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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00

now images always use bound mem (eg. swapchain)

This commit is contained in:
Unknown 2018-10-20 15:46:12 +01:00
parent 3639703ab9
commit b2af56c5c6
7 changed files with 93 additions and 57 deletions

View File

@ -47,42 +47,6 @@ uint32_t packVec4IntoABGR8(const float rgba[4])
return res;
}
void createImageBO(_image* i)
{
assert(i);
assert(i->format);
assert(i->width);
assert(i->height);
uint32_t bpp = getFormatBpp(i->format);
uint32_t pixelSizeBytes = bpp / 8;
uint32_t nonPaddedSize = i->width * i->height * pixelSizeBytes;
i->paddedWidth = i->width;
i->paddedHeight = i->height;
//need to pad to T format, as HW automatically chooses that
if(nonPaddedSize > 4096)
{
getPaddedTextureDimensionsT(i->width, i->height, bpp, &i->paddedWidth, &i->paddedHeight);
}
i->size = getBOAlignedSize(i->paddedWidth * i->paddedHeight * pixelSizeBytes);
i->stride = i->paddedWidth * pixelSizeBytes;
i->handle = vc4_bo_alloc(controlFd, i->size, "swapchain image"); assert(i->handle);
//set tiling to T if size > 4KB
if(nonPaddedSize > 4096)
{
int ret = vc4_bo_set_tiling(controlFd, i->handle, DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED); assert(ret);
i->tiling = VC4_TILING_FORMAT_T;
}
else
{
int ret = vc4_bo_set_tiling(controlFd, i->handle, DRM_FORMAT_MOD_LINEAR); assert(ret);
i->tiling = VC4_TILING_FORMAT_LT;
}
}
/*
* https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#vkCmdClearColorImage
* Color and depth/stencil images can be cleared outside a render pass instance using vkCmdClearColorImage or vkCmdClearDepthStencilImage, respectively.

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@ -130,21 +130,25 @@ typedef struct VkBuffer_T
typedef struct VkImage_T
{
uint32_t handle;
VkImageType type; //1d, 2d, 3d
uint32_t fb; //needed for swapchain
uint32_t width, height, depth;
uint32_t paddedWidth, paddedHeight;
uint32_t miplevels, samples;
uint32_t layers; //number of views for multiview/stereo
uint32_t size; //overall size including padding
uint32_t size; //overall size including padding and alignment
uint32_t stride; //the number of bytes from one row of pixels in memory to the next row of pixels in memory (aka pitch)
uint32_t usageBits;
uint32_t format;
uint32_t imageSpace;
uint32_t tiling;
uint32_t tiling; //T or LT
uint32_t needToClear;
uint32_t clearColor[2];
uint32_t layout;
_deviceMemory* boundMem;
uint32_t boundOffset;
uint32_t alignment;
uint32_t concurrentAccess; //TODO
uint32_t numQueueFamiliesWithAccess;
uint32_t* queueFamiliesWithAccess;

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@ -179,7 +179,7 @@ void vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t ins
//Insert image handle index
clFit(commandBuffer, &commandBuffer->handlesCl, 4);
uint32_t imageIdx = clGetHandleIndex(&commandBuffer->handlesCl, i->handle);
uint32_t imageIdx = clGetHandleIndex(&commandBuffer->handlesCl, i->boundMem->bo);
//fill out submit cl fields
commandBuffer->submitCl.color_write.hindex = imageIdx;

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@ -341,7 +341,7 @@ int modeset_create_fb(int fd, _image *buf)
// create framebuffer object for the dumb-buffer
ret = drmModeAddFB(fd, buf->width, buf->height, 24, 32, buf->stride,
buf->handle, &buf->fb);
buf->boundMem->bo, &buf->fb);
if (ret) {
printf("cannot create framebuffer (%d): %m\n",
errno);

View File

@ -109,11 +109,6 @@ void vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbac
free(buf);
}
void vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator)
{
//TODO
}
void vkDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator)
{
assert(device);
@ -190,16 +185,29 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
}
//TODO flags?
//TODO? pCreateInfo->imageType
i->format = pCreateInfo->format;
i->type = pCreateInfo->imageType;
i->fb = 0; //needed for modeset
i->width = pCreateInfo->extent.width;
i->height = pCreateInfo->extent.height;
i->depth = pCreateInfo->extent.depth;
i->paddedWidth = 0; //when format is T
i->paddedHeight = 0;
i->miplevels = pCreateInfo->mipLevels;
i->samples = pCreateInfo->samples;
i->layers = pCreateInfo->arrayLayers;
i->samples = pCreateInfo->samples; //TODO?
i->tiling = pCreateInfo->tiling; //TODO?
i->size = 0;
i->stride = 0;
i->usageBits = pCreateInfo->usage;
i->format = pCreateInfo->format;
i->imageSpace = 0;
i->tiling = pCreateInfo->tiling == VK_IMAGE_TILING_LINEAR ? VC4_TILING_FORMAT_LT : VC4_TILING_FORMAT_T;
i->needToClear = 0;
i->clearColor[0] = i->clearColor[1] = 0;
i->layout = pCreateInfo->initialLayout;
i->boundMem = 0;
i->boundOffset = 0;
i->alignment = ARM_PAGE_SIZE;
i->concurrentAccess = pCreateInfo->sharingMode; //TODO?
i->numQueueFamiliesWithAccess = pCreateInfo->queueFamilyIndexCount;
if(i->numQueueFamiliesWithAccess > 0)
@ -209,9 +217,11 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
return VK_ERROR_OUT_OF_HOST_MEMORY;
memcpy(i->queueFamiliesWithAccess, pCreateInfo->pQueueFamilyIndices, sizeof(uint32_t) * i->numQueueFamiliesWithAccess);
}
i->layout = pCreateInfo->initialLayout;
//TODO what else memory allocation, buffer object creation etc?
i->preTransformMode = 0;
i->compositeAlpha = 0;
i->presentMode = 0;
i->clipped = 0;
*pImage = i;
@ -253,7 +263,24 @@ VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
_image* i = image;
//TODO??
uint32_t bpp = getFormatBpp(i->format);
uint32_t pixelSizeBytes = bpp / 8;
uint32_t nonPaddedSize = i->width * i->height * pixelSizeBytes;
i->paddedWidth = i->width;
i->paddedHeight = i->height;
//need to pad to T format, as HW automatically chooses that
if(nonPaddedSize > 4096)
{
getPaddedTextureDimensionsT(i->width, i->height, bpp, &i->paddedWidth, &i->paddedHeight);
}
i->size = getBOAlignedSize(i->paddedWidth * i->paddedHeight * pixelSizeBytes);
i->stride = i->paddedWidth * pixelSizeBytes;
pMemoryRequirements->alignment = ARM_PAGE_SIZE;
pMemoryRequirements->memoryTypeBits = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; //TODO
pMemoryRequirements->size = i->size;
}
/*
@ -269,7 +296,16 @@ VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
assert(image);
assert(memory);
//TODO
_image* i = image;
_deviceMemory* m = memory;
assert(!i->boundMem);
assert(memoryOffset < m->size);
assert(memoryOffset % i->alignment == 0);
assert(i->size <= m->size - memoryOffset);
i->boundMem = m;
i->boundOffset = memoryOffset;
return VK_SUCCESS;
}

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@ -185,7 +185,7 @@ VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
2); //tris
clFit(commandBuffer, &commandBuffer->handlesCl, 4);
uint32_t idx = clGetHandleIndex(&commandBuffer->handlesCl, i->handle);
uint32_t idx = clGetHandleIndex(&commandBuffer->handlesCl, i->boundMem->bo);
commandBuffer->submitCl.color_write.hindex = idx;
commandBuffer->submitCl.color_write.offset = 0;
commandBuffer->submitCl.color_write.flags = 0;

View File

@ -1,6 +1,8 @@
#include "common.h"
#include "modeset.h"
#include "kernel/vc4_packet.h"
/*
* Implementation of our RPI specific "extension"
*/
@ -228,7 +230,37 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
s->images[c].presentMode = pCreateInfo->presentMode;
s->images[c].clipped = pCreateInfo->clipped;
createImageBO(&s->images[c]);
VkMemoryRequirements mr;
vkGetImageMemoryRequirements(device, &s->images[c], &mr);
VkMemoryAllocateInfo ai;
ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
ai.allocationSize = mr.size;
for(int d = 0; d < numMemoryTypes; ++d)
{
if(memoryTypes[d].propertyFlags == mr.memoryTypeBits)
{
ai.memoryTypeIndex = d;
break;
}
}
VkDeviceMemory mem;
vkAllocateMemory(device, &ai, 0, &mem);
vkBindImageMemory(device, &s->images[c], mem, 0);
//set tiling to T if size > 4KB
if(s->images[c].tiling == VC4_TILING_FORMAT_T)
{
int ret = vc4_bo_set_tiling(controlFd, s->images[c].boundMem->bo, DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED); assert(ret);
}
else
{
int ret = vc4_bo_set_tiling(controlFd, s->images[c].boundMem->bo, DRM_FORMAT_MOD_LINEAR); assert(ret);
}
int res = modeset_create_fb(controlFd, &s->images[c]); assert(res == 0);
}
@ -372,7 +404,7 @@ VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
for(int c = 0; c < s->numImages; ++c)
{
vc4_bo_free(controlFd, s->images[c].handle, 0, s->images->size);
vkFreeMemory(device, s->images[c].boundMem, 0);
modeset_destroy_fb(controlFd, &s->images[c]);
}