Unknown
|
375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
|
Unknown
|
7254e90101
|
updated todos
|
2019-09-07 23:30:52 +01:00 |
|
Unknown
|
08f6b72ef8
|
cleaning up TODOs, error messages
|
2019-09-07 17:41:46 +01:00 |
|
Unknown
|
d0ce9e79a5
|
now the multipass texturing example works!
|
2019-09-02 22:37:42 +01:00 |
|
Unknown
|
1e5a5c965a
|
started to rework control list submission so that multiple drawcalls wok
|
2019-09-01 19:14:47 +01:00 |
|
Unknown
|
ff23f1c909
|
Push constants are implemented
the driver no long hardcodes uniforms, they are handled via push constants
|
2019-07-27 21:57:13 +01:00 |
|
Unknown
|
498ea778d8
|
triangle finally renders :)
|
2018-10-14 17:29:03 +01:00 |
|
Unknown
|
6fd2b3f34a
|
built-in uniforms now written
|
2018-10-14 16:34:24 +01:00 |
|
Unknown
|
25c1b9b2f3
|
fixed shader state count
|
2018-10-14 11:12:17 +01:00 |
|
Unknown
|
81ac862990
|
shader record and attribute record now handled
|
2018-09-27 22:17:31 +01:00 |
|
Unknown
|
8bdf16246f
|
added more of the draw call functionality
|
2018-09-26 21:59:00 +01:00 |
|
Unknown
|
2dee7f9439
|
split driver.c into multiple files
|
2018-08-26 14:11:43 +01:00 |
|