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rpi-vk-driver/driver/vkExt.h

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#pragma once
#ifdef __cplusplus
extern "C" {
#endif
//we need something like the other platforms to create surfaces on the RPI
//so I created this little "extension"
//full spec in this file ;)
typedef enum VkRpiSurfaceCreateFlagsKHR {
//reserved
VK_RPI_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkRpiSurfaceCreateFlagsKHR;
typedef enum VkRpiAssemblyTypeKHR {
VK_RPI_ASSEMBLY_TYPE_COORDINATE = 0,
VK_RPI_ASSEMBLY_TYPE_VERTEX = 1,
VK_RPI_ASSEMBLY_TYPE_FRAGMENT = 2,
VK_RPI_ASSEMBLY_TYPE_COMPUTE = 3,
VK_RPI_ASSEMBLY_TYPE_MAX,
} VkRpiAssemblyTypeKHR;
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typedef struct VkRpiSurfaceCreateInfoKHR {
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VkStructureType sType;
const void* pNext;
VkRpiSurfaceCreateFlagsKHR flags; //reserved
//maybe include some other stuff dunno
} VkRpiSurfaceCreateInfoKHR;
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typedef struct VkRpiShaderModuleAssemblyCreateInfoKHR {
VkStructureType sType;
const void* pNext;
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char** byteStreamArray;
uint32_t* numBytesArray;
} VkRpiShaderModuleAssemblyCreateInfoKHR;
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//extension name something like: VK_KHR_rpi_surface
//extension that allows developers to create a surface to render to on Raspbian Stretch Lite
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VkResult vkCreateRpiSurfaceKHR(
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VkInstance instance,
const VkRpiSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
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//extension that allows developers to submit QPU assembly directly and thus hand optimise code
VkResult vkCreateShaderModuleFromRpiAssemblyKHR(
VkDevice device,
VkRpiShaderModuleAssemblyCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkShaderModule* pShaderModule
);
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#ifdef __cplusplus
}
#endif