Unknown
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3fb61cd3a1
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fixed descriptor set binding
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2020-04-21 21:30:30 +01:00 |
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Unknown
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df62eadb89
|
added CPA debugging
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2020-03-05 21:18:26 +00:00 |
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Unknown
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6b8c72d0eb
|
HDR demo done, but doesn't work due to lack of kernel support
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2020-02-20 20:45:43 +00:00 |
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Unknown
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083e132809
|
backup
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2019-12-12 21:56:39 +00:00 |
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Unknown
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16d5fc7502
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trying to make the loader stuff work
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2019-09-29 23:52:21 +01:00 |
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Unknown
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7254e90101
|
updated todos
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2019-09-07 23:30:52 +01:00 |
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Unknown
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08f6b72ef8
|
cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
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Unknown
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d0ce9e79a5
|
now the multipass texturing example works!
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2019-09-02 22:37:42 +01:00 |
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Unknown
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df8e7d089b
|
added texturing test to try and get T format blit working
seems like the general read assembly is accepted but I'm getting black on screen
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2019-08-26 18:25:58 +01:00 |
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Unknown
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2be28d722f
|
added vulkan code to create and bind a texture
still need to implement driver backend
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2019-08-19 22:12:51 +01:00 |
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Unknown
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7f4551f320
|
backup
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2019-07-08 21:10:22 +01:00 |
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Unknown
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d53a84944e
|
correct allocs
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2019-05-05 17:33:13 +01:00 |
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Unknown
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ca72368a58
|
modified descriptor set implementation to use map
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2019-05-02 22:00:23 +01:00 |
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Unknown
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9596275498
|
added some of the descriptor set functionality
data layout needs to be rethought to make sure it's optimal
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2019-04-30 22:00:39 +01:00 |
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Unknown
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78085a4e26
|
moved stuff around
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2019-04-22 14:58:27 +01:00 |
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Unknown
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ad818070b0
|
added files
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2018-10-15 22:44:39 +01:00 |
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