From 15d881e3b1f65ba5d2ccbc3f0d127bc09add885e Mon Sep 17 00:00:00 2001 From: Yours3lf <0.tamas.marton@gmail.com> Date: Mon, 24 Feb 2020 21:54:59 +0000 Subject: [PATCH] Update README.md --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index cde73f8..382d617 100644 --- a/README.md +++ b/README.md @@ -82,9 +82,9 @@ CPU performance (eg. number of draw calls) should be enough on the quad-core PIs - 3D textures - sparse textures - compute shaders (though could be supported to some extent if the kernel side would support it) -- some texture formats -- some render target texture formats - occlusion queries (https://github.com/anholt/mesa/wiki/VC4-OpenGL-support) +- pipeline statistics +- timestamp queries (maybe with kernel support?) - indirect draws - spirv shaders - events @@ -93,7 +93,6 @@ CPU performance (eg. number of draw calls) should be enough on the quad-core PIs - geometry shaders - 32 bit indices - instancing -- some vertex buffer formats - pipeline caches (doesn't make sense with assembly shaders) - multiple color attachments - HDR render targets and textures (lack of kernel support for 64bpp render target)