#pragma once #define VK_NO_PROTOTYPES #include //https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#features-limits static VkPhysicalDeviceLimits _limits = { //TODO we could use these hard limits to optimise some of the driver code //eg. staticcally allocated buffers instead of dynamically growing ones .maxImageDimension1D = 2048, .maxImageDimension2D = 2048, .maxImageDimension3D = 2084, .maxImageDimensionCube = 2048, .maxImageArrayLayers = 2048, .maxTexelBufferElements = 134217728, .maxUniformBufferRange = 4294967295, //handled as buffers .maxStorageBufferRange = 4294967295, .maxPushConstantsSize = 256, .maxMemoryAllocationCount = 4096, .maxSamplerAllocationCount = 4000, .bufferImageGranularity = 0x400, //TODO 1KB? .sparseAddressSpaceSize = 0xffffffff, //32 bits .maxBoundDescriptorSets = 8, .maxPerStageDescriptorSamplers = 4000, .maxPerStageDescriptorUniformBuffers = 12, .maxPerStageDescriptorStorageBuffers = 4096, .maxPerStageDescriptorSampledImages = 16384, .maxPerStageDescriptorStorageImages = 16384, .maxPerStageDescriptorInputAttachments = 8, .maxPerStageResources = 53268, .maxDescriptorSetSamplers = 4000, .maxDescriptorSetUniformBuffers = 72, .maxDescriptorSetUniformBuffersDynamic = 72, .maxDescriptorSetStorageBuffers = 4096, .maxDescriptorSetStorageBuffersDynamic = 16, .maxDescriptorSetSampledImages = 98304, .maxDescriptorSetStorageImages = 98304, .maxDescriptorSetInputAttachments = 8, //TODO .maxVertexInputAttributes = 8, //TODO will fail CTS, MIN is 16 .maxVertexInputBindings = 8, //TODO will fail CTS, MIN is 16 .maxVertexInputAttributeOffset = 2047, .maxVertexInputBindingStride = 2048, .maxVertexOutputComponents = 128, .maxTessellationGenerationLevel = 0, //No tessellation .maxTessellationPatchSize = 0, .maxTessellationControlPerVertexInputComponents = 0, .maxTessellationControlPerVertexOutputComponents = 0, .maxTessellationControlPerPatchOutputComponents = 0, .maxTessellationControlTotalOutputComponents = 0, .maxTessellationEvaluationInputComponents = 0, .maxTessellationEvaluationOutputComponents = 0, .maxGeometryShaderInvocations = 0, //no geometry shaders .maxGeometryInputComponents = 0, .maxGeometryOutputComponents = 0, .maxGeometryOutputVertices = 0, .maxGeometryTotalOutputComponents = 0, .maxFragmentInputComponents = 128, .maxFragmentOutputAttachments = 8, .maxFragmentDualSrcAttachments = 1, .maxFragmentCombinedOutputResources = 16, .maxComputeSharedMemorySize = 0, //TODO no compute for now, fails CTS .maxComputeWorkGroupCount = {0,0,0}, //TODO no compute for now, fails CTS .maxComputeWorkGroupInvocations = 0, //TODO no compute for now, fails CTS .maxComputeWorkGroupSize = {0,0,0}, //TODO no compute for now, fails CTS .subPixelPrecisionBits = 8, .subTexelPrecisionBits = 8, .mipmapPrecisionBits = 8, .maxDrawIndexedIndexValue = 65535, .maxDrawIndirectCount = 0, .maxSamplerLodBias = 15, .maxSamplerAnisotropy = 1.0, .maxViewports = 1, .maxViewportDimensions = {4096,4096}, .viewportBoundsRange = {-8192,8192}, .viewportSubPixelBits = 8, .minMemoryMapAlignment = 0x40, //TODO .minTexelBufferOffsetAlignment = 0x10, .minUniformBufferOffsetAlignment = 0x100, .minStorageBufferOffsetAlignment = 0x20, .minTexelOffset = -8, .maxTexelOffset = 7, .minTexelGatherOffset = 0, .maxTexelGatherOffset = 0, .minInterpolationOffset = -0.5, .maxInterpolationOffset = 0.4375, .subPixelInterpolationOffsetBits = 4, .maxFramebufferWidth = 4096, .maxFramebufferHeight = 4096, .maxFramebufferLayers = 2048, .framebufferColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .framebufferDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .framebufferStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .framebufferNoAttachmentsSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .maxColorAttachments = 8, .sampledImageColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .sampledImageDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .sampledImageStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT, .maxSampleMaskWords = 1, .timestampComputeAndGraphics = 1, .timestampPeriod = 1, .maxClipDistances = 8, .maxCullDistances = 8, .maxCombinedClipAndCullDistances = 8, .discreteQueuePriorities = 1, //TODO will fail CTS, MIN is 2 .pointSizeRange = {1, 64}, //TODO [1] has to be 64 - pointSizeGranularity .lineWidthRange = {0.5, 10}, .pointSizeGranularity = 0.0, //TODO .lineWidthGranularity = 0.125, .strictLines = 0, //TODO .standardSampleLocations = 1, .optimalBufferCopyOffsetAlignment = 0x1, .optimalBufferCopyRowPitchAlignment = 0x1, .nonCoherentAtomSize = 0x40 }; static VkPhysicalDeviceFeatures _features = { //TODO this might change .robustBufferAccess = 0, .fullDrawIndexUint32 = 0, .imageCubeArray = 1, //TODO .independentBlend = 1, .geometryShader = 0, .tessellationShader = 0, .sampleRateShading = 0, .dualSrcBlend = 1, .logicOp = 0, //TODO .multiDrawIndirect = 0, .drawIndirectFirstInstance = 0, .depthClamp = 1, .depthBiasClamp = 1, .fillModeNonSolid = 1, .depthBounds = 1, .wideLines = 1, .largePoints = 1, .alphaToOne = 1, .multiViewport = 0, .samplerAnisotropy = 0, .textureCompressionETC2 = 1, .textureCompressionASTC_LDR = 0, .textureCompressionBC = 0, .occlusionQueryPrecise = 0, .pipelineStatisticsQuery = 1, .vertexPipelineStoresAndAtomics = 0, .fragmentStoresAndAtomics = 0, .shaderTessellationAndGeometryPointSize = 0, .shaderImageGatherExtended = 0, .shaderStorageImageExtendedFormats = 0, .shaderStorageImageMultisample = 0, .shaderStorageImageReadWithoutFormat = 0, .shaderStorageImageWriteWithoutFormat = 0, .shaderUniformBufferArrayDynamicIndexing = 1, .shaderSampledImageArrayDynamicIndexing = 1, .shaderStorageBufferArrayDynamicIndexing = 1, .shaderStorageImageArrayDynamicIndexing = 1, .shaderClipDistance = 1, .shaderCullDistance = 1, .shaderFloat64 = 0, .shaderInt64 = 0, .shaderInt16 = 0, .shaderResourceResidency = 0, .shaderResourceMinLod = 0, .sparseBinding = 0, .sparseResidencyBuffer = 0, .sparseResidencyImage2D = 0, .sparseResidencyImage3D = 0, .sparseResidency2Samples = 0, .sparseResidency4Samples = 0, .sparseResidency8Samples = 0, .sparseResidency16Samples = 0, .sparseResidencyAliased = 0, .variableMultisampleRate = 0, .inheritedQueries = 1, }; #define numFeatures (sizeof(_features)/sizeof(VkBool32)) static VkQueueFamilyProperties _queueFamilyProperties[] = { { .queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT, .queueCount = 1, .timestampValidBits = 64, //wait timeout is 64bits .minImageTransferGranularity = {1, 1, 1} } }; #define numQueueFamilies (sizeof(_queueFamilyProperties)/sizeof(VkQueueFamilyProperties)) static VkSurfaceFormatKHR supportedSurfaceFormats[] = { { .format = VK_FORMAT_R8G8B8A8_UNORM, .colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT }, { .format = VK_FORMAT_R16G16B16A16_SFLOAT, .colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT }, { .format = VK_FORMAT_B5G6R5_UNORM_PACK16, .colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT } }; #define numSupportedSurfaceFormats (sizeof(supportedSurfaceFormats) / sizeof(VkSurfaceFormatKHR)) static VkExtensionProperties instanceExtensions[] = { { .extensionName = "VK_KHR_surface", .specVersion = 25 }, { .extensionName = "VK_KHR_display", .specVersion = 21 }, { .extensionName = "VK_EXT_debug_report", .specVersion = 9 }, { .extensionName = "VK_EXT_debug_utils", .specVersion = 1 } }; #define numInstanceExtensions (sizeof(instanceExtensions) / sizeof(VkExtensionProperties)) static VkExtensionProperties deviceExtensions[] = { { .extensionName = "VK_KHR_display_swapchain", .specVersion = 9 }, { .extensionName = "VK_KHR_maintenance1", .specVersion = 2 }, { .extensionName = "VK_KHR_maintenance2", .specVersion = 1 }, { .extensionName = "VK_KHR_maintenance3", .specVersion = 1 }, { .extensionName = "VK_KHR_swapchain", .specVersion = 70 }, { .extensionName = "VK_EXT_debug_marker", .specVersion = 4 }, { .extensionName = "VK_KHR_driver_properties", .specVersion = 1 }, { .extensionName = "VK_KHR_performance_query", .specVersion = 1 } }; #define numDeviceExtensions (sizeof(deviceExtensions) / sizeof(VkExtensionProperties)) static VkMemoryType memoryTypes[] = { //TODO might change this { VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, 0 }, }; #define numMemoryTypes (sizeof(memoryTypes) / sizeof(VkMemoryType)) static VkMemoryHeap memoryHeaps[] = { { 0, //will be filled from /proc/meminfo VK_MEMORY_HEAP_DEVICE_LOCAL_BIT } }; #define numMemoryHeaps (sizeof(memoryHeaps) / sizeof(VkMemoryHeap)) static VkFormat supportedFormats[] = { VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R8G8B8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_R5G5B5A1_UNORM_PACK16, VK_FORMAT_R4G4B4A4_UNORM_PACK16, VK_FORMAT_R5G6B5_UNORM_PACK16, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R16_SFLOAT, VK_FORMAT_R16_SINT, VK_FORMAT_R8_UNORM, VK_FORMAT_R8_SINT, VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, VK_FORMAT_G8B8G8R8_422_UNORM }; #define numSupportedFormats (sizeof(supportedFormats)/sizeof(VkFormat)) static VkPerformanceCounterKHR performanceCounterTypes[] = { //TODO UUID { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, }, { .unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR, .scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, .storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR, } }; static VkPerformanceCounterDescriptionKHR performanceCounterDescriptions[] = { { .name = "FRONT_END_PIPELINE_VALID_PRIMS_NO_RENDER", .description = "FEP Valid primitives that result in no rendered pixels, for all rendered tiles" }, { .name = "FRONT_END_PIPELINE_VALID_PRIMS_RENDER", .description = "FEP Valid primitives for all rendered tiles. (primitives may be counted in more than one tile)" }, { .name = "FRONT_END_PIPELINE_CLIPPED_QUADS", .description = "FEP Early-Z/Near/Far clipped quads" }, { .name = "FRONT_END_PIPELINE_VALID_QUADS", .description = "FEP Valid quads" }, { .name = "TILE_BUFFER_QUADS_NOT_PASSING_STENCIL", .description = "TLB Quads with no pixels passing the stencil test" }, { .name = "TILE_BUFFER_QUADS_NOT_PASSING_Z_AND_STENCIL", .description = "TLB Quads with no pixels passing the Z and stencil tests" }, { .name = "TILE_BUFFER_QUADS_PASSING_Z_AND_STENCIL", .description = "TLB Quads with any pixels passing the Z and stencil tests" }, { .name = "TILE_BUFFER_QUADS_ZERO_COVERAGE", .description = "TLB Quads with all pixels having zero coverage" }, { .name = "TILE_BUFFER_QUADS_NON_ZERO_COVERAGE", .description = "TLB Quads with any pixels having non-zero coverage" }, { .name = "TILE_BUFFER_QUADS_WRITTEN_TO_COLOR_BUF", .description = "TLB Quads with valid pixels written to color buffer" }, { .name = "PLB_PRIMS_OUTSIDE_VIEWPORT", .description = "PTB Primitives discarded by being outside the viewport" }, { .name = "PLB_PRIMS_NEED_CLIPPING", .description = "PTB Primitives that need clipping" }, { .name = "PRIMITIVE_SETUP_ENGINE_PRIMS_REVERSED", .description = "PSE Primitives that are discarded because they are reversed" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_IDLE_CYCLES", .description = "QPU Total idle clock cycles for all QPUs" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING", .description = "QPU Total clock cycles for all QPUs doing vertex/coordinate shading" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_FRAGMENT_SHADING", .description = "QPU Total clock cycles for all QPUs doing fragment shading" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_EXEC_VALID_INST", .description = "QPU Total clock cycles for all QPUs executing valid instructions" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_TMUS", .description = "QPU Total clock cycles for all QPUs stalled waiting for TMUs" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD", .description = "QPU Total clock cycles for all QPUs stalled waiting for Scoreboard" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_VARYINGS", .description = "QPU Total clock cycles for all QPUs stalled waiting for Varyings" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_HIT", .description = "QPU Total instruction cache hits for all slices" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_MISS", .description = "QPU Total instruction cache misses for all slices" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_HIT", .description = "QPU Total uniforms cache hits for all slices" }, { .name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_MISS", .description = "QPU Total uniforms cache misses for all slices" }, { .name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_QUADS_PROCESSED", .description = "TMU Total texture quads processed" }, { .name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_CACHE_MISS", .description = "TMU Total texture cache misses (number of fetches from memory/L2cache)" }, { .name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_WRITE_STALLED", .description = "VPM Total clock cycles VDW is stalled waiting for VPM access" }, { .name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_STALLED", .description = "VPM Total clock cycles VCD is stalled waiting for VPM access" }, { .name = "L2C_TOTAL_L2_CACHE_HIT", .description = "L2C Total Level 2 cache hits" }, { .name = "L2C_TOTAL_L2_CACHE_MISS", .description = "L2C Total Level 2 cache misses" } }; #define numPerformanceCounterTypes (sizeof(performanceCounterTypes)/sizeof(VkPerformanceCounterKHR)) #define VK_DRIVER_VERSION VK_MAKE_VERSION(1, 1, 0)