Unknown
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b690aa7034
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
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Unknown
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375b5324d7
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tried to get multiple vertex attributes and varyings working..
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2019-09-20 16:42:07 +01:00 |
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Unknown
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7254e90101
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updated todos
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2019-09-07 23:30:52 +01:00 |
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Unknown
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08f6b72ef8
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
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Unknown
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d0ce9e79a5
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now the multipass texturing example works!
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2019-09-02 22:37:42 +01:00 |
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Unknown
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1e5a5c965a
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started to rework control list submission so that multiple drawcalls wok
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2019-09-01 19:14:47 +01:00 |
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Unknown
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ff23f1c909
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Push constants are implemented
the driver no long hardcodes uniforms, they are handled via push constants
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2019-07-27 21:57:13 +01:00 |
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Unknown
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498ea778d8
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triangle finally renders :)
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2018-10-14 17:29:03 +01:00 |
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Unknown
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6fd2b3f34a
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built-in uniforms now written
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2018-10-14 16:34:24 +01:00 |
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Unknown
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25c1b9b2f3
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fixed shader state count
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2018-10-14 11:12:17 +01:00 |
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Unknown
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81ac862990
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shader record and attribute record now handled
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2018-09-27 22:17:31 +01:00 |
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Unknown
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8bdf16246f
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added more of the draw call functionality
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2018-09-26 21:59:00 +01:00 |
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Unknown
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2dee7f9439
|
split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
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