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Update README.md
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- [ ] uniforms for matrix multiplication and animation
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- [ ] texture coordinates and texture sampling
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- [ ] shader compiled from spirv
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## VK CTS progress
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- Passed: 261/3888 (6.7%)
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- Failed: 130/3888 (3.3%)
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- Not supported: 3497/3888 (89.9%)
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- Warnings: 0/3888 (0.0%)
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(dEQP-VK.api.object_management.multithreaded_per_thread_device.buffer_view_uniform_r8g8b8a8_unorm runs out of memory, I need to get a RPi 3)
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