yours3lf
|
2a6438bd43
|
started adding support for secondary cmdbufs, but crashing still
|
2020-06-11 21:37:50 +01:00 |
|
yours3lf
|
8a62c66768
|
cleaned up static analysis findings
|
2020-06-08 19:07:25 +01:00 |
|
yours3lf
|
922c6ff139
|
cleaned up some compile warnings
|
2020-06-08 18:54:57 +01:00 |
|
yours3lf
|
27f7e593d9
|
cleanup
|
2020-05-29 22:58:27 +01:00 |
|
yours3lf
|
86a7834753
|
changed function usage so that the driver can expose them ifneedbe
|
2020-05-18 22:38:57 +01:00 |
|
yours3lf
|
b4b4e38354
|
added profiler but it crashes for some reason
|
2020-05-18 19:39:33 +01:00 |
|
yours3lf
|
cc894e3342
|
fixed clmarkers (memory could be moved around)
|
2020-05-17 10:47:23 +01:00 |
|
yours3lf
|
269a1b412c
|
backup
|
2020-05-16 22:31:07 +01:00 |
|
yours3lf
|
cdd209d43a
|
fixed mipmapping
|
2020-05-16 14:49:09 +01:00 |
|
yours3lf
|
75cf12a07e
|
fixed handle insertion
|
2020-05-16 13:49:44 +01:00 |
|
yours3lf
|
0ac879c294
|
moved CPA from naked pointers to offsets
as buffers can be reallocated
|
2020-05-16 13:17:03 +01:00 |
|
yours3lf
|
3df04a2423
|
started implementing clearattachments, but doesnt work for some reason
|
2020-05-08 13:06:45 +01:00 |
|
yours3lf
|
643c80444c
|
various fixes
|
2020-04-29 20:17:55 +01:00 |
|
Unknown
|
cb60bade91
|
cubemapping seems to be somewhat working
now just need to modify the test to showcase it well
|
2020-04-14 18:31:58 +01:00 |
|
Unknown
|
0a1a2a2ef1
|
added support for rendering to LT format tex, fixed lots
|
2020-03-11 20:42:46 +00:00 |
|
Unknown
|
5e72111ba8
|
bunch of fixes trying to get mipmap generation working
|
2020-03-10 20:20:35 +00:00 |
|
Unknown
|
9348346ef8
|
made some progress with mipmapping
|
2020-03-01 19:11:31 +00:00 |
|
Unknown
|
020ab465dc
|
fixed clear values
now they are tied to markers
|
2020-02-25 21:18:14 +00:00 |
|
Unknown
|
939b791183
|
performance queries now seem to work
|
2020-02-24 21:45:47 +00:00 |
|
Unknown
|
963cdf3c9e
|
Fixed read/write surface handling
now load/store ops are supported
|
2020-02-18 21:59:15 +00:00 |
|
Unknown
|
7fabec0b32
|
MSAA is now working, but need to make it robust
|
2020-02-16 23:13:46 +00:00 |
|
Unknown
|
e7294b896e
|
depth texture reading and buffer copying works now
|
2020-01-31 18:42:37 +00:00 |
|
Unknown
|
16d5fc7502
|
trying to make the loader stuff work
|
2019-09-29 23:52:21 +01:00 |
|
Unknown
|
37ec0a6e06
|
added index buffering
|
2019-09-23 19:40:36 +01:00 |
|
Unknown
|
b690aa7034
|
depth testing example now works
|
2019-09-23 15:51:56 +01:00 |
|
Unknown
|
7254e90101
|
updated todos
|
2019-09-07 23:30:52 +01:00 |
|
Unknown
|
d0ce9e79a5
|
now the multipass texturing example works!
|
2019-09-02 22:37:42 +01:00 |
|
Unknown
|
8ecc45b3cb
|
more CTS fixes
|
2019-02-09 23:53:32 +00:00 |
|
Unknown
|
689eb72cff
|
loads of CTS fixeeees
|
2019-02-09 16:18:15 +00:00 |
|
Unknown
|
ce9668b992
|
allocators are now supported, more CTS fixes.
|
2018-11-17 15:53:13 +00:00 |
|
Unknown
|
1393f7f7ef
|
added renderpass funcs
|
2018-10-17 21:14:49 +01:00 |
|
Unknown
|
d3b67becfc
|
moved functions into separate files
|
2018-10-15 22:37:09 +01:00 |
|