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Update README.md
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- [ ] Vertex attrib format
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- [ ] Platform features
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- [ ] Layer support
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- [ ] Pipeline cache support
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- [ ] WSI
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- [ ] Direct to display support
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- [ ] Secondary command buffers
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@ -89,6 +88,7 @@ CPU performance (eg. number of draw calls) should be enough on the quad-core PIs
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- 32 bit indices
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- instancing
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- some vertex buffer formats
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- pipeline caches (doesn't make sense with assembly shaders)
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### What additional features will this driver support?
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- I already added support (to be polished) to load shader assembly. This will enable devs to optimise shaders to the last cycle.
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