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Update README.md
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README.md
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- [x] shader from assembly, vertices from vertex buffer object, no uniforms, color hardcoded
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- [x] shader from assembly, vertices from vertex buffer object, no uniforms, color hardcoded
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- [ ] uniforms for matrix multiplication and animation
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- [ ] uniforms for matrix multiplication and animation
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- [ ] texture coordinates and texture sampling
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- [ ] texture coordinates and texture sampling
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- [ ] shader compiled from spirv
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- [x] Shader compiler chain
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- [ ] Shader compiler chain
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- [x] QPU assembler / disassembler
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- [x] QPU assembler / disassembler
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- [ ] LLVM frontend SPIRV -> LLVMIR (maybe grab from somewhere?)
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- [ ] Resources
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- [ ] LLVM backend LLVMIR -> QPU ASM
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- [ ] Descriptor support
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- [ ] LLVM custom optimisation layers
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- [ ] VkSampler support
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- [ ] Push constant support
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- [ ] Multipass rendering
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- [ ] VkRenderPass support
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- [ ] Subpass support
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- [ ] Synchronization
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- [ ] vkCmdPipelineBarrier support
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- [ ] VkEvent support
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- [ ] Indexed draw call support
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- [ ] Clear command support
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- [ ] Layer support
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- [ ] Pipeline cache support
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## VK CTS progress
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## VK CTS progress
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- Passed: 7894/67979 (11.6%)
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- Passed: 7894/67979 (11.6%)
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