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https://github.com/Yours3lf/rpi-vk-driver.git
synced 2025-01-18 10:52:14 +01:00
removed unused control list funcs
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parent
9323469824
commit
83f7a48e96
@ -185,6 +185,7 @@ void clInsertStoreMultiSampleResolvedTileColorBufferAndEOF(ControlList* cl)
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cl->nextFreeByte++;
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}
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/*
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//input: 2 cls (cl, handles cl)
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void clInsertStoreFullResolutionTileBuffer(ControlList* cls,
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ControlListAddress address,
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@ -207,7 +208,9 @@ void clInsertStoreFullResolutionTileBuffer(ControlList* cls,
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moveBits(address.offset, 28, 4);
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cls->nextFreeByte += 4;
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}
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*/
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/*
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//input: 2 cls (cl, handles cl)
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void clInsertReLoadFullResolutionTileBuffer(ControlList* cls,
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ControlListAddress address,
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@ -226,7 +229,9 @@ void clInsertReLoadFullResolutionTileBuffer(ControlList* cls,
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moveBits(address.offset, 28, 4);
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cls->nextFreeByte += 4;
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}
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*/
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/*
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//input: 2 cls (cl, handles cl)
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void clInsertStoreTileBufferGeneral(ControlList* cls,
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ControlListAddress address,
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@ -267,7 +272,9 @@ void clInsertStoreTileBufferGeneral(ControlList* cls,
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moveBits(address.offset, 28, 4);
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cls->nextFreeByte += 4;
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}
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*/
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/*
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//input: 2 cls (cl, handles cl)
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void clInsertLoadTileBufferGeneral(ControlList* cls,
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ControlListAddress address,
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@ -299,6 +306,7 @@ void clInsertLoadTileBufferGeneral(ControlList* cls,
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cls->nextFreeByte += 4;
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}
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*/
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void clInsertIndexedPrimitiveList(ControlList* cl,
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uint32_t maxIndex,
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@ -356,6 +364,7 @@ void clInsertShaderState(ControlList* cl,
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moveBits(numberOfAttributeArrays, 3, 0); cl->nextFreeByte += 4;
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}
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/*
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void clInsertClearColors(ControlList* cl,
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uint32_t clearStencil,
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uint32_t clearZ, //24 bit Z
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@ -369,6 +378,7 @@ void clInsertClearColors(ControlList* cl,
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*(uint32_t*)cl->nextFreeByte = clearZ; cl->nextFreeByte += 4; //24 bits for Z, 8 bit for vg mask (unused)
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*cl->nextFreeByte = clearStencil; cl->nextFreeByte++;
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}
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*/
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void clInsertConfigurationBits(ControlList* cl,
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uint32_t earlyZUpdatesEnable, //0/1
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@ -554,6 +564,7 @@ void clInsertTileBinningModeConfiguration(ControlList* cl,
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moveBits(doubleBufferInNonMsMode, 1, 7); cl->nextFreeByte++;
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}
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/*
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void clInsertTileRenderingModeConfiguration(ControlList* cls,
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ControlListAddress address,
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uint32_t doubleBufferInNonMsMode, //0/1
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@ -588,7 +599,9 @@ void clInsertTileRenderingModeConfiguration(ControlList* cls,
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moveBits(earlyZEarlyCovDisable, 1, 11) |
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moveBits(doubleBufferInNonMsMode, 1, 12); cls->nextFreeByte += 2;
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}
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*/
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/*
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void clInsertTileCoordinates(ControlList* cl,
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uint32_t tileColumnNumber, //int8
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uint32_t tileRowNumber) //int8
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@ -599,6 +612,7 @@ void clInsertTileCoordinates(ControlList* cl,
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*cl->nextFreeByte = V3D21_TILE_COORDINATES_opcode; cl->nextFreeByte++;
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*(uint16_t*)cl->nextFreeByte = moveBits(tileColumnNumber, 8, 0) | moveBits(tileRowNumber, 8, 8); cl->nextFreeByte += 2;
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}
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*/
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void clInsertGEMRelocations(ControlList* cl,
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uint32_t buffer0,
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