1
0
mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-04 16:24:15 +01:00
rpi-vk-driver/driver/vkExtFunctions.c

145 lines
3.5 KiB
C
Raw Normal View History

2019-09-30 22:30:37 +02:00
#pragma once
#include "common.h"
#include "QPUassembler/qpu_assembler.h"
#include "modeset.h"
#include "vkExtFunctions.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
* Implementation of our RPI specific "extension"
*/
2019-10-01 20:23:52 +02:00
VkResult rpi_vkCreateRpiSurfaceEXT(VkPhysicalDevice physicalDevice)
{
assert(physicalDevice);
//TODO use allocator!
_physicalDevice* ptr = physicalDevice;
2019-10-01 20:23:52 +02:00
VkRpiSurfaceCreateInfoEXT* ci = ptr->customData;
VkSurfaceKHR surfRes = (VkSurfaceKHR)modeset_create(controlFd);
2019-10-01 20:23:52 +02:00
*ci->pSurface = surfRes;
return VK_SUCCESS;
}
2019-09-30 22:30:37 +02:00
//TODO collect shader performance data
//eg number of texture samples etc.
//TODO check if shader has flow control and make sure instance also has flow control
//TODO make sure instance has threaded fs if shader contains thread switch
2019-10-01 20:23:52 +02:00
VkResult rpi_vkCreateShaderModuleFromRpiAssemblyEXT(VkPhysicalDevice physicalDevice)
2019-09-30 22:30:37 +02:00
{
assert(physicalDevice);
2019-10-01 20:23:52 +02:00
_physicalDevice* ptr = physicalDevice;
VkRpiShaderModuleAssemblyCreateInfoEXT* ci = ptr->customData;
const const VkAllocationCallbacks* pAllocator = ci->pAllocator;
assert(ci);
assert(ci->pShaderModule);
assert(ci->asmStrings);
2019-09-30 22:30:37 +02:00
_shaderModule* shader = ALLOCATE(sizeof(_shaderModule), 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if(!shader)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
shader->hasThreadSwitch = 0;
for(int c = 0; c < RPI_ASSEMBLY_TYPE_MAX; ++c)
{
2019-10-01 20:23:52 +02:00
if(ci->asmStrings[c])
2019-09-30 22:30:37 +02:00
{
2019-10-01 20:23:52 +02:00
uint32_t numInstructions = get_num_instructions(ci->asmStrings[c]);
2019-09-30 22:30:37 +02:00
uint32_t size = sizeof(uint64_t)*numInstructions;
//TODO this alloc feels kinda useless, we just copy the data anyway to kernel space
//why not map kernel space mem to user space instead?
shader->instructions[c] = ALLOCATE(size, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if(!shader->instructions[c])
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
//need to create a temporary copy as the assembly algorithm is destructive
2019-10-01 20:23:52 +02:00
uint32_t stringLength = strlen(ci->asmStrings[c]);
2019-09-30 22:30:37 +02:00
char* tmpShaderStr = ALLOCATE(stringLength+1, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2019-10-01 20:23:52 +02:00
memcpy(tmpShaderStr, ci->asmStrings[c], stringLength+1);
2019-09-30 22:30:37 +02:00
assemble_qpu_asm(tmpShaderStr, shader->instructions[c]);
FREE(tmpShaderStr);
for(uint64_t d = 0; d < numInstructions; ++d)
{
uint64_t s = (shader->instructions[c][d] & (0xfll << 60)) >> 60;
if(s == 2ll)
{
shader->hasThreadSwitch = 1;
break;
}
}
shader->numVaryings = 0;
for(uint64_t d = 0; d < numInstructions; ++d)
{
unsigned is_sem = ((shader->instructions[c][d] & (0x7fll << 57)) >> 57) == 0x74;
unsigned sig_bits = ((shader->instructions[c][d] & (0xfll << 60)) >> 60);
//if it's an ALU instruction
if(!is_sem && sig_bits != 14 && sig_bits != 15)
{
unsigned raddr_a = ((shader->instructions[c][d] & (0x3fll << 18)) >> 18);
unsigned raddr_b = ((shader->instructions[c][d] & (0x3fll << 12)) >> 12);
if(raddr_a == 35)
{
shader->numVaryings++;
}
//don't count small immediates
if(sig_bits != 13 && raddr_b == 35)
{
shader->numVaryings++;
}
}
}
shader->sizes[c] = size;
}
else
{
shader->bos[c] = 0;
shader->sizes[c] = 0;
}
}
2019-10-01 20:23:52 +02:00
shader->numMappings = ci->numMappings;
2019-09-30 22:30:37 +02:00
2019-10-01 20:23:52 +02:00
if(ci->numMappings > 0)
2019-09-30 22:30:37 +02:00
{
2019-10-01 20:23:52 +02:00
shader->mappings = ALLOCATE(sizeof(VkRpiAssemblyMappingEXT)*ci->numMappings, 1, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2019-09-30 22:30:37 +02:00
if(!shader->mappings)
{
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
2019-10-01 20:23:52 +02:00
memcpy(shader->mappings, ci->mappings, sizeof(VkRpiAssemblyMappingEXT)*ci->numMappings);
2019-09-30 22:30:37 +02:00
}
2019-10-01 20:23:52 +02:00
*ci->pShaderModule = shader;
2019-09-30 22:30:37 +02:00
return VK_SUCCESS;
}
#ifdef __cplusplus
}
#endif