Unknown
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d0ce9e79a5
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now the multipass texturing example works!
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2019-09-02 22:37:42 +01:00 |
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Unknown
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1e5a5c965a
|
started to rework control list submission so that multiple drawcalls wok
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2019-09-01 19:14:47 +01:00 |
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Unknown
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ff23f1c909
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Push constants are implemented
the driver no long hardcodes uniforms, they are handled via push constants
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2019-07-27 21:57:13 +01:00 |
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Unknown
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d3b67becfc
|
moved functions into separate files
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2018-10-15 22:37:09 +01:00 |
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Unknown
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6fd2b3f34a
|
built-in uniforms now written
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2018-10-14 16:34:24 +01:00 |
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Unknown
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25c1b9b2f3
|
fixed shader state count
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2018-10-14 11:12:17 +01:00 |
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Unknown
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81ac862990
|
shader record and attribute record now handled
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2018-09-27 22:17:31 +01:00 |
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Unknown
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2dee7f9439
|
split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
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Unknown
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356c7d3277
|
cleared up some todos
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2018-08-25 13:50:03 +01:00 |
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Unknown
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73b1866a24
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added control list dumping
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2018-08-21 21:03:43 +01:00 |
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Unknown
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83f7a48e96
|
removed unused control list funcs
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2018-06-10 16:21:36 +01:00 |
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Unknown
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9323469824
|
first test almost working, control list needs fixing
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2018-06-04 14:11:55 +01:00 |
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Unknown
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2026f0d565
|
added caps
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2018-05-20 20:41:48 +01:00 |
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Unknown
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18203f1a0c
|
attempt at making cls work
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2018-05-20 17:13:46 +01:00 |
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Unknown
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6c2c30faf2
|
fixed compile
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2018-05-19 17:42:10 +01:00 |
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Unknown
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eabacbf04e
|
added cl relocation stuff
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2018-05-19 17:35:24 +01:00 |
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Unknown
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ff61078fae
|
added cl assembly code
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2018-05-19 13:40:25 +01:00 |
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