diff --git a/README.md b/README.md index 340b44b..da23515 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,6 @@ - [ ] mipmapping - [ ] cube mapping - [x] shadow mapping / depth texture sampling - - [ ] ETC compressed texture - [ ] Multi threaded cmdbuf generation test - [x] Shader compiler chain - [x] QPU assembler / disassembler @@ -98,7 +97,8 @@ CPU performance (eg. number of draw calls) should be enough on the quad-core PIs - some vertex buffer formats - pipeline caches (doesn't make sense with assembly shaders) - multiple color attachments -- HDR render targets and textures (lack of kernel support) +- HDR render targets and textures (lack of kernel support for 64bpp render target) +- ETC textures (lack of kernel support for 64bpp render target) ### What additional features will this driver support? - I already added support (to be polished) to load shader assembly. This will enable devs to optimise shaders to the last cycle.