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@ -509,7 +509,7 @@ VKAPI_ATTR VkResult VKAPI_CALL rpi_vkQueueSubmit(
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submitCl.shader_rec_count = marker->shaderRecCount;
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submitCl.uniforms_size = marker->uniformsSize;
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/**/
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/**
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printf("BCL:\n");
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clDump(((uint8_t*)marker) + sizeof(CLMarker), marker->size);
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printf("BO handles: ");
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@ -364,6 +364,14 @@ static uint32_t drawCommon(VkCommandBuffer commandBuffer)
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assert(0); //unsupported
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}
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//TODO handle this properly
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//TMU0_B requires an extra uniform written
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//we need to signal that somehow from API side
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if(di->sampler->mipLodBias > 0.0f)
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{
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size += 4;
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}
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//emit tex parameters
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clFit(commandBuffer, &commandBuffer->uniformsCl, size);
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clInsertData(&commandBuffer->uniformsCl, size, params);
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@ -346,33 +346,33 @@ VKAPI_ATTR void VKAPI_CALL rpi_vkGetImageMemoryRequirements(
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tiling = VC4_TILING_FORMAT_LT;
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}
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switch(tiling)
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{
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case VC4_TILING_FORMAT_T:
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{
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//T format
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mipPaddedWidth = roundUp(mipWidth, utileW * 8);
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mipPaddedHeight = roundUp(mipHeight, utileH * 8);
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break;
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}
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case VC4_TILING_FORMAT_LT:
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{
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//LT format
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mipPaddedWidth = roundUp(mipWidth, utileW);
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mipPaddedHeight = roundUp(mipHeight, utileH);
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break;
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}
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case VC4_TILING_FORMAT_LINEAR:
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{
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//linear format
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mipPaddedWidth = roundUp(mipWidth, utileW);
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mipPaddedHeight = mipHeight;
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break;
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}
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}
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// switch(tiling)
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// {
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// case VC4_TILING_FORMAT_T:
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// {
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// //T format
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// mipPaddedWidth = roundUp(mipWidth, utileW * 8);
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// mipPaddedHeight = roundUp(mipHeight, utileH * 8);
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// break;
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// }
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// case VC4_TILING_FORMAT_LT:
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// {
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// //LT format
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// mipPaddedWidth = roundUp(mipWidth, utileW);
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// mipPaddedHeight = roundUp(mipHeight, utileH);
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// break;
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// }
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// case VC4_TILING_FORMAT_LINEAR:
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// {
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// //linear format
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// mipPaddedWidth = roundUp(mipWidth, utileW);
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// mipPaddedHeight = mipHeight;
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// break;
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// }
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// }
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// mipPaddedWidth = getPow2Pad(mipPaddedWidth);
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// mipPaddedHeight = getPow2Pad(mipPaddedHeight);
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mipPaddedWidth = getPow2Pad(mipWidth);
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mipPaddedHeight = getPow2Pad(mipHeight);
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uint32_t mipPaddedSize = (mipPaddedWidth * mipPaddedHeight * bpp) >> 3;
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@ -1016,6 +1016,7 @@ void CreateShaders()
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"sig_none ; r3 = fadd.pm.always(r0, r5) ; nop = nop(r0, r0) ;"
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///write texture addresses (x, y)
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///writing tmu0_s signals that all coordinates are written
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///"sig_small_imm ; tmu0_b = or.always(b, b, nop, 0x3f800000) ; nop = nop(r0, r0) ;"
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"sig_none ; tmu0_t = or.always(r3, r3) ; nop = nop(r0, r0) ;"
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"sig_none ; tmu0_s = or.always(r2, r2) ; nop = nop(r0, r0) ;"
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///suspend thread (after 2 nops) to wait for TMU request to finish
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@ -1549,10 +1550,11 @@ void CreateTexture()
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sampler.magFilter = VK_FILTER_LINEAR;
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sampler.minFilter = VK_FILTER_LINEAR;
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sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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//sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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sampler.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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sampler.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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sampler.mipLodBias = 0.0f;
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//sampler.mipLodBias = 1.0f;
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sampler.compareOp = VK_COMPARE_OP_NEVER;
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sampler.minLod = 0.0f;
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sampler.maxLod = 999.0f;
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