is in the recording or executable state and has any element of pCommandBuffers recorded into it, becomes invalid.
*/
VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
VkDevice device,
VkCommandPool commandPool,
uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers)
{
assert(device);
//assert(commandPool); //TODO
assert(pCommandBuffers);
for(int c = 0; c < commandBufferCount; ++c)
{
free(pCommandBuffers[c]); //TODO
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroyCommandPool
* When a pool is destroyed, all command buffers allocated from the pool are freed.
* Any primary command buffer allocated from another VkCommandPool that is in the recording or executable state and has a secondary command buffer
* allocated from commandPool recorded into it, becomes invalid.
*/
VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
VkDevice device,
VkCommandPool commandPool,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
//assert(commandPool); //TODO
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroySemaphore
*/
VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
VkDevice device,
VkSemaphore semaphore,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
assert(semaphore);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroySwapchainKHR
*/
VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
VkDevice device,
VkSwapchainKHR swapchain,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
assert(swapchain);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroyDevice
* To ensure that no work is active on the device, vkDeviceWaitIdle can be used to gate the destruction of the device.
* Prior to destroying a device, an application is responsible for destroying/freeing any Vulkan objects that were created using that device as the
* first parameter of the corresponding vkCreate* or vkAllocate* command
*/
VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
VkDevice device,
const VkAllocationCallbacks* pAllocator)
{
assert(device);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkDestroyInstance
*
*/
VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
VkInstance instance,
const VkAllocationCallbacks* pAllocator)
{
assert(instance);
//TODO: allocator is ignored for now
assert(pAllocator == 0);
//TODO
}