1
0
mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-01 13:24:20 +01:00
rpi-vk-driver/driver/vkCaps.h
2020-05-31 15:00:45 +01:00

591 lines
19 KiB
C

#pragma once
#define VK_NO_PROTOTYPES
#include <vulkan/vulkan.h>
//https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#features-limits
static VkPhysicalDeviceLimits _limits =
{
//TODO we could use these hard limits to optimise some of the driver code
//eg. staticcally allocated buffers instead of dynamically growing ones
.maxImageDimension1D = 2048,
.maxImageDimension2D = 2048,
.maxImageDimension3D = 0, //3D textures not supported
.maxImageDimensionCube = 2048,
.maxImageArrayLayers = 2048,
.maxTexelBufferElements = 134217728,
.maxUniformBufferRange = 4294967295, //handled as buffers
.maxStorageBufferRange = 4294967295,
.maxPushConstantsSize = 256,
.maxMemoryAllocationCount = 4096,
.maxSamplerAllocationCount = 4000,
.bufferImageGranularity = 0x400, //TODO 1KB?
.sparseAddressSpaceSize = 0xffffffff, //32 bits
.maxBoundDescriptorSets = 8,
.maxPerStageDescriptorSamplers = 4000,
.maxPerStageDescriptorUniformBuffers = 12,
.maxPerStageDescriptorStorageBuffers = 4096,
.maxPerStageDescriptorSampledImages = 16384,
.maxPerStageDescriptorStorageImages = 16384,
.maxPerStageDescriptorInputAttachments = 8,
.maxPerStageResources = 53268,
.maxDescriptorSetSamplers = 4000,
.maxDescriptorSetUniformBuffers = 72,
.maxDescriptorSetUniformBuffersDynamic = 72,
.maxDescriptorSetStorageBuffers = 4096,
.maxDescriptorSetStorageBuffersDynamic = 16,
.maxDescriptorSetSampledImages = 98304,
.maxDescriptorSetStorageImages = 98304,
.maxDescriptorSetInputAttachments = 8, //TODO
.maxVertexInputAttributes = 8, //TODO will fail CTS, MIN is 16
.maxVertexInputBindings = 8, //TODO will fail CTS, MIN is 16
.maxVertexInputAttributeOffset = 2047,
.maxVertexInputBindingStride = 2048,
.maxVertexOutputComponents = 128,
.maxTessellationGenerationLevel = 0, //No tessellation
.maxTessellationPatchSize = 0,
.maxTessellationControlPerVertexInputComponents = 0,
.maxTessellationControlPerVertexOutputComponents = 0,
.maxTessellationControlPerPatchOutputComponents = 0,
.maxTessellationControlTotalOutputComponents = 0,
.maxTessellationEvaluationInputComponents = 0,
.maxTessellationEvaluationOutputComponents = 0,
.maxGeometryShaderInvocations = 0, //no geometry shaders
.maxGeometryInputComponents = 0,
.maxGeometryOutputComponents = 0,
.maxGeometryOutputVertices = 0,
.maxGeometryTotalOutputComponents = 0,
.maxFragmentInputComponents = 128,
.maxFragmentOutputAttachments = 8,
.maxFragmentDualSrcAttachments = 1,
.maxFragmentCombinedOutputResources = 16,
.maxComputeSharedMemorySize = 0, //TODO no compute for now, fails CTS
.maxComputeWorkGroupCount = {0,0,0}, //TODO no compute for now, fails CTS
.maxComputeWorkGroupInvocations = 0, //TODO no compute for now, fails CTS
.maxComputeWorkGroupSize = {0,0,0}, //TODO no compute for now, fails CTS
.subPixelPrecisionBits = 8,
.subTexelPrecisionBits = 8,
.mipmapPrecisionBits = 8,
.maxDrawIndexedIndexValue = 65535,
.maxDrawIndirectCount = 0,
.maxSamplerLodBias = 15,
.maxSamplerAnisotropy = 1.0,
.maxViewports = 1,
.maxViewportDimensions = {4096,4096},
.viewportBoundsRange = {-8192,8192},
.viewportSubPixelBits = 8,
.minMemoryMapAlignment = 0x40, //TODO
.minTexelBufferOffsetAlignment = 0x10,
.minUniformBufferOffsetAlignment = 0x100,
.minStorageBufferOffsetAlignment = 0x20,
.minTexelOffset = -8,
.maxTexelOffset = 7,
.minTexelGatherOffset = 0,
.maxTexelGatherOffset = 0,
.minInterpolationOffset = -0.5,
.maxInterpolationOffset = 0.4375,
.subPixelInterpolationOffsetBits = 4,
.maxFramebufferWidth = 4096,
.maxFramebufferHeight = 4096,
.maxFramebufferLayers = 2048,
.framebufferColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.framebufferDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.framebufferStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.framebufferNoAttachmentsSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.maxColorAttachments = 8,
.sampledImageColorSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.sampledImageDepthSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.sampledImageStencilSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT,
.maxSampleMaskWords = 1,
.timestampComputeAndGraphics = 1,
.timestampPeriod = 1,
.maxClipDistances = 8,
.maxCullDistances = 8,
.maxCombinedClipAndCullDistances = 8,
.discreteQueuePriorities = 1, //TODO will fail CTS, MIN is 2
.pointSizeRange = {1, 64}, //TODO [1] has to be 64 - pointSizeGranularity
.lineWidthRange = {0.5, 10},
.pointSizeGranularity = 0.0, //TODO
.lineWidthGranularity = 0.125,
.strictLines = 0, //TODO
.standardSampleLocations = 1,
.optimalBufferCopyOffsetAlignment = 0x1,
.optimalBufferCopyRowPitchAlignment = 0x1,
.nonCoherentAtomSize = 0x40
};
static VkPhysicalDeviceFeatures _features =
{
//TODO this might change
.robustBufferAccess = 0,
.fullDrawIndexUint32 = 0,
.imageCubeArray = 1, //TODO
.independentBlend = 1,
.geometryShader = 0,
.tessellationShader = 0,
.sampleRateShading = 0,
.dualSrcBlend = 1,
.logicOp = 0, //TODO
.multiDrawIndirect = 0,
.drawIndirectFirstInstance = 0,
.depthClamp = 1,
.depthBiasClamp = 1,
.fillModeNonSolid = 1,
.depthBounds = 1,
.wideLines = 1,
.largePoints = 1,
.alphaToOne = 1,
.multiViewport = 0,
.samplerAnisotropy = 0,
.textureCompressionETC2 = 1,
.textureCompressionASTC_LDR = 0,
.textureCompressionBC = 0,
.occlusionQueryPrecise = 0,
.pipelineStatisticsQuery = 1,
.vertexPipelineStoresAndAtomics = 0,
.fragmentStoresAndAtomics = 0,
.shaderTessellationAndGeometryPointSize = 0,
.shaderImageGatherExtended = 0,
.shaderStorageImageExtendedFormats = 0,
.shaderStorageImageMultisample = 0,
.shaderStorageImageReadWithoutFormat = 0,
.shaderStorageImageWriteWithoutFormat = 0,
.shaderUniformBufferArrayDynamicIndexing = 1,
.shaderSampledImageArrayDynamicIndexing = 1,
.shaderStorageBufferArrayDynamicIndexing = 1,
.shaderStorageImageArrayDynamicIndexing = 1,
.shaderClipDistance = 1,
.shaderCullDistance = 1,
.shaderFloat64 = 0,
.shaderInt64 = 0,
.shaderInt16 = 1,
.shaderResourceResidency = 0,
.shaderResourceMinLod = 0,
.sparseBinding = 0,
.sparseResidencyBuffer = 0,
.sparseResidencyImage2D = 0,
.sparseResidencyImage3D = 0,
.sparseResidency2Samples = 0,
.sparseResidency4Samples = 0,
.sparseResidency8Samples = 0,
.sparseResidency16Samples = 0,
.sparseResidencyAliased = 0,
.variableMultisampleRate = 0,
.inheritedQueries = 1,
};
#define numFeatures (sizeof(_features)/sizeof(VkBool32))
static VkQueueFamilyProperties _queueFamilyProperties[] =
{
{
.queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT,
.queueCount = 1,
.timestampValidBits = 64, //wait timeout is 64bits
.minImageTransferGranularity = {1, 1, 1}
}
};
#define numQueueFamilies (sizeof(_queueFamilyProperties)/sizeof(VkQueueFamilyProperties))
static VkSurfaceFormatKHR supportedSurfaceFormats[] =
{
{
.format = VK_FORMAT_B8G8R8A8_UNORM,
.colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT
},
{
.format = VK_FORMAT_B5G6R5_UNORM_PACK16,
.colorSpace = VK_COLOR_SPACE_PASS_THROUGH_EXT
}
};
#define numSupportedSurfaceFormats (sizeof(supportedSurfaceFormats) / sizeof(VkSurfaceFormatKHR))
static VkExtensionProperties instanceExtensions[] =
{
{
.extensionName = "VK_KHR_surface",
.specVersion = 25
},
{
.extensionName = "VK_KHR_display",
.specVersion = 21
},
{
.extensionName = "VK_EXT_debug_report",
.specVersion = 9
},
{
.extensionName = "VK_EXT_debug_utils",
.specVersion = 1
}
};
#define numInstanceExtensions (sizeof(instanceExtensions) / sizeof(VkExtensionProperties))
static VkExtensionProperties deviceExtensions[] =
{
{
.extensionName = "VK_KHR_display_swapchain",
.specVersion = 9
},
{
.extensionName = "VK_KHR_maintenance1",
.specVersion = 2
},
{
.extensionName = "VK_KHR_maintenance2",
.specVersion = 1
},
{
.extensionName = "VK_KHR_maintenance3",
.specVersion = 1
},
{
.extensionName = "VK_KHR_swapchain",
.specVersion = 70
},
{
.extensionName = "VK_EXT_debug_marker",
.specVersion = 4
},
{
.extensionName = "VK_KHR_driver_properties",
.specVersion = 1
},
{
.extensionName = "VK_KHR_performance_query",
.specVersion = 1
}
};
#define numDeviceExtensions (sizeof(deviceExtensions) / sizeof(VkExtensionProperties))
static VkMemoryType memoryTypes[] =
{
//TODO might change this
{
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
0
},
};
#define numMemoryTypes (sizeof(memoryTypes) / sizeof(VkMemoryType))
static VkMemoryHeap memoryHeaps[] =
{
{
0, //will be filled from /proc/meminfo
VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
}
};
#define numMemoryHeaps (sizeof(memoryHeaps) / sizeof(VkMemoryHeap))
static VkFormat supportedFormats[] =
{
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_FORMAT_R8G8B8_UNORM,
VK_FORMAT_B8G8R8_UNORM,
VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_B8G8R8A8_UNORM,
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_R5G6B5_UNORM_PACK16,
VK_FORMAT_B5G6R5_UNORM_PACK16,
VK_FORMAT_R8G8_UNORM,
VK_FORMAT_R16_SFLOAT,
VK_FORMAT_R16_SINT,
VK_FORMAT_R8_UNORM,
VK_FORMAT_R8_SINT,
VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
VK_FORMAT_G8B8G8R8_422_UNORM
};
#define numSupportedFormats (sizeof(supportedFormats)/sizeof(VkFormat))
static VkPerformanceCounterKHR performanceCounterTypes[] =
{ //TODO UUID
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
},
{
.unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR,
.scope = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
.storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR,
}
};
static VkPerformanceCounterDescriptionKHR performanceCounterDescriptions[] =
{
{
.name = "FRONT_END_PIPELINE_VALID_PRIMS_NO_RENDER",
.description = "FEP Valid primitives that result in no rendered pixels, for all rendered tiles"
},
{
.name = "FRONT_END_PIPELINE_VALID_PRIMS_RENDER",
.description = "FEP Valid primitives for all rendered tiles. (primitives may be counted in more than one tile)"
},
{
.name = "FRONT_END_PIPELINE_CLIPPED_QUADS",
.description = "FEP Early-Z/Near/Far clipped quads"
},
{
.name = "FRONT_END_PIPELINE_VALID_QUADS",
.description = "FEP Valid quads"
},
{
.name = "TILE_BUFFER_QUADS_NOT_PASSING_STENCIL",
.description = "TLB Quads with no pixels passing the stencil test"
},
{
.name = "TILE_BUFFER_QUADS_NOT_PASSING_Z_AND_STENCIL",
.description = "TLB Quads with no pixels passing the Z and stencil tests"
},
{
.name = "TILE_BUFFER_QUADS_PASSING_Z_AND_STENCIL",
.description = "TLB Quads with any pixels passing the Z and stencil tests"
},
{
.name = "TILE_BUFFER_QUADS_ZERO_COVERAGE",
.description = "TLB Quads with all pixels having zero coverage"
},
{
.name = "TILE_BUFFER_QUADS_NON_ZERO_COVERAGE",
.description = "TLB Quads with any pixels having non-zero coverage"
},
{
.name = "TILE_BUFFER_QUADS_WRITTEN_TO_COLOR_BUF",
.description = "TLB Quads with valid pixels written to color buffer"
},
{
.name = "PLB_PRIMS_OUTSIDE_VIEWPORT",
.description = "PTB Primitives discarded by being outside the viewport"
},
{
.name = "PLB_PRIMS_NEED_CLIPPING",
.description = "PTB Primitives that need clipping"
},
{
.name = "PRIMITIVE_SETUP_ENGINE_PRIMS_REVERSED",
.description = "PSE Primitives that are discarded because they are reversed"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_IDLE_CYCLES",
.description = "QPU Total idle clock cycles for all QPUs"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING",
.description = "QPU Total clock cycles for all QPUs doing vertex/coordinate shading"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_FRAGMENT_SHADING",
.description = "QPU Total clock cycles for all QPUs doing fragment shading"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_EXEC_VALID_INST",
.description = "QPU Total clock cycles for all QPUs executing valid instructions"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_TMUS",
.description = "QPU Total clock cycles for all QPUs stalled waiting for TMUs"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD",
.description = "QPU Total clock cycles for all QPUs stalled waiting for Scoreboard"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_CLK_CYCLES_WAITING_VARYINGS",
.description = "QPU Total clock cycles for all QPUs stalled waiting for Varyings"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_HIT",
.description = "QPU Total instruction cache hits for all slices"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_INST_CACHE_MISS",
.description = "QPU Total instruction cache misses for all slices"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_HIT",
.description = "QPU Total uniforms cache hits for all slices"
},
{
.name = "QUAD_PROCESSOR_UNIT_TOTAL_UNIFORM_CACHE_MISS",
.description = "QPU Total uniforms cache misses for all slices"
},
{
.name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_QUADS_PROCESSED",
.description = "TMU Total texture quads processed"
},
{
.name = "TEXTURE_MEMORY_LOOKUP_UNIT_TOTAL_TEXT_CACHE_MISS",
.description = "TMU Total texture cache misses (number of fetches from memory/L2cache)"
},
{
.name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_WRITE_STALLED",
.description = "VPM Total clock cycles VDW is stalled waiting for VPM access"
},
{
.name = "VERTEX_PIPE_MEMORY_TOTAL_CLK_CYCLES_VERTEX_DMA_STALLED",
.description = "VPM Total clock cycles VCD is stalled waiting for VPM access"
},
{
.name = "L2C_TOTAL_L2_CACHE_HIT",
.description = "L2C Total Level 2 cache hits"
},
{
.name = "L2C_TOTAL_L2_CACHE_MISS",
.description = "L2C Total Level 2 cache misses"
}
};
#define numPerformanceCounterTypes (sizeof(performanceCounterTypes)/sizeof(VkPerformanceCounterKHR))
static VkPresentModeKHR supportedPresentModes[] =
{
VK_PRESENT_MODE_IMMEDIATE_KHR,
VK_PRESENT_MODE_FIFO_KHR
};
#define numSupportedPresentModes (sizeof(supportedPresentModes)/sizeof(VkPresentModeKHR))
#define VK_DRIVER_VERSION VK_MAKE_VERSION(1, 1, 0)